mirror of
https://github.com/godotengine/godot.git
synced 2024-11-21 19:42:43 +00:00
Merge branch 'master' of https://github.com/okamstudio/godot
Conflicts: modules/multiscript/register_types.cpp platform/android/java/src/com/android/godot/GodotLib.java
This commit is contained in:
commit
0a717ffee2
11
.gitignore
vendored
11
.gitignore
vendored
@ -116,6 +116,11 @@ ipch/
|
||||
*.vsp
|
||||
*.vspx
|
||||
|
||||
# CodeLite project files
|
||||
*.project
|
||||
*.workspace
|
||||
.codelite/
|
||||
|
||||
# TFS 2012 Local Workspace
|
||||
$tf/
|
||||
|
||||
@ -151,6 +156,9 @@ AutoTest.Net/
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
|
||||
# dumpdoc generated files
|
||||
doc/html/class_list
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
@ -198,6 +206,9 @@ ClientBin/
|
||||
*.publishsettings
|
||||
node_modules/
|
||||
|
||||
# KDE
|
||||
.directory
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
|
10
SConstruct
10
SConstruct
@ -6,6 +6,16 @@ import os.path
|
||||
import glob
|
||||
import sys
|
||||
import methods
|
||||
import multiprocessing
|
||||
|
||||
# Enable aggresive compile mode if building on a multi core box
|
||||
# only is we have not set the number of jobs already or we do
|
||||
# not want it
|
||||
if ARGUMENTS.get('spawn_jobs', 'yes') == 'yes' and \
|
||||
int(GetOption('num_jobs')) <= 1:
|
||||
NUM_JOBS = multiprocessing.cpu_count()
|
||||
if NUM_JOBS > 1:
|
||||
SetOption('num_jobs', NUM_JOBS+1)
|
||||
|
||||
methods.update_version()
|
||||
|
||||
|
@ -479,6 +479,36 @@ bool test_26() {
|
||||
return captures.size();
|
||||
};
|
||||
|
||||
struct test_27_data {
|
||||
char const * data;
|
||||
char const * begin;
|
||||
bool expected;
|
||||
};
|
||||
|
||||
bool test_27() {
|
||||
|
||||
OS::get_singleton()->print("\n\nTest 26: begins_with\n");
|
||||
test_27_data tc[] = {
|
||||
{"res://foobar", "res://", true},
|
||||
{"res", "res://", false},
|
||||
{"abc", "abc", true}
|
||||
};
|
||||
size_t count = sizeof(tc) / sizeof(tc[0]);
|
||||
bool state = true;
|
||||
for (size_t i = 0;state && i < count; ++i) {
|
||||
String s = tc[i].data;
|
||||
state = s.begins_with(tc[i].begin) == tc[i].expected;
|
||||
if (state) {
|
||||
String sb = tc[i].begin;
|
||||
state = s.begins_with(sb) == tc[i].expected;
|
||||
}
|
||||
if (!state) {
|
||||
OS::get_singleton()->print("\n\t Failure on:\n\t\tstring: ", tc[i].data, "\n\t\tbegin: ", tc[i].begin, "\n\t\texpected: ", tc[i].expected ? "true" : "false", "\n");
|
||||
}
|
||||
};
|
||||
return state;
|
||||
};
|
||||
|
||||
typedef bool (*TestFunc)(void);
|
||||
|
||||
TestFunc test_funcs[] = {
|
||||
@ -509,6 +539,7 @@ TestFunc test_funcs[] = {
|
||||
test_24,
|
||||
test_25,
|
||||
test_26,
|
||||
test_27,
|
||||
0
|
||||
|
||||
};
|
||||
|
@ -55,7 +55,7 @@ int Compression::compress(uint8_t *p_dst, const uint8_t *p_src, int p_src_size,M
|
||||
strm.zfree = zipio_free;
|
||||
strm.opaque = Z_NULL;
|
||||
int err = deflateInit(&strm,Z_DEFAULT_COMPRESSION);
|
||||
if (err==Z_OK)
|
||||
if (err!=Z_OK)
|
||||
return -1;
|
||||
|
||||
strm.avail_in=p_src_size;
|
||||
@ -93,7 +93,7 @@ int Compression::get_max_compressed_buffer_size(int p_src_size,Mode p_mode){
|
||||
strm.zfree = zipio_free;
|
||||
strm.opaque = Z_NULL;
|
||||
int err = deflateInit(&strm,Z_DEFAULT_COMPRESSION);
|
||||
if (err==Z_OK)
|
||||
if (err!=Z_OK)
|
||||
return -1;
|
||||
int aout = deflateBound(&strm,p_src_size);
|
||||
deflateEnd(&strm);
|
||||
|
@ -38,7 +38,7 @@ class MemoryPoolDynamicStatic : public MemoryPoolDynamic {
|
||||
_THREAD_SAFE_CLASS_
|
||||
|
||||
enum {
|
||||
MAX_CHUNKS=16384
|
||||
MAX_CHUNKS=65536
|
||||
};
|
||||
|
||||
|
||||
|
@ -2501,19 +2501,21 @@ bool String::begins_with(const String& p_string) const {
|
||||
const CharType *src=&p_string[0];
|
||||
const CharType *str=&operator[](0);
|
||||
|
||||
for (int i=0;i<l;i++) {
|
||||
int i = 0;
|
||||
for (;i<l;i++) {
|
||||
|
||||
if (src[i]!=str[i])
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
// only if i == l the p_string matches the beginning
|
||||
return i == l;
|
||||
|
||||
}
|
||||
bool String::begins_with(const char* p_string) const {
|
||||
|
||||
int l=length();
|
||||
if (l==0)
|
||||
if (l==0||!p_string)
|
||||
return false;
|
||||
|
||||
const CharType *str=&operator[](0);
|
||||
|
@ -20966,7 +20966,7 @@
|
||||
<argument index="0" name="linear_velocity" type="Vector2">
|
||||
</argument>
|
||||
<description>
|
||||
Set the body linear velocity. Can be used sporadically, but[b] DONT SET THIS IN EVERY FRAME [b], because physics may be running in another thread and definitely runs at a different granularity. Use [_integrate_forces] as your process loop if you want to have precise control of the body state.
