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Displays the pivot all the time and rotate the icon
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@ -2738,8 +2738,14 @@ void CanvasItemEditor::_draw_selection() {
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if (single && (tool == TOOL_SELECT || tool == TOOL_MOVE || tool == TOOL_SCALE || tool == TOOL_ROTATE || tool == TOOL_EDIT_PIVOT)) { //kind of sucks
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// Draw the pivot
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if (canvas_item->_edit_get_pivot() != Vector2() || drag_type == DRAG_PIVOT || tool == TOOL_EDIT_PIVOT) { // This is not really clean :/
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viewport->draw_texture(pivot_icon, (xform.xform(canvas_item->_edit_get_pivot()) - (pivot_icon->get_size() / 2)).floor());
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if (canvas_item->_edit_use_pivot()) {
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// Draw the node's pivot
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Transform2D unscaled_transform = (xform * canvas_item->get_transform().affine_inverse() * Transform2D(canvas_item->_edit_get_rotation(), canvas_item->_edit_get_position())).orthonormalized();
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Transform2D simple_xform = viewport->get_transform() * unscaled_transform;
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viewport->draw_set_transform_matrix(simple_xform);
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viewport->draw_texture(pivot_icon, canvas_item->_edit_get_pivot() - (pivot_icon->get_size() / 2).floor());
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viewport->draw_set_transform_matrix(viewport->get_transform());
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}
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// Draw control-related helpers
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