mirror of
https://github.com/godotengine/godot.git
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Merge pull request #45211 from akien-mga/3.2-cherrypicks
Cherry-picks for the 3.2 branch (future 3.2.4) - 17th batch
This commit is contained in:
commit
029d2568c3
@ -416,6 +416,7 @@ void Resource::_bind_methods() {
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ClassDB::bind_method(D_METHOD("is_local_to_scene"), &Resource::is_local_to_scene);
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ClassDB::bind_method(D_METHOD("get_local_scene"), &Resource::get_local_scene);
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ClassDB::bind_method(D_METHOD("setup_local_to_scene"), &Resource::setup_local_to_scene);
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ClassDB::bind_method(D_METHOD("emit_changed"), &Resource::emit_changed);
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ClassDB::bind_method(D_METHOD("duplicate", "subresources"), &Resource::duplicate, DEFVAL(false));
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ADD_SIGNAL(MethodInfo("changed"));
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@ -29,6 +29,19 @@
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[b]Note:[/b] If [code]subresources[/code] is [code]true[/code], this method will only perform a shallow copy. Nested resources within subresources will not be duplicated and will still be shared.
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</description>
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</method>
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<method name="emit_changed">
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<return type="void">
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</return>
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<description>
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Emits the [signal changed] signal.
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If external objects which depend on this resource should be updated, this method must be called manually whenever the state of this resource has changed (such as modification of properties).
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The method is equivalent to:
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[codeblock]
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emit_signal("changed")
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[/codeblock]
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[b]Note:[/b] This method is called automatically for built-in resources.
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</description>
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</method>
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<method name="get_local_scene" qualifiers="const">
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<return type="Node">
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</return>
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@ -330,6 +330,7 @@
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</member>
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<member name="visible_characters" type="int" setter="set_visible_characters" getter="get_visible_characters" default="-1">
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The restricted number of characters to display in the label. If [code]-1[/code], all characters will be displayed.
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[b]Note:[/b] Setting this property updates [member percent_visible] based on current [method get_total_character_count].
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</member>
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</members>
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<signals>
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@ -245,7 +245,7 @@
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<argument index="0" name="enable" type="bool">
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</argument>
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<description>
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Sets whether the node notifies about its global and local transformation changes. [Spatial] will not propagate this by default.
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Sets whether the node notifies about its global and local transformation changes. [Spatial] will not propagate this by default, unless it is in the editor context and it has a valid gizmo.
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</description>
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</method>
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<method name="show">
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@ -337,7 +337,7 @@
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<constants>
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<constant name="NOTIFICATION_TRANSFORM_CHANGED" value="2000">
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Spatial nodes receives this notification when their global transform changes. This means that either the current or a parent node changed its transform.
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In order for [constant NOTIFICATION_TRANSFORM_CHANGED] to work, users first need to ask for it, with [method set_notify_transform].
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In order for [constant NOTIFICATION_TRANSFORM_CHANGED] to work, users first need to ask for it, with [method set_notify_transform]. The notification is also sent if the node is in the editor context and it has a valid gizmo.
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</constant>
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<constant name="NOTIFICATION_ENTER_WORLD" value="41">
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Spatial nodes receives this notification when they are registered to new [World] resource.
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@ -1509,20 +1509,21 @@ void EditorFileSystem::update_file(const String &p_file) {
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String type = ResourceLoader::get_resource_type(p_file);
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if (cpos == -1) {
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// The file did not exist, it was added.
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//the file did not exist, it was added
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late_added_files.insert(p_file); //remember that it was added. This mean it will be scanned and imported on editor restart
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late_added_files.insert(p_file); // Remember that it was added. This mean it will be scanned and imported on editor restart.
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int idx = 0;
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String file_name = p_file.get_file();
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for (int i = 0; i < fs->files.size(); i++) {
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if (p_file < fs->files[i]->file)
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if (file_name < fs->files[i]->file) {
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break;
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}
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idx++;
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}
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EditorFileSystemDirectory::FileInfo *fi = memnew(EditorFileSystemDirectory::FileInfo);
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fi->file = p_file.get_file();
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fi->file = file_name;
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fi->import_modified_time = 0;
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fi->import_valid = ResourceLoader::is_import_valid(p_file);
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@ -67,7 +67,7 @@ void BakedLightmapEditorPlugin::_bake_select_file(const String &p_file) {
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EditorNode::get_singleton()->show_warning(TTR("Failed determining lightmap size. Maximum lightmap size too small?"));
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break;
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case BakedLightmap::BAKE_ERROR_INVALID_MESH:
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EditorNode::get_singleton()->show_warning(TTR("Some mesh is invalid. Make sure the UV2 channel values are conatined within the [0.0,1.0] square region."));
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EditorNode::get_singleton()->show_warning(TTR("Some mesh is invalid. Make sure the UV2 channel values are contained within the [0.0,1.0] square region."));
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break;
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case BakedLightmap::BAKE_ERROR_NO_LIGHTMAPPER:
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EditorNode::get_singleton()->show_warning(TTR("Godot editor was built without ray tracing support, lightmaps can't be baked."));
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@ -31,6 +31,8 @@
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#include "sprite_frames_editor_plugin.h"
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#include "core/io/resource_loader.h"
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#include "core/os/input.h"
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#include "core/os/keyboard.h"
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#include "core/project_settings.h"
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#include "editor/editor_scale.h"
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#include "editor/editor_settings.h"
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@ -861,7 +863,11 @@ void SpriteFramesEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
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PoolVector<String> files = d["files"];
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_file_load_request(files, at_pos);
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if (Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
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_prepare_sprite_sheet(files[0]);
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} else {
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_file_load_request(files, at_pos);
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}
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}
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}
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@ -42,8 +42,21 @@
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void draw_margin_line(Control *edit_draw, Vector2 from, Vector2 to) {
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Vector2 line = (to - from).normalized() * 10;
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// Draw a translucent background line to make the foreground line visible on any background.
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edit_draw->draw_line(
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from,
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to,
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EditorNode::get_singleton()->get_theme_base()->get_color("mono_color", "Editor").inverted() * Color(1, 1, 1, 0.5),
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Math::round(2 * EDSCALE));
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while ((to - from).length_squared() > 200) {
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edit_draw->draw_line(from, from + line, EditorNode::get_singleton()->get_theme_base()->get_color("mono_color", "Editor"), 2);
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edit_draw->draw_line(
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from,
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from + line,
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EditorNode::get_singleton()->get_theme_base()->get_color("mono_color", "Editor"),
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Math::round(2 * EDSCALE));
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from += line * 2;
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}
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}
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@ -2011,10 +2011,6 @@ msgstr "Voorskou:"
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msgid "File:"
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msgstr "Lêer:"
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#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
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msgid "Must use a valid extension."
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msgstr "Moet 'n geldige uitbreiding gebruik."
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#: editor/editor_file_system.cpp
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msgid "ScanSources"
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msgstr "SkandeerBronne"
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@ -2441,6 +2437,10 @@ msgstr ""
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msgid "There is no defined scene to run."
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msgstr ""
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#: editor/editor_node.cpp
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msgid "Save scene before running..."
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msgstr ""
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#: editor/editor_node.cpp
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msgid "Could not start subprocess!"
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msgstr ""
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@ -2486,18 +2486,6 @@ msgstr ""
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msgid "Save Scene As..."
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msgstr ""
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#: editor/editor_node.cpp
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msgid "No"
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msgstr ""
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#: editor/editor_node.cpp
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msgid "Yes"
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msgstr ""
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#: editor/editor_node.cpp
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msgid "This scene has never been saved. Save before running?"
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msgstr ""
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#: editor/editor_node.cpp editor/scene_tree_dock.cpp
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msgid "This operation can't be done without a scene."
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msgstr ""
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@ -2545,6 +2533,10 @@ msgstr ""
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msgid "Quit"
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msgstr ""
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#: editor/editor_node.cpp
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msgid "Yes"
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msgstr ""
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#: editor/editor_node.cpp
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msgid "Exit the editor?"
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msgstr ""
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@ -5218,8 +5210,7 @@ msgstr ""
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#: editor/plugins/baked_lightmap_editor_plugin.cpp
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msgid ""
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"Can't determine a save path for lightmap images.\n"
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"Save your scene (for images to be saved in the same dir), or pick a save "
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"path from the BakedLightmap properties."
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"Save your scene and try again."
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msgstr ""
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#: editor/plugins/baked_lightmap_editor_plugin.cpp
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@ -5232,10 +5223,30 @@ msgstr ""
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msgid "Failed creating lightmap images, make sure path is writable."
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msgstr ""
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#: editor/plugins/baked_lightmap_editor_plugin.cpp
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msgid "Failed determining lightmap size. Maximum lightmap size too small?"
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msgstr ""
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#: editor/plugins/baked_lightmap_editor_plugin.cpp
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msgid ""
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"Some mesh is invalid. Make sure the UV2 channel values are contained within "
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"the [0.0,1.0] square region."
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msgstr ""
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#: editor/plugins/baked_lightmap_editor_plugin.cpp
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msgid ""
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"Godot editor was built without ray tracing support, lightmaps can't be baked."
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msgstr ""
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#: editor/plugins/baked_lightmap_editor_plugin.cpp
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msgid "Bake Lightmaps"
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msgstr ""
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#: editor/plugins/baked_lightmap_editor_plugin.cpp
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#, fuzzy
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msgid "Select lightmap bake file:"
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msgstr "Skep Vouer"
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#: editor/plugins/camera_editor_plugin.cpp
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#: editor/plugins/spatial_editor_plugin.cpp
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msgid "Preview"
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@ -6323,6 +6334,11 @@ msgstr ""
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msgid "Can only set point into a ParticlesMaterial process material"
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msgstr ""
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#: editor/plugins/particles_2d_editor_plugin.cpp
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#, fuzzy
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msgid "Convert to CPUParticles2D"
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msgstr "Hernoem AutoLaai"
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#: editor/plugins/particles_2d_editor_plugin.cpp
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#: editor/plugins/particles_editor_plugin.cpp
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msgid "Generation Time (sec):"
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@ -6384,10 +6400,6 @@ msgstr ""
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msgid "Generate Visibility AABB"
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msgstr ""
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#: editor/plugins/particles_editor_plugin.cpp
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msgid "Generate AABB"
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msgstr ""
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#: editor/plugins/path_2d_editor_plugin.cpp
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msgid "Remove Point from Curve"
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msgstr ""
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@ -11561,6 +11573,35 @@ msgstr "Eienskappe"
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msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
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msgstr ""
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#: modules/lightmapper_cpu/lightmapper_cpu.cpp
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msgid "Begin Bake"
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msgstr ""
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#: modules/lightmapper_cpu/lightmapper_cpu.cpp
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msgid "Preparing data structures"
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msgstr ""
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#: modules/lightmapper_cpu/lightmapper_cpu.cpp
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msgid "Generate buffers"
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msgstr ""
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#: modules/lightmapper_cpu/lightmapper_cpu.cpp
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#, fuzzy
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msgid "Direct lighting"
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msgstr "Beskrywing"
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#: modules/lightmapper_cpu/lightmapper_cpu.cpp
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msgid "Indirect lighting"
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msgstr ""
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#: modules/lightmapper_cpu/lightmapper_cpu.cpp
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msgid "Post processing"
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msgstr ""
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#: modules/lightmapper_cpu/lightmapper_cpu.cpp
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msgid "Plotting lightmaps"
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msgstr ""
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#: modules/mono/csharp_script.cpp
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msgid "Class name can't be a reserved keyword"
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msgstr ""
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@ -12077,11 +12118,13 @@ msgid "Select device from the list"
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msgstr ""
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#: platform/android/export/export.cpp
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msgid "ADB executable not configured in the Editor Settings."
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msgid "Unable to find the 'apksigner' tool."
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msgstr ""
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#: platform/android/export/export.cpp
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msgid "OpenJDK jarsigner not configured in the Editor Settings."
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msgid ""
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"Android build template not installed in the project. Install it from the "
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"Project menu."
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msgstr ""
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#: platform/android/export/export.cpp
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@ -12093,11 +12136,11 @@ msgid "Release keystore incorrectly configured in the export preset."
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msgstr ""
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||||
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#: platform/android/export/export.cpp
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msgid "Custom build requires a valid Android SDK path in Editor Settings."
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msgid "A valid Android SDK path is required in Editor Settings."
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msgstr ""
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||||
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#: platform/android/export/export.cpp
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msgid "Invalid Android SDK path for custom build in Editor Settings."
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||||
msgid "Invalid Android SDK path in Editor Settings."
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||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12105,9 +12148,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12509,27 +12562,27 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgid "Preparing environment"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgid "Generating capture"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgid "Saving lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
@ -12588,6 +12641,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12806,6 +12863,10 @@ msgstr ""
|
||||
msgid "Please Confirm..."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Moet 'n geldige uitbreiding gebruik."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
msgid "Enable grid minimap."
|
||||
msgstr ""
|
||||
@ -12850,6 +12911,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr ""
|
||||
|
@ -1977,10 +1977,6 @@ msgstr "إستعراض:"
|
||||
msgid "File:"
|
||||
msgstr "الملف:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "يجب أن يستخدم صيغة صحيحة."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "فحص المصادر"
|
||||
@ -2408,6 +2404,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "ليس هناك مشهد محدد ليتم تشغيله."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "لا يمكن بدء عملية جانبية!"
|
||||
@ -2452,18 +2452,6 @@ msgstr "يتطلب حفظ المشهد توافر عُقدة رئيسة."
|
||||
msgid "Save Scene As..."
|
||||
msgstr "حفظ المشهد كـ…"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "لا"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "نعم"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "هذا المشهد لم يتم حفظه. هل تود حفظه قبل تشغيله؟"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "هذه العملية لا يمكن الإكتمال من غير مشهد."
|
||||
@ -2512,6 +2500,10 @@ msgstr "تشغيل مشهد بسرعة..."
|
||||
msgid "Quit"
|
||||
msgstr "إنهاء"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "نعم"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "خروج من المُعدل؟"
|
||||
@ -5169,10 +5161,10 @@ msgid "Assets ZIP File"
|
||||
msgstr "ملف أصول مضغوط"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
"لا يمكن تحديد مسار حفظ لصور خرائط الضوء.\n"
|
||||
"احفظ مشهدك (لكي تحفظ الصور في المسار ذاته), او اختر مسار حفظ لخصائص خرائط "
|
||||
@ -5190,10 +5182,30 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr "لا يمكن انشاء خرائط الضوء, تاكد من ان المسار صحيح."
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr "إعداد خرائط الضوء"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "حدد ملف القالب"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6283,6 +6295,11 @@ msgstr "توليد Rect الرؤية"
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr "لا يمكن إنشاء سوى نقطة وحيدة داخل ParticlesMaterial معالج المواد"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "تحويل إلى %s"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6344,10 +6361,6 @@ msgstr "توليد AABB"
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr "ولد رؤية AABB"
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr "ولد AABB"
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr "إزالة نقطة من المنحنى"
|
||||
@ -11563,6 +11576,39 @@ msgstr ""
|
||||
"امنح مكتبة السطوح MeshLibrary وصولاً لخريطة الشبكة لتستخدم السطوح المجسمة "
|
||||
"الخاصة بها meshes."
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Generate buffers"
|
||||
msgstr "ولد AABB"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "الاتجاهات"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Indirect lighting"
|
||||
msgstr "المسافة البادئة يميناً"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "المعالجة-اللاحقة Post-Process"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "تخطيط الإضاءات:"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr "لا يمكن أن يكون اسم الصف كلمة محجوزة"
|
||||
@ -12071,14 +12117,15 @@ msgid "Select device from the list"
|
||||
msgstr "اختر جهازاً من القائمة"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgstr "لم يتم تهيئة مُنفّذ ADB في إعدادات المُحرر."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
"مُوقّع ملفات الجار jarsigner المفتوح الخاص بحزمة التطوير OpenJDK غير مُهيّئ في "
|
||||
"إعدادات المُحرر."
|
||||
"لم يتم تنزيل قالب بناء Android لهذا المشروع. نزّل واحداً من قائمة المشروع."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
|
||||
@ -12091,12 +12138,14 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr "تحرر مخزن المفاتيح غير مُهيئ بشكل صحيح في إعدادت المسبقة للتصدير."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
"البُنى المخصوصة تتطلب مساراً لحزمة تطوير Android SDK صالحة في إعدادات المُحرر."
|
||||
"مسار حزمة تطوير Android SDK للبُنى المخصوصة، غير صالح في إعدادات المُحرر."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
"مسار حزمة تطوير Android SDK للبُنى المخصوصة، غير صالح في إعدادات المُحرر."
|
||||
|
||||
@ -12105,11 +12154,22 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
"مسار حزمة تطوير Android SDK للبُنى المخصوصة، غير صالح في إعدادات المُحرر."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
"لم يتم تنزيل قالب بناء Android لهذا المشروع. نزّل واحداً من قائمة المشروع."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid public key for APK expansion."
|
||||
@ -12589,28 +12649,32 @@ msgstr ""
|
||||
"(KinematicBody2D)، وما إلى ذلك لمنحهم شكلاً."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgstr "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgstr "(الوقت المتبقي: %d:%02d ثانية)"
|
||||
#, fuzzy
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr "توزيع الأشكال الهندسية..."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgstr "تخطيط المجسمات: "
|
||||
#, fuzzy
|
||||
msgid "Preparing environment"
|
||||
msgstr "عرض البيئة"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr "تخطيط الإضاءات:"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "الانتهاء من التخطيط"
|
||||
#, fuzzy
|
||||
msgid "Generating capture"
|
||||
msgstr "انشاء خارطة الضوء"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgstr "إضاءة المجسمات: "
|
||||
#, fuzzy
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "انشاء خارطة الضوء"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr "تم"
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
msgid ""
|
||||
@ -12687,6 +12751,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr "تخطيط المجسمات"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "الانتهاء من التخطيط"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12944,6 +13012,10 @@ msgstr "تنبيه!"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "يُرجى التأكيد..."
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "يجب أن يستخدم صيغة صحيحة."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
#, fuzzy
|
||||
msgid "Enable grid minimap."
|
||||
@ -13000,6 +13072,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr "ينبغي أن يكون حجم إطار العرض أكبر من 0 ليتم الإخراج البصري لأي شيء."
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr "مصدر غير صالح للمعاينة."
|
||||
@ -13028,6 +13106,37 @@ msgstr "يمكن تعيين المتغيرات فقط في الذروة ."
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr "لا يمكن تعديل الثوابت."
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "لا"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr "هذا المشهد لم يتم حفظه. هل تود حفظه قبل تشغيله؟"
|
||||
|
||||
#~ msgid "ADB executable not configured in the Editor Settings."
|
||||
#~ msgstr "لم يتم تهيئة مُنفّذ ADB في إعدادات المُحرر."
|
||||
|
||||
#~ msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
#~ msgstr ""
|
||||
#~ "مُوقّع ملفات الجار jarsigner المفتوح الخاص بحزمة التطوير OpenJDK غير مُهيّئ "
|
||||
#~ "في إعدادات المُحرر."
|
||||
|
||||
#~ msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#~ msgstr ""
|
||||
#~ "البُنى المخصوصة تتطلب مساراً لحزمة تطوير Android SDK صالحة في إعدادات "
|
||||
#~ "المُحرر."
|
||||
|
||||
#~ msgid "%d%%"
|
||||
#~ msgstr "%d%%"
|
||||
|
||||
#~ msgid "(Time Left: %d:%02d s)"
|
||||
#~ msgstr "(الوقت المتبقي: %d:%02d ثانية)"
|
||||
|
||||
#~ msgid "Plotting Meshes: "
|
||||
#~ msgstr "تخطيط المجسمات: "
|
||||
|
||||
#~ msgid "Lighting Meshes: "
|
||||
#~ msgstr "إضاءة المجسمات: "
|
||||
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "إكتمل البحث"
|
||||
|
||||
@ -13262,9 +13371,6 @@ msgstr "لا يمكن تعديل الثوابت."
|
||||
#~ msgid "Failed to save solution."
|
||||
#~ msgstr "فشل حفظ الحل."
|
||||
|
||||
#~ msgid "Done"
|
||||
#~ msgstr "تم"
|
||||
|
||||
#~ msgid "Failed to create C# project."
|
||||
#~ msgstr "فشل إنشاء مشروع C#."
|
||||
|
||||
|
@ -11,13 +11,13 @@
|
||||
# Whod <whodizhod@gmail.com>, 2020.
|
||||
# Stoyan <stoyan.stoyanov99@protonmail.com>, 2020.
|
||||
# zooid <the.zooid@gmail.com>, 2020.
|
||||
# Любомир Василев <lyubomirv@gmx.com>, 2020.
|
||||
# Любомир Василев <lyubomirv@gmx.com>, 2020, 2021.
|
||||
# Ziv D <wizdavid@gmail.com>, 2020.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-12-07 08:11+0000\n"
|
||||
"PO-Revision-Date: 2021-01-15 15:38+0000\n"
|
||||
"Last-Translator: Любомир Василев <lyubomirv@gmx.com>\n"
|
||||
"Language-Team: Bulgarian <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/bg/>\n"
|
||||
@ -26,7 +26,7 @@ msgstr ""
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n != 1;\n"
|
||||
"X-Generator: Weblate 4.4-dev\n"
|
||||
"X-Generator: Weblate 4.5-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
@ -1904,10 +1904,6 @@ msgstr ""
|
||||
msgid "File:"
|
||||
msgstr "Файл:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Трябва да се използва правилно разширение."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr ""
|
||||
@ -2310,6 +2306,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr ""
|
||||
@ -2354,18 +2354,6 @@ msgstr ""
|
||||
msgid "Save Scene As..."
|
||||
msgstr "Запазване на сцената като..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "Не"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "Тази сцена не е била запазвана преди. Запазване преди изпълнението?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "Операцията не може да се извърши без сцена."
|
||||
@ -2412,6 +2400,10 @@ msgstr "Бързо пускане на сцена..."
|
||||
msgid "Quit"
|
||||
msgstr "Изход"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr ""
|
||||
@ -3981,15 +3973,15 @@ msgstr ""
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Save the currently edited resource."
|
||||
msgstr ""
|
||||
msgstr "Запазване на текущо редактирания ресурс."
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Go to the previous edited object in history."
|
||||
msgstr ""
|
||||
msgstr "Преминаване към предходния редактиран обект в историята."