|
||||
Set the body linear velocity. Can be used sporadically, but[b] DONT SET THIS IN EVERY FRAME [/b], because physics may be running in another thread and definitely runs at a different granularity. Use [_integrate_forces] as your process loop if you want to have precise control of the body state.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_linear_velocity" qualifiers="const" >
|
||||
@ -20980,7 +20980,7 @@
|
||||
<argument index="0" name="angular_velocity" type="real">
|
||||
</argument>
|
||||
<description>
|
||||
Set the body angular velocity. Can be used sporadically, but[b] DONT SET THIS IN EVERY FRAME [b], because physics may be running in another thread and definitely runs at a different granularity. Use [_integrate_forces] as your process loop if you want to have precise control of the body state.
|
||||
Set the body angular velocity. Can be used sporadically, but[b] DONT SET THIS IN EVERY FRAME [/b], because physics may be running in another thread and definitely runs at a different granularity. Use [_integrate_forces] as your process loop if you want to have precise control of the body state.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_angular_velocity" qualifiers="const" >
|
||||
|
18
doc/make_doc.sh
Normal file → Executable file
18
doc/make_doc.sh
Normal file → Executable file
@ -1,5 +1,17 @@
|
||||
#! /bin/bash
|
||||
cd html/class_list
|
||||
python ../../../tools/docdump/makehtml.py -multipage ../../base/classes.xml
|
||||
cd ../..
|
||||
here="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
|
||||
godotHome=$(dirname "$here")
|
||||
docTarget=${here}/html/class_list
|
||||
toolsRoot=${godotHome}/tools
|
||||
|
||||
throw() {
|
||||
echo "$@" >&2
|
||||
exit 1
|
||||
}
|
||||
|
||||
[ -d "$docTarget" ] || mkdir -p "$docTarget" || throw "Could not create doc target $docTarget"
|
||||
|
||||
cd "$docTarget"
|
||||
python ${toolsRoot}/docdump/makehtml.py -multipage ${here}/base/classes.xml
|
||||
cd "$here"
|
||||
|
||||
|
30
makefile
Normal file
30
makefile
Normal file
@ -0,0 +1,30 @@
|
||||
#*************************************************************************/
|
||||
#* This file is part of: */
|
||||
#* GODOT ENGINE */
|
||||
#* http://www.godotengine.org */
|
||||
#*************************************************************************/
|
||||
# Simple makefile to give support for external C/C++ IDEs */
|
||||
#*************************************************************************/
|
||||
|
||||
# Default build
|
||||
all: debug
|
||||
|
||||
# Release Build
|
||||
release:
|
||||
scons target="release" bin/godot
|
||||
|
||||
# Profile Build
|
||||
profile:
|
||||
scons target="profile" bin/godot
|
||||
|
||||
# Debug Build
|
||||
debug:
|
||||
# Debug information (code size gets severely affected):
|
||||
# g: Default (same as g2)
|
||||
# g0: no debug info
|
||||
# g1: minimal info
|
||||
# g3: maximal info
|
||||
scons target="debug" CCFLAGS="-g" bin/godot
|
||||
|
||||
clean:
|
||||
scons -c bin/godot
|
@ -215,6 +215,7 @@ GDParser::Node* GDParser::_parse_expression(Node *p_parent,bool p_static,bool p_
|
||||
String path = tokenizer->get_token_constant();
|
||||
if (!path.is_abs_path() && base_path!="")
|
||||
path=base_path+"/"+path;
|
||||
path = path.replace("///","//");
|
||||
|
||||
Ref<Resource> res = ResourceLoader::load(path);
|
||||
if (!res.is_valid()) {
|
||||
|
@ -303,13 +303,44 @@ public class Godot extends Activity implements SensorEventListener
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override public boolean onKeyMultiple(final int inKeyCode, int repeatCount, KeyEvent event) {
|
||||
String s = event.getCharacters();
|
||||
if (s == null || s.length() == 0)
|
||||
return super.onKeyMultiple(inKeyCode, repeatCount, event);
|
||||
|
||||
final char[] cc = s.toCharArray();
|
||||
int cnt = 0;
|
||||
for (int i = cc.length; --i >= 0; cnt += cc[i] != 0 ? 1 : 0);
|
||||
if (cnt == 0) return super.onKeyMultiple(inKeyCode, repeatCount, event);
|
||||
final Activity me = this;
|
||||
queueEvent(new Runnable() {
|
||||
// This method will be called on the rendering thread:
|
||||
public void run() {
|
||||
for (int i = 0, n = cc.length; i < n; i++) {
|
||||
int keyCode;
|
||||
if ((keyCode = cc[i]) != 0) {
|
||||
// Simulate key down and up...
|
||||
GodotLib.key(0, keyCode, true);
|
||||
GodotLib.key(0, keyCode, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
return true;
|
||||
}
|
||||
|
||||
private void queueEvent(Runnable runnable) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
@Override public boolean onKeyUp(int keyCode, KeyEvent event) {
|
||||
GodotLib.key(event.getUnicodeChar(0), false);
|
||||
GodotLib.key(keyCode, event.getUnicodeChar(0), false);
|
||||
return super.onKeyUp(keyCode, event);
|
||||
};
|
||||
|
||||
@Override public boolean onKeyDown(int keyCode, KeyEvent event) {
|
||||
GodotLib.key(event.getUnicodeChar(0), true);
|
||||
GodotLib.key(keyCode, event.getUnicodeChar(0), true);
|
||||
return super.onKeyDown(keyCode, event);
|
||||
}
|
||||
|
||||
|
@ -51,7 +51,11 @@ public class GodotLib {
|
||||
public static native void step();
|
||||
public static native void touch(int what,int pointer,int howmany, int[] arr);
|
||||
public static native void accelerometer(float x, float y, float z);
|
||||
<<<<<<< HEAD
|
||||
public static native void key(int p_unicode_char, boolean p_pressed);
|
||||
=======
|
||||
public static native void key(int p_scancode, int p_unicode_char, boolean p_pressed);
|
||||
>>>>>>> 81757d2e977d959e6b0bc26f9fa990417ca91de9
|
||||
public static native void focusin();
|
||||
public static native void focusout();
|
||||
public static native void audio();
|
||||
|
@ -38,6 +38,7 @@
|
||||
#include "globals.h"
|
||||
#include "thread_jandroid.h"
|
||||
#include "core/os/keyboard.h"
|
||||
|
||||
static OS_Android *os_android=NULL;
|
||||
|
||||
|
||||
@ -965,14 +966,280 @@ JNIEXPORT void JNICALL Java_com_android_godot_GodotLib_touch(JNIEnv * env, jobje
|
||||
|
||||
}
|
||||
|
||||
JNIEXPORT void JNICALL Java_com_android_godot_GodotLib_key(JNIEnv * env, jobject obj, jint ev, jint p_unicode_char, jboolean p_pressed) {
|
||||
/*
|
||||
* Android Key codes.
