Fix #if *_ENABLED inconsistencies, should check if defined

Co-authored-by: Caroline Joy Bell <halotroop2288@proton.me>
This commit is contained in:
Rémi Verschelde 2024-01-17 10:12:44 +01:00
parent 107f2961cc
commit 0a7579b161
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GPG Key ID: C3336907360768E1
10 changed files with 15 additions and 15 deletions

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@ -45,10 +45,10 @@ def make_default_controller_mappings(target, source, env):
platform_mappings[current_platform][guid] = line platform_mappings[current_platform][guid] = line
platform_variables = { platform_variables = {
"Linux": "#if LINUXBSD_ENABLED", "Linux": "#ifdef LINUXBSD_ENABLED",
"Windows": "#ifdef WINDOWS_ENABLED", "Windows": "#ifdef WINDOWS_ENABLED",
"Mac OS X": "#ifdef MACOS_ENABLED", "Mac OS X": "#ifdef MACOS_ENABLED",
"Android": "#if defined(__ANDROID__)", "Android": "#ifdef ANDROID_ENABLED",
"iOS": "#ifdef IOS_ENABLED", "iOS": "#ifdef IOS_ENABLED",
"Web": "#ifdef WEB_ENABLED", "Web": "#ifdef WEB_ENABLED",
} }

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@ -475,7 +475,7 @@ void Main::print_help(const char *p_binary) {
OS::get_singleton()->print(" --profiling Enable profiling in the script debugger.\n"); OS::get_singleton()->print(" --profiling Enable profiling in the script debugger.\n");
OS::get_singleton()->print(" --gpu-profile Show a GPU profile of the tasks that took the most time during frame rendering.\n"); OS::get_singleton()->print(" --gpu-profile Show a GPU profile of the tasks that took the most time during frame rendering.\n");
OS::get_singleton()->print(" --gpu-validation Enable graphics API validation layers for debugging.\n"); OS::get_singleton()->print(" --gpu-validation Enable graphics API validation layers for debugging.\n");
#if DEBUG_ENABLED #ifdef DEBUG_ENABLED
OS::get_singleton()->print(" --gpu-abort Abort on graphics API usage errors (usually validation layer errors). May help see the problem if your system freezes.\n"); OS::get_singleton()->print(" --gpu-abort Abort on graphics API usage errors (usually validation layer errors). May help see the problem if your system freezes.\n");
#endif #endif
OS::get_singleton()->print(" --generate-spirv-debug-info Generate SPIR-V debug information. This allows source-level shader debugging with RenderDoc.\n"); OS::get_singleton()->print(" --generate-spirv-debug-info Generate SPIR-V debug information. This allows source-level shader debugging with RenderDoc.\n");

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@ -121,7 +121,7 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
RBMap<MethodBind *, int> method_bind_map; RBMap<MethodBind *, int> method_bind_map;
RBMap<GDScriptFunction *, int> lambdas_map; RBMap<GDScriptFunction *, int> lambdas_map;
#if DEBUG_ENABLED #ifdef DEBUG_ENABLED
// Keep method and property names for pointer and validated operations. // Keep method and property names for pointer and validated operations.
// Used when disassembling the bytecode. // Used when disassembling the bytecode.
Vector<String> operator_names; Vector<String> operator_names;

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@ -1074,7 +1074,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
} }
// The script instance could not be instantiated or wasn't in the list of placeholders to replace. // The script instance could not be instantiated or wasn't in the list of placeholders to replace.
obj->set_script(scr); obj->set_script(scr);
#if DEBUG_ENABLED #ifdef DEBUG_ENABLED
// If we reached here, the instantiated script must be a placeholder. // If we reached here, the instantiated script must be a placeholder.
CRASH_COND(!obj->get_script_instance()->is_placeholder()); CRASH_COND(!obj->get_script_instance()->is_placeholder());
#endif #endif
@ -2310,7 +2310,7 @@ void CSharpScript::reload_registered_script(Ref<CSharpScript> p_script) {
p_script->_update_exports(); p_script->_update_exports();
#if TOOLS_ENABLED #ifdef TOOLS_ENABLED
// If the EditorFileSystem singleton is available, update the file; // If the EditorFileSystem singleton is available, update the file;
// otherwise, the file will be updated when the singleton becomes available. // otherwise, the file will be updated when the singleton becomes available.
EditorFileSystem *efs = EditorFileSystem::get_singleton(); EditorFileSystem *efs = EditorFileSystem::get_singleton();
@ -2666,7 +2666,7 @@ Error CSharpScript::reload(bool p_keep_state) {
_update_exports(); _update_exports();
#if TOOLS_ENABLED #ifdef TOOLS_ENABLED
// If the EditorFileSystem singleton is available, update the file; // If the EditorFileSystem singleton is available, update the file;
// otherwise, the file will be updated when the singleton becomes available. // otherwise, the file will be updated when the singleton becomes available.
EditorFileSystem *efs = EditorFileSystem::get_singleton(); EditorFileSystem *efs = EditorFileSystem::get_singleton();