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "Go to the next edited object in history."
|
||||
msgstr ""
|
||||
msgstr "Преминаване към следващия редактиран обект в историята."
|
||||
|
||||
#: editor/inspector_dock.cpp
|
||||
msgid "History of recently edited objects."
|
||||
@ -4013,7 +4005,7 @@ msgstr ""
|
||||
|
||||
#: editor/node_dock.cpp
|
||||
msgid "Select a single node to edit its signals and groups."
|
||||
msgstr ""
|
||||
msgstr "Изберете един възел, за да редактирате сигналите и групите му."
|
||||
|
||||
#: editor/plugin_config_dialog.cpp
|
||||
msgid "Edit a Plugin"
|
||||
@ -4075,11 +4067,11 @@ msgstr "Редактиране на полигона"
|
||||
|
||||
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
||||
msgid "Insert Point"
|
||||
msgstr ""
|
||||
msgstr "Вмъкване на точка"
|
||||
|
||||
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
||||
msgid "Edit Polygon (Remove Point)"
|
||||
msgstr ""
|
||||
msgstr "Редактиране на полигона (премахване на точка)"
|
||||
|
||||
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
||||
msgid "Remove Polygon And Point"
|
||||
@ -4118,6 +4110,7 @@ msgstr ""
|
||||
#: editor/plugins/animation_state_machine_editor.cpp
|
||||
msgid "This type of node can't be used. Only root nodes are allowed."
|
||||
msgstr ""
|
||||
"Този тип възел не може да бъде използван. Разрешени са само коренни възли."
|
||||
|
||||
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
||||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||||
@ -4145,11 +4138,14 @@ msgid ""
|
||||
"AnimationTree is inactive.\n"
|
||||
"Activate to enable playback, check node warnings if activation fails."
|
||||
msgstr ""
|
||||
"AnimationTree не е активен.\n"
|
||||
"Активирайте го, за да включите възпроизвеждането. Ако не стане, проверете "
|
||||
"дали има предупредителни съобщения относно възлите."
|
||||
|
||||
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
||||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||||
msgid "Set the blending position within the space"
|
||||
msgstr ""
|
||||
msgstr "Задаване на точката на смесване в пространството"
|
||||
|
||||
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
||||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||||
@ -4159,12 +4155,12 @@ msgstr "Избиране и преместване на точки; създав
|
||||
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
||||
#: editor/plugins/animation_blend_space_2d_editor.cpp scene/gui/graph_edit.cpp
|
||||
msgid "Enable snap and show grid."
|
||||
msgstr ""
|
||||
msgstr "Включване на прилепването и показване на решетката."
|
||||
|
||||
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
||||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||||
msgid "Point"
|
||||
msgstr ""
|
||||
msgstr "Точка"
|
||||
|
||||
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
||||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||||
@ -4209,7 +4205,7 @@ msgstr "BlendSpace2D не принадлежи на възел от тип Anima
|
||||
|
||||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||||
msgid "No triangles exist, so no blending can take place."
|
||||
msgstr ""
|
||||
msgstr "Смесването е невъзможно, тъй като няма нито един триъгълник."
|
||||
|
||||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||||
msgid "Toggle Auto Triangles"
|
||||
@ -4217,24 +4213,24 @@ msgstr "Превключване на автоматичните триъгъл
|
||||
|
||||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||||
msgid "Create triangles by connecting points."
|
||||
msgstr ""
|
||||
msgstr "Създаване на триъгълници чрез свързване на точки."
|
||||
|
||||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||||
msgid "Erase points and triangles."
|
||||
msgstr ""
|
||||
msgstr "Изтриване на точки и триъгълници."
|
||||
|
||||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||||
msgid "Generate blend triangles automatically (instead of manually)"
|
||||
msgstr ""
|
||||
msgstr "Създаване на триъгълници за смесване автоматично (а не ръчно)"
|
||||
|
||||
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
msgid "Blend:"
|
||||
msgstr ""
|
||||
msgstr "Смесване:"
|
||||
|
||||
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
||||
msgid "Parameter Changed"
|
||||
msgstr ""
|
||||
msgstr "Параметърът е променен"
|
||||
|
||||
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
@ -4256,6 +4252,8 @@ msgstr "Възелът е преместен"
|
||||
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
||||
msgid "Unable to connect, port may be in use or connection may be invalid."
|
||||
msgstr ""
|
||||
"Свързването е невъзможно. Портът може би е зает, или връзката да е "
|
||||
"неправилна."
|
||||
|
||||
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
@ -4279,7 +4277,7 @@ msgstr "Изтриване на възела"
|
||||
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Delete Node(s)"
|
||||
msgstr ""
|
||||
msgstr "Изтриване на възела/възлите"
|
||||
|
||||
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
||||
msgid "Toggle Filter On/Off"
|
||||
@ -4287,7 +4285,7 @@ msgstr "Превключване на филтъра ВКЛ/ИЗКЛ"
|
||||
|
||||
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
||||
msgid "Change Filter"
|
||||
msgstr ""
|
||||
msgstr "Промяна на филтъра"
|
||||
|
||||
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
||||
msgid "No animation player set, so unable to retrieve track names."
|
||||
@ -4984,8 +4982,7 @@ msgstr ""
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
@ -4998,10 +4995,30 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "Избор на шаблонен файл"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6086,6 +6103,11 @@ msgstr ""
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "Превръщане в Polygon2D"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6149,10 +6171,6 @@ msgstr ""
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr ""
|
||||
@ -10441,9 +10459,8 @@ msgid "Reparent to New Node"
|
||||
msgstr "Преместване под нов възел"
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Make Scene Root"
|
||||
msgstr "Запазване на сцената"
|
||||
msgstr "Превръщане на сцената в коренна"
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Merge From Scene"
|
||||
@ -10462,9 +10479,8 @@ msgid "Delete (No Confirm)"
|
||||
msgstr "Изтриване (без потвърждение)"
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Add/Create a New Node."
|
||||
msgstr "Създай нови възли."
|
||||
msgstr "Добавяне/създаване на нов възел."
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid ""
|
||||
@ -10481,9 +10497,8 @@ msgid "Detach the script from the selected node."
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Remote"
|
||||
msgstr "Затваряне на всичко"
|
||||
msgstr "Отдалечен"
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Local"
|
||||
@ -10498,14 +10513,12 @@ msgid "Toggle Visible"
|
||||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_editor.cpp
|
||||
#, fuzzy
|
||||
msgid "Unlock Node"
|
||||
msgstr "Избиране на всичко"
|
||||
msgstr "Отключване на възела"
|
||||
|
||||
#: editor/scene_tree_editor.cpp
|
||||
#, fuzzy
|
||||
msgid "Button Group"
|
||||
msgstr "Копче 7"
|
||||
msgstr "Група бутони"
|
||||
|
||||
#: editor/scene_tree_editor.cpp
|
||||
msgid "(Connecting From)"
|
||||
@ -10589,38 +10602,35 @@ msgstr ""
|
||||
|
||||
#: editor/script_create_dialog.cpp
|
||||
msgid "Path is not local."
|
||||
msgstr ""
|
||||
msgstr "Пътят не е локален."
|
||||
|
||||
#: editor/script_create_dialog.cpp
|
||||
msgid "Invalid base path."
|
||||
msgstr "Неправилен базов път."
|
||||
|
||||
#: editor/script_create_dialog.cpp
|
||||
#, fuzzy
|
||||
msgid "A directory with the same name exists."
|
||||
msgstr "Вече съществува файл или папка с това име."
|
||||
msgstr "Вече съществува папка с това име."
|
||||
|
||||
#: editor/script_create_dialog.cpp
|
||||
msgid "File does not exist."
|
||||
msgstr ""
|
||||
|
||||
#: editor/script_create_dialog.cpp
|
||||
#, fuzzy
|
||||
msgid "Invalid extension."
|
||||
msgstr "Трябва да се използва правилно разширение."
|
||||
msgstr "Неправилно разширение."
|
||||
|
||||
#: editor/script_create_dialog.cpp
|
||||
msgid "Wrong extension chosen."
|
||||
msgstr ""
|
||||
msgstr "Избрано е грешно разширение."
|
||||
|
||||
#: editor/script_create_dialog.cpp
|
||||
msgid "Error loading template '%s'"
|
||||
msgstr "Грешка при зареждане на шаблона „%s“"
|
||||
|
||||
#: editor/script_create_dialog.cpp
|
||||
#, fuzzy
|
||||
msgid "Error - Could not create script in filesystem."
|
||||
msgstr "Неуспешно създаване на папка."
|
||||
msgstr "Грешка: скриптът не може да бъде създаден във файловата система."
|
||||
|
||||
#: editor/script_create_dialog.cpp
|
||||
msgid "Error loading script from %s"
|
||||
@ -11196,6 +11206,36 @@ msgstr "Поставяне на възелите"
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Generate buffers"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "Направления"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Indirect lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "Задаване на израз"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -11708,11 +11748,13 @@ msgid "Select device from the list"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11724,11 +11766,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11736,9 +11778,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12162,29 +12214,30 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgid "Preparing environment"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgid "Generating capture"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgid "Saving lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
#, fuzzy
|
||||
msgid "Done"
|
||||
msgstr "Готово!"
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
msgid ""
|
||||
"This node has no shape, so it can't collide or interact with other objects.\n"
|
||||
@ -12244,6 +12297,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12465,6 +12522,10 @@ msgstr "Тревога!"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "Моля, потвърдете..."
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Трябва да се използва правилно разширение."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
msgid "Enable grid minimap."
|
||||
msgstr ""
|
||||
@ -12509,6 +12570,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr ""
|
||||
@ -12537,6 +12604,12 @@ msgstr ""
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr "Константите не могат да бъдат променени."
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "Не"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr "Тази сцена не е била запазвана преди. Запазване преди изпълнението?"
|
||||
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "Търсенето е завършено"
|
||||
|
||||
|
@ -2031,10 +2031,6 @@ msgstr "প্রিভিউ:"
|
||||
msgid "File:"
|
||||
msgstr "ফাইল:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "একটি কার্যকর এক্সটেনশন ব্যবহার করা আবশ্যক।"
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "উৎসসমূহ স্ক্যান করুন"
|
||||
@ -2497,6 +2493,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "চালানোর জন্য কোনো দৃশ্য নির্দিষ্ট করা নেই।"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "উপ-প্রক্রিয়াকে শুরু করা সম্ভব হয়নি!"
|
||||
@ -2545,19 +2545,6 @@ msgstr "বৃহৎ গঠনবিন্যাসের জন্য শুধ
|
||||
msgid "Save Scene As..."
|
||||
msgstr "দৃশ্য এইরূপে সংরক্ষণ করুন..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid "No"
|
||||
msgstr "নোড"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "হ্যাঁ"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "এই দৃশ্যটি কখনোই সংরক্ষণ করা হয় নি। চালানোর পূর্বে সংরক্ষণ করবেন?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "দৃশ্য ছাড়া এটি করা সম্ভব হবে না।"
|
||||
@ -2607,6 +2594,10 @@ msgstr "দ্রুত দৃশ্য চালান..."
|
||||
msgid "Quit"
|
||||
msgstr "প্রস্থান করুন"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "হ্যাঁ"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "এডিটর হতে প্রস্থান করবেন?"
|
||||
@ -5502,8 +5493,7 @@ msgstr "প্রয়োজনীয় উপকরণসমূহের Z
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
@ -5516,11 +5506,31 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr "লাইট্ম্যাপে হস্তান্তর করুন:"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "নির্বাচিত ফাইলসমূহ অপসারণ করবেন?"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6684,6 +6694,11 @@ msgstr "ভিজিবিলিটি রেক্ট তৈরি করুন
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr "শুধুমাত্র ParticlesMaterial প্রসেস ম্যাটেরিয়ালে বিন্দু স্থাপন সম্ভব"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "এতে রূপান্তর করুন..."
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
@ -6754,10 +6769,6 @@ msgstr "AABB উৎপন্ন করুন"
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr "AABB উৎপন্ন করুন"
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr "AABB উৎপন্ন করুন"
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr "বক্ররেখা হতে বিন্দু অপসারণ করুন"
|
||||
@ -12278,6 +12289,39 @@ msgstr "ফিল্টারসমূহ"
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Generate buffers"
|
||||
msgstr "AABB উৎপন্ন করুন"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "অংশাদি:"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Indirect lighting"
|
||||
msgstr "ডানে মাত্রা দিন"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "প্রক্রিয়া-পরবর্তী স্ক্রিপ্ট:"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "ছবিসমূহ ব্লিটিং (Blitting) করা হচ্ছে"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -12841,11 +12885,13 @@ msgid "Select device from the list"
|
||||
msgstr "লিস্ট থেকে ডিভাইস সিলেক্ট করুন"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12857,11 +12903,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12869,9 +12915,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -13304,31 +13360,33 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting Meshes: "
|
||||
msgstr "ছবিসমূহ ব্লিটিং (Blitting) করা হচ্ছে"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr "জ্যামিতিক-আকার বিশ্লেষণ করা হচ্ছে"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting Lights:"
|
||||
msgstr "ছবিসমূহ ব্লিটিং (Blitting) করা হচ্ছে"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
msgid "Preparing environment"
|
||||
msgstr "পরিবেশ (Environment)"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
#, fuzzy
|
||||
msgid "Lighting Meshes: "
|
||||
msgstr "ছবিসমূহ ব্লিটিং (Blitting) করা হচ্ছে"
|
||||
msgid "Generating capture"
|
||||
msgstr "লাইট্ম্যাপে হস্তান্তর করুন:"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
#, fuzzy
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "লাইট্ম্যাপে হস্তান্তর করুন:"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
#, fuzzy
|
||||
msgid "Done"
|
||||
msgstr "সম্পন্ন হয়েছে!"
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
msgid ""
|
||||
@ -13396,6 +13454,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr "ছবিসমূহ ব্লিটিং (Blitting) করা হচ্ছে"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -13627,6 +13689,10 @@ msgstr "সতর্কতা!"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "অনুগ্রহ করে নিশ্চিত করুন..."
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "একটি কার্যকর এক্সটেনশন ব্যবহার করা আবশ্যক।"
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
#, fuzzy
|
||||
msgid "Enable grid minimap."
|
||||
@ -13680,6 +13746,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
#, fuzzy
|
||||
msgid "Invalid source for preview."
|
||||
@ -13711,6 +13783,21 @@ msgstr ""
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "No"
|
||||
#~ msgstr "নোড"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr "এই দৃশ্যটি কখনোই সংরক্ষণ করা হয় নি। চালানোর পূর্বে সংরক্ষণ করবেন?"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Plotting Meshes: "
|
||||
#~ msgstr "ছবিসমূহ ব্লিটিং (Blitting) করা হচ্ছে"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Lighting Meshes: "
|
||||
#~ msgstr "ছবিসমূহ ব্লিটিং (Blitting) করা হচ্ছে"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "টেক্সট অনুসন্ধান করুন"
|
||||
@ -14044,10 +14131,6 @@ msgstr ""
|
||||
#~ msgid "Failed to save solution."
|
||||
#~ msgstr "রিসোর্স লোড ব্যর্থ হয়েছে।"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Done"
|
||||
#~ msgstr "সম্পন্ন হয়েছে!"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Failed to create C# project."
|
||||
#~ msgstr "রিসোর্স লোড ব্যর্থ হয়েছে।"
|
||||
|
@ -1904,10 +1904,6 @@ msgstr ""
|
||||
msgid "File:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr ""
|
||||
@ -2310,6 +2306,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr ""
|
||||
@ -2354,18 +2354,6 @@ msgstr ""
|
||||
msgid "Save Scene As..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr ""
|
||||
@ -2412,6 +2400,10 @@ msgstr ""
|
||||
msgid "Quit"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr ""
|
||||
@ -4971,8 +4963,7 @@ msgstr ""
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
@ -4985,10 +4976,29 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6043,6 +6053,10 @@ msgstr ""
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6104,10 +6118,6 @@ msgstr ""
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr ""
|
||||
@ -11091,6 +11101,34 @@ msgstr ""
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Generate buffers"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Direct lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Indirect lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Post processing"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -11586,11 +11624,13 @@ msgid "Select device from the list"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11602,11 +11642,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11614,9 +11654,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12007,27 +12057,27 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgid "Preparing environment"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgid "Generating capture"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgid "Saving lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
@ -12086,6 +12136,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12300,6 +12354,10 @@ msgstr ""
|
||||
msgid "Please Confirm..."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
msgid "Enable grid minimap."
|
||||
msgstr ""
|
||||
@ -12344,6 +12402,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr ""
|
||||
|
@ -1963,10 +1963,6 @@ msgstr "Vista prèvia:"
|
||||
msgid "File:"
|
||||
msgstr "Fitxer:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Cal utilitzar una extensió vàlida."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "Escaneja Fonts"
|
||||
@ -2399,6 +2395,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "No s'ha definit cap escena per executar."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "No s'ha pogut començar el subprocés!"
|
||||
@ -2443,19 +2443,6 @@ msgstr "Es requereix un node arrel per a guardar l'escena."
|
||||
msgid "Save Scene As..."
|
||||
msgstr "Anomena i Desa l'Escena..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "No"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Sí"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr ""
|
||||
"Aquesta escena no s'ha desat mai encara. Voleu desar-la abans d'executar-la?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "Aquesta operació no pot dur-se a terme sense cap escena."
|
||||
@ -2507,6 +2494,10 @@ msgstr "Execució Ràpida de l'Escena..."
|
||||
msgid "Quit"
|
||||
msgstr "Surt"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Sí"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "Voleu Sortir de l'editor?"
|
||||
@ -5222,10 +5213,10 @@ msgid "Assets ZIP File"
|
||||
msgstr "Arxiu ZIP d'Actius"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
"No es pot determinar un camí per desar les imatges corresponents als "
|
||||
"lightmaps.\n"
|
||||
@ -5246,10 +5237,30 @@ msgstr ""
|
||||
"No s'han pogut crear les imatges de lightmap. Comproveu que el camí tingui "
|
||||
"permisos d'escriptura."
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr "Precalcular Lightmaps"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "Seleccioneu un Fitxer de Plantilla"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6386,6 +6397,11 @@ msgstr "Genera un Rectangle de Visibilitat"
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr "Només es poden establir punts en materials de procés ParticlesMaterial"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "Convertir a ParticulesCPU"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6451,10 +6467,6 @@ msgstr "Generant AABB"
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr "Genera un AABB de Visibilitat"
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr "Genera AABB"
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr "Elimina un Punt de la Corba"
|
||||
@ -11890,6 +11902,39 @@ msgstr "Filtrar malles"
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Generate buffers"
|
||||
msgstr "Genera AABB"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "Direccions"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Indirect lighting"
|
||||
msgstr "Sagnia Dreta"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "Post-Processat"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "S'està traçant l'Il·luminació:"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr "El nom de la classe no pot ser una paraula clau reservada"
|
||||
@ -12432,14 +12477,17 @@ msgid "Select device from the list"
|
||||
msgstr "Selecciona un dispositiu de la llista"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgstr "L'executable ADB no està configurat a la configuració de l'editor."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgstr "OpenJDK Jarsigner no està configurat en la configuració de l'editor."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
"El projecte Android no està instal·lat per a la compilació. Instal·leu-lo "
|
||||
"des del menú Editor."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
|
||||
@ -12451,14 +12499,14 @@ msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
"La compilació personalitzada requereix un camí d'Android SDK vàlid en la "
|
||||
"configuració de l'editor."
|
||||
"El camí de l'SDK d'Android no és vàlid per a la compilació personalitzada en "
|
||||
"la configuració de l'editor."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
"El camí de l'SDK d'Android no és vàlid per a la compilació personalitzada en "
|
||||
"la configuració de l'editor."
|
||||
@ -12468,13 +12516,23 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
"El camí de l'SDK d'Android no és vàlid per a la compilació personalitzada en "
|
||||
"la configuració de l'editor."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
"El projecte Android no està instal·lat per a la compilació. Instal·leu-lo "
|
||||
"des del menú Editor."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid public key for APK expansion."
|
||||
@ -12941,28 +12999,32 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr "El node ARVROrigin requreix un node Fill del tipus ARVRCamera"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgstr "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgstr "(Temps restant: %d:%02d s)"
|
||||
#, fuzzy
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr "Analitzant la Geometria..."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgstr "S'estàn traçant les Malles: "
|
||||
#, fuzzy
|
||||
msgid "Preparing environment"
|
||||
msgstr "Mostra l'Entorn"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr "S'està traçant l'Il·luminació:"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "S'està finalitzant el Traçat"
|
||||
#, fuzzy
|
||||
msgid "Generating capture"
|
||||
msgstr "S'estan generant els Lightmaps"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgstr "Il·luminant les Malles: "
|
||||
#, fuzzy
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "S'estan generant els Lightmaps"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr "Fet"
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
#, fuzzy
|
||||
@ -13037,6 +13099,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr "S'estàn traçant les Malles"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "S'està finalitzant el Traçat"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
@ -13293,6 +13359,10 @@ msgstr "Ep!"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "Confirmeu..."
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Cal utilitzar una extensió vàlida."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
#, fuzzy
|
||||
msgid "Enable grid minimap."
|
||||
@ -13353,6 +13423,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
#, fuzzy
|
||||
msgid "Invalid source for preview."
|
||||
@ -13383,6 +13459,41 @@ msgstr ""
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr "Les constants no es poden modificar."
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "No"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr ""
|
||||
#~ "Aquesta escena no s'ha desat mai encara. Voleu desar-la abans d'executar-"
|
||||
#~ "la?"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "ADB executable not configured in the Editor Settings."
|
||||
#~ msgstr "L'executable ADB no està configurat a la configuració de l'editor."
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
#~ msgstr ""
|
||||
#~ "OpenJDK Jarsigner no està configurat en la configuració de l'editor."
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#~ msgstr ""
|
||||
#~ "La compilació personalitzada requereix un camí d'Android SDK vàlid en la "
|
||||
#~ "configuració de l'editor."
|
||||
|
||||
#~ msgid "%d%%"
|
||||
#~ msgstr "%d%%"
|
||||
|
||||
#~ msgid "(Time Left: %d:%02d s)"
|
||||
#~ msgstr "(Temps restant: %d:%02d s)"
|
||||
|
||||
#~ msgid "Plotting Meshes: "
|
||||
#~ msgstr "S'estàn traçant les Malles: "
|
||||
|
||||
#~ msgid "Lighting Meshes: "
|
||||
#~ msgstr "Il·luminant les Malles: "
|
||||
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "Cerca completa"
|
||||
|
||||
@ -13723,9 +13834,6 @@ msgstr "Les constants no es poden modificar."
|
||||
#~ msgid "Failed to save solution."
|
||||
#~ msgstr "No s'ha pogut desar la solució."
|
||||
|
||||
#~ msgid "Done"
|
||||
#~ msgstr "Fet"
|
||||
|
||||
#~ msgid "Failed to create C# project."
|
||||
#~ msgstr "No s'ha pogut crear el projecte en C#."
|
||||
|
||||
|
@ -9,7 +9,7 @@
|
||||
# Luděk Novotný <gladosicek@gmail.com>, 2016, 2018.
|
||||
# Martin Novák <maidx@seznam.cz>, 2017, 2019.
|
||||
# zxey <r.hozak@seznam.cz>, 2018.
|
||||
# Vojtěch Šamla <auzkok@seznam.cz>, 2018, 2019, 2020.
|
||||
# Vojtěch Šamla <auzkok@seznam.cz>, 2018, 2019, 2020, 2021.
|
||||
# Peeter Angelo <contact@peeterangelo.com>, 2019.
|
||||
# VojtechBrezina <vojta.brezina@gmail.com>, 2019.
|
||||
# Garrom Orc Shaman <garromorcshaman@gmail.com>, 2019.
|
||||
@ -28,8 +28,8 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-12-14 11:03+0000\n"
|
||||
"Last-Translator: Václav Blažej <vaclavblazej@seznam.cz>\n"
|
||||
"PO-Revision-Date: 2021-01-12 13:32+0000\n"
|
||||
"Last-Translator: Vojtěch Šamla <auzkok@seznam.cz>\n"
|
||||
"Language-Team: Czech <https://hosted.weblate.org/projects/godot-engine/godot/"
|
||||
"cs/>\n"
|
||||
"Language: cs\n"
|
||||
@ -37,7 +37,7 @@ msgstr ""
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
|
||||
"X-Generator: Weblate 4.4-dev\n"
|
||||
"X-Generator: Weblate 4.4.1-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
@ -1959,10 +1959,6 @@ msgstr "Náhled:"
|
||||
msgid "File:"
|
||||
msgstr "Soubor:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Je nutné použít platnou příponu."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "Sken zdrojů"
|
||||
@ -2396,6 +2392,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "Neexistuje žádná scéna pro spuštění."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "Nelze spustit podproces!"
|
||||
@ -2440,18 +2440,6 @@ msgstr "Pro uložení scény je vyžadován kořenový uzel."
|
||||
msgid "Save Scene As..."
|
||||
msgstr "Uložit scénu jako..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "Ne"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Ano"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "Tato scéna nebyla nikdy uložena. Uložit před spuštěním?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "Tato operace nemůže být provedena bez scény."
|
||||
@ -2500,6 +2488,10 @@ msgstr "Rychle spustit scénu..."
|
||||
msgid "Quit"
|
||||
msgstr "Ukončit"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Ano"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "Ukončit editor?"
|
||||
@ -3915,19 +3907,16 @@ msgid "Searching..."
|
||||
msgstr "Hledám..."