|
||||
*/
|
||||
enum {
|
||||
AKEYCODE_UNKNOWN = 0,
|
||||
AKEYCODE_SOFT_LEFT = 1,
|
||||
AKEYCODE_SOFT_RIGHT = 2,
|
||||
AKEYCODE_HOME = 3,
|
||||
AKEYCODE_BACK = 4,
|
||||
AKEYCODE_CALL = 5,
|
||||
AKEYCODE_ENDCALL = 6,
|
||||
AKEYCODE_0 = 7,
|
||||
AKEYCODE_1 = 8,
|
||||
AKEYCODE_2 = 9,
|
||||
AKEYCODE_3 = 10,
|
||||
AKEYCODE_4 = 11,
|
||||
AKEYCODE_5 = 12,
|
||||
AKEYCODE_6 = 13,
|
||||
AKEYCODE_7 = 14,
|
||||
AKEYCODE_8 = 15,
|
||||
AKEYCODE_9 = 16,
|
||||
AKEYCODE_STAR = 17,
|
||||
AKEYCODE_POUND = 18,
|
||||
AKEYCODE_DPAD_UP = 19,
|
||||
AKEYCODE_DPAD_DOWN = 20,
|
||||
AKEYCODE_DPAD_LEFT = 21,
|
||||
AKEYCODE_DPAD_RIGHT = 22,
|
||||
AKEYCODE_DPAD_CENTER = 23,
|
||||
AKEYCODE_VOLUME_UP = 24,
|
||||
AKEYCODE_VOLUME_DOWN = 25,
|
||||
AKEYCODE_POWER = 26,
|
||||
AKEYCODE_CAMERA = 27,
|
||||
AKEYCODE_CLEAR = 28,
|
||||
AKEYCODE_A = 29,
|
||||
AKEYCODE_B = 30,
|
||||
AKEYCODE_C = 31,
|
||||
AKEYCODE_D = 32,
|
||||
AKEYCODE_E = 33,
|
||||
AKEYCODE_F = 34,
|
||||
AKEYCODE_G = 35,
|
||||
AKEYCODE_H = 36,
|
||||
AKEYCODE_I = 37,
|
||||
AKEYCODE_J = 38,
|
||||
AKEYCODE_K = 39,
|
||||
AKEYCODE_L = 40,
|
||||
AKEYCODE_M = 41,
|
||||
AKEYCODE_N = 42,
|
||||
AKEYCODE_O = 43,
|
||||
AKEYCODE_P = 44,
|
||||
AKEYCODE_Q = 45,
|
||||
AKEYCODE_R = 46,
|
||||
AKEYCODE_S = 47,
|
||||
AKEYCODE_T = 48,
|
||||
AKEYCODE_U = 49,
|
||||
AKEYCODE_V = 50,
|
||||
AKEYCODE_W = 51,
|
||||
AKEYCODE_X = 52,
|
||||
AKEYCODE_Y = 53,
|
||||
AKEYCODE_Z = 54,
|
||||
AKEYCODE_COMMA = 55,
|
||||
AKEYCODE_PERIOD = 56,
|
||||
AKEYCODE_ALT_LEFT = 57,
|
||||
AKEYCODE_ALT_RIGHT = 58,
|
||||
AKEYCODE_SHIFT_LEFT = 59,
|
||||
AKEYCODE_SHIFT_RIGHT = 60,
|
||||
AKEYCODE_TAB = 61,
|
||||
AKEYCODE_SPACE = 62,
|
||||
AKEYCODE_SYM = 63,
|
||||
AKEYCODE_EXPLORER = 64,
|
||||
AKEYCODE_ENVELOPE = 65,
|
||||
AKEYCODE_ENTER = 66,
|
||||
AKEYCODE_DEL = 67,
|
||||
AKEYCODE_GRAVE = 68,
|
||||
AKEYCODE_MINUS = 69,
|
||||
AKEYCODE_EQUALS = 70,
|
||||
AKEYCODE_LEFT_BRACKET = 71,
|
||||
AKEYCODE_RIGHT_BRACKET = 72,
|
||||
AKEYCODE_BACKSLASH = 73,
|
||||
AKEYCODE_SEMICOLON = 74,
|
||||
AKEYCODE_APOSTROPHE = 75,
|
||||
AKEYCODE_SLASH = 76,
|
||||
AKEYCODE_AT = 77,
|
||||
AKEYCODE_NUM = 78,
|
||||
AKEYCODE_HEADSETHOOK = 79,
|
||||
AKEYCODE_FOCUS = 80, // *Camera* focus
|
||||
AKEYCODE_PLUS = 81,
|
||||
AKEYCODE_MENU = 82,
|
||||
AKEYCODE_NOTIFICATION = 83,
|
||||
AKEYCODE_SEARCH = 84,
|
||||
AKEYCODE_MEDIA_PLAY_PAUSE= 85,
|
||||
AKEYCODE_MEDIA_STOP = 86,
|
||||
AKEYCODE_MEDIA_NEXT = 87,
|
||||
AKEYCODE_MEDIA_PREVIOUS = 88,
|
||||
AKEYCODE_MEDIA_REWIND = 89,
|
||||
AKEYCODE_MEDIA_FAST_FORWARD = 90,
|
||||
AKEYCODE_MUTE = 91,
|
||||
AKEYCODE_PAGE_UP = 92,
|
||||
AKEYCODE_PAGE_DOWN = 93,
|
||||
AKEYCODE_PICTSYMBOLS = 94,
|
||||
AKEYCODE_SWITCH_CHARSET = 95,
|
||||
AKEYCODE_BUTTON_A = 96,
|
||||
AKEYCODE_BUTTON_B = 97,
|
||||
AKEYCODE_BUTTON_C = 98,
|
||||
AKEYCODE_BUTTON_X = 99,
|
||||
AKEYCODE_BUTTON_Y = 100,
|
||||
AKEYCODE_BUTTON_Z = 101,
|
||||
AKEYCODE_BUTTON_L1 = 102,
|
||||
AKEYCODE_BUTTON_R1 = 103,
|
||||
AKEYCODE_BUTTON_L2 = 104,
|
||||
AKEYCODE_BUTTON_R2 = 105,
|
||||
AKEYCODE_BUTTON_THUMBL = 106,
|
||||
AKEYCODE_BUTTON_THUMBR = 107,
|
||||
AKEYCODE_BUTTON_START = 108,
|
||||
AKEYCODE_BUTTON_SELECT = 109,
|
||||
AKEYCODE_BUTTON_MODE = 110,
|
||||
|
||||
// NOTE: If you add a new keycode here you must also add it to several other files.
