Merge pull request #67593 from clayjohn/GLES3-pm

Default to Opengl3 driver when using the project manager
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Rémi Verschelde 2022-11-02 17:12:47 +01:00
commit 093dea21e0
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@ -1543,6 +1543,11 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
if (default_renderer_mobile.is_empty()) { if (default_renderer_mobile.is_empty()) {
default_renderer_mobile = "gl_compatibility"; default_renderer_mobile = "gl_compatibility";
} }
// Default to Compatibility when using the project manager.
if (rendering_driver.is_empty() && rendering_method.is_empty() && project_manager) {
rendering_driver = "opengl3";
rendering_method = "gl_compatibility";
}
#endif #endif
if (renderer_hints.is_empty()) { if (renderer_hints.is_empty()) {
ERR_PRINT("No renderers available."); ERR_PRINT("No renderers available.");