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d match in %d file."
|
||||
msgstr "%d shody."
|
||||
msgstr "%d shoda v %d souboru."
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d matches in %d file."
|
||||
msgstr "%d shody."
|
||||
msgstr "%d shod v %d souboru."
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d matches in %d files."
|
||||
msgstr "%d shody."
|
||||
msgstr "%d shod v %d souborech."
|
||||
|
||||
#: editor/groups_editor.cpp
|
||||
msgid "Add to Group"
|
||||
@ -5158,10 +5147,10 @@ msgid "Assets ZIP File"
|
||||
msgstr "ZIP soubor asetů"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
"Nelze určit cestu uložení pro světelnou mapu obrázku.\n"
|
||||
"Uložte scénu (obrázky se uloží do stejného adresáře) nebo vyberte cestu pro "
|
||||
@ -5181,10 +5170,30 @@ msgstr ""
|
||||
"Při vytváření ligtmap došlo k chybě, ujistěte se, že cesta není pouze pro "
|
||||
"čtení."
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr "Zapéct lightmapy"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "Vybrat soubor šablony"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6276,6 +6285,11 @@ msgstr "Vygenerovat obdélník viditelnosti"
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr "Bod lze vložit pouze do process materiálu ParticlesMaterial"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "Převést na CPUParticles"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6337,10 +6351,6 @@ msgstr "Generování AABB"
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr "Generovat viditelnostní AABB"
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr "Vygenerovat AABB"
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr "Odstranit bod z křivky"
|
||||
@ -11525,6 +11535,39 @@ msgstr "Filtrovat meshe"
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr "Přiřaďte uzlu GridMap zdroj MeshLibrary k použití jeho sítě."
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Generate buffers"
|
||||
msgstr "Vygenerovat AABB"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "Směry"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Indirect lighting"
|
||||
msgstr "Odsadit zprava"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "Následné zpracování"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "Vykreslení světel:"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr "Název třídy nemůže být rezervované klíčové slovo"
|
||||
@ -12030,12 +12073,17 @@ msgid "Select device from the list"
|
||||
msgstr "Vyberte zařízení ze seznamu"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgstr "Spustitelný ADB není nakonfigurovaný v Nastavení Editoru."
|
||||
#, fuzzy
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr "Nelze najít nástroj zipalign."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgstr "OpenJDK jarsigner není nakonfigurovaný v Nastavení Editoru."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
"Šablona sestavení Androidu není pro projekt nainstalována. Nainstalujte jej "
|
||||
"z nabídky Projekt."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
|
||||
@ -12049,13 +12097,13 @@ msgstr ""
|
||||
"Úložiště klíčů pro vydání je nakonfigurováno nesprávně v profilu exportu."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
"Vlastní sestavení vyžaduje správnou cestu k sadě Android SDK v nastavení "
|
||||
"editoru."
|
||||
#, fuzzy
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr "Nesprávná cesta Android SDK pro vlastní sestavení v Nastavení editoru."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr "Nesprávná cesta Android SDK pro vlastní sestavení v Nastavení editoru."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12063,12 +12111,21 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr "Chybí složka \"platform-tools\"!"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr "Nesprávná cesta Android SDK pro vlastní sestavení v Nastavení editoru."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr "Chybí složka \"build-tools\"!"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
"Šablona sestavení Androidu není pro projekt nainstalována. Nainstalujte jej "
|
||||
"z nabídky Projekt."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid public key for APK expansion."
|
||||
@ -12528,28 +12585,32 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr "ARVROrigin musí mít uzel ARVRCamera jako potomka."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgstr "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgstr "(Zbývající čas: %d:%02d s)"
|
||||
#, fuzzy
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr "Parsuji geometrii..."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgstr "Vykreslení mřížek: "
|
||||
#, fuzzy
|
||||
msgid "Preparing environment"
|
||||
msgstr "Zobrazit prostředí"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr "Vykreslení světel:"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "Dokončování vykreslení"
|
||||
#, fuzzy
|
||||
msgid "Generating capture"
|
||||
msgstr "Generování světelné mapy"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgstr "Osvětlení sítí: "
|
||||
#, fuzzy
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "Generování světelné mapy"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr "Hotovo"
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
msgid ""
|
||||
@ -12623,6 +12684,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr "Vykreslení sítí"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "Dokončování vykreslení"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12877,10 +12942,13 @@ msgstr "Pozor!"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "Potvrďte prosím..."
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Je nutné použít platnou příponu."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
#, fuzzy
|
||||
msgid "Enable grid minimap."
|
||||
msgstr "Povolit přichytávání"
|
||||
msgstr "Povolit minimapu mřížky."
|
||||
|
||||
#: scene/gui/popup.cpp
|
||||
msgid ""
|
||||
@ -12936,6 +13004,12 @@ msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
"Velikost pohledu musí být větší než 0, aby bylo možné cokoliv renderovat."
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr "Neplatný zdroj pro náhled."
|
||||
@ -12964,6 +13038,35 @@ msgstr "Odlišnosti mohou být přiřazeny pouze ve vertex funkci."
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr "Konstanty není možné upravovat."
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "Ne"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr "Tato scéna nebyla nikdy uložena. Uložit před spuštěním?"
|
||||
|
||||
#~ msgid "ADB executable not configured in the Editor Settings."
|
||||
#~ msgstr "Spustitelný ADB není nakonfigurovaný v Nastavení Editoru."
|
||||
|
||||
#~ msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
#~ msgstr "OpenJDK jarsigner není nakonfigurovaný v Nastavení Editoru."
|
||||
|
||||
#~ msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#~ msgstr ""
|
||||
#~ "Vlastní sestavení vyžaduje správnou cestu k sadě Android SDK v nastavení "
|
||||
#~ "editoru."
|
||||
|
||||
#~ msgid "%d%%"
|
||||
#~ msgstr "%d%%"
|
||||
|
||||
#~ msgid "(Time Left: %d:%02d s)"
|
||||
#~ msgstr "(Zbývající čas: %d:%02d s)"
|
||||
|
||||
#~ msgid "Plotting Meshes: "
|
||||
#~ msgstr "Vykreslení mřížek: "
|
||||
|
||||
#~ msgid "Lighting Meshes: "
|
||||
#~ msgstr "Osvětlení sítí: "
|
||||
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "Vyhledávání dokončeno"
|
||||
|
||||
@ -12976,12 +13079,6 @@ msgstr "Konstanty není možné upravovat."
|
||||
#~ msgid "There is already file or folder with the same name in this location."
|
||||
#~ msgstr "Soubor nebo složka se stejným názvem již na tomto místě existuje."
|
||||
|
||||
#~ msgid "Missing 'build-tools' directory!"
|
||||
#~ msgstr "Chybí složka \"build-tools\"!"
|
||||
|
||||
#~ msgid "Unable to find the zipalign tool."
|
||||
#~ msgstr "Nelze najít nástroj zipalign."
|
||||
|
||||
#~ msgid "Aligning APK..."
|
||||
#~ msgstr "Zarovnávání APK..."
|
||||
|
||||
@ -13266,9 +13363,6 @@ msgstr "Konstanty není možné upravovat."
|
||||
#~ msgid "Failed to save solution."
|
||||
#~ msgstr "Nepodařilo se uložit řešení."
|
||||
|
||||
#~ msgid "Done"
|
||||
#~ msgstr "Hotovo"
|
||||
|
||||
#~ msgid "Failed to create C# project."
|
||||
#~ msgstr "Vytvoření C# projektu selhalo."
|
||||
|
||||
|
@ -2031,10 +2031,6 @@ msgstr "Forhåndsvisning:"
|
||||
msgid "File:"
|
||||
msgstr "Fil:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Du skal bruge en gyldig udvidelse."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "Skan Kilder"
|
||||
@ -2474,6 +2470,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "Der er ingen defineret scene at køre."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "Kunne ikke starte underproces!"
|
||||
@ -2520,18 +2520,6 @@ msgstr ""
|
||||
msgid "Save Scene As..."
|
||||
msgstr "Gem Scene Som..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "Nej"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Ja"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "Denne scene er aldrig blevet gemt. Gem før kørsel?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "Denne handling kan ikke udføres uden en scene."
|
||||
@ -2579,6 +2567,10 @@ msgstr "Hurtig Kør Scene..."
|
||||
msgid "Quit"
|
||||
msgstr "Afslut"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Ja"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "Forlad editor?"
|
||||
@ -5354,8 +5346,7 @@ msgstr "Assets zipfil"
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
@ -5368,10 +5359,30 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "Vælg template fil"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6476,6 +6487,11 @@ msgstr ""
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "Konverter Til %s"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6537,10 +6553,6 @@ msgstr ""
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr ""
|
||||
@ -11826,6 +11838,37 @@ msgstr "Filter mode:"
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Generate buffers"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "Beskrivelse"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Indirect lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "Skift udtryk"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "Generering af lightmaps"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -12356,11 +12399,13 @@ msgid "Select device from the list"
|
||||
msgstr "Vælg enhed fra listen"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12372,11 +12417,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12384,9 +12429,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12824,27 +12879,29 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgid "Preparing environment"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
#, fuzzy
|
||||
msgid "Generating capture"
|
||||
msgstr "Generering af lightmaps"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
#, fuzzy
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "Generering af lightmaps"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
@ -12912,6 +12969,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -13143,6 +13204,10 @@ msgstr "Advarsel!"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "Bekræft venligst..."
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Du skal bruge en gyldig udvidelse."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
msgid "Enable grid minimap."
|
||||
msgstr ""
|
||||
@ -13195,6 +13260,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
#, fuzzy
|
||||
msgid "Invalid source for preview."
|
||||
@ -13226,6 +13297,12 @@ msgstr ""
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr "Konstanter kan ikke ændres."
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "Nej"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr "Denne scene er aldrig blevet gemt. Gem før kørsel?"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "Søg Tekst"
|
||||
|
@ -36,7 +36,7 @@
|
||||
# asyncial <mahlburg@posteo.de>, 2018.
|
||||
# ssantos <ssantos@web.de>, 2018.
|
||||
# Rémi Verschelde <akien@godotengine.org>, 2019.
|
||||
# Martin <martinreininger@gmx.net>, 2019.
|
||||
# Martin <martinreininger@gmx.net>, 2019, 2021.
|
||||
# Andreas During <anduring@web.de>, 2019.
|
||||
# Arthur S. Muszynski <artism90@gmail.com>, 2019.
|
||||
# Andreas Binczyk <andreas.binczyk@gmail.com>, 2019.
|
||||
@ -66,8 +66,8 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-12-14 11:03+0000\n"
|
||||
"Last-Translator: So Wieso <sowieso@dukun.de>\n"
|
||||
"PO-Revision-Date: 2021-01-12 13:32+0000\n"
|
||||
"Last-Translator: Martin <martinreininger@gmx.net>\n"
|
||||
"Language-Team: German <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/de/>\n"
|
||||
"Language: de\n"
|
||||
@ -75,7 +75,7 @@ msgstr ""
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n != 1;\n"
|
||||
"X-Generator: Weblate 4.4-dev\n"
|
||||
"X-Generator: Weblate 4.4.1-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
@ -2012,10 +2012,6 @@ msgstr "Vorschau:"
|
||||
msgid "File:"
|
||||
msgstr "Datei:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Eine gültige Datei-Endung muss verwendet werden."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "Lese Quellen"
|
||||
@ -2454,6 +2450,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "Es ist keine abzuspielende Szene definiert."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "Unterprozess konnte nicht gestartet werden!"
|
||||
@ -2498,18 +2498,6 @@ msgstr "Ein Wurzel-Node wird benötigt um diese Szene zu speichern."
|
||||
msgid "Save Scene As..."
|
||||
msgstr "Szene speichern als..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "Nein"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Ja"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "Diese Szene wurde nie gespeichert. Speichern vorm Starten?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "Diese Aktion kann nicht ohne eine Szene ausgeführt werden."
|
||||
@ -2560,6 +2548,10 @@ msgstr "Schnell Szene starten..."
|
||||
msgid "Quit"
|
||||
msgstr "Verlassen"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Ja"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "Editor verlassen?"
|
||||
@ -3993,19 +3985,16 @@ msgid "Searching..."
|
||||
msgstr "Am suchen..."
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d match in %d file."
|
||||
msgstr "%d Übereinstimmungen gefunden."
|
||||
msgstr "%d Übereinstimmung in %d Datei gefunden."
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d matches in %d file."
|
||||
msgstr "%d Übereinstimmungen gefunden."
|
||||
msgstr "%d Übereinstimmungen in %d Datei gefunden."
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d matches in %d files."
|
||||
msgstr "%d Übereinstimmungen gefunden."
|
||||
msgstr "%d Übereinstimmungen in %d Dateien gefunden."
|
||||
|
||||
#: editor/groups_editor.cpp
|
||||
msgid "Add to Group"
|
||||
@ -4773,7 +4762,7 @@ msgstr "Weißmodulation erzwingen"
|
||||
|
||||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||||
msgid "Include Gizmos (3D)"
|
||||
msgstr "Griffe (3D) einbeziehen"
|
||||
msgstr "3D-Manipulator einbeziehen"
|
||||
|
||||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||||
msgid "Pin AnimationPlayer"
|
||||
@ -5246,10 +5235,10 @@ msgid "Assets ZIP File"
|
||||
msgstr "Nutzerinhalte als ZIP-Datei"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
"Der Speicherpfad für Lightmap-Bilder kann nicht bestimmt werden.\n"
|
||||
"Speichern Sie die Szene (Bilder werden im gleichen Ordner gespeichert) oder "
|
||||
@ -5270,10 +5259,30 @@ msgstr ""
|
||||
"Erstellung der Lightmap-Bilder fehlgeschlagen. Stellen Sie sicher, dass der "
|
||||
"Speicherpfad beschreibbar ist."
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr "Lightmaps vorrendern"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "Vorlagendatei auswählen"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6374,6 +6383,11 @@ msgstr ""
|
||||
"Punkt kann nur in ein Prozessmaterial des Typs ParticlesMaterial gesetzt "
|
||||
"werden"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "Zu CPU-Partikeln konvertieren"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6435,10 +6449,6 @@ msgstr "Erzeuge AABB"
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr "Erzeuge Sichtbarkeits-AABB"
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr "Erzeuge AABB"
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr "Punkt von Kurve entfernen"
|
||||
@ -7528,7 +7538,7 @@ msgstr "Umgebung anzeigen"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "View Gizmos"
|
||||
msgstr "Griffe anzeigen"
|
||||
msgstr "Manipulator anzeigen"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "View Information"
|
||||
@ -7616,9 +7626,9 @@ msgid ""
|
||||
msgstr ""
|
||||
"Klicken um zwischen Sichtbarkeitsmodi umzuschalten.\n"
|
||||
"\n"
|
||||
"Offenes Auge: Griffe sind sichtbar.\n"
|
||||
"Geschlossenes Auge: Griffe sind unsichtbar.\n"
|
||||
"Halb offenes Auge: Griffe sind auch durch deckende Oberflächen sichtbar "
|
||||
"Offenes Auge: Manipulator ist sichtbar.\n"
|
||||
"Geschlossenes Auge: Manipulator ist unsichtbar.\n"
|
||||
"Halb offenes Auge: Manipulator ist auch durch deckende Oberflächen sichtbar "
|
||||
"(\"Röntgenblick\")."
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
@ -7732,7 +7742,7 @@ msgstr "Vier Ansichten"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Gizmos"
|
||||
msgstr "Griffe"
|
||||
msgstr "Manipulator"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "View Origin"
|
||||
@ -7809,7 +7819,7 @@ msgstr "Nachher"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Nameless gizmo"
|
||||
msgstr "Namenloser Anfasser"
|
||||
msgstr "Namenloser Manipulator"
|
||||
|
||||
#: editor/plugins/sprite_editor_plugin.cpp
|
||||
msgid "Create Mesh2D"
|
||||
@ -10280,7 +10290,7 @@ msgstr "Ereignis hinzufügen"
|
||||
|
||||
#: editor/project_settings_editor.cpp
|
||||
msgid "Button"
|
||||
msgstr "Schaltfläche (Button)"
|
||||
msgstr "Knopf"
|
||||
|
||||
#: editor/project_settings_editor.cpp
|
||||
msgid "Left Button."
|
||||
@ -11668,6 +11678,39 @@ msgstr "Meshes filtern"
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr "GridMap zu MeshLibrary hinzufügen um ihre Meshes benutzen zu können."
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Generate buffers"
|
||||
msgstr "Erzeuge AABB"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "Richtungen"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Indirect lighting"
|
||||
msgstr "Nach rechts einrücken"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "Nachbearbeitung"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "Plotte Lichter:"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr "Der Klassenname kann nicht ein reserviertes Schlüsselwort sein"
|
||||
@ -12186,12 +12229,17 @@ msgid "Select device from the list"
|
||||
msgstr "Gerät aus Liste auswählen"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgstr "Das ADB-Programm wurde nicht in den Editoreinstellungen konfiguriert."
|
||||
#, fuzzy
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr "Das zipalign Hilfswerkzeug konnte nicht gefunden werden."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgstr "OpenJDK-Jarsigner wurde nicht in den Editoreinstellungen konfiguriert."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
"Es wurde keine Android-Buildvorlage für dieses Projekt installiert. Es kann "
|
||||
"im Projektmenü installiert werden."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
|
||||
@ -12205,12 +12253,14 @@ msgstr ""
|
||||
"Release-Keystore wurde nicht korrekt konfiguriert in den Exporteinstellungen."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
"Eigene Builds erfordern gültigen Android-SDK-Pfad in den Editoreinstellungen."
|
||||
"Ungültiger Android-SDK-Pfad für eigene Builds in den Editoreinstellungen."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
"Ungültiger Android-SDK-Pfad für eigene Builds in den Editoreinstellungen."
|
||||
|
||||
@ -12219,12 +12269,22 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr "‚platform-tools‘-Verzeichnis fehlt!"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
"Ungültiger Android-SDK-Pfad für eigene Builds in den Editoreinstellungen."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr "‚build-tools‘-Verzeichnis fehlt!"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
"Es wurde keine Android-Buildvorlage für dieses Projekt installiert. Es kann "
|
||||
"im Projektmenü installiert werden."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid public key for APK expansion."
|
||||
@ -12707,28 +12767,32 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr "ARVROrigin benötigt ein ARVRCamera-Unterobjekt."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgstr "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgstr "(Verbleibende Zeit: %d:%20d s)"
|
||||
#, fuzzy
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr "Parse Geometrie…"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgstr "Plotte Meshe: "
|
||||
#, fuzzy
|
||||
msgid "Preparing environment"
|
||||
msgstr "Umgebung anzeigen"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr "Plotte Lichter:"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "Stelle Plot fertig"
|
||||
#, fuzzy
|
||||
msgid "Generating capture"
|
||||
msgstr "Generiere Lightmaps"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgstr "Beleuchte Meshe: "
|
||||
#, fuzzy
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "Generiere Lightmaps"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr "Fertig"
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
msgid ""
|
||||
@ -12804,6 +12868,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr "Plotte Mesh"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "Stelle Plot fertig"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -13074,10 +13142,13 @@ msgstr "Warnung!"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "Bitte bestätigen..."
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Eine gültige Datei-Endung muss verwendet werden."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
#, fuzzy
|
||||
msgid "Enable grid minimap."
|
||||
msgstr "Einrasten aktivieren"
|
||||
msgstr "Gitterübersichtskarte aktivieren."
|
||||
|
||||
#: scene/gui/popup.cpp
|
||||
msgid ""
|
||||
@ -13136,6 +13207,12 @@ msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
"Die Größe des Viewports muss größer als 0 sein um etwas rendern zu können."
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr "Ungültige Quelle für Vorschau."
|
||||
@ -13164,6 +13241,37 @@ msgstr "Varyings können nur in Vertex-Funktion zugewiesen werden."
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr "Konstanten können nicht verändert werden."
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "Nein"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr "Diese Szene wurde nie gespeichert. Speichern vorm Starten?"
|
||||
|
||||
#~ msgid "ADB executable not configured in the Editor Settings."
|
||||
#~ msgstr ""
|
||||
#~ "Das ADB-Programm wurde nicht in den Editoreinstellungen konfiguriert."
|
||||
|
||||
#~ msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
#~ msgstr ""
|
||||
#~ "OpenJDK-Jarsigner wurde nicht in den Editoreinstellungen konfiguriert."
|
||||
|
||||
#~ msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#~ msgstr ""
|
||||
#~ "Eigene Builds erfordern gültigen Android-SDK-Pfad in den "
|
||||
#~ "Editoreinstellungen."
|
||||
|
||||
#~ msgid "%d%%"
|
||||
#~ msgstr "%d%%"
|
||||
|
||||
#~ msgid "(Time Left: %d:%02d s)"
|
||||
#~ msgstr "(Verbleibende Zeit: %d:%20d s)"
|
||||
|
||||
#~ msgid "Plotting Meshes: "
|
||||
#~ msgstr "Plotte Meshe: "
|
||||
|
||||
#~ msgid "Lighting Meshes: "
|
||||
#~ msgstr "Beleuchte Meshe: "
|
||||
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "Suche abgeschlossen"
|
||||
|
||||
@ -13178,12 +13286,6 @@ msgstr "Konstanten können nicht verändert werden."
|
||||
#~ "Es existiert bereits eine Datei oder ein Ordner an diesem Pfad mit dem "
|
||||
#~ "angegebenen Namen."
|
||||
|
||||
#~ msgid "Missing 'build-tools' directory!"
|
||||
#~ msgstr "‚build-tools‘-Verzeichnis fehlt!"
|
||||
|
||||
#~ msgid "Unable to find the zipalign tool."
|
||||
#~ msgstr "Das zipalign Hilfswerkzeug konnte nicht gefunden werden."
|
||||
|
||||
#~ msgid "Aligning APK..."
|
||||
#~ msgstr "Richte APK aus..."
|
||||
|
||||
@ -13533,9 +13635,6 @@ msgstr "Konstanten können nicht verändert werden."
|
||||
#~ msgid "Failed to save solution."
|
||||
#~ msgstr "Fehler beim Speichern der Lösung."
|
||||
|
||||
#~ msgid "Done"
|
||||
#~ msgstr "Fertig"
|
||||
|
||||
#~ msgid "Failed to create C# project."
|
||||
#~ msgstr "C#-Projekt-Erzeugen fehlgeschlagen."