|
||||
// Refer to frameworks/base/core/java/android/view/KeyEvent.java for the full list.
|
||||
};
|
||||
|
||||
struct _WinTranslatePair {
|
||||
|
||||
unsigned int keysym;
|
||||
unsigned int keycode;
|
||||
};
|
||||
|
||||
|
||||
static _WinTranslatePair _ak_to_keycode[]={
|
||||
{ KEY_TAB, AKEYCODE_TAB },
|
||||
{ KEY_ENTER, AKEYCODE_ENTER },
|
||||
{ KEY_SHIFT, AKEYCODE_SHIFT_LEFT },
|
||||
{ KEY_SHIFT, AKEYCODE_SHIFT_RIGHT },
|
||||
{ KEY_ALT, AKEYCODE_ALT_LEFT },
|
||||
{ KEY_ALT, AKEYCODE_ALT_RIGHT },
|
||||
{ KEY_MENU, AKEYCODE_MENU },
|
||||
{ KEY_PAUSE, AKEYCODE_MEDIA_PLAY_PAUSE },
|
||||
{ KEY_ESCAPE, AKEYCODE_BACK },
|
||||
{ KEY_SPACE, AKEYCODE_SPACE },
|
||||
{ KEY_PAGEUP, AKEYCODE_PAGE_UP },
|
||||
{ KEY_PAGEDOWN, AKEYCODE_PAGE_DOWN },
|
||||
{ KEY_HOME, AKEYCODE_HOME },//(0x24)
|
||||
{ KEY_LEFT, AKEYCODE_DPAD_LEFT },
|
||||
{ KEY_UP, AKEYCODE_DPAD_UP },
|
||||
{ KEY_RIGHT, AKEYCODE_DPAD_RIGHT },
|
||||
{ KEY_DOWN, AKEYCODE_DPAD_DOWN},
|
||||
{ KEY_PERIODCENTERED, AKEYCODE_DPAD_CENTER },
|
||||
{ KEY_BACKSPACE, AKEYCODE_DEL},
|
||||
{ KEY_0, AKEYCODE_0 },////0 key
|
||||
{ KEY_1, AKEYCODE_1 },////1 key
|
||||
{ KEY_2, AKEYCODE_2 },////2 key
|
||||
{ KEY_3, AKEYCODE_3 },////3 key
|
||||
{ KEY_4, AKEYCODE_4 },////4 key
|
||||
{ KEY_5, AKEYCODE_5 },////5 key
|
||||
{ KEY_6, AKEYCODE_6 },////6 key
|
||||
{ KEY_7, AKEYCODE_7 },////7 key
|
||||
{ KEY_8, AKEYCODE_8 },////8 key
|
||||
{ KEY_9, AKEYCODE_9 },////9 key
|
||||
{ KEY_A, AKEYCODE_A },////A key
|
||||
{ KEY_B, AKEYCODE_B },////B key
|
||||
{ KEY_C, AKEYCODE_C },////C key
|
||||
{ KEY_D, AKEYCODE_D },////D key
|
||||
{ KEY_E, AKEYCODE_E },////E key
|
||||
{ KEY_F, AKEYCODE_F },////F key
|
||||
{ KEY_G, AKEYCODE_G },////G key
|
||||
{ KEY_H, AKEYCODE_H },////H key
|
||||
{ KEY_I, AKEYCODE_I },////I key
|
||||
{ KEY_J, AKEYCODE_J },////J key
|
||||
{ KEY_K, AKEYCODE_K },////K key
|
||||
{ KEY_L, AKEYCODE_L },////L key
|
||||
{ KEY_M, AKEYCODE_M },////M key
|
||||
{ KEY_N, AKEYCODE_N },////N key
|
||||
{ KEY_O, AKEYCODE_O },////O key
|
||||
{ KEY_P, AKEYCODE_P },////P key
|
||||
{ KEY_Q, AKEYCODE_Q },////Q key
|
||||
{ KEY_R, AKEYCODE_R },////R key
|
||||
{ KEY_S, AKEYCODE_S },////S key
|
||||
{ KEY_T, AKEYCODE_T },////T key
|
||||
{ KEY_U, AKEYCODE_U },////U key
|
||||
{ KEY_V, AKEYCODE_V },////V key
|
||||
{ KEY_W, AKEYCODE_W },////W key
|
||||
{ KEY_X, AKEYCODE_X },////X key
|
||||
{ KEY_Y, AKEYCODE_Y },////Y key
|
||||
{ KEY_Z, AKEYCODE_Z },////Z key
|
||||
{ KEY_HOMEPAGE, AKEYCODE_EXPLORER},
|
||||
{ KEY_LAUNCH0, AKEYCODE_BUTTON_A},
|
||||
{ KEY_LAUNCH1, AKEYCODE_BUTTON_B},
|
||||
{ KEY_LAUNCH2, AKEYCODE_BUTTON_C},
|
||||
{ KEY_LAUNCH3, AKEYCODE_BUTTON_X},
|
||||
{ KEY_LAUNCH4, AKEYCODE_BUTTON_Y},
|
||||
{ KEY_LAUNCH5, AKEYCODE_BUTTON_Z},
|
||||
{ KEY_LAUNCH6, AKEYCODE_BUTTON_L1},
|
||||
{ KEY_LAUNCH7, AKEYCODE_BUTTON_R1},
|
||||
{ KEY_LAUNCH8, AKEYCODE_BUTTON_L2},
|
||||
{ KEY_LAUNCH9, AKEYCODE_BUTTON_R2},
|
||||
{ KEY_LAUNCHA, AKEYCODE_BUTTON_THUMBL},
|
||||
{ KEY_LAUNCHB, AKEYCODE_BUTTON_THUMBR},
|
||||
{ KEY_LAUNCHC, AKEYCODE_BUTTON_START},
|
||||
{ KEY_LAUNCHD, AKEYCODE_BUTTON_SELECT},
|
||||
{ KEY_LAUNCHE, AKEYCODE_BUTTON_MODE},
|
||||
{ KEY_VOLUMEMUTE, AKEYCODE_MUTE},
|
||||
{ KEY_VOLUMEDOWN, AKEYCODE_VOLUME_DOWN},
|
||||
{ KEY_VOLUMEUP, AKEYCODE_VOLUME_UP},
|
||||
{ KEY_BACK, AKEYCODE_MEDIA_REWIND },
|
||||
{ KEY_FORWARD, AKEYCODE_MEDIA_FAST_FORWARD },
|
||||
{ KEY_MEDIANEXT, AKEYCODE_MEDIA_NEXT },
|
||||
{ KEY_MEDIAPREVIOUS, AKEYCODE_MEDIA_PREVIOUS },
|
||||
{ KEY_MEDIASTOP, AKEYCODE_MEDIA_STOP },
|
||||
{ KEY_PLUS, AKEYCODE_PLUS },
|
||||
{ KEY_EQUAL, AKEYCODE_EQUALS},// the '+' key
|
||||
{ KEY_COMMA, AKEYCODE_COMMA},// the ',' key
|
||||
{ KEY_MINUS, AKEYCODE_MINUS},// the '-' key
|
||||
{ KEY_SLASH, AKEYCODE_SLASH},// the '/?' key
|
||||
{ KEY_BACKSLASH, AKEYCODE_BACKSLASH},
|
||||
{ KEY_BRACKETLEFT, AKEYCODE_LEFT_BRACKET},
|
||||
{ KEY_BRACKETRIGHT, AKEYCODE_RIGHT_BRACKET},
|
||||
{ KEY_UNKNOWN, 0} };
|
||||
/*
|
||||
TODO: map these android key:
|
||||
AKEYCODE_SOFT_LEFT = 1,
|
||||
