Merge pull request #91164 from Calinou/shader-globals-editor-allow-compressed-texture-array-types

Allow compressed texture array and cubemap types in shader globals editor
This commit is contained in:
Rémi Verschelde 2024-04-26 11:08:50 +02:00
commit 0510191e49
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@ -219,7 +219,7 @@ protected:
case RS::GLOBAL_VAR_TYPE_SAMPLER2DARRAY: {
pinfo.type = Variant::OBJECT;
pinfo.hint = PROPERTY_HINT_RESOURCE_TYPE;
pinfo.hint_string = "Texture2DArray";
pinfo.hint_string = "Texture2DArray,CompressedTexture2DArray";
} break;
case RS::GLOBAL_VAR_TYPE_SAMPLER3D: {
pinfo.type = Variant::OBJECT;
@ -229,7 +229,7 @@ protected:
case RS::GLOBAL_VAR_TYPE_SAMPLERCUBE: {
pinfo.type = Variant::OBJECT;
pinfo.hint = PROPERTY_HINT_RESOURCE_TYPE;
pinfo.hint_string = "Cubemap";
pinfo.hint_string = "Cubemap,CompressedCubemap";
} break;
default: {
} break;