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
# LANGUAGE translation of the Godot Engine editor
|
||||
# LANGUAGE translation of the Godot Engine editor.
|
||||
# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.
|
||||
# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).
|
||||
# This file is distributed under the same license as the Godot source code.
|
||||
@ -1882,10 +1882,6 @@ msgstr ""
|
||||
msgid "File:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr ""
|
||||
@ -2288,6 +2284,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr ""
|
||||
@ -2332,18 +2332,6 @@ msgstr ""
|
||||
msgid "Save Scene As..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr ""
|
||||
@ -2390,6 +2378,10 @@ msgstr ""
|
||||
msgid "Quit"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr ""
|
||||
@ -4949,8 +4941,7 @@ msgstr ""
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
@ -4963,10 +4954,29 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6021,6 +6031,10 @@ msgstr ""
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6082,10 +6096,6 @@ msgstr ""
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr ""
|
||||
@ -11069,6 +11079,34 @@ msgstr ""
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Generate buffers"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Direct lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Indirect lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Post processing"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -11564,11 +11602,13 @@ msgid "Select device from the list"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11580,11 +11620,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11592,9 +11632,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11985,27 +12035,27 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgid "Preparing environment"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgid "Generating capture"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgid "Saving lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
@ -12064,6 +12114,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12278,6 +12332,10 @@ msgstr ""
|
||||
msgid "Please Confirm..."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
msgid "Enable grid minimap."
|
||||
msgstr ""
|
||||
@ -12322,6 +12380,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr ""
|
||||
|
@ -1958,10 +1958,6 @@ msgstr "Προεπισκόπηση:"
|
||||
msgid "File:"
|
||||
msgstr "Αρχείο:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Απαιτείται η χρήση έγκυρης επέκτασης."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "Σάρωση πηγών"
|
||||
@ -2395,6 +2391,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "Δεν υπάρχει καθορισμένη σκηνή για εκτελέση."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "Αδύνατη η εκκίνηση της υπό-εργασίας!"
|
||||
@ -2439,18 +2439,6 @@ msgstr "Απαιτείται ριζικός κόμβος για την αποθ
|
||||
msgid "Save Scene As..."
|
||||
msgstr "Αποθήκευση σκηνή ως..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "Όχι"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Ναι"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "Αυτή η σκηνή δεν έχει αποθηκευτεί. Αποθήκευση πριν από την εκτέλεση;"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "Αυτή η λειτουργία δεν μπορεί να γίνει χωρίς σκηνή."
|
||||
@ -2501,6 +2489,10 @@ msgstr "Γρήγορη εκτέλεση σκηνής..."
|
||||
msgid "Quit"
|
||||
msgstr "Έξοδος"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Ναι"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "Τερματισμός του προγράμματος επεξεργασίας;"
|
||||
@ -5186,10 +5178,10 @@ msgid "Assets ZIP File"
|
||||
msgstr "Αρχείο ZIP των Στοιχείων"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
"Δεν ήταν δυνατός ο προσδιορισμός διαδρομής αποθήκευσης για εικόνες "
|
||||
"lightmap.\n"
|
||||
@ -5211,10 +5203,30 @@ msgstr ""
|
||||
"Απέτυχε η δημιουργία της εικόνας lightmap, σιγουρευτείτε ότι η διαδρομή "
|
||||
"είναι εγγράψιμη."
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr "Προετοιμασία Lightmaps"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "Επιλογή Αρχείου Προτύπων"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6323,6 +6335,11 @@ msgstr ""
|
||||
"Ο ορισμός σημείου είναι δυνατός μόνο σε ένα υλικό επεξεργασίας "
|
||||
"ParticlesMaterial"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "Μετατροπή σε σωματίδια CPU"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6384,10 +6401,6 @@ msgstr "Δημιουρία AABB"
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr "Δημιουρία AABB ορατότητας"
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr "Δημιουρία AABB"
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr "Αφαίρεση σημείου από την καμπύλη"
|
||||
@ -11628,6 +11641,39 @@ msgstr "Φιλτράρισμα πλεγμάτων"
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr "Ορίστε έναν πόρο MeshLibrary στο GridMap για χρήση των πλεγμάτων του."
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Generate buffers"
|
||||
msgstr "Δημιουρία AABB"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "Κατευθήνσεις"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Indirect lighting"
|
||||
msgstr "Στοιχειοθέτηση Δεξιά"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "Μετεπεξεργασία"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "Τοποθέτηση φώτων:"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr "Το όνομα της κλάσης δεν μπορεί να είναι λέξη-κλειδί"
|
||||
@ -12149,13 +12195,16 @@ msgid "Select device from the list"
|
||||
msgstr "Επιλέξτε συσκευή από την λίστα"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
"Το εκτελέσιμο αρχείο ADB δεν έχει ρυθμιστεί στις Ρυθμίσεις Επεξεργαστή."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgstr "Το OpenJDK jarsigner δεν έχει ρυθμιστεί στις Ρυθμίσεις Επεξεργαστή."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
"Λείπει το πρότυπο δόμησης Android από το έργο. Εγκαταστήστε το από το μενού "
|
||||
"«Έργο»."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
|
||||
@ -12169,13 +12218,15 @@ msgstr ""
|
||||
"Εσφαλμένη ρύθμιση αποθετηρίου κλειδιών διανομής στην διαμόρφωση εξαγωγής."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
"Η προσαρμοσμένη δόμηση απαιτεί μια έγκυρη διαδρομή για το Android SDK στις "
|
||||
"Ρυθμίσεις Επεξεργαστή."
|
||||
"Μη έγκυρη διαδρομή Android SDK για προσαρμοσμένη δόμηση στις Ρυθμίσεις "
|
||||
"Επεξεργαστή."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
"Μη έγκυρη διαδρομή Android SDK για προσαρμοσμένη δόμηση στις Ρυθμίσεις "
|
||||
"Επεξεργαστή."
|
||||
@ -12185,12 +12236,23 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
"Μη έγκυρη διαδρομή Android SDK για προσαρμοσμένη δόμηση στις Ρυθμίσεις "
|
||||
"Επεξεργαστή."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
"Λείπει το πρότυπο δόμησης Android από το έργο. Εγκαταστήστε το από το μενού "
|
||||
"«Έργο»."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid public key for APK expansion."
|
||||
@ -12660,28 +12722,32 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr "Το ARVROrigin απαιτεί γονικό κόμβο ARVRCamera."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgstr "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgstr "(Ολοκλήρωση σε: %d:%02d s)"
|
||||
#, fuzzy
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr "Ανάλυση γεωμετρίας..."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgstr "Τοποθέτηση πλεγμάτων: "
|
||||
#, fuzzy
|
||||
msgid "Preparing environment"
|
||||
msgstr "Εμφάνιση περιβάλλοντος"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr "Τοποθέτηση φώτων:"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "Ολοκλήρωση σχεδιαγράμματος"
|
||||
#, fuzzy
|
||||
msgid "Generating capture"
|
||||
msgstr "Δημιουργία χαρτών φωτός"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgstr "Φώτηση πλεγμάτων: "
|
||||
#, fuzzy
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "Δημιουργία χαρτών φωτός"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr "Τέλος"
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
msgid ""
|
||||
@ -12759,6 +12825,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr "Τοποθέτηση πλεγμάτων"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "Ολοκλήρωση σχεδιαγράμματος"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -13019,6 +13089,10 @@ msgstr "Ειδοποίηση!"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "Παρακαλώ επιβεβαιώστε..."
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Απαιτείται η χρήση έγκυρης επέκτασης."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
#, fuzzy
|
||||
msgid "Enable grid minimap."
|
||||
@ -13081,6 +13155,12 @@ msgstr ""
|
||||
"Το μέγεθος της οπτικής γωνίας πρέπει να είναι μεγαλύτερο του 0 για να γίνει "
|
||||
"απόδοση."
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr "Άκυρη πηγή για προεπισκόπηση."
|
||||
@ -13109,6 +13189,37 @@ msgstr "Τα «varying» μπορούν να ανατεθούν μόνο στη
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr "Οι σταθερές δεν μπορούν να τροποποιηθούν."
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "Όχι"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr ""
|
||||
#~ "Αυτή η σκηνή δεν έχει αποθηκευτεί. Αποθήκευση πριν από την εκτέλεση;"
|
||||
|
||||
#~ msgid "ADB executable not configured in the Editor Settings."
|
||||
#~ msgstr ""
|
||||
#~ "Το εκτελέσιμο αρχείο ADB δεν έχει ρυθμιστεί στις Ρυθμίσεις Επεξεργαστή."
|
||||
|
||||
#~ msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
#~ msgstr "Το OpenJDK jarsigner δεν έχει ρυθμιστεί στις Ρυθμίσεις Επεξεργαστή."
|
||||
|
||||
#~ msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#~ msgstr ""
|
||||
#~ "Η προσαρμοσμένη δόμηση απαιτεί μια έγκυρη διαδρομή για το Android SDK "
|
||||
#~ "στις Ρυθμίσεις Επεξεργαστή."
|
||||
|
||||
#~ msgid "%d%%"
|
||||
#~ msgstr "%d%%"
|
||||
|
||||
#~ msgid "(Time Left: %d:%02d s)"
|
||||
#~ msgstr "(Ολοκλήρωση σε: %d:%02d s)"
|
||||
|
||||
#~ msgid "Plotting Meshes: "
|
||||
#~ msgstr "Τοποθέτηση πλεγμάτων: "
|
||||
|
||||
#~ msgid "Lighting Meshes: "
|
||||
#~ msgstr "Φώτηση πλεγμάτων: "
|
||||
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "Ολοκλήρωση αναζήτησης"
|
||||
|
||||
@ -13462,9 +13573,6 @@ msgstr "Οι σταθερές δεν μπορούν να τροποποιηθο
|
||||
#~ msgid "Failed to save solution."
|
||||
#~ msgstr "Απέτυχε η αποθήκευση της λύσης."
|
||||
|
||||
#~ msgid "Done"
|
||||
#~ msgstr "Τέλος"
|
||||
|
||||
#~ msgid "Failed to create C# project."
|
||||
#~ msgstr "Απέτυχε η δημιουργία έργου C#."
|
||||
|
||||
|
@ -1930,10 +1930,6 @@ msgstr ""
|
||||
msgid "File:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr ""
|
||||
@ -2349,6 +2345,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr ""
|
||||
@ -2393,19 +2393,6 @@ msgstr "Radika nodo estas necesita por konservi la scenon."
|
||||
msgid "Save Scene As..."
|
||||
msgstr "Konservi sceno kiel..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "Ne"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Jes"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "Ĉi tiu sceno konservis neniam. Konservi antaŭ ruli?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "This operation can't be done without a scene."
|
||||
@ -2457,6 +2444,10 @@ msgstr "Rapida Ruli scenon..."
|
||||
msgid "Quit"
|
||||
msgstr "Foriri"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Jes"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "Eliri la editilo?"
|
||||
@ -5068,8 +5059,7 @@ msgstr ""
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
@ -5082,10 +5072,29 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6149,6 +6158,10 @@ msgstr ""
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6211,10 +6224,6 @@ msgstr ""
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr ""
|
||||
@ -11239,6 +11248,34 @@ msgstr ""
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Generate buffers"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Direct lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Indirect lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Post processing"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -11744,11 +11781,13 @@ msgid "Select device from the list"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11760,11 +11799,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11772,9 +11811,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12166,27 +12215,27 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgid "Preparing environment"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgid "Generating capture"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgid "Saving lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
@ -12245,6 +12294,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12459,6 +12512,10 @@ msgstr ""
|
||||
msgid "Please Confirm..."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
msgid "Enable grid minimap."
|
||||
msgstr ""
|
||||
@ -12503,6 +12560,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
#, fuzzy
|
||||
msgid "Invalid source for preview."
|
||||
@ -12533,6 +12596,13 @@ msgstr ""
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr "Konstantoj ne povas esti modifitaj."
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "Ne"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr "Ĉi tiu sceno konservis neniam. Konservi antaŭ ruli?"
|
||||
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "Serĉo finiĝis"
|
||||
|
||||
|
@ -55,12 +55,15 @@
|
||||
# Skarline <lihue-molina@hotmail.com>, 2020.
|
||||
# Oxixes <oxixes@protonmail.com>, 2020.
|
||||
# David Aroca Rojas <arocarojasdavid@gmail.com>, 2020.
|
||||
# Ricardo Pérez <ricpelo@gmail.com>, 2021.
|
||||
# A <kaieltroll@gmail.com>, 2021.
|
||||
# Lucasdelpiero <lucasdelpiero98@gmail.com>, 2021.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-12-14 11:03+0000\n"
|
||||
"Last-Translator: Javier Ocampos <xavier.ocampos@gmail.com>\n"
|
||||
"PO-Revision-Date: 2021-01-12 13:32+0000\n"
|
||||
"Last-Translator: Lucasdelpiero <lucasdelpiero98@gmail.com>\n"
|
||||
"Language-Team: Spanish <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/es/>\n"
|
||||
"Language: es\n"
|
||||
@ -68,7 +71,7 @@ msgstr ""
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n != 1;\n"
|
||||
"X-Generator: Weblate 4.4-dev\n"
|
||||
"X-Generator: Weblate 4.4.1-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
@ -2009,10 +2012,6 @@ msgstr "Vista Previa:"
|
||||
msgid "File:"
|
||||
msgstr "Archivo:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Debe tener una extensión válida."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "Escanear Fuentes"
|
||||
@ -2450,6 +2449,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "No hay escena definida para ejecutar."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "¡No se pudo comenzar el subproceso!"
|
||||
@ -2494,19 +2497,6 @@ msgstr "Se necesita un nodo raíz para guardar la escena."
|
||||
msgid "Save Scene As..."
|
||||
msgstr "Guardar Escena Como..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "No"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Sí"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr ""
|
||||
"Esta escena nunca se ha guardado. ¿Quieres guardarla antes de ejecutarla?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "Esta operación no puede realizarse sin una escena."
|
||||
@ -2556,6 +2546,10 @@ msgstr "Ejecución Rápida de Escena..."
|
||||
msgid "Quit"
|
||||
msgstr "Salir"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Sí"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "¿Salir del editor?"
|
||||
@ -3994,19 +3988,16 @@ msgid "Searching..."
|
||||
msgstr "Buscando..."
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d match in %d file."
|
||||
msgstr "%d coincidencias."
|
||||
msgstr "%d coincidencias en el archivo %d."
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d matches in %d file."
|
||||
msgstr "%d coincidencias."
|
||||
msgstr "%d coincidencias en el archivo %d."
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d matches in %d files."
|
||||
msgstr "%d coincidencias."
|
||||
msgstr "%d coincidencias en %d archivos."
|
||||
|
||||
#: editor/groups_editor.cpp
|
||||
msgid "Add to Group"
|
||||
@ -5248,10 +5239,10 @@ msgid "Assets ZIP File"
|
||||
msgstr "Archivo ZIP de elementos"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
"No se puede encontrar una ruta válida para las imágenes \"lightmap\".\n"
|
||||
"Guarda la escena (para que las imágenes se guarden en el mismo directorio), "
|
||||
@ -5271,10 +5262,30 @@ msgstr ""
|
||||
"Error al crear las imágenes del \"lighmap\", asegúrate de que se puede "
|
||||
"escribir en la ruta."
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr "Bake Lightmaps"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "Selecciona un Archivo de Plantilla"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6376,6 +6387,11 @@ msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
"Solo se puede asignar un punto a un material de procesado ParticlesMaterial"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "Convertir a CPUParticles"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6437,10 +6453,6 @@ msgstr "Generando AABB"
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr "Generar AABB de visibilidad"
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr "Generar AABB"
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr "Borrar Punto de la Curva"
|
||||
@ -9747,7 +9759,7 @@ msgstr "Script"
|
||||
|
||||
#: editor/project_export.cpp
|
||||
msgid "Script Export Mode:"
|
||||
msgstr "Modo de Exportación de Scipts:"
|
||||
msgstr "Modo de exportación de scripts:"
|
||||
|
||||
#: editor/project_export.cpp
|
||||
msgid "Text"
|
||||
@ -11664,6 +11676,39 @@ msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
"Proporciona un recurso MeshLibrary a este GridMap para usar sus mallas."
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Generate buffers"
|
||||
msgstr "Generar AABB"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "Direcciones"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Indirect lighting"
|
||||
msgstr "Indentar a la Derecha"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "Post-Procesado"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "Trazando Iluminación:"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr "El nombre de la clase no puede ser una palabra reservada"
|
||||
@ -12182,12 +12227,17 @@ msgid "Select device from the list"
|
||||
msgstr "Seleccionar dispositivo de la lista"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgstr "Ejecutable ADB no configurado en Configuración del Editor."
|
||||
#, fuzzy
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr "No se pudo encontrar la herramienta zipalign."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgstr "OpenJDK jarsigner no configurado en Configuración del Editor."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
"La plantilla de exportación de Android no esta instalada en el proyecto. "
|
||||
"Instalala desde el menú de Proyecto."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
|
||||
@ -12201,13 +12251,15 @@ msgstr ""
|
||||
"exportación."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
"La compilación personalizada requiere una ruta de Android SDK válida en "
|
||||
"Ruta del SDK de Android inválida para la compilación personalizada en "
|
||||
"Configuración del Editor."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
"Ruta del SDK de Android inválida para la compilación personalizada en "
|
||||
"Configuración del Editor."
|
||||
@ -12217,12 +12269,23 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr "¡No se encontró el directorio 'platform-tools'!"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
"Ruta del SDK de Android inválida para la compilación personalizada en "
|
||||
"Configuración del Editor."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr "¡No se encontró el directorio 'build-tools'!"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
"La plantilla de exportación de Android no esta instalada en el proyecto. "
|
||||
"Instalala desde el menú de Proyecto."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid public key for APK expansion."
|
||||
@ -12707,28 +12770,32 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr "ARVROrigin requiere un nodo hijo ARVRCamera."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgstr "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgstr "(Tiempo restante: %d:%02d s)"
|
||||
#, fuzzy
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr "Analizando geometría..."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgstr "Trazando Mallas: "
|
||||
#, fuzzy
|
||||
msgid "Preparing environment"
|
||||
msgstr "Ver Entorno"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr "Trazando Iluminación:"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "Finalizar Trazado"
|
||||
#, fuzzy
|
||||
msgid "Generating capture"
|
||||
msgstr "Generando Lightmaps"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgstr "Iluminación de Mallas: "
|
||||
#, fuzzy
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "Generando Lightmaps"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr "Hecho"
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
msgid ""
|
||||
@ -12803,6 +12870,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr "Trazando Mallas"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "Finalizar Trazado"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -13066,10 +13137,13 @@ msgstr "¡Alerta!"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "Por favor, Confirma..."
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Debe tener una extensión válida."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
#, fuzzy
|
||||
msgid "Enable grid minimap."
|
||||
msgstr "Activar Snap"
|
||||
msgstr "Activar minimapa de cuadrícula."
|
||||
|
||||
#: scene/gui/popup.cpp
|
||||
msgid ""
|
||||
@ -13126,6 +13200,12 @@ msgstr ""
|
||||
"El tamaño del Viewport debe ser mayor que 0 para poder renderizar cualquier "
|
||||
"cosa."
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr "Fuente inválida para la vista previa."
|
||||
@ -13154,6 +13234,36 @@ msgstr "Solo se pueden asignar variaciones en funciones de vértice."
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr "Las constantes no pueden modificarse."
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "No"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr ""
|
||||
#~ "Esta escena nunca se ha guardado. ¿Quieres guardarla antes de ejecutarla?"
|
||||
|
||||
#~ msgid "ADB executable not configured in the Editor Settings."
|
||||
#~ msgstr "Ejecutable ADB no configurado en Configuración del Editor."
|
||||
|
||||
#~ msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
#~ msgstr "OpenJDK jarsigner no configurado en Configuración del Editor."
|
||||
|
||||
#~ msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#~ msgstr ""
|
||||
#~ "La compilación personalizada requiere una ruta de Android SDK válida en "
|
||||
#~ "Configuración del Editor."
|
||||
|
||||
#~ msgid "%d%%"
|
||||
#~ msgstr "%d%%"
|
||||
|
||||
#~ msgid "(Time Left: %d:%02d s)"
|
||||
#~ msgstr "(Tiempo restante: %d:%02d s)"
|
||||
|
||||
#~ msgid "Plotting Meshes: "
|
||||
#~ msgstr "Trazando Mallas: "
|
||||
|
||||
#~ msgid "Lighting Meshes: "
|
||||
#~ msgstr "Iluminación de Mallas: "
|
||||
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "Búsqueda completa"
|
||||
|
||||
@ -13166,12 +13276,6 @@ msgstr "Las constantes no pueden modificarse."
|
||||
#~ msgid "There is already file or folder with the same name in this location."
|
||||
#~ msgstr "Ya hay un archivo o carpeta con el mismo nombre en esta ubicación."
|
||||
|
||||
#~ msgid "Missing 'build-tools' directory!"
|
||||
#~ msgstr "¡No se encontró el directorio 'build-tools'!"
|
||||
|
||||
#~ msgid "Unable to find the zipalign tool."
|
||||
#~ msgstr "No se pudo encontrar la herramienta zipalign."
|
||||
|
||||
#~ msgid "Aligning APK..."
|
||||
#~ msgstr "Alineando APK..."
|
||||
|
||||
@ -13516,9 +13620,6 @@ msgstr "Las constantes no pueden modificarse."
|
||||
#~ msgid "Failed to save solution."
|
||||
#~ msgstr "Fallo al guardar solución."
|
||||
|
||||
#~ msgid "Done"
|
||||
#~ msgstr "Hecho"
|
||||
|
||||
#~ msgid "Failed to create C# project."
|
||||
#~ msgstr "Fallo al crear proyecto C#."
|
||||
|
||||
|
@ -21,8 +21,8 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-12-29 15:03+0000\n"
|
||||
"Last-Translator: Skarline <lihue-molina@hotmail.com>\n"
|
||||
"PO-Revision-Date: 2020-12-29 21:52+0000\n"
|
||||
"Last-Translator: Lisandro Lorea <lisandrolorea@gmail.com>\n"
|
||||
"Language-Team: Spanish (Argentina) <https://hosted.weblate.org/projects/"
|
||||
"godot-engine/godot/es_AR/>\n"
|
||||
"Language: es_AR\n"
|
||||
@ -1165,19 +1165,19 @@ msgstr "Autores"
|
||||
|
||||
#: editor/editor_about.cpp
|
||||
msgid "Platinum Sponsors"
|
||||
msgstr "Sponsor Platino"
|
||||
msgstr "Sponsors Platino"
|
||||
|
||||
#: editor/editor_about.cpp
|
||||
msgid "Gold Sponsors"
|
||||
msgstr "Sponsor Oro"
|
||||
msgstr "Sponsors Oro"
|
||||
|
||||
#: editor/editor_about.cpp
|
||||
msgid "Silver Sponsors"
|
||||
msgstr "Patrocinadores Nivel Plata"
|
||||
msgstr "Sponsors Plata"
|
||||
|
||||
#: editor/editor_about.cpp
|
||||
msgid "Bronze Sponsors"
|
||||
msgstr "Patrocinadores Nivel Bronce"
|
||||
msgstr "Sponsors Bronce"
|
||||
|
||||
#: editor/editor_about.cpp
|
||||
msgid "Mini Sponsors"
|
||||
@ -1632,7 +1632,8 @@ msgid ""
|
||||
"Enable 'Import Etc 2' or 'Import Pvrtc' in Project Settings."
|
||||
msgstr ""
|
||||
"La plataforma de destino requiere compresión de texturas 'ETC2' o 'PVRTC' "
|
||||
"para GLES3. Activá 'Import Etc 2' o 'Import Pvrtc' en Ajustes del Proyecto."
|
||||
"para GLES3. Activá 'Importar Etc 2' o 'Importar Pvrtc' en Ajustes del "
|
||||
"Proyecto."
|
||||
|
||||
#: editor/editor_export.cpp
|
||||
msgid ""
|
||||
@ -1967,10 +1968,6 @@ msgstr "Vista Previa:"
|
||||
msgid "File:"
|
||||
msgstr "Archivo:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Debe ser una extensión válida."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "Escanear Fuentes"
|
||||
@ -2228,7 +2225,7 @@ msgstr "OK"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
|
||||
msgid "Error saving resource!"
|
||||
msgstr "Error al guardar el recurso!"
|
||||
msgstr "¡Error al guardar el recurso!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid ""
|
||||
@ -2261,7 +2258,7 @@ msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error while parsing '%s'."
|
||||
msgstr "Error parsear '%s'."
|
||||
msgstr "Error al parsear '%s'."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Unexpected end of file '%s'."
|
||||
@ -2409,6 +2406,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "No hay escena definida para ejecutar."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "No se pudo comenzar el subproceso!"
|
||||
@ -2453,18 +2454,6 @@ msgstr "Se necesita un nodo raíz para guardar la escena."
|
||||
msgid "Save Scene As..."
|
||||
msgstr "Guardar Escena Como..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "No"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Si"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "Esta escena nunca ha sido guardada. Guardar antes de ejecutar?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "Esta operación no puede hacerse sin una escena."
|
||||
@ -2514,6 +2503,10 @@ msgstr "Ejecución Rápida de Escena..."
|
||||
msgid "Quit"
|
||||
msgstr "Salir"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Si"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "Salir del editor?"
|
||||
@ -2890,7 +2883,7 @@ msgstr ""
|
||||
"El sistema de archivos será proporcionado desde el proyecto por el editor a "
|
||||
"través de la red.\n"
|
||||
"En Android, el deploy usará el cable USB para un rendimiento más rápido. "
|
||||
"Esta opción acelera las pruebas de los proyectos con recursos grandes."
|
||||
"Esta opción acelera el testeo de los proyectos con recursos grandes."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Visible Collision Shapes"
|
||||
@ -3949,19 +3942,16 @@ msgid "Searching..."
|
||||
msgstr "Buscando..."