AKEYCODE_SOFT_RIGHT = 2,
|
||||
AKEYCODE_CALL = 5,
|
||||
AKEYCODE_ENDCALL = 6,
|
||||
AKEYCODE_STAR = 17,
|
||||
AKEYCODE_POUND = 18,
|
||||
AKEYCODE_POWER = 26,
|
||||
AKEYCODE_CAMERA = 27,
|
||||
AKEYCODE_CLEAR = 28,
|
||||
AKEYCODE_SYM = 63,
|
||||
AKEYCODE_ENVELOPE = 65,
|
||||
AKEYCODE_GRAVE = 68,
|
||||
AKEYCODE_SEMICOLON = 74,
|
||||
AKEYCODE_APOSTROPHE = 75,
|
||||
AKEYCODE_AT = 77,
|
||||
AKEYCODE_NUM = 78,
|
||||
AKEYCODE_HEADSETHOOK = 79,
|
||||
AKEYCODE_FOCUS = 80, // *Camera* focus
|
||||
AKEYCODE_NOTIFICATION = 83,
|
||||
AKEYCODE_SEARCH = 84,
|
||||
AKEYCODE_PICTSYMBOLS = 94,
|
||||
AKEYCODE_SWITCH_CHARSET = 95,
|
||||
*/
|
||||
|
||||
static unsigned int android_get_keysym(unsigned int p_code) {
|
||||
for(int i=0;_ak_to_keycode[i].keysym!=KEY_UNKNOWN;i++) {
|
||||
|
||||
if (_ak_to_keycode[i].keycode==p_code) {
|
||||
//print_line("outcode: " + _ak_to_keycode[i].keysym);
|
||||
|
||||
return _ak_to_keycode[i].keysym;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return KEY_UNKNOWN;
|
||||
}
|
||||
|
||||
JNIEXPORT void JNICALL Java_com_android_godot_GodotLib_key(JNIEnv * env, jobject obj, jint p_scancode, jint p_unicode_char, jboolean p_pressed) {
|
||||
|
||||
InputEvent ievent;
|
||||
ievent.type = InputEvent::KEY;
|
||||
ievent.device = 0;
|
||||
int val = p_unicode_char;
|
||||
ievent.key.scancode = val;
|
||||
int scancode = android_get_keysym(p_scancode);
|
||||
ievent.key.scancode = scancode;
|
||||
ievent.key.unicode = val;
|
||||
ievent.key.pressed = p_pressed;
|
||||
|
||||
print_line("Scancode: " + String::num(p_scancode) + ":" + String::num(ievent.key.scancode) + " Unicode: " + String::num(val));
|
||||
|
||||
ievent.key.mod.shift=false;
|
||||
ievent.key.mod.alt=false;
|
||||
ievent.key.mod.control=false;
|
||||
ievent.key.echo=false;
|
||||
|
||||
if (val == 61448) {
|
||||
ievent.key.scancode = KEY_BACKSPACE;
|
||||
ievent.key.unicode = KEY_BACKSPACE;
|
||||
|
@ -42,7 +42,7 @@ extern "C" {
|
||||
JNIEXPORT void JNICALL Java_com_android_godot_GodotLib_step(JNIEnv * env, jobject obj);
|
||||
JNIEXPORT void JNICALL Java_com_android_godot_GodotLib_quit(JNIEnv * env, jobject obj);
|
||||
JNIEXPORT void JNICALL Java_com_android_godot_GodotLib_touch(JNIEnv * env, jobject obj, jint ev,jint pointer, jint count, jintArray positions);
|
||||
JNIEXPORT void JNICALL Java_com_android_godot_GodotLib_key(JNIEnv * env, jobject obj, jint ev, jint p_unicode_char, jboolean p_pressed);
|
||||
JNIEXPORT void JNICALL Java_com_android_godot_GodotLib_key(JNIEnv * env, jobject obj, jint p_scancode, jint p_unicode_char, jboolean p_pressed);
|
||||
JNIEXPORT void JNICALL Java_com_android_godot_GodotLib_audio(JNIEnv * env, jobject obj);
|
||||
JNIEXPORT void JNICALL Java_com_android_godot_GodotLib_accelerometer(JNIEnv * env, jobject obj, jfloat x, jfloat y, jfloat z);
|
||||
JNIEXPORT void JNICALL Java_com_android_godot_GodotLib_focusin(JNIEnv * env, jobject obj);
|
||||
|
@ -29,6 +29,7 @@
|
||||
#include "os_windows.h"
|
||||
#include "main/main.h"
|
||||
#include <stdio.h>
|
||||
#include <locale.h>
|
||||
|
||||
PCHAR*
|
||||
CommandLineToArgvA(
|
||||
@ -114,15 +115,42 @@ PCHAR*
|
||||
return argv;
|
||||
}
|
||||
|
||||
char* mb_to_utf8(const char* mbs) {
|
||||
|
||||
int wlen = MultiByteToWideChar(CP_ACP,0,mbs,-1,NULL,0); // returns 0 if failed
|
||||
wchar_t *wbuf = new wchar_t[wlen + 1];
|
||||
MultiByteToWideChar(CP_ACP,0,mbs,-1,wbuf,wlen);
|
||||
wbuf[wlen]=0;
|
||||
|
||||
int ulen = WideCharToMultiByte(CP_UTF8,0,wbuf,-1,NULL,0,NULL,NULL);
|
||||
char * ubuf = new char[ulen + 1];
|
||||
WideCharToMultiByte(CP_UTF8,0,wbuf,-1,ubuf,ulen,NULL,NULL);
|
||||
ubuf[ulen] = 0;
|
||||
return ubuf;
|
||||
}
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
|
||||
OS_Windows os(NULL);
|
||||
|
||||
Main::setup(argv[0], argc - 1, &argv[1]);
|
||||
setlocale(LC_CTYPE, "");
|
||||
|
||||
char ** argv_utf8 = new char*[argc];
|
||||
for(int i=0; i<argc; ++i) {
|
||||
argv_utf8[i] = mb_to_utf8(argv[i]);
|
||||
}
|
||||
|
||||
Main::setup(argv_utf8[0], argc - 1, &argv_utf8[1]);