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@ -316,7 +316,7 @@ void godotsharp_internal_new_csharp_script(Ref<CSharpScript> *r_dest) {
} }
void godotsharp_internal_editor_file_system_update_file(const String *p_script_path) { void godotsharp_internal_editor_file_system_update_file(const String *p_script_path) {
#if TOOLS_ENABLED #ifdef TOOLS_ENABLED
// If the EditorFileSystem singleton is available, update the file; // If the EditorFileSystem singleton is available, update the file;
// otherwise, the file will be updated when the singleton becomes available. // otherwise, the file will be updated when the singleton becomes available.
EditorFileSystem *efs = EditorFileSystem::get_singleton(); EditorFileSystem *efs = EditorFileSystem::get_singleton();

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@ -152,7 +152,7 @@ String realpath(const String &p_path) {
} }
return result.simplify_path(); return result.simplify_path();
#elif UNIX_ENABLED #elif defined(UNIX_ENABLED)
char *resolved_path = ::realpath(p_path.utf8().get_data(), nullptr); char *resolved_path = ::realpath(p_path.utf8().get_data(), nullptr);
if (!resolved_path) { if (!resolved_path) {

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@ -30,7 +30,7 @@
#include "openxr_fb_update_swapchain_extension.h" #include "openxr_fb_update_swapchain_extension.h"
// always include this as late as possible // Always include this as late as possible.
#include "../openxr_platform_inc.h" #include "../openxr_platform_inc.h"
OpenXRFBUpdateSwapchainExtension *OpenXRFBUpdateSwapchainExtension::singleton = nullptr; OpenXRFBUpdateSwapchainExtension *OpenXRFBUpdateSwapchainExtension::singleton = nullptr;

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@ -39,7 +39,7 @@
#include "core/templates/vector.h" #include "core/templates/vector.h"
// always include this as late as possible // Always include this as late as possible.
#include "../openxr_platform_inc.h" #include "../openxr_platform_inc.h"
class OpenXROpenGLExtension : public OpenXRGraphicsExtensionWrapper { class OpenXROpenGLExtension : public OpenXRGraphicsExtensionWrapper {
@ -65,9 +65,9 @@ private:
#ifdef WIN32 #ifdef WIN32
static XrGraphicsBindingOpenGLWin32KHR graphics_binding_gl; static XrGraphicsBindingOpenGLWin32KHR graphics_binding_gl;
#elif ANDROID_ENABLED #elif defined(ANDROID_ENABLED)
static XrGraphicsBindingOpenGLESAndroidKHR graphics_binding_gl; static XrGraphicsBindingOpenGLESAndroidKHR graphics_binding_gl;
#else #else // Linux/X11
static XrGraphicsBindingOpenGLXlibKHR graphics_binding_gl; static XrGraphicsBindingOpenGLXlibKHR graphics_binding_gl;
#endif #endif

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@ -37,7 +37,7 @@
#include "core/templates/vector.h" #include "core/templates/vector.h"
// always include this as late as possible // Always include this as late as possible.
#include "../openxr_platform_inc.h" #include "../openxr_platform_inc.h"
class OpenXRVulkanExtension : public OpenXRGraphicsExtensionWrapper, VulkanHooks { class OpenXRVulkanExtension : public OpenXRGraphicsExtensionWrapper, VulkanHooks {

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@ -148,7 +148,7 @@ void run_test(String file_name, AudioStreamWAV::Format data_format, bool stereo,
Ref<FileAccess> wav_file = FileAccess::open(save_path, FileAccess::READ, &error); Ref<FileAccess> wav_file = FileAccess::open(save_path, FileAccess::READ, &error);
REQUIRE(error == OK); REQUIRE(error == OK);
#if TOOLS_ENABLED #ifdef TOOLS_ENABLED
// The WAV importer can be used if enabled to check that the saved file is valid. // The WAV importer can be used if enabled to check that the saved file is valid.
Ref<ResourceImporterWAV> wav_importer = memnew(ResourceImporterWAV); Ref<ResourceImporterWAV> wav_importer = memnew(ResourceImporterWAV);