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d match in %d file."
|
||||
msgstr "%d coincidencias."
|
||||
msgstr "%d coincidencia en %d archivo."
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d matches in %d file."
|
||||
msgstr "%d coincidencias."
|
||||
msgstr "%d coincidencias en %d archivo."
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d matches in %d files."
|
||||
msgstr "%d coincidencias."
|
||||
msgstr "%d coincidencias en %d archivos."
|
||||
|
||||
#: editor/groups_editor.cpp
|
||||
msgid "Add to Group"
|
||||
@ -5203,10 +5193,10 @@ msgid "Assets ZIP File"
|
||||
msgstr "Archivo ZIP de Assets"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
"No se pudo determinar una ruta de guardado para las imagenes de lightmap.\n"
|
||||
"Guardá tu escena (para imagenes a ser guardadas en el mismo directorio), o "
|
||||
@ -5226,10 +5216,30 @@ msgstr ""
|
||||
"Error al crear imagenes de lightmap. Asegurate que la ruta tenga permiso de "
|
||||
"escritura."
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr "Bake Lightmaps"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "Elegir Archivo de Plantilla"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6325,6 +6335,11 @@ msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
"Solo se puede setear un punto en un material de proceso ParticlesMaterial"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "Convertir A CPUParticles"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6386,10 +6401,6 @@ msgstr "Generando AABB"
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr "Generar AABB de Visibilidad"
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr "Generar AABB"
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr "Remover Punto de Curva"
|
||||
@ -11611,6 +11622,39 @@ msgstr "Filtrar meshes"
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr "Asignar un recurso MeshLibrary a este GridMap para usar sus meshes."
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Generate buffers"
|
||||
msgstr "Generar AABB"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "Direcciones"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Indirect lighting"
|
||||
msgstr "Indentar a la Der"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "Post-Procesado"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "Trazando Luces:"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr "El nombre de la clase no puede ser una palabra reservada"
|
||||
@ -12128,12 +12172,16 @@ msgid "Select device from the list"
|
||||
msgstr "Seleccionar dispositivo de la lista"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgstr "Ejecutable ADB no configurado en Configuración del Editor."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgstr "OpenJDK jarsigner no configurado en Configuración del Editor."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
"La plantilla de exportación de Android no esta instalada en el proyecto. "
|
||||
"Instalala desde el menú de Proyecto."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
|
||||
@ -12147,13 +12195,15 @@ msgstr ""
|
||||
"exportación."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
"La compilación personalizada requiere una ruta de Android SDK válida en "
|
||||
"Ruta del SDK de Android inválida para la compilación personalizada en "
|
||||
"Configuración del Editor."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
"Ruta del SDK de Android inválida para la compilación personalizada en "
|
||||
"Configuración del Editor."
|
||||
@ -12163,12 +12213,24 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr "¡No se encontró el directorio 'platform-tools'!"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
"Ruta del SDK de Android inválida para la compilación personalizada en "
|
||||
"Configuración del Editor."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr "¡No se encontró el directorio 'platform-tools'!"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
"La plantilla de exportación de Android no esta instalada en el proyecto. "
|
||||
"Instalala desde el menú de Proyecto."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid public key for APK expansion."
|
||||
@ -12650,28 +12712,32 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr "ARVROrigin requiere un nodo hijo ARVRCamera."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgstr "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgstr "(Tiempo Restante: %d:%02d s)"
|
||||
#, fuzzy
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr "Parseando Geometría..."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgstr "Trazando Meshes: "
|
||||
#, fuzzy
|
||||
msgid "Preparing environment"
|
||||
msgstr "Ver Entorno"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr "Trazando Luces:"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "Finalizar Trazado"
|
||||
#, fuzzy
|
||||
msgid "Generating capture"
|
||||
msgstr "Generando Lightmaps"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgstr "Iluminando Meshes: "
|
||||
#, fuzzy
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "Generando Lightmaps"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr "Hecho"
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
msgid ""
|
||||
@ -12746,6 +12812,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr "Trazando Meshes"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "Finalizar Trazado"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -13007,10 +13077,13 @@ msgstr "Alerta!"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "Confirmá, por favor..."
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Debe ser una extensión válida."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
#, fuzzy
|
||||
msgid "Enable grid minimap."
|
||||
msgstr "Activar Ajuste"
|
||||
msgstr "Activar minimapa de grilla."
|
||||
|
||||
#: scene/gui/popup.cpp
|
||||
msgid ""
|
||||
@ -13064,6 +13137,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr "El tamaño del viewport debe ser mayor a 0 para poder renderizar."
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr "Fuente inválida para la vista previa."
|
||||
@ -13092,6 +13171,35 @@ msgstr "Solo se pueden asignar variaciones en funciones de vértice."
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr "Las constantes no pueden modificarse."
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "No"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr "Esta escena nunca ha sido guardada. Guardar antes de ejecutar?"
|
||||
|
||||
#~ msgid "ADB executable not configured in the Editor Settings."
|
||||
#~ msgstr "Ejecutable ADB no configurado en Configuración del Editor."
|
||||
|
||||
#~ msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
#~ msgstr "OpenJDK jarsigner no configurado en Configuración del Editor."
|
||||
|
||||
#~ msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#~ msgstr ""
|
||||
#~ "La compilación personalizada requiere una ruta de Android SDK válida en "
|
||||
#~ "Configuración del Editor."
|
||||
|
||||
#~ msgid "%d%%"
|
||||
#~ msgstr "%d%%"
|
||||
|
||||
#~ msgid "(Time Left: %d:%02d s)"
|
||||
#~ msgstr "(Tiempo Restante: %d:%02d s)"
|
||||
|
||||
#~ msgid "Plotting Meshes: "
|
||||
#~ msgstr "Trazando Meshes: "
|
||||
|
||||
#~ msgid "Lighting Meshes: "
|
||||
#~ msgstr "Iluminando Meshes: "
|
||||
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "Búsqueda completa"
|
||||
|
||||
@ -13441,9 +13549,6 @@ msgstr "Las constantes no pueden modificarse."
|
||||
#~ msgid "Failed to save solution."
|
||||
#~ msgstr "No se pudo guardar la solución."
|
||||
|
||||
#~ msgid "Done"
|
||||
#~ msgstr "Hecho"
|
||||
|
||||
#~ msgid "Failed to create C# project."
|
||||
#~ msgstr "No se pudo crear el proyecto en C#"
|
||||
|
||||
|
@ -4,20 +4,21 @@
|
||||
# This file is distributed under the same license as the Godot source code.
|
||||
# Jens <arrkiin@gmail.com>, 2019.
|
||||
# Mattias Aabmets <mattias.aabmets@gmail.com>, 2019.
|
||||
# StReef <streef.gtx@gmail.com>, 2020.
|
||||
# StReef <streef.gtx@gmail.com>, 2020, 2021.
|
||||
# René <renepiik@gmail.com>, 2020.
|
||||
# Kritzmensch <streef.gtx@gmail.com>, 2021.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"PO-Revision-Date: 2020-12-02 09:52+0000\n"
|
||||
"Last-Translator: StReef <streef.gtx@gmail.com>\n"
|
||||
"PO-Revision-Date: 2021-01-14 22:48+0000\n"
|
||||
"Last-Translator: Kritzmensch <streef.gtx@gmail.com>\n"
|
||||
"Language-Team: Estonian <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/et/>\n"
|
||||
"Language: et\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8-bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n != 1;\n"
|
||||
"X-Generator: Weblate 4.4-dev\n"
|
||||
"X-Generator: Weblate 4.5-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
@ -1923,10 +1924,6 @@ msgstr "Eelvaade:"
|
||||
msgid "File:"
|
||||
msgstr "Fail:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Peab kasutama kehtivat laiendit."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr ""
|
||||
@ -2336,6 +2333,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr ""
|
||||
@ -2380,18 +2381,6 @@ msgstr ""
|
||||
msgid "Save Scene As..."
|
||||
msgstr "Salvesta stseen kui..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr ""
|
||||
@ -2438,6 +2427,10 @@ msgstr ""
|
||||
msgid "Quit"
|
||||
msgstr "Välju"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "Välju redaktorist?"
|
||||
@ -2745,7 +2738,7 @@ msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Quit to Project List"
|
||||
msgstr ""
|
||||
msgstr "Välju ja kuva projektide loetelu"
|
||||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/project_export.cpp
|
||||
@ -2801,9 +2794,8 @@ msgid ""
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid "Synchronize Scene Changes"
|
||||
msgstr "Pinna muutused"
|
||||
msgstr "Sünkroniseeri stseeni muudatused"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid ""
|
||||
@ -5005,8 +4997,7 @@ msgstr ""
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
@ -5019,10 +5010,29 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6077,6 +6087,10 @@ msgstr ""
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6138,10 +6152,6 @@ msgstr ""
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr ""
|
||||
@ -11131,6 +11141,34 @@ msgstr ""
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Generate buffers"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Direct lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Indirect lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Post processing"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -11626,11 +11664,13 @@ msgid "Select device from the list"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11642,11 +11682,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11654,9 +11694,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12047,27 +12097,28 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
#, fuzzy
|
||||
msgid "Preparing environment"
|
||||
msgstr "Kuva keskkond"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Generating capture"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgid "Saving lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgid "Done"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
@ -12126,6 +12177,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12340,6 +12395,10 @@ msgstr ""
|
||||
msgid "Please Confirm..."
|
||||
msgstr "Palun kinnita..."
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Peab kasutama kehtivat laiendit."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
msgid "Enable grid minimap."
|
||||
msgstr ""
|
||||
@ -12384,6 +12443,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr "Vaateakne suurus peab olema suurem kui 0, et kuvada."
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr "Vigane eelvaate lähe."
|
||||
|
@ -1896,10 +1896,6 @@ msgstr "Aurrebista:"
|
||||
msgid "File:"
|
||||
msgstr "Fitxategia:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Baliozko luzapena erabili behar du."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr ""
|
||||
@ -2302,6 +2298,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr ""
|
||||
@ -2346,18 +2346,6 @@ msgstr ""
|
||||
msgid "Save Scene As..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr ""
|
||||
@ -2405,6 +2393,10 @@ msgstr ""
|
||||
msgid "Quit"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr ""
|
||||
@ -4970,8 +4962,7 @@ msgstr "Aktiboen ZIP fitxategia"
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
@ -4984,10 +4975,30 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "Hautatu txantiloi fitxategia"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6042,6 +6053,10 @@ msgstr ""
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6103,10 +6118,6 @@ msgstr ""
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr ""
|
||||
@ -11100,6 +11111,34 @@ msgstr ""
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Generate buffers"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Direct lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Indirect lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Post processing"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -11595,11 +11634,13 @@ msgid "Select device from the list"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11611,11 +11652,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11623,9 +11664,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12016,27 +12067,27 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgid "Preparing environment"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgid "Generating capture"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgid "Saving lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
@ -12095,6 +12146,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12309,6 +12364,10 @@ msgstr ""
|
||||
msgid "Please Confirm..."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Baliozko luzapena erabili behar du."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
#, fuzzy
|
||||
msgid "Enable grid minimap."
|
||||
@ -12354,6 +12413,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr ""
|
||||
|
@ -1938,10 +1938,6 @@ msgstr ""
|
||||
msgid "File:"
|
||||
msgstr "پرونده:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "باید یک پسوند معتبر بکار گیرید."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr ""
|
||||
@ -2344,6 +2340,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr ""
|
||||
@ -2388,18 +2388,6 @@ msgstr ""
|
||||
msgid "Save Scene As..."
|
||||
msgstr "ذخیره صحنه در ..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "نه"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "بله"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "این صحنه هرگز ذخیره نشده است. ذخیره قبل از اجرا؟"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "این عملیات بدون یک صحنه انجام نمی شود."
|
||||
@ -2446,6 +2434,10 @@ msgstr "اجرا فوری صحنه…"
|
||||
msgid "Quit"
|
||||
msgstr "خروج"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "بله"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "خروج از ویرایشگر؟"
|
||||
@ -5156,8 +5148,7 @@ msgstr "فایل های ZIP منابع بازی"
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
@ -5170,10 +5161,30 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "انتخاب پرونده قالب"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6279,6 +6290,11 @@ msgstr ""
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "اتصال به گره:"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6340,10 +6356,6 @@ msgstr ""
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr ""
|
||||
@ -11665,6 +11677,36 @@ msgstr "حالت صافی:"
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Generate buffers"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "توضیح"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Indirect lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "انتقال را در انیمیشن تغییر بده"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -12204,11 +12246,13 @@ msgid "Select device from the list"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12220,11 +12264,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12232,9 +12276,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12674,27 +12728,27 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgid "Preparing environment"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgid "Generating capture"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgid "Saving lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
@ -12764,6 +12818,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12996,6 +13054,10 @@ msgstr "هشدار!"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "لطفاً تأیید کنید…"
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "باید یک پسوند معتبر بکار گیرید."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
msgid "Enable grid minimap."
|
||||
msgstr ""
|
||||
@ -13048,6 +13110,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
#, fuzzy
|
||||
msgid "Invalid source for preview."
|
||||
@ -13079,6 +13147,12 @@ msgstr ""
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr "ثوابت قابل تغییر نیستند."
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "نه"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr "این صحنه هرگز ذخیره نشده است. ذخیره قبل از اجرا؟"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "جستجوی متن"
|
||||
|
@ -15,7 +15,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-12-14 11:03+0000\n"
|
||||
"PO-Revision-Date: 2020-12-29 21:52+0000\n"
|
||||
"Last-Translator: Tapani Niemi <tapani.niemi@kapsi.fi>\n"
|
||||
"Language-Team: Finnish <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/fi/>\n"
|
||||
@ -24,7 +24,7 @@ msgstr ""
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n != 1;\n"
|
||||
"X-Generator: Weblate 4.4-dev\n"
|
||||
"X-Generator: Weblate 4.4.1-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
@ -1949,10 +1949,6 @@ msgstr "Esikatselu:"
|
||||
msgid "File:"
|
||||
msgstr "Tiedosto:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Käytä sopivaa tiedostopäätettä."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "Selaa lähdetiedostoja"
|
||||
@ -2386,6 +2382,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "Suoritettavaa skeneä ei ole määritetty."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "Aliprosessia ei voitu käynnistää!"
|
||||
@ -2430,18 +2430,6 @@ msgstr "Skenen tallentaminen edellyttää, että sillä on juurisolmu."
|
||||
msgid "Save Scene As..."
|
||||
msgstr "Tallenna skene nimellä..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "Ei"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Kyllä"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "Tätä skeneä ei ole koskaan tallennettu. Tallenna ennen suorittamista?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "Tätä toimintoa ei voi tehdä ilman skeneä."
|
||||
@ -2491,6 +2479,10 @@ msgstr "Skenen pikakäynnistys..."
|
||||
msgid "Quit"
|
||||
msgstr "Lopeta"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Kyllä"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "Poistu editorista?"
|
||||
@ -3906,19 +3898,16 @@ msgid "Searching..."
|
||||
msgstr "Haetaan..."
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d match in %d file."
|
||||
msgstr "%d osumaa."
|
||||
msgstr "%d osuma %d tiedostossa."
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d matches in %d file."
|
||||
msgstr "%d osumaa."
|
||||
msgstr "%d osumaa %d tiedostossa."
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d matches in %d files."
|
||||
msgstr "%d osumaa."
|
||||
msgstr "%d osumaa %d tiedostossa."
|
||||
|
||||
#: editor/groups_editor.cpp
|
||||
msgid "Add to Group"
|
||||
@ -5158,10 +5147,10 @@ msgid "Assets ZIP File"
|
||||
msgstr "Assettien zip-tiedosto"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
"Lightmap-kuvien tallennuspolun määrittäminen ei onnistu.\n"
|
||||
"Tallenna skenesi (jotta kuvat tallentuisivat samaan hakemistoon), tai "
|
||||
@ -5181,10 +5170,30 @@ msgstr ""
|
||||
"Lightmap-kuvien luonti epäonnistui. Varmista, että polku on "
|
||||
"kirjoituskelpoinen."
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr "Kehitä Lightmapit"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "Valitse mallitiedosto"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6278,6 +6287,11 @@ msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
"Piste voidaan asettaa ainoastaan ParticlesMaterial käsittelyn materiaaliin"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "Muunna CPUPartikkeleiksi"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6339,10 +6353,6 @@ msgstr "Luodaan AABB"
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr "Kartoita näkyvä alue"
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr "Luo AABB"
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr "Poista pisteet käyrästä"
|
||||
@ -11554,6 +11564,39 @@ msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
"Anna MeshLibrary resurssi tälle GridMap solmulle käyttääksesi sen meshejä."
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Generate buffers"
|
||||
msgstr "Luo AABB"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "Suunnat"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Indirect lighting"
|
||||
msgstr "Sisennä oikealle"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "Jälkikäsittely"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "Piirretään valoja:"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr "Luokan nimi ei voi olla varattu avainsana"
|
||||
@ -12066,12 +12109,17 @@ msgid "Select device from the list"
|
||||
msgstr "Valitse laite listasta"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgstr "ADB käynnistystiedostoa ei ole määritetty editorin asetuksissa."
|
||||
#, fuzzy
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr "zipalign työkalua ei löydy."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgstr "OpenJDK jarsigner ei ole määritettynä editorin asetuksissa."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
"Android-käännösmallia ei ole asennettu projektiin. Asenna se Projekti-"
|
||||
"valikosta."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
|
||||
@ -12083,13 +12131,15 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr "Release keystore on konfiguroitu väärin viennin esiasetuksissa."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
"Mukautettu käännös edellyttää kelvollista Android SDK -polkua editorin "
|
||||
"Virheellinen Android SDK -polku mukautettu käännöstä varten editorin "
|
||||
"asetuksissa."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
"Virheellinen Android SDK -polku mukautettu käännöstä varten editorin "
|
||||
"asetuksissa."
|
||||
@ -12099,12 +12149,23 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr "'platform-tools' hakemisto puuttuu!"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
"Virheellinen Android SDK -polku mukautettu käännöstä varten editorin "
|
||||
"asetuksissa."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr "'build-tools' hakemisto puuttuu!"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
"Android-käännösmallia ei ole asennettu projektiin. Asenna se Projekti-"
|
||||
"valikosta."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid public key for APK expansion."
|
||||
@ -12577,28 +12638,32 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr "ARVROrigin solmu tarvitsee ARVRCamera alisolmun."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgstr "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgstr "(Aikaa jäljellä: %d:%02d s)"
|
||||
#, fuzzy
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr "Jäsentää geometriaa…"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgstr "Piirretään meshejä: "
|
||||
#, fuzzy
|
||||
msgid "Preparing environment"
|
||||
msgstr "Näytä ympäristö"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr "Piirretään valoja:"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "Viimeistellään piirto"
|
||||
#, fuzzy
|
||||
msgid "Generating capture"
|
||||
msgstr "Luodaan Lightmappeja"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgstr "Valaistaan meshejä: "
|
||||
#, fuzzy
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "Luodaan Lightmappeja"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr "Valmis"
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
msgid ""
|
||||
@ -12673,6 +12738,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr "Piirretään meshejä"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "Viimeistellään piirto"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12932,10 +13001,13 @@ msgstr "Huomio!"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "Ole hyvä ja vahvista..."
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Käytä sopivaa tiedostopäätettä."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
#, fuzzy
|
||||
msgid "Enable grid minimap."
|
||||
msgstr "Käytä tarttumista"
|
||||
msgstr "Käytä ruudukon pienoiskarttaa."
|
||||
|
||||
#: scene/gui/popup.cpp
|
||||
msgid ""
|
||||
@ -12990,6 +13062,12 @@ msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
"Näyttöruudun koko on oltava suurempi kuin 0, jotta mitään renderöidään."
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr "Virheellinen lähde esikatselulle."
|
||||
@ -13018,6 +13096,36 @@ msgstr "Varying tyypin voi sijoittaa vain vertex-funktiossa."
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr "Vakioita ei voi muokata."