|
||||
if (Main::start())
|
||||
os.run();
|
||||
Main::cleanup();
|
||||
|
||||
|
||||
for (int i=0; i<argc; ++i) {
|
||||
delete[] argv_utf8[i];
|
||||
}
|
||||
delete[] argv_utf8;
|
||||
|
||||
return os.get_exit_code();
|
||||
};
|
||||
|
||||
|
@ -608,6 +608,28 @@ void OS_Windows::process_key_events() {
|
||||
switch(ke.uMsg) {
|
||||
|
||||
case WM_CHAR: {
|
||||
if ((i==0 && ke.uMsg==WM_CHAR) || (i>0 && key_event_buffer[i-1].uMsg==WM_CHAR))
|
||||
{
|
||||
InputEvent event;
|
||||
event.type=InputEvent::KEY;
|
||||
event.ID=++last_id;
|
||||
InputEventKey &k=event.key;
|
||||
|
||||
|
||||
k.mod=ke.mod_state;
|
||||
k.pressed=true;
|
||||
k.scancode=KeyMappingWindows::get_keysym(ke.wParam);
|
||||
k.unicode=ke.wParam;
|
||||
if (k.unicode && gr_mem) {
|
||||
k.mod.alt=false;
|
||||
k.mod.control=false;
|
||||
}
|
||||
|
||||
if (k.unicode<32)
|
||||
k.unicode=0;
|
||||
|
||||
input->parse_input_event(event);
|
||||
}
|
||||
|
||||
//do nothing
|
||||
} break;
|
||||
|
@ -748,6 +748,11 @@ bool LineEdit::is_secret() const {
|
||||
|
||||
void LineEdit::select(int p_from, int p_to) {
|
||||
|
||||
if (p_from==0 && p_to==0) {
|
||||
selection_clear();
|
||||
return;
|
||||
}
|
||||
|
||||
int len = text.length();
|
||||
if (p_from<0)
|
||||
p_from=0;
|
||||
@ -786,7 +791,7 @@ void LineEdit::_bind_methods() {
|
||||
ObjectTypeDB::bind_method(_MD("is_editable"),&LineEdit::is_editable);
|
||||
ObjectTypeDB::bind_method(_MD("set_secret","enabled"),&LineEdit::set_secret);
|
||||
ObjectTypeDB::bind_method(_MD("is_secret"),&LineEdit::is_secret);
|
||||
ObjectTypeDB::bind_method(_MD("select","from","to"),&LineEdit::is_secret,DEFVAL(0),DEFVAL(-1));
|
||||
ObjectTypeDB::bind_method(_MD("select","from","to"),&LineEdit::select,DEFVAL(0),DEFVAL(-1));
|
||||
|
||||
ADD_SIGNAL( MethodInfo("text_changed", PropertyInfo( Variant::STRING, "text" )) );
|
||||
ADD_SIGNAL( MethodInfo("text_entered", PropertyInfo( Variant::STRING, "text" )) );
|
||||
|
@ -1,31 +1,32 @@
|
||||
/*************************************************************************/
|
||||
/* space_sw.cpp */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* http://www.godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
/*************************************************************************/
|
||||
/* space_sw.cpp */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* http://www.godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
#include "globals.h"
|
||||
#include "space_sw.h"
|
||||
#include "collision_solver_sw.h"
|
||||
#include "physics_server_sw.h"
|
||||
@ -351,8 +352,8 @@ void SpaceSW::set_param(PhysicsServer::SpaceParameter p_param, real_t p_value) {
|
||||
case PhysicsServer::SPACE_PARAM_CONTACT_RECYCLE_RADIUS: contact_recycle_radius=p_value; break;
|
||||
case PhysicsServer::SPACE_PARAM_CONTACT_MAX_SEPARATION: contact_max_separation=p_value; break;
|
||||
case PhysicsServer::SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION: contact_max_allowed_penetration=p_value; break;
|
||||
case PhysicsServer::SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_TRESHOLD: body_linear_velocity_sleep_treshold=p_value; break;
|
||||
case PhysicsServer::SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_TRESHOLD: body_angular_velocity_sleep_treshold=p_value; break;
|
||||
case PhysicsServer::SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_TRESHOLD: body_linear_velocity_sleep_threshold=p_value; break;
|
||||
case PhysicsServer::SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_TRESHOLD: body_angular_velocity_sleep_threshold=p_value; break;
|
||||
case PhysicsServer::SPACE_PARAM_BODY_TIME_TO_SLEEP: body_time_to_sleep=p_value; break;
|
||||
case PhysicsServer::SPACE_PARAM_BODY_ANGULAR_VELOCITY_DAMP_RATIO: body_angular_velocity_damp_ratio=p_value; break;
|
||||
case PhysicsServer::SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS: constraint_bias=p_value; break;
|
||||
@ -366,8 +367,8 @@ real_t SpaceSW::get_param(PhysicsServer::SpaceParameter p_param) const {
|
||||
case PhysicsServer::SPACE_PARAM_CONTACT_RECYCLE_RADIUS: return contact_recycle_radius;
|
||||
case PhysicsServer::SPACE_PARAM_CONTACT_MAX_SEPARATION: return contact_max_separation;
|
||||
case PhysicsServer::SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION: return contact_max_allowed_penetration;
|
||||
case PhysicsServer::SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_TRESHOLD: return body_linear_velocity_sleep_treshold;
|
||||
case PhysicsServer::SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_TRESHOLD: return body_angular_velocity_sleep_treshold;
|
||||
case PhysicsServer::SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_TRESHOLD: return body_linear_velocity_sleep_threshold;
|
||||
case PhysicsServer::SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_TRESHOLD: return body_angular_velocity_sleep_threshold;
|
||||
case PhysicsServer::SPACE_PARAM_BODY_TIME_TO_SLEEP: return body_time_to_sleep;
|
||||
case PhysicsServer::SPACE_PARAM_BODY_ANGULAR_VELOCITY_DAMP_RATIO: return body_angular_velocity_damp_ratio;
|
||||
case PhysicsServer::SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS: return constraint_bias;
|
||||
@ -404,8 +405,8 @@ SpaceSW::SpaceSW() {
|
||||
contact_max_allowed_penetration= 0.01;
|
||||
|
||||
constraint_bias = 0.01;
|
||||
body_linear_velocity_sleep_treshold=0.01;
|
||||
body_angular_velocity_sleep_treshold=(8.0 / 180.0 * Math_PI);
|
||||
body_linear_velocity_sleep_threshold=GLOBAL_DEF("physics/sleep_threshold_linear",0.1);
|
||||
body_angular_velocity_sleep_threshold=GLOBAL_DEF("physics/sleep_threshold_angular", (8.0 / 180.0 * Math_PI) );
|
||||
body_time_to_sleep=0.5;
|
||||
body_angular_velocity_damp_ratio=10;
|
||||
|
||||
|
@ -1,31 +1,31 @@
|
||||
/*************************************************************************/
|
||||
/* space_sw.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* http://www.godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
/*************************************************************************/
|
||||
/* space_sw.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* http://www.godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
#ifndef SPACE_SW_H
|
||||
#define SPACE_SW_H
|
||||
|
||||
@ -87,8 +87,8 @@ class SpaceSW {
|
||||
CollisionObjectSW *intersection_query_results[INTERSECTION_QUERY_MAX];
|
||||
int intersection_query_subindex_results[INTERSECTION_QUERY_MAX];
|
||||
|
||||
float body_linear_velocity_sleep_treshold;
|
||||
float body_angular_velocity_sleep_treshold;
|
||||
float body_linear_velocity_sleep_threshold;
|
||||
float body_angular_velocity_sleep_threshold;
|
||||
float body_time_to_sleep;
|
||||
float body_angular_velocity_damp_ratio;
|
||||
|
||||
@ -129,8 +129,8 @@ public:
|
||||
_FORCE_INLINE_ real_t get_contact_max_separation() const { return contact_max_separation; }
|
||||
_FORCE_INLINE_ real_t get_contact_max_allowed_penetration() const { return contact_max_allowed_penetration; }
|
||||
_FORCE_INLINE_ real_t get_constraint_bias() const { return constraint_bias; }
|
||||
_FORCE_INLINE_ real_t get_body_linear_velocity_sleep_treshold() const { return body_linear_velocity_sleep_treshold; }
|
||||
_FORCE_INLINE_ real_t get_body_angular_velocity_sleep_treshold() const { return body_angular_velocity_sleep_treshold; }
|
||||
_FORCE_INLINE_ real_t get_body_linear_velocity_sleep_treshold() const { return body_linear_velocity_sleep_threshold; }
|
||||
_FORCE_INLINE_ real_t get_body_angular_velocity_sleep_treshold() const { return body_angular_velocity_sleep_threshold; }
|
||||
_FORCE_INLINE_ real_t get_body_time_to_sleep() const { return body_time_to_sleep; }
|
||||
_FORCE_INLINE_ real_t get_body_angular_velocity_damp_ratio() const { return body_angular_velocity_damp_ratio; }
|
||||
|
||||
|
@ -410,6 +410,8 @@ public:
|
||||
|
||||
static void add_editor_plugin(EditorPlugin *p_editor);
|
||||
static void remove_editor_plugin(EditorPlugin *p_editor);
|
||||
static EditorNode * get_singleton() { return singleton; }
|
||||
|
||||
|
||||
void edit_node(Node *p_node);
|
||||