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "Ei"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr ""
|
||||
#~ "Tätä skeneä ei ole koskaan tallennettu. Tallenna ennen suorittamista?"
|
||||
|
||||
#~ msgid "ADB executable not configured in the Editor Settings."
|
||||
#~ msgstr "ADB käynnistystiedostoa ei ole määritetty editorin asetuksissa."
|
||||
|
||||
#~ msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
#~ msgstr "OpenJDK jarsigner ei ole määritettynä editorin asetuksissa."
|
||||
|
||||
#~ msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#~ msgstr ""
|
||||
#~ "Mukautettu käännös edellyttää kelvollista Android SDK -polkua editorin "
|
||||
#~ "asetuksissa."
|
||||
|
||||
#~ msgid "%d%%"
|
||||
#~ msgstr "%d%%"
|
||||
|
||||
#~ msgid "(Time Left: %d:%02d s)"
|
||||
#~ msgstr "(Aikaa jäljellä: %d:%02d s)"
|
||||
|
||||
#~ msgid "Plotting Meshes: "
|
||||
#~ msgstr "Piirretään meshejä: "
|
||||
|
||||
#~ msgid "Lighting Meshes: "
|
||||
#~ msgstr "Valaistaan meshejä: "
|
||||
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "Haku valmis"
|
||||
|
||||
@ -13030,12 +13138,6 @@ msgstr "Vakioita ei voi muokata."
|
||||
#~ msgid "There is already file or folder with the same name in this location."
|
||||
#~ msgstr "Tästä sijainnista löytyy jo samanniminen tiedosto tai kansio."
|
||||
|
||||
#~ msgid "Missing 'build-tools' directory!"
|
||||
#~ msgstr "'build-tools' hakemisto puuttuu!"
|
||||
|
||||
#~ msgid "Unable to find the zipalign tool."
|
||||
#~ msgstr "zipalign työkalua ei löydy."
|
||||
|
||||
#~ msgid "Aligning APK..."
|
||||
#~ msgstr "Tasataan APK:ta..."
|
||||
|
||||
@ -13377,9 +13479,6 @@ msgstr "Vakioita ei voi muokata."
|
||||
#~ msgid "Failed to save solution."
|
||||
#~ msgstr "Ratkaisun tallennus epäonnistui."
|
||||
|
||||
#~ msgid "Done"
|
||||
#~ msgstr "Valmis"
|
||||
|
||||
#~ msgid "Failed to create C# project."
|
||||
#~ msgstr "C# projektin luonti epäonnistui."
|
||||
|
||||
|
@ -1896,10 +1896,6 @@ msgstr ""
|
||||
msgid "File:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr ""
|
||||
@ -2303,6 +2299,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr ""
|
||||
@ -2347,18 +2347,6 @@ msgstr ""
|
||||
msgid "Save Scene As..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "Hindi"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Oo"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr ""
|
||||
@ -2405,6 +2393,10 @@ msgstr ""
|
||||
msgid "Quit"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Oo"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr ""
|
||||
@ -4967,8 +4959,7 @@ msgstr ""
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
@ -4981,10 +4972,29 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6042,6 +6052,10 @@ msgstr ""
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6103,10 +6117,6 @@ msgstr ""
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr ""
|
||||
@ -11098,6 +11108,34 @@ msgstr ""
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Generate buffers"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Direct lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Indirect lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Post processing"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -11596,11 +11634,13 @@ msgid "Select device from the list"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11612,11 +11652,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11624,9 +11664,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12017,27 +12067,27 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgid "Preparing environment"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgid "Generating capture"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgid "Saving lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
@ -12096,6 +12146,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12310,6 +12364,10 @@ msgstr ""
|
||||
msgid "Please Confirm..."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
msgid "Enable grid minimap."
|
||||
msgstr ""
|
||||
@ -12354,6 +12412,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr ""
|
||||
@ -12381,3 +12445,6 @@ msgstr ""
|
||||
#: servers/visual/shader_language.cpp
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr ""
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "Hindi"
|
||||
|
@ -77,12 +77,13 @@
|
||||
# Léo Vincent <l009.vincent@gmail.com>, 2020.
|
||||
# Joseph Boudou <joseph.boudou@matabio.net>, 2020.
|
||||
# Vincent Foulon <vincent.foulon80@gmail.com>, 2020.
|
||||
# TechnoPorg <jonah.janzen@gmail.com>, 2021.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-12-16 09:41+0000\n"
|
||||
"Last-Translator: Pierre Caye <pierrecaye@laposte.net>\n"
|
||||
"PO-Revision-Date: 2021-01-01 10:30+0000\n"
|
||||
"Last-Translator: TechnoPorg <jonah.janzen@gmail.com>\n"
|
||||
"Language-Team: French <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/fr/>\n"
|
||||
"Language: fr\n"
|
||||
@ -90,7 +91,7 @@ msgstr ""
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n > 1;\n"
|
||||
"X-Generator: Weblate 4.4-dev\n"
|
||||
"X-Generator: Weblate 4.4.1-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
@ -2029,10 +2030,6 @@ msgstr "Aperçu :"
|
||||
msgid "File:"
|
||||
msgstr "Fichier :"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Utilisez une extension valide."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "Scanner les sources"
|
||||
@ -2474,6 +2471,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "Il n'y a pas de scène définie pour être lancée."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "Impossible de démarrer le sous-processus !"
|
||||
@ -2518,19 +2519,6 @@ msgstr "Un nœud racine est nécessaire pour sauvegarder la scène."
|
||||
msgid "Save Scene As..."
|
||||
msgstr "Enregistrer la scène sous…"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "Non"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Oui"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr ""
|
||||
"Cette scène n'a jamais été enregistrée. L'enregistrer avant de la lancer ?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "Cette opération ne peut être réalisée sans une scène."
|
||||
@ -2579,6 +2567,10 @@ msgstr "Lancer une scène rapidement…"
|
||||
msgid "Quit"
|
||||
msgstr "Quitter"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Oui"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "Quitter l'éditeur ?"
|
||||
@ -5275,10 +5267,10 @@ msgid "Assets ZIP File"
|
||||
msgstr "Fichier ZIP de données"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
"Ne peut pas déterminer un chemin de sauvegarde pour les images lightmap.\n"
|
||||
"Sauvegarder votre scène (pour que les images soient sauvegardées dans le "
|
||||
@ -5299,10 +5291,30 @@ msgstr ""
|
||||
"Échec de la création des images lightmap, assurez-vous que le chemin est "
|
||||
"accessible en écriture."
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr "Précalculer les lightmaps"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "Sélectionner le fichier de modèle"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6410,6 +6422,10 @@ msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
"Ne peut définir qu'un point dans un matériau de processus ParticlesMaterial"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "Convertir en CPUParticles2D"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6471,10 +6487,6 @@ msgstr "Générer AABB"
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr "Générer AABB de Visibilité"
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr "Générer AABB"
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr "Supprimer Point de la Courbe"
|
||||
@ -11709,6 +11721,39 @@ msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
"Donnez une ressource MeshLibrary à cette GridMap pour utiliser ses maillages."
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Generate buffers"
|
||||
msgstr "Générer AABB"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "Directions"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Indirect lighting"
|
||||
msgstr "Indenter vers la droite"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "Post-traitement"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "Tracer les lumières :"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr "Le nom de classe ne peut pas être un mot-clé réservé"
|
||||
@ -12230,13 +12275,16 @@ msgid "Select device from the list"
|
||||
msgstr "Sélectionner appareil depuis la liste"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgstr "L'exécutable ADB n'est pas configuré dans les Paramètres de l'éditeur."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr "Impossible de trouver l'outil 'apksigner'."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
"Le jarsigner OpenJDK n'est pas configuré dans les Paramètres de l'éditeur."
|
||||
"Le modèle de compilation Android n'est pas installé dans le projet. "
|
||||
"Installez-le à partir du menu Projet."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
|
||||
@ -12251,28 +12299,39 @@ msgstr ""
|
||||
"d'exportation."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
"La création d'une version personnalisée nécessite un chemin d'accès Android "
|
||||
"SDK valide dans les paramètres de l'éditeur."
|
||||
"Un chemin d'accès valide au SDK Android doit être défini dans les paramètres "
|
||||
"de l'éditeur."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
"Chemin d'accès invalide au SDK Android pour le build custom dans les "
|
||||
"paramètres de l'éditeur."
|
||||
"Chemin d'accès invalide au SDK Android dans les paramètres de l'éditeur."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr "Dossier « platform-tools » manquant !"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
"Chemin d'accès invalide au SDK Android pour le build custom dans les "
|
||||
"paramètres de l'éditeur."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr "Dossier « build-tools » manquant !"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
"Le modèle de compilation Android n'est pas installé dans le projet. "
|
||||
"Installez-le à partir du menu Projet."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid public key for APK expansion."
|
||||
@ -12766,28 +12825,32 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr "ARVROrigin requiert un nœud enfant ARVRCamera."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgstr "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgstr "(Temps restant : %d:%02d s)"
|
||||
#, fuzzy
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr "Analyse de la géométrie..."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgstr "Tracer les maillages : "
|
||||
#, fuzzy
|
||||
msgid "Preparing environment"
|
||||
msgstr "Voir environnement"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr "Tracer les lumières :"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "Finalisation du tracer"
|
||||
#, fuzzy
|
||||
msgid "Generating capture"
|
||||
msgstr "Génération des lightmaps"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgstr "Tracer les maillages : "
|
||||
#, fuzzy
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "Génération des lightmaps"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr "Terminé"
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
msgid ""
|
||||
@ -12861,6 +12924,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr "Tracer les maillages"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "Finalisation du tracer"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -13127,10 +13194,13 @@ msgstr "Alerte !"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "Veuillez confirmer…"
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Utilisez une extension valide."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
#, fuzzy
|
||||
msgid "Enable grid minimap."
|
||||
msgstr "Activer l'alignement"
|
||||
msgstr "Activer l'alignement."
|
||||
|
||||
#: scene/gui/popup.cpp
|
||||
msgid ""
|
||||
@ -13188,6 +13258,12 @@ msgstr ""
|
||||
"La taille de la fenêtre d'affichage doit être supérieure à 0 pour pouvoir "
|
||||
"afficher quoi que ce soit."
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr "Source invalide pour la prévisualisation."
|
||||
@ -13216,6 +13292,38 @@ msgstr "Les variations ne peuvent être affectées que dans la fonction vertex."
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr "Les constantes ne peuvent être modifiées."
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "Non"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr ""
|
||||
#~ "Cette scène n'a jamais été enregistrée. L'enregistrer avant de la lancer ?"
|
||||
|
||||
#~ msgid "ADB executable not configured in the Editor Settings."
|
||||
#~ msgstr ""
|
||||
#~ "L'exécutable ADB n'est pas configuré dans les Paramètres de l'éditeur."
|
||||
|
||||
#~ msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
#~ msgstr ""
|
||||
#~ "Le jarsigner OpenJDK n'est pas configuré dans les Paramètres de l'éditeur."
|
||||
|
||||
#~ msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#~ msgstr ""
|
||||
#~ "La création d'une version personnalisée nécessite un chemin d'accès "
|
||||
#~ "Android SDK valide dans les paramètres de l'éditeur."
|
||||
|
||||
#~ msgid "%d%%"
|
||||
#~ msgstr "%d%%"
|
||||
|
||||
#~ msgid "(Time Left: %d:%02d s)"
|
||||
#~ msgstr "(Temps restant : %d:%02d s)"
|
||||
|
||||
#~ msgid "Plotting Meshes: "
|
||||
#~ msgstr "Tracer les maillages : "
|
||||
|
||||
#~ msgid "Lighting Meshes: "
|
||||
#~ msgstr "Tracer les maillages : "
|
||||
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "Recherche terminée"
|
||||
|
||||
@ -13230,12 +13338,6 @@ msgstr "Les constantes ne peuvent être modifiées."
|
||||
#~ "Il existe déjà un fichier ou un dossier ayant le même nom à cet "
|
||||
#~ "emplacement."
|
||||
|
||||
#~ msgid "Missing 'build-tools' directory!"
|
||||
#~ msgstr "Dossier « build-tools » manquant !"
|
||||
|
||||
#~ msgid "Unable to find the zipalign tool."
|
||||
#~ msgstr "Impossible de trouver l'outil zipalign."
|
||||
|
||||
#~ msgid "Aligning APK..."
|
||||
#~ msgstr "Alignement de l'APK…"
|
||||
|
||||
@ -13583,9 +13685,6 @@ msgstr "Les constantes ne peuvent être modifiées."
|
||||
#~ msgid "Failed to save solution."
|
||||
#~ msgstr "Impossible de sauvegarder la solution."
|
||||
|
||||
#~ msgid "Done"
|
||||
#~ msgstr "Terminé"
|
||||
|
||||
#~ msgid "Failed to create C# project."
|
||||
#~ msgstr "Impossible de créer le projet C#."
|
||||
|
||||
|
@ -1890,10 +1890,6 @@ msgstr ""
|
||||
msgid "File:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr ""
|
||||
@ -2297,6 +2293,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr ""
|
||||
@ -2341,18 +2341,6 @@ msgstr ""
|
||||
msgid "Save Scene As..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr ""
|
||||
@ -2400,6 +2388,10 @@ msgstr ""
|
||||
msgid "Quit"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr ""
|
||||
@ -4964,8 +4956,7 @@ msgstr ""
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
@ -4978,10 +4969,29 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6037,6 +6047,10 @@ msgstr ""
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6098,10 +6112,6 @@ msgstr ""
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr ""
|
||||
@ -11093,6 +11103,34 @@ msgstr "Scagairí..."
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Generate buffers"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Direct lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Indirect lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Post processing"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -11592,11 +11630,13 @@ msgid "Select device from the list"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11608,11 +11648,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11620,9 +11660,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12013,27 +12063,27 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgid "Preparing environment"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgid "Generating capture"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgid "Saving lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
@ -12092,6 +12142,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12306,6 +12360,10 @@ msgstr ""
|
||||
msgid "Please Confirm..."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
msgid "Enable grid minimap."
|
||||
msgstr ""
|
||||
@ -12350,6 +12408,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr ""
|
||||
|
@ -1966,10 +1966,6 @@ msgstr "תצוגה מקדימה:"
|
||||
msgid "File:"
|
||||
msgstr "קובץ:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "יש להשתמש בסיומת תקנית."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "סריקת מקורות"
|
||||
@ -2391,6 +2387,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "אין סצנה מוגדרת להרצה."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "לא ניתן להפעיל תהליך משנה!"
|
||||
@ -2435,18 +2435,6 @@ msgstr "דרוש מפרק שורש כדי לשמור את הסצינה."
|
||||
msgid "Save Scene As..."
|
||||
msgstr "שמירת סצנה בשם…"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "לא"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "כן"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "סצנה זאת מעולם לא נשמרה. לשמור לפני ההרצה?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "לא ניתן לבצע פעולה זו ללא סצנה."
|
||||
@ -2495,6 +2483,10 @@ msgstr "הפעלה מהירה של הסצנה..."
|
||||
msgid "Quit"
|
||||
msgstr "יציאה"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "כן"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "לצאת מהעורך?"
|
||||
@ -5171,10 +5163,10 @@ msgid "Assets ZIP File"
|
||||
msgstr "קובץ ZIP של נכסים"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
"אין אפשרות לקבוע נתיב שמירה עבור תמונות lightmap.\n"
|
||||
"שמור/י את הסצינה שלך (כדי שתמונות יישמרו באותה תיקייה), או בחר/י נתיב שמירה "
|
||||
@ -5190,10 +5182,30 @@ msgstr "אין רשתות לאפייה. ודא/י שהם מכילים ערוץ U
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr "יצירת תמונות lightmap נכשלה, ודא/י שהנתיב ניתן לכתיבה."
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr "אפיית Lightmaps"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "בחירת קובץ תבנית"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6305,6 +6317,11 @@ msgstr ""
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "המרה לאותיות גדולות"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6366,10 +6383,6 @@ msgstr ""
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr ""
|
||||
@ -11592,6 +11605,38 @@ msgstr "סינון רשתות"
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr "יש לחבר משאב MeshLibrary ל- GridMap הזה כדי להשתמש ברשתות שלו."
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Generate buffers"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "כיוונים"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Indirect lighting"
|
||||
msgstr "הזחה מימין"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "גרסה נוכחית:"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "מדפיס תאורות:"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr "שם מחלקה לא יכול להיות מילת מפתח שמורה"
|
||||
@ -12095,12 +12140,14 @@ msgid "Select device from the list"
|
||||
msgstr "נא לבחור התקן מהרשימה"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgstr "קובץ ההפעלה של ADB לא נקבע בהגדרות העורך."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgstr "OpenJDK jarsigner לא נקבע בהגדרות העורך."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr "תבנית בנייה לאנדרואיד לא מותקנת בפרוייקט. ההתקנה היא מתפריט המיזם."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
|
||||
@ -12111,12 +12158,14 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr "מפתח גירסת שיחרור נקבע באופן שגוי בהגדרות הייצוא."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
"בנייה מותאמת אישית דורשת נתיב חוקי של ערכת פיתוח לאנדרואיד בהגדרות העורך."
|
||||
"נתיב לא חוקי לערכת פיתוח אנדרואיד עבור בנייה מותאמת אישית בהגדרות העורך."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
"נתיב לא חוקי לערכת פיתוח אנדרואיד עבור בנייה מותאמת אישית בהגדרות העורך."
|
||||
|
||||
@ -12125,10 +12174,22 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr "תבנית בנייה לאנדרואיד לא מותקנת בפרוייקט. ההתקנה היא מתפריט המיזם."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
"נתיב לא חוקי לערכת פיתוח אנדרואיד עבור בנייה מותאמת אישית בהגדרות העורך."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid public key for APK expansion."
|
||||
@ -12569,28 +12630,32 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr "ARVROrigin דורש צאצא מסוג ARVRCamera."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgstr "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgstr "(זמן שנותר: %d:%02d שנ׳)"
|
||||
#, fuzzy
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr "ניתוח גיאומטרי..."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgstr "מדפיס רשתות: "
|
||||
#, fuzzy
|
||||
msgid "Preparing environment"
|
||||
msgstr "צפייה בסביבה"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr "מדפיס תאורות:"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "מסיים הדפסה"
|
||||
#, fuzzy
|
||||
msgid "Generating capture"
|
||||
msgstr "נוצרות מפות תאורה"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgstr "רשתות תאורה: "
|
||||
#, fuzzy
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "נוצרות מפות תאורה"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr "בוצע"
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
msgid ""
|
||||
@ -12659,6 +12724,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr "הדפסת רשתות"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "מסיים הדפסה"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12906,6 +12975,10 @@ msgstr "אזהרה!"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "נא לאשר…"
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "יש להשתמש בסיומת תקנית."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
#, fuzzy
|
||||
msgid "Enable grid minimap."
|
||||
@ -12961,6 +13034,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr "גודל חלון התצוגה חייב להיות גדול מ-0 על מנת להציג משהו."
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr "מקור לא תקין לתצוגה מקדימה."
|
||||
@ -12989,6 +13068,34 @@ msgstr "ניתן להקצות שינויים רק בפונקצית vertex."
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr "אי אפשר לשנות קבועים."
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "לא"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr "סצנה זאת מעולם לא נשמרה. לשמור לפני ההרצה?"
|
||||
|
||||
#~ msgid "ADB executable not configured in the Editor Settings."
|
||||
#~ msgstr "קובץ ההפעלה של ADB לא נקבע בהגדרות העורך."
|
||||
|
||||
#~ msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
#~ msgstr "OpenJDK jarsigner לא נקבע בהגדרות העורך."
|
||||
|
||||
#~ msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#~ msgstr ""
|
||||
#~ "בנייה מותאמת אישית דורשת נתיב חוקי של ערכת פיתוח לאנדרואיד בהגדרות העורך."
|
||||
|
||||
#~ msgid "%d%%"
|
||||
#~ msgstr "%d%%"
|
||||
|
||||
#~ msgid "(Time Left: %d:%02d s)"
|
||||
#~ msgstr "(זמן שנותר: %d:%02d שנ׳)"
|
||||
|
||||
#~ msgid "Plotting Meshes: "
|
||||
#~ msgstr "מדפיס רשתות: "
|
||||
|
||||
#~ msgid "Lighting Meshes: "
|
||||
#~ msgstr "רשתות תאורה: "
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "חיפוש טקסט"
|
||||
@ -13174,9 +13281,6 @@ msgstr "אי אפשר לשנות קבועים."
|
||||
#~ msgid "Failed to save solution."
|
||||
#~ msgstr "שמירת הפתרון נכשלה."
|
||||
|
||||
#~ msgid "Done"
|
||||
#~ msgstr "בוצע"
|
||||
|
||||
#~ msgid "Failed to create C# project."
|
||||
#~ msgstr "יצירת מיזם C# נכשלה."
|
||||
|
||||
|
@ -9,7 +9,7 @@
|
||||
# Abhay Patel <abhay111patel@gmail.com>, 2019.
|
||||
# Lakshmi-Jayakumar <lakshmi.jayakumar.tkm@gmail.com>, 2019.
|
||||
# Devashishsingh98 <devashishsingh98@gmail.com>, 2019.
|
||||
# Shirious <sad3119823@gmail.com>, 2020.
|
||||
# Shirious <sad3119823@gmail.com>, 2020, 2021.
|
||||
# Abhay Patel <Traumaticbean@protonmail.com>, 2020.
|
||||
# Bishwajeet Parhi <bishwajeet.techmaster@gmail.com>, 2020.
|
||||
# l4KKY <greenforcesave@gmail.com>, 2020.
|
||||
@ -17,8 +17,8 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-12-19 04:29+0000\n"
|
||||
"Last-Translator: l4KKY <greenforcesave@gmail.com>\n"
|
||||
"PO-Revision-Date: 2021-01-06 18:29+0000\n"
|
||||
"Last-Translator: Shirious <sad3119823@gmail.com>\n"
|
||||
"Language-Team: Hindi <https://hosted.weblate.org/projects/godot-engine/godot/"
|
||||
"hi/>\n"
|
||||
"Language: hi\n"
|
||||
@ -26,7 +26,7 @@ msgstr ""
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n != 1;\n"
|
||||
"X-Generator: Weblate 4.4-dev\n"
|
||||
"X-Generator: Weblate 4.4.1-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
@ -1477,7 +1477,7 @@ msgstr "औटोलोड पुनर्व्यवस्थित करे
|
||||
|
||||
#: editor/editor_autoload_settings.cpp
|
||||
msgid "Can't add autoload:"
|
||||
msgstr ""
|
||||
msgstr "औटोलोड नहीं डाल सकते:"
|
||||
|
||||
#: editor/editor_autoload_settings.cpp
|
||||
msgid "Add AutoLoad"
|
||||
@ -1944,10 +1944,6 @@ msgstr "पूर्व दर्शन:"
|
||||
msgid "File:"
|
||||
msgstr "फ़ाइल:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "मान्य एक्सटेनशन इस्तेमाल कीजिये."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "स्रोतस्कैन कीजिये"
|
||||
@ -2303,6 +2299,8 @@ msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
"लेआउट सेव करते वक़्त एरर आ रहा है|\n"
|
||||
"एडीटर का पाथ writeable है ये सुनिश्चित किजिये|"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid ""
|
||||
@ -2310,6 +2308,8 @@ msgid ""
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
"मूल एडीटर लेआउट ओवराईड हो चुका है.\n"
|
||||
"मूल लेआउट को पुन: स्थापित करने के लिये, डिलिट लेआउट पर्याय का प्रयोग करे."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Layout name not found!"
|
||||
@ -2372,6 +2372,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "चलाने के लिए कोई परिभाषित दृश्य नहीं है ।"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "उपप्रक्रिया शुरू नहीं कर सका!"
|
||||
@ -2416,18 +2420,6 @@ msgstr "दृश्य को बचाने के लिए एक रूट
|
||||
msgid "Save Scene As..."
|
||||
msgstr "दृश्य के रूप में सहेजें ..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "नहीं"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "हाँ"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "इस सीन को कभी नहीं बचाया गया। दौड़ने से पहले सहेजें?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "यह ऑपरेशन बिना किसी दृश्य के नहीं किया जा सकता है।"
|
||||
@ -2466,6 +2458,8 @@ msgid ""
|
||||
"The current scene has unsaved changes.\n"
|
||||
"Reload the saved scene anyway? This action cannot be undone."
|
||||
msgstr ""
|
||||
"वर्तमान सीन मे कुछ अनसेव्ड बदलाव है|\n"
|
||||
"फिर भी सीन रेलोड करे? यह क्रिया पूर्ववत नहीं की जा सकती|"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Quick Run Scene..."
|
||||
@ -2475,6 +2469,10 @@ msgstr "क्विक रन सीन..."
|
||||
msgid "Quit"
|
||||
msgstr "छोड़ना"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "हाँ"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "संपादक से बाहर निकलें?"
|
||||
@ -2810,6 +2808,10 @@ msgid ""
|
||||
"mobile device).\n"
|
||||
"You don't need to enable it to use the GDScript debugger locally."
|
||||
msgstr ""
|
||||
"जब यह पर्याय सक्रिय होता है, तब यह one-click deploy एक्सयुटेबल को इस कोम्पुटर के IP "
|
||||
"को जोडने कि कोशिश करेगा ताकि चालु प्रोजेक्ट डिबग हो सके|\n"
|
||||
"यह पर्याय रिमोट डिबगींग (कोई और मशीन, आम तौर पर मोबाईल) के लिये उद्देशित है|\n"
|
||||
"इसे GDScript इसि मशीन पर डिबग करने के लिये इसे सक्रिय करने कि जरुरत नही|"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
@ -3395,7 +3397,7 @@ msgstr "क्या आप '_run' विधि को भूल गए?"
|
||||
|
||||
#: editor/editor_spin_slider.cpp
|
||||
msgid "Hold Ctrl to round to integers. Hold Shift for more precise changes."
|
||||
msgstr ""
|
||||
msgstr "पूर्णांक के लिए Ctrl दबाए रखें. सटीक अंक के लिये Shift दबाए रखें."
|
||||
|
||||
#: editor/editor_sub_scene.cpp
|
||||
msgid "Select Node(s) to Import"
|
||||
@ -3678,6 +3680,11 @@ msgid ""
|
||||
"\n"
|
||||
"Do you wish to overwrite them?"
|
||||
msgstr ""
|
||||
"निम्नलिखित फ़ाइले या फ़ोल्डर दिये हुए जगह '%s' के समान है:\n"
|
||||
"\n"
|
||||
"%s\n"
|
||||
"\n"
|
||||
"क्या आप उस पर लिखना चाहते है ?"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "Renaming file:"
|
||||
@ -3709,7 +3716,7 @@ msgstr "खुले दृश्य"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "Instance"
|
||||
msgstr ""
|
||||
msgstr "इनस्टन्स"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "Add to Favorites"
|
||||
@ -3725,11 +3732,11 @@ msgstr "निर्भरित फ़ाइलें संपादित क
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "View Owners..."
|
||||
msgstr ""
|
||||
msgstr "ओनर्स देखे..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "Move To..."
|
||||
msgstr ""
|
||||
msgstr "मे ले जाएँ..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
@ -3737,7 +3744,7 @@ msgstr "नया दृश्य..."
|
||||
|
||||
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
|
||||
msgid "New Script..."
|
||||
msgstr ""
|
||||
msgstr "नई स्क्रिप्ट..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Resource..."
|
||||
@ -3746,12 +3753,12 @@ msgstr "नया संसाधन..."
|
||||
#: editor/filesystem_dock.cpp editor/plugins/visual_shader_editor_plugin.cpp
|
||||
#: editor/script_editor_debugger.cpp
|
||||
msgid "Expand All"
|
||||
msgstr ""
|
||||
msgstr "सभी बढाय"
|
||||
|
||||
#: editor/filesystem_dock.cpp editor/plugins/visual_shader_editor_plugin.cpp
|
||||
#: editor/script_editor_debugger.cpp
|
||||
msgid "Collapse All"
|
||||
msgstr ""
|
||||
msgstr "सभी ढहाय"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "Duplicate..."
|
||||
@ -3764,23 +3771,23 @@ msgstr "औटोलोड हिलाइये"
|
||||
|
||||
#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
|
||||
msgid "Rename..."
|
||||
msgstr ""
|
||||
msgstr "नाम बदली..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "Previous Folder/File"
|
||||
msgstr ""
|
||||
msgstr "पिछला फ़ोल्डर/फ़ाइल"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "Next Folder/File"
|
||||
msgstr ""
|
||||
msgstr "अगला फ़ोल्डर/फ़ाइल"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "Re-Scan Filesystem"
|
||||
msgstr ""
|
||||
msgstr "फाइलसिस्टेम पुन:स्कैन करे"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "Toggle Split Mode"
|
||||
msgstr ""
|
||||
msgstr "स्प्लिट मोड टॉगल कीजिये"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "Search files"
|
||||
@ -3791,76 +3798,79 @@ msgid ""
|
||||
"Scanning Files,\n"
|
||||
"Please Wait..."
|
||||
msgstr ""
|
||||
"फ़ाइले स्कैन कर रहा है,\n"
|
||||
"कृपया रुकिये..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "Move"
|
||||
msgstr ""
|
||||
msgstr "हिलाइये"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
#: editor/project_manager.cpp editor/rename_dialog.cpp
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Rename"
|
||||
msgstr ""
|
||||
msgstr "नाम बदली"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "Overwrite"
|
||||
msgstr ""
|
||||
msgstr "मौजूदा के ऊपर लिखे"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "Create Scene"
|
||||
msgstr "दृश्य बनाएं"
|
||||
msgstr "सीन बनाएं"
|
||||
|
||||
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
|
||||
msgid "Create Script"
|
||||
msgstr ""
|
||||
msgstr "स्क्रिप्ट बनाइये"
|
||||
|
||||
#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
|
||||
msgid "Find in Files"
|
||||
msgstr ""
|
||||
msgstr "फ़ाइलों मे तलाशिये"
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
msgid "Find:"
|
||||
msgstr ""
|
||||
msgstr "तलाशिये:"
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
msgid "Folder:"
|
||||
msgstr ""
|
||||
msgstr "फ़ोल्डर:"
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
msgid "Filters:"
|
||||
msgstr ""
|
||||
msgstr "फिल्टर:"
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
msgid ""
|
||||
"Include the files with the following extensions. Add or remove them in "
|
||||
"ProjectSettings."
|
||||
msgstr ""
|
||||
"निम्नलिखित एक्सटेंशन कि फ़ाइले शामिल कि गई है. इन्हे प्रोजेक्ट सेटिंग्स मे डालिये या निकालिये."
|
||||
|
||||
#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/script_text_editor.cpp
|
||||
msgid "Find..."
|
||||
msgstr ""
|
||||
msgstr "तलाशिये..."
|
||||
|
||||
#: editor/find_in_files.cpp editor/plugins/script_text_editor.cpp
|
||||
msgid "Replace..."
|
||||
msgstr ""
|
||||
msgstr "बदली करे..."
|
||||
|
||||
#: editor/find_in_files.cpp editor/progress_dialog.cpp scene/gui/dialogs.cpp
|
||||
msgid "Cancel"
|
||||
msgstr ""
|
||||
msgstr "रद्द करें"
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
msgid "Find: "
|
||||
msgstr ""
|
||||
msgstr "तलाशिये: "
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
msgid "Replace: "
|
||||
msgstr ""
|
||||
msgstr "बदली करे: "
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
msgid "Replace all (no undo)"
|
||||
msgstr ""
|
||||
msgstr "सभी बदली करे (इसे अंडू नहीं किया जा सकता है)"
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
msgid "Searching..."
|
||||
@ -3883,15 +3893,15 @@ msgstr "%d मिल गया।"
|
||||
|
||||
#: editor/groups_editor.cpp
|
||||
msgid "Add to Group"
|
||||
msgstr ""
|
||||
msgstr "ग्रुप मे ऐड करे"
|
||||
|
||||
#: editor/groups_editor.cpp
|
||||
msgid "Remove from Group"
|
||||
msgstr ""
|
||||
msgstr "ग्रुप मे से निकालिये"
|
||||
|
||||
#: editor/groups_editor.cpp
|
||||
msgid "Group name already exists."
|
||||
msgstr ""
|
||||
msgstr "ग्रुप इस नाम से पहले से मौजूद."
|
||||
|
||||
#: editor/groups_editor.cpp
|
||||
msgid "Invalid group name."
|
||||
@ -3907,24 +3917,24 @@ msgstr "ग्रुप डिलीट करें"
|
||||
|
||||
#: editor/groups_editor.cpp editor/node_dock.cpp
|
||||
msgid "Groups"
|
||||
msgstr ""
|
||||
msgstr "अनेक ग्रुप"
|
||||
|
||||
#: editor/groups_editor.cpp
|
||||
msgid "Nodes Not in Group"
|
||||
msgstr ""
|
||||
msgstr "नोड ग्रुप मे नहीं"
|
||||
|
||||
#: editor/groups_editor.cpp editor/scene_tree_dock.cpp
|
||||
#: editor/scene_tree_editor.cpp
|
||||
msgid "Filter nodes"
|
||||
msgstr ""
|
||||
msgstr "नोड फिल्टर किजिये"
|
||||
|
||||
#: editor/groups_editor.cpp
|
||||
msgid "Nodes in Group"
|
||||
msgstr ""
|
||||
msgstr "ग्रुप मे से नोड"
|
||||
|
||||
#: editor/groups_editor.cpp
|
||||
msgid "Empty groups will be automatically removed."
|
||||
msgstr ""
|
||||
msgstr "खाली ग्रुप अपनेआप निकाले जायेंगे."
|
||||
|
||||
#: editor/groups_editor.cpp
|
||||
msgid "Group Editor"
|
||||
@ -3932,72 +3942,72 @@ msgstr "समूह संपादक"
|
||||
|
||||
#: editor/groups_editor.cpp
|
||||
msgid "Manage Groups"
|
||||
msgstr ""
|
||||
msgstr "ग्रुप व्यवस्थापन कीजिये"
|
||||
|
||||
#: editor/import/resource_importer_scene.cpp
|
||||
msgid "Import as Single Scene"
|
||||
msgstr ""
|
||||
msgstr "अकेले सीन कि तरह इंपोर्ट किजिये"
|
||||
|
||||
#: editor/import/resource_importer_scene.cpp
|
||||
msgid "Import with Separate Animations"
|
||||
msgstr ""
|
||||
msgstr "अलग अलग अॅनिमेशन के साथ इंपोर्ट किजिये"
|
||||
|
||||
#: editor/import/resource_importer_scene.cpp
|
||||
msgid "Import with Separate Materials"
|
||||
msgstr ""
|
||||
msgstr "अलग अलग मटेरियल के साथ इंपोर्ट किजिये"
|
||||
|
||||
#: editor/import/resource_importer_scene.cpp
|
||||
msgid "Import with Separate Objects"
|
||||
msgstr ""
|
||||
msgstr "अलग अलग ओब्जेक्ट के साथ इंपोर्ट किजिये"
|
||||
|
||||
#: editor/import/resource_importer_scene.cpp
|
||||
msgid "Import with Separate Objects+Materials"
|
||||
msgstr ""
|
||||
msgstr "अलग अलग ओब्जेक्ट+मटेरियल के साथ इंपोर्ट किजिये"
|
||||
|
||||
#: editor/import/resource_importer_scene.cpp
|
||||
msgid "Import with Separate Objects+Animations"
|
||||
msgstr ""
|
||||
msgstr "अलग अलग ओब्जेक्ट+अॅनिमेशन के साथ इंपोर्ट किजिये"
|
||||
|
||||
#: editor/import/resource_importer_scene.cpp
|
||||
msgid "Import with Separate Materials+Animations"
|
||||
msgstr ""
|
||||
msgstr "अलग अलग मटेरियल+अॅनिमेशन के साथ इंपोर्ट किजिये"
|
||||
|
||||
#: editor/import/resource_importer_scene.cpp
|
||||
msgid "Import with Separate Objects+Materials+Animations"
|
||||
msgstr ""
|
||||
msgstr "अलग अलग ओब्जेक्ट+मटेरियल+अॅनिमेशन के साथ इंपोर्ट किजिये"
|
||||
|
||||
#: editor/import/resource_importer_scene.cpp
|
||||
msgid "Import as Multiple Scenes"
|
||||
msgstr ""
|
||||
msgstr "अनेक सीन के रुप इंपोर्ट किजिये"
|
||||
|
||||
#: editor/import/resource_importer_scene.cpp
|
||||
msgid "Import as Multiple Scenes+Materials"
|
||||
msgstr ""
|
||||
msgstr "अनेक सीन+मटेरियल के रुप इंपोर्ट किजिये"
|
||||
|
||||
#: editor/import/resource_importer_scene.cpp
|
||||
#: editor/plugins/mesh_library_editor_plugin.cpp
|
||||
msgid "Import Scene"
|
||||
msgstr ""
|
||||
msgstr "सीन इंपोर्ट किजिये"
|
||||
|
||||
#: editor/import/resource_importer_scene.cpp
|
||||
msgid "Importing Scene..."
|
||||
msgstr ""
|
||||
msgstr "सीन इंपोर्ट कर रहा है..."
|
||||
|
||||
#: editor/import/resource_importer_scene.cpp
|
||||
msgid "Generating Lightmaps"
|
||||
msgstr ""
|
||||
msgstr "लाईटमॅप बना रहा है"
|
||||
|
||||
#: editor/import/resource_importer_scene.cpp
|
||||
msgid "Generating for Mesh: "
|
||||
msgstr ""
|
||||
msgstr "मेश के लिये बना रहा है: "
|
||||
|
||||
#: editor/import/resource_importer_scene.cpp
|
||||
msgid "Running Custom Script..."
|
||||
msgstr ""
|
||||
msgstr "कस्टम स्क्रिप्ट चला रहा है..."
|
||||
|
||||
#: editor/import/resource_importer_scene.cpp
|
||||
msgid "Couldn't load post-import script:"
|
||||
msgstr ""
|
||||
msgstr "इंपोर्ट-पश्चात कि स्क्रिप्ट नहीं लोड कर पाय:"
|
||||
|
||||
#: editor/import/resource_importer_scene.cpp
|
||||
msgid "Invalid/broken script for post-import (check console):"
|
||||
@ -5097,8 +5107,7 @@ msgstr ""
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
@ -5111,10 +5120,30 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "टेम्पलेट फ़ाइल का चयन करें"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6174,6 +6203,11 @@ msgstr ""
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "सदस्यता बनाएं"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6235,10 +6269,6 @@ msgstr ""
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr ""
|
||||
@ -11342,6 +11372,36 @@ msgstr ""
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Generate buffers"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "निर्देशों"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Indirect lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Post processing"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "लाईटमॅप बना रहा है"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -11851,11 +11911,13 @@ msgid "Select device from the list"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11867,11 +11929,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11879,9 +11941,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12279,27 +12351,29 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgid "Preparing environment"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
#, fuzzy
|
||||
msgid "Generating capture"
|
||||
msgstr "लाईटमॅप बना रहा है"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
#, fuzzy
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "लाईटमॅप बना रहा है"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
@ -12358,6 +12432,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12574,6 +12652,10 @@ msgstr ""
|
||||
msgid "Please Confirm..."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "मान्य एक्सटेनशन इस्तेमाल कीजिये."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
msgid "Enable grid minimap."
|
||||
msgstr ""
|
||||
@ -12618,6 +12700,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
#, fuzzy
|
||||
msgid "Invalid source for preview."
|
||||
@ -12649,6 +12737,12 @@ msgstr ""
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr ""
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "नहीं"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr "इस सीन को कभी नहीं बचाया गया। दौड़ने से पहले सहेजें?"
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "लेआउट को बचाने की कोशिश कर रहा त्रुटि!"
|
||||
|
||||
|
@ -1904,10 +1904,6 @@ msgstr "Pregled:"
|
||||
msgid "File:"
|
||||
msgstr "Datoteka:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Nastavak mora biti ispravan."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr ""
|
||||
@ -2310,6 +2306,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr ""
|
||||
@ -2354,18 +2354,6 @@ msgstr ""
|
||||
msgid "Save Scene As..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr ""
|
||||
@ -2412,6 +2400,10 @@ msgstr ""
|
||||
msgid "Quit"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr ""
|
||||
@ -4975,8 +4967,7 @@ msgstr ""
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
@ -4989,10 +4980,29 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6047,6 +6057,10 @@ msgstr ""
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6108,10 +6122,6 @@ msgstr ""
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr ""
|
||||
@ -11110,6 +11120,35 @@ msgstr ""
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Generate buffers"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "Direkcije"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Indirect lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Post processing"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -11611,11 +11650,13 @@ msgid "Select device from the list"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11627,11 +11668,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11639,9 +11680,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12032,27 +12083,27 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgid "Preparing environment"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgid "Generating capture"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgid "Saving lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
@ -12111,6 +12162,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12325,6 +12380,10 @@ msgstr ""
|
||||
msgid "Please Confirm..."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Nastavak mora biti ispravan."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
msgid "Enable grid minimap."
|
||||
msgstr ""
|
||||
@ -12369,6 +12428,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr ""
|
||||
|
@ -1948,10 +1948,6 @@ msgstr "Előnézet:"
|
||||
msgid "File:"
|
||||
msgstr "Fájl:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Használjon érvényes kiterjesztést."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "Források Vizsgálata"
|
||||
@ -2384,6 +2380,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "Nincs meghatározva Scene a futtatáshoz."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "Az alprocesszt nem lehetett elindítani!"
|
||||
@ -2428,18 +2428,6 @@ msgstr ""
|
||||
msgid "Save Scene As..."
|
||||
msgstr "Scene mentés másként..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "Nem"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Igen"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "Ez a Scene még soha nem volt mentve. Menti futtatás előtt?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "Ezt a műveletet nem lehet végrehajtani egy Scene nélkül."
|
||||
@ -2488,6 +2476,10 @@ msgstr "Scene gyors futtatás..."
|
||||
msgid "Quit"
|
||||
msgstr "Kilépés"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Igen"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "Kilép a szerkesztőből?"
|
||||
@ -5134,10 +5126,10 @@ msgid "Assets ZIP File"
|
||||
msgstr "Eszköz ZIP Fájl"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
"Nem lehet megállapítani mentési útvonalat a fénytérképeknek.\n"
|
||||
"Mentse el a jelenetét (hogy aztán a képek ugyanabba a mappába legyenek "
|
||||
@ -5159,10 +5151,30 @@ msgstr ""
|
||||
"Fénytérképek létrehozása sikertelen, győződjön meg arról, hogy az útvonal "
|
||||
"írható."
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr "Fény Besütése"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "Válasszon sablonfájlt"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6239,6 +6251,11 @@ msgstr "Láthatósági Téglalap Generálása"
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr "Csak egy ParticlesMaterial feldolgozó anyagba állíthat pontot"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "Konvertálás CPU-részecskékké"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6300,10 +6317,6 @@ msgstr "AABB Generálása"
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr "Láthatósági AABB Generálása"
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr "AABB Generálása"
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr "Pont Eltávolítása Görbéről"
|
||||
@ -11334,6 +11347,39 @@ msgstr ""
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Generate buffers"
|
||||
msgstr "AABB Generálása"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "Irányok"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Indirect lighting"
|
||||
msgstr "Behúzás Jobbra"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "Kifejezés beállítása"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "Fénytérképek Létrehozása"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -11835,11 +11881,13 @@ msgid "Select device from the list"
|
||||
msgstr "Válasszon készüléket a listából"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11851,11 +11899,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11863,9 +11911,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12260,28 +12318,33 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgstr ""
|
||||
#, fuzzy
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr "Geometria Elemzése…"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgstr ""
|
||||
#, fuzzy
|
||||
msgid "Preparing environment"
|
||||
msgstr "Geometria Elemzése…"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
#, fuzzy
|
||||
msgid "Generating capture"
|
||||
msgstr "Fénytérképek Létrehozása"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgstr ""
|
||||
#, fuzzy
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "Fénytérképek Létrehozása"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
#, fuzzy
|
||||
msgid "Done"
|
||||
msgstr "Kész!"
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
msgid ""
|
||||
@ -12339,6 +12402,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12553,6 +12620,10 @@ msgstr "Figyelem!"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "Kérjük erősítse meg..."
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Használjon érvényes kiterjesztést."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
#, fuzzy
|
||||
msgid "Enable grid minimap."
|
||||
@ -12602,6 +12673,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
#, fuzzy
|
||||
msgid "Invalid source for preview."
|
||||
@ -12631,6 +12708,12 @@ msgstr ""
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr ""
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "Nem"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr "Ez a Scene még soha nem volt mentve. Menti futtatás előtt?"
|
||||
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "A keresés kész"
|
||||
|
||||
|
@ -1969,10 +1969,6 @@ msgstr "Pratinjau:"
|
||||
msgid "File:"
|
||||
msgstr "File:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Harus menggunakan ekstensi yang sah."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "Sumber Pemindaian"
|
||||
@ -2404,6 +2400,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "Tidak ada skena yang didefinisikan untuk dijalankan."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "Tidak dapat memulai subproses!"
|
||||
@ -2448,18 +2448,6 @@ msgstr "Node akar diperlukan untuk menyimpan skena."
|
||||
msgid "Save Scene As..."
|
||||
msgstr "Simpan Skena Sebagai..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "Tidak"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Ya"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "Skena ini belum pernah disimpan. Simpan sebelum menjalankan?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "Operasi ini tidak dapat diselesaikan tanpa skena."
|
||||
@ -2509,6 +2497,10 @@ msgstr "Jalankan Cepat Skena..."
|
||||
msgid "Quit"
|
||||
msgstr "Keluar"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Ya"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "Keluar editor?"
|
||||
@ -5177,10 +5169,10 @@ msgid "Assets ZIP File"
|
||||
msgstr "Berkas Aset ZIP"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
"Tidak dapat menentukan lokasi penyimpanan untuk gambar lightmap.\n"
|
||||
"Simpan skena Anda (untuk gambar yang akan disimpan di direktori yang sama), "
|
||||
@ -5198,10 +5190,30 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr "Gagal membuat gambar lightmap, pastikan path dapat ditulis."
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr "Panggang Lightmaps"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "Pilih berkas templat"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6304,6 +6316,11 @@ msgstr "Buatkan Kotak Penampakan"
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr "Hanya dapat mengatur titik ke dalam material proses ParticlesMaterial"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "Konversikan menjadi CPUParticles"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6365,10 +6382,6 @@ msgstr "Membuat AABB"
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr "Buat Penampakan AABB"
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr "Buat AABB"
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr "Hapus Titik dari Kurva"
|
||||
@ -11603,6 +11616,39 @@ msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
"Berikan resource MeshLibrary ke GridMap ini untuk menggunakan mesh-nya."
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Generate buffers"
|
||||
msgstr "Buat AABB"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "Arah"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Indirect lighting"
|
||||
msgstr "Indentasi Kanan"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "Pasca Proses"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "Plotting Lights:"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr "Nama kelas tidak boleh reserved keyword"
|
||||
@ -12116,12 +12162,16 @@ msgid "Select device from the list"
|
||||
msgstr "Pilih perangkat pada daftar"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgstr "Lokasi executable ADB belum dikonfigurasi dalam Pengaturan Editor."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgstr "Lokasi jarsigner OpenJDK belum dikonfigurasi dalam Pengaturan Editor."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
"Templat build Android belum terpasang dalam proyek. Pasanglah dari menu "
|
||||
"Proyek."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
|
||||
@ -12137,13 +12187,15 @@ msgstr ""
|
||||
"prasetel proyek."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
"Membangun kustom APK memerlukan lokasi Android SDK yang valid dalam "
|
||||
"Pengaturan Editor."
|
||||
"Lokasi Android SDK tidak valid untuk membuat kustom APK dalam Pengaturan "
|
||||
"Editor."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
"Lokasi Android SDK tidak valid untuk membuat kustom APK dalam Pengaturan "
|
||||
"Editor."
|
||||
@ -12153,12 +12205,23 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
"Lokasi Android SDK tidak valid untuk membuat kustom APK dalam Pengaturan "
|
||||
"Editor."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
"Templat build Android belum terpasang dalam proyek. Pasanglah dari menu "
|
||||
"Proyek."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid public key for APK expansion."
|
||||
@ -12618,29 +12681,33 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr "ARVROrigin membutuhkan node anak ARVRCamera."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgstr "%d%%"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgstr "(Waktu tersisa: %d:%02d s)"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgstr "Plotting Meshes: "
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr "Plotting Lights:"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "Menyelesaikan Pemetaan"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
#, fuzzy
|
||||
msgid "Lighting Meshes: "
|
||||
msgstr "Lighting Meshes: "
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr "Mengurai Geometri..."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
#, fuzzy
|
||||
msgid "Preparing environment"
|
||||
msgstr "Tampilkan Lingkungan"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
#, fuzzy
|
||||
msgid "Generating capture"
|
||||
msgstr "Membuat Pemetaan Cahaya"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
#, fuzzy
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "Membuat Pemetaan Cahaya"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
#, fuzzy
|
||||
msgid "Done"
|
||||
msgstr "Selesai!"
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
msgid ""
|
||||
@ -12709,6 +12776,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr "Memetakan Mesh"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "Menyelesaikan Pemetaan"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12957,6 +13028,10 @@ msgstr "Peringatan!"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "Mohon konfirmasi..."
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Harus menggunakan ekstensi yang sah."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
#, fuzzy
|
||||
msgid "Enable grid minimap."
|
||||
@ -13018,6 +13093,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr "Ukuran viewport harus lebih besar dari 0 untuk me-render apa pun."
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr "Sumber tidak sah untuk pratinjau."
|
||||
@ -13046,6 +13127,37 @@ msgstr "Variasi hanya bisa ditetapkan dalam fungsi vertex."
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr "Konstanta tidak dapat dimodifikasi."
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "Tidak"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr "Skena ini belum pernah disimpan. Simpan sebelum menjalankan?"
|
||||
|
||||
#~ msgid "ADB executable not configured in the Editor Settings."
|
||||
#~ msgstr "Lokasi executable ADB belum dikonfigurasi dalam Pengaturan Editor."
|
||||
|
||||
#~ msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
#~ msgstr ""
|
||||
#~ "Lokasi jarsigner OpenJDK belum dikonfigurasi dalam Pengaturan Editor."
|
||||
|
||||
#~ msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#~ msgstr ""
|
||||
#~ "Membangun kustom APK memerlukan lokasi Android SDK yang valid dalam "
|
||||
#~ "Pengaturan Editor."
|
||||
|
||||
#~ msgid "%d%%"
|
||||
#~ msgstr "%d%%"
|
||||
|
||||
#~ msgid "(Time Left: %d:%02d s)"
|
||||
#~ msgstr "(Waktu tersisa: %d:%02d s)"
|
||||
|
||||
#~ msgid "Plotting Meshes: "
|
||||
#~ msgstr "Plotting Meshes: "
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Lighting Meshes: "
|
||||
#~ msgstr "Lighting Meshes: "
|
||||
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "Pencarian selesai"
|
||||
|
||||
|
@ -1927,10 +1927,6 @@ msgstr ""
|
||||
msgid "File:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr ""
|
||||
@ -2334,6 +2330,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr ""
|
||||
@ -2378,18 +2378,6 @@ msgstr ""
|
||||
msgid "Save Scene As..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr ""
|
||||
@ -2436,6 +2424,10 @@ msgstr ""
|
||||
msgid "Quit"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr ""
|
||||
@ -5019,8 +5011,7 @@ msgstr ""
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
@ -5033,10 +5024,29 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6102,6 +6112,10 @@ msgstr ""
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6163,10 +6177,6 @@ msgstr ""
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr ""
|
||||
@ -11212,6 +11222,34 @@ msgstr ""
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Generate buffers"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Direct lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Indirect lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Post processing"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -11717,11 +11755,13 @@ msgid "Select device from the list"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11733,11 +11773,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11745,9 +11785,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12138,27 +12188,27 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgid "Preparing environment"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgid "Generating capture"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgid "Saving lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
@ -12217,6 +12267,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12431,6 +12485,10 @@ msgstr ""
|
||||
msgid "Please Confirm..."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
msgid "Enable grid minimap."
|
||||
msgstr ""
|
||||
@ -12475,6 +12533,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr ""
|
||||
|
@ -2028,10 +2028,6 @@ msgstr "Anteprima:"
|
||||
msgid "File:"
|
||||
msgstr "File:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "È necessaria un'estensione valida."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "Scansiona sorgenti"
|
||||
@ -2472,6 +2468,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "Non c'è nessuna scena definita da eseguire."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "Impossibile avviare il sottoprocesso!"
|
||||
@ -2516,18 +2516,6 @@ msgstr "È necessario un nodo radice per salvare la scena."
|
||||
msgid "Save Scene As..."
|
||||
msgstr "Salva scena come…"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "No"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Sì"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "Questa scena non è mai stata salvata. Salvarla prima di eseguirla?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "Questa operazione non può essere eseguita senza una scena."
|
||||
@ -2576,6 +2564,10 @@ msgstr "Esegui scena rapidamente…"
|
||||
msgid "Quit"
|
||||
msgstr "Esci"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Sì"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "Uscire dall'editor?"
|
||||
@ -5264,10 +5256,10 @@ msgid "Assets ZIP File"
|
||||
msgstr "ZIP File degli Asset"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
"Impossibile determinare un percorso di salvataggio per le immagini di "
|
||||
"lightmap.\n"
|
||||
@ -5288,10 +5280,30 @@ msgstr ""
|
||||
"Tentativo di creazione delle immagini di lightmap fallito, assicurarsi che "
|
||||
"il percorso dei file sia scrivibile."
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr "Preprocessa Lightmaps"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "Seleziona file template"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6395,6 +6407,11 @@ msgstr ""
|
||||
"É solamente possibile impostare il punto in un materiale di processo "
|
||||
"ParticlesMaterial"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "Converti in CPUParticles"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6456,10 +6473,6 @@ msgstr "Generando AABB"
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr "Genera Visibilità AABB"
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr "Genera AABB"
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr "Rimuovi Punto da Curva"
|
||||
@ -11686,6 +11699,39 @@ msgstr "Filtra mesh"
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr "Dai una risorsa MeshLibrary a questa GridMap per usare le sue mesh."
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Generate buffers"
|
||||
msgstr "Genera AABB"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "Direzioni"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Indirect lighting"
|
||||
msgstr "Indenta a destra"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "Post-Processo"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "Stampando Luci:"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr "Il nome della classe non può essere una parola chiave riservata"
|
||||
@ -12203,12 +12249,16 @@ msgid "Select device from the list"
|
||||
msgstr "Seleziona il dispositivo dall'elenco"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgstr "Eseguibile ADB non configurato nelle Impostazioni dell'Editor."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgstr "OpenJDK jarsigner non configurato nelle Impostazioni dell'Editor."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
"Il template build di Android non è installato in questo progetto. Installalo "
|
||||
"dal menu Progetto."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
|
||||
@ -12221,13 +12271,15 @@ msgstr ""
|
||||
"Release keystore non configurato correttamente nel preset di esportazione."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
"Le build personalizzate richiedono un percorso per un Android SDK valido "
|
||||
"nelle impostazioni dell'editor."
|
||||
"Percorso per Android SDK per build personalizzata nelle impostazioni "
|
||||
"dell'editor non è valido."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
"Percorso per Android SDK per build personalizzata nelle impostazioni "
|
||||
"dell'editor non è valido."
|
||||
@ -12237,12 +12289,24 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr "Cartella 'platform-tools' inesistente!"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
"Percorso per Android SDK per build personalizzata nelle impostazioni "
|
||||
"dell'editor non è valido."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr "Cartella 'platform-tools' inesistente!"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
"Il template build di Android non è installato in questo progetto. Installalo "
|
||||
"dal menu Progetto."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid public key for APK expansion."
|
||||
@ -12730,28 +12794,32 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr "ARVROrigin richiede un nodo figlio di tipo ARVRCamera."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgstr "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgstr "(Tempo Rimanente: %d:%02d s)"
|
||||
#, fuzzy
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr "Elaborazione Geometria..."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgstr "Stampa Meshes: "
|
||||
#, fuzzy
|
||||
msgid "Preparing environment"
|
||||
msgstr "Mostra Ambiente"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr "Stampando Luci:"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "Trama di Finitura"
|
||||
#, fuzzy
|
||||
msgid "Generating capture"
|
||||
msgstr "Generando Lightmap"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgstr "Illuminando Meshes: "
|
||||
#, fuzzy
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "Generando Lightmap"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr "Fatto"
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
msgid ""
|
||||
@ -12827,6 +12895,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr "Tracciando Meshes"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "Trama di Finitura"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -13084,6 +13156,10 @@ msgstr "Attenzione!"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "Per Favore Conferma..."
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "È necessaria un'estensione valida."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
#, fuzzy
|
||||
msgid "Enable grid minimap."
|
||||
@ -13143,6 +13219,12 @@ msgstr ""
|
||||
"La dimensione del Viewport deve essere maggiore di 0 affinché qualcosa sia "
|
||||
"visibile."
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr "Fonte non valida per l'anteprima."
|
||||
@ -13172,6 +13254,35 @@ msgstr ""
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr "Le constanti non possono essere modificate."
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "No"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr "Questa scena non è mai stata salvata. Salvarla prima di eseguirla?"
|
||||
|
||||
#~ msgid "ADB executable not configured in the Editor Settings."
|
||||
#~ msgstr "Eseguibile ADB non configurato nelle Impostazioni dell'Editor."
|
||||
|
||||
#~ msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
#~ msgstr "OpenJDK jarsigner non configurato nelle Impostazioni dell'Editor."
|
||||
|
||||
#~ msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#~ msgstr ""
|
||||
#~ "Le build personalizzate richiedono un percorso per un Android SDK valido "
|
||||
#~ "nelle impostazioni dell'editor."
|
||||
|
||||
#~ msgid "%d%%"
|
||||
#~ msgstr "%d%%"
|
||||
|
||||
#~ msgid "(Time Left: %d:%02d s)"
|
||||
#~ msgstr "(Tempo Rimanente: %d:%02d s)"
|
||||
|
||||
#~ msgid "Plotting Meshes: "
|
||||
#~ msgstr "Stampa Meshes: "
|
||||
|
||||
#~ msgid "Lighting Meshes: "
|
||||
#~ msgstr "Illuminando Meshes: "
|
||||
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "Ricerca completata"
|
||||
|
||||
@ -13523,9 +13634,6 @@ msgstr "Le constanti non possono essere modificate."
|
||||
#~ msgid "Failed to save solution."
|
||||
#~ msgstr "Impossibile salvare la soluzione."
|
||||
|
||||
#~ msgid "Done"
|
||||
#~ msgstr "Fatto"
|
||||
|
||||
#~ msgid "Failed to create C# project."
|
||||
#~ msgstr "Impossibile creare il progetto C#."
|
||||
|
||||
|
@ -18,7 +18,7 @@
|
||||
# sugusan <sugusan.development@gmail.com>, 2018, 2019.
|
||||
# Nathan Lovato <nathan.lovato.art@gmail.com>, 2018.
|
||||
# nyanode <akaruooyagi@yahoo.co.jp>, 2018.
|
||||
# nitenook <admin@alterbaum.net>, 2018, 2019, 2020.
|
||||
# nitenook <admin@alterbaum.net>, 2018, 2019, 2020, 2021.
|
||||
# Rob Matych <robertsmatych@gmail.com>, 2018.
|
||||
# Hidetsugu Takahashi <manzyun@gmail.com>, 2019.
|
||||
# Wataru Onuki <watonu@magadou.com>, 2019.
|
||||
@ -29,14 +29,14 @@
|
||||
# Tarou Yamada <mizuningyou@yahoo.co.jp>, 2019.
|
||||
# kazuma kondo <kazmax7@gmail.com>, 2019.
|
||||
# Akihiro Ogoshi <technical@palsystem-game.com>, 2019, 2020.
|
||||
# Wataru Onuki <bettawat@yahoo.co.jp>, 2020.
|
||||
# Wataru Onuki <bettawat@yahoo.co.jp>, 2020, 2021.
|
||||
# sporeball <sporeballdev@gmail.com>, 2020.
|
||||
# BinotaLIU <me@binota.org>, 2020.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-12-27 02:25+0000\n"
|
||||
"PO-Revision-Date: 2021-01-06 18:29+0000\n"
|
||||
"Last-Translator: nitenook <admin@alterbaum.net>\n"
|
||||
"Language-Team: Japanese <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/ja/>\n"
|
||||
@ -1973,10 +1973,6 @@ msgstr "プレビュー:"
|
||||
msgid "File:"
|
||||
msgstr "ファイル:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "有効な拡張子を使用する必要があります。"
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "スキャンソース"
|
||||
@ -2412,6 +2408,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "実行するシーンが定義されていません。"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "サブプロセスを開始できませんでした!"
|
||||
@ -2456,18 +2456,6 @@ msgstr "シーンを保存するにはルートノードが必要です。"
|
||||
msgid "Save Scene As..."
|
||||
msgstr "名前を付けてシーンを保存..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "いいえ"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "はい"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "このシーンは一度も保存されていません。実行する前に保存しますか?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "この操作にはシーンが必要です。"
|
||||
@ -2516,6 +2504,10 @@ msgstr "シーンをクイック実行する..."
|
||||
msgid "Quit"
|
||||
msgstr "終了"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "はい"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "エディタを終了しますか?"
|
||||
@ -3933,19 +3925,16 @@ msgid "Searching..."
|
||||
msgstr "検索中..."
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d match in %d file."
|
||||
msgstr "%d件の一致が見つかりました。"
|
||||
msgstr "%d 件の一致が見つかりました (%d 個のファイル内)。"
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d matches in %d file."
|
||||
msgstr "%d件の一致が見つかりました。"
|
||||
msgstr "%d 件の一致が見つかりました (%d 個のファイル内)。"
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d matches in %d files."
|
||||
msgstr "%d件の一致が見つかりました。"
|
||||
msgstr "%d 件の一致が見つかりました (%d 個のファイル内)。"
|
||||
|
||||
#: editor/groups_editor.cpp
|
||||
msgid "Add to Group"
|
||||
@ -5179,10 +5168,10 @@ msgid "Assets ZIP File"
|
||||
msgstr "アセットのzipファイル"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
"ライトマップ画像の保存パスを確定できません。\n"
|
||||
"シーンを保存する (画像が同じディレクトリに保存される) か、BakedLightmapプロパ"
|
||||
@ -5202,10 +5191,30 @@ msgstr ""
|
||||
"ライトマップ画像の生成に失敗しました。パスが書き込み可能であることを確認して"
|
||||
"ください。"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr "ライトマップを焼き込む"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "テンプレートファイルを選択"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6297,6 +6306,11 @@ msgstr "可視性の矩形を生成"
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr "ParticlesMaterialプロセスマテリアルにのみ点を設定できます"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "CPUパーティクルに変換"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6358,10 +6372,6 @@ msgstr "AABBを生成中"
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr "可視性のAABBを生成"
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr "AABBを生成"
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr "曲線からポイントを除去"
|
||||
@ -7466,7 +7476,7 @@ msgstr "オーディオリスナー"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Enable Doppler"
|
||||
msgstr "ドップラー効果を有効化する"
|
||||
msgstr "ドップラー効果を有効化"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Cinematic Preview"
|
||||
@ -11560,6 +11570,39 @@ msgstr ""
|
||||
"メッシュを使うにはメッシュライブラリリソースをこのグリッドマップに設定してく"
|
||||
"ださい。"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Generate buffers"
|
||||
msgstr "AABBを生成"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "方向"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Indirect lighting"
|
||||
msgstr "右インデント"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "ポストプロセス"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "光源を描画中:"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr "クラス名を予約キーワードにすることはできません"
|
||||
@ -12074,12 +12117,17 @@ msgid "Select device from the list"
|
||||
msgstr "一覧からデバイスを選択"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgstr "ADB実行可能ファイルがエディタ設定で設定されていません。"
|
||||
#, fuzzy
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr "zipalign ツールが見つかりません。"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgstr "OpenJDK jarsignerがエディタ設定で設定されていません。"
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
"Android ビルド テンプレートがプロジェクトにインストールされていません。[プロ"
|
||||
"ジェクト] メニューからインストールします。"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
|
||||
@ -12090,11 +12138,13 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr "エクスポート設定にてリリース キーストアが誤って設定されています。"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgstr "カスタムビルドにはエディタ設定で有効なAndroid SDKパスが必要です。"
|
||||
#, fuzzy
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr "エディタ設定のカスタムビルドのAndroid SDKパスが無効です。"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr "エディタ設定のカスタムビルドのAndroid SDKパスが無効です。"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12102,12 +12152,21 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr "'platform-tools' ディレクトリがありません!"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr "エディタ設定のカスタムビルドのAndroid SDKパスが無効です。"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr "'build-tools' ディレクトリがありません!"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
"Android ビルド テンプレートがプロジェクトにインストールされていません。[プロ"
|
||||
"ジェクト] メニューからインストールします。"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid public key for APK expansion."
|
||||
@ -12580,28 +12639,32 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr "ARVROriginは子ノードにARVRCameraが必要です。"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgstr "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgstr "(Time Left: %d分%02d秒)"
|
||||
#, fuzzy
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr "ジオメトリを解析しています..."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgstr "メッシュを描画中: "
|
||||
#, fuzzy
|
||||
msgid "Preparing environment"
|
||||
msgstr "環境を表示"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr "光源を描画中:"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "描画完了"
|
||||
#, fuzzy
|
||||
msgid "Generating capture"
|
||||
msgstr "ライトマップの生成"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgstr "ライティングメッシュ: "
|
||||
#, fuzzy
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "ライトマップの生成"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr "完了"
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
msgid ""
|
||||
@ -12677,6 +12740,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr "メッシュのプロット"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "描画完了"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12934,10 +13001,13 @@ msgstr "警告!"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "確認..."
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "有効な拡張子を使用する必要があります。"
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
#, fuzzy
|
||||
msgid "Enable grid minimap."
|
||||
msgstr "スナップを有効にする"
|
||||
msgstr "グリッドミニマップを有効にする。"
|
||||
|
||||
#: scene/gui/popup.cpp
|
||||
msgid ""
|
||||
@ -12991,6 +13061,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr "レンダーするにはビューポートのサイズが 0 より大きい必要があります。"
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr "プレビューのソースが無効です。"
|
||||
@ -13019,6 +13095,33 @@ msgstr "Varying変数は頂点関数にのみ割り当てることができま
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr "定数は変更できません。"
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "いいえ"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr "このシーンは一度も保存されていません。実行する前に保存しますか?"
|
||||
|
||||
#~ msgid "ADB executable not configured in the Editor Settings."
|
||||
#~ msgstr "ADB実行可能ファイルがエディタ設定で設定されていません。"
|
||||
|
||||
#~ msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
#~ msgstr "OpenJDK jarsignerがエディタ設定で設定されていません。"
|
||||
|
||||
#~ msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#~ msgstr "カスタムビルドにはエディタ設定で有効なAndroid SDKパスが必要です。"
|
||||
|
||||
#~ msgid "%d%%"
|
||||
#~ msgstr "%d%%"
|
||||
|
||||
#~ msgid "(Time Left: %d:%02d s)"
|
||||
#~ msgstr "(Time Left: %d分%02d秒)"
|
||||
|
||||
#~ msgid "Plotting Meshes: "
|
||||
#~ msgstr "メッシュを描画中: "
|
||||
|
||||
#~ msgid "Lighting Meshes: "
|
||||
#~ msgstr "ライティングメッシュ: "
|
||||
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "検索完了"
|
||||
|
||||
@ -13031,12 +13134,6 @@ msgstr "定数は変更できません。"
|
||||
#~ msgid "There is already file or folder with the same name in this location."
|
||||
#~ msgstr "このパスには、既に同名のファイルかフォルダがあります。"
|
||||
|
||||
#~ msgid "Missing 'build-tools' directory!"
|
||||
#~ msgstr "'build-tools' ディレクトリがありません!"
|
||||
|
||||
#~ msgid "Unable to find the zipalign tool."
|
||||
#~ msgstr "zipalign ツールが見つかりません。"
|
||||
|
||||
#~ msgid "Aligning APK..."
|
||||
#~ msgstr "APKを最適化..."
|
||||
|
||||
@ -13382,9 +13479,6 @@ msgstr "定数は変更できません。"
|
||||
#~ msgid "Failed to save solution."
|
||||
#~ msgstr "ソリューションの保存に失敗しました。"
|
||||
|
||||
#~ msgid "Done"
|
||||
#~ msgstr "完了"
|
||||
|
||||
#~ msgid "Failed to create C# project."
|
||||
#~ msgstr "C#プロジェクトの生成に失敗しました。"
|
||||
|
||||
|
@ -1995,10 +1995,6 @@ msgstr ""
|
||||
msgid "File:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr ""
|
||||
@ -2412,6 +2408,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr ""
|
||||
@ -2457,18 +2457,6 @@ msgstr ""
|
||||
msgid "Save Scene As..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr ""
|
||||
@ -2516,6 +2504,10 @@ msgstr ""
|
||||
msgid "Quit"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr ""
|
||||
@ -5145,8 +5137,7 @@ msgstr ""
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
@ -5159,10 +5150,30 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "წავშალოთ მონიშნული ფაილები?"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6246,6 +6257,11 @@ msgstr ""
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "შექმნა"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6307,10 +6323,6 @@ msgstr ""
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr ""
|
||||
@ -11440,6 +11452,34 @@ msgstr ""
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Generate buffers"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Direct lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Indirect lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Post processing"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -11952,11 +11992,13 @@ msgid "Select device from the list"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11968,11 +12010,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11980,9 +12022,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12380,27 +12432,27 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgid "Preparing environment"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgid "Generating capture"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgid "Saving lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
@ -12459,6 +12511,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12677,6 +12733,10 @@ msgstr ""
|
||||
msgid "Please Confirm..."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
msgid "Enable grid minimap."
|
||||
msgstr ""
|
||||
@ -12721,6 +12781,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
#, fuzzy
|
||||
msgid "Invalid source for preview."
|
||||
|
@ -1956,10 +1956,6 @@ msgstr "미리 보기:"
|
||||
msgid "File:"
|
||||
msgstr "파일:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "올바른 확장자를 사용해야 합니다."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "소스 스캔중"
|
||||
@ -2386,6 +2382,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "실행할 씬이 설정되지 않았습니다."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "하위 프로세스를 시작할 수 없습니다!"
|
||||
@ -2430,18 +2430,6 @@ msgstr "씬을 저장하려면 루트 노드가 필요합니다."
|
||||
msgid "Save Scene As..."
|
||||
msgstr "씬을 다른 이름으로 저장..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "아니오"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "예"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "이 씬은 아직 저장하지 않았습니다. 실행하기 전에 저장할까요?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "이 작업에는 씬이 필요합니다."
|
||||
@ -2490,6 +2478,10 @@ msgstr "씬 빠른 실행..."
|
||||
msgid "Quit"
|
||||
msgstr "종료"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "예"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "편집기를 끌까요?"
|
||||
@ -5138,10 +5130,10 @@ msgid "Assets ZIP File"
|
||||
msgstr "애셋 ZIP 파일"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
"라이트맵 이미지의 저장 경로를 파악할 수 없습니다.\n"
|
||||
"(같은 경로에 이미지를 저장할 수 있도록) 씬을 저장하거나, BakedLightmap 속성에"
|
||||
@ -5159,10 +5151,30 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr "라이트맵 이미지 생성 실패. 작성 가능한 경로인지 확인해주세요."
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr "라이트맵 굽기"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "템플릿 파일 선택"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6251,6 +6263,11 @@ msgstr "가시성 직사각형을 만듭니다"
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr "ParticlesMaterial 프로세스 머티리얼 안에만 점을 설정할 수 있습니다"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "CPU파