void edit_resource(const Ref<Resource>& p_resource);
|
||||
|
@ -1507,7 +1507,7 @@ ScriptEditorPlugin::ScriptEditorPlugin(EditorNode *p_node) {
|
||||
|
||||
EDITOR_DEF("external_editor/use_external_editor",false);
|
||||
EDITOR_DEF("external_editor/exec_path","");
|
||||
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING,"external_editor/exec_path",PROPERTY_HINT_FILE));
|
||||
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING,"external_editor/exec_path",PROPERTY_HINT_GLOBAL_FILE));
|
||||
EDITOR_DEF("external_editor/exec_flags","");
|
||||
|
||||
}
|
||||
|
@ -51,7 +51,7 @@ void CustomPropertyEditor::_notification(int p_what) {
|
||||
|
||||
VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2( 10,10,60, get_size().height-20 ), v );
|
||||
}*/
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -1397,6 +1397,53 @@ void CustomPropertyEditor::_modified(String p_string) {
|
||||
updating=false;
|
||||
}
|
||||
|
||||
void CustomPropertyEditor::_focus_enter() {
|
||||
switch(type) {
|
||||
case Variant::REAL:
|
||||
case Variant::STRING:
|
||||
case Variant::VECTOR2:
|
||||
case Variant::RECT2:
|
||||
case Variant::VECTOR3:
|
||||
case Variant::PLANE:
|
||||
case Variant::QUAT:
|
||||
case Variant::_AABB:
|
||||
case Variant::MATRIX32:
|
||||
case Variant::MATRIX3:
|
||||
case Variant::TRANSFORM: {
|
||||
for (int i=0;i<MAX_VALUE_EDITORS;++i) {
|
||||
if (value_editor[i]->has_focus()) {
|
||||
value_editor[i]->select_all();
|
||||
break;
|
||||
}
|
||||
}
|
||||
} break;
|
||||
default: {}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void CustomPropertyEditor::_focus_exit() {
|
||||
switch(type) {
|
||||
case Variant::REAL:
|
||||
case Variant::STRING:
|
||||
case Variant::VECTOR2:
|
||||
case Variant::RECT2:
|
||||
case Variant::VECTOR3:
|
||||
case Variant::PLANE:
|
||||
case Variant::QUAT:
|
||||
case Variant::_AABB:
|
||||
case Variant::MATRIX32:
|
||||
case Variant::MATRIX3:
|
||||
case Variant::TRANSFORM: {
|
||||
for (int i=0;i<MAX_VALUE_EDITORS;++i) {
|
||||
value_editor[i]->select(0, 0);
|
||||
}
|
||||
} break;
|
||||
default: {}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void CustomPropertyEditor::config_action_buttons(const List<String>& p_strings) {
|
||||
|
||||
int w=100;
|
||||
@ -1456,6 +1503,8 @@ void CustomPropertyEditor::config_value_editors(int p_amount, int p_columns,int
|
||||
|
||||
void CustomPropertyEditor::_bind_methods() {
|
||||
|
||||
ObjectTypeDB::bind_method("_focus_enter", &CustomPropertyEditor::_focus_enter);
|
||||
ObjectTypeDB::bind_method("_focus_exit", &CustomPropertyEditor::_focus_exit);
|
||||
ObjectTypeDB::bind_method("_modified",&CustomPropertyEditor::_modified);
|
||||
ObjectTypeDB::bind_method("_scroll_modified",&CustomPropertyEditor::_scroll_modified);
|
||||
ObjectTypeDB::bind_method("_action_pressed",&CustomPropertyEditor::_action_pressed);
|
||||
@ -1487,6 +1536,8 @@ CustomPropertyEditor::CustomPropertyEditor() {
|
||||
value_editor[i]->hide();
|
||||
value_label[i]->hide();
|
||||
value_editor[i]->connect("text_entered", this,"_modified");
|
||||
value_editor[i]->connect("focus_enter", this, "_focus_enter");
|
||||
value_editor[i]->connect("focus_exit", this, "_focus_exit");
|
||||
}
|
||||
|
||||
for(int i=0;i<4;i++) {
|
||||
|
@ -105,6 +105,8 @@ class CustomPropertyEditor : public Popup {
|
||||
void _file_selected(String p_file);
|
||||
void _scroll_modified(double p_value);
|
||||
void _modified(String p_string);
|
||||
void _focus_enter();
|
||||
void _focus_exit();
|
||||
void _action_pressed(int p_which);
|
||||
void _type_create_selected(int p_idx);
|
||||
|
||||
|
@ -715,7 +715,8 @@ void SceneTreeDialog::_cancel() {
|
||||
void SceneTreeDialog::_select() {
|
||||
|
||||
if (tree->get_selected()) {
|
||||
emit_signal("selected",tree->get_selected()->get_path());
|
||||
Node *scene = EditorNode::get_singleton()->get_edited_scene();
|
||||
emit_signal("selected","/root/" + scene->get_parent()->get_path_to(tree->get_selected()));
|
||||
hide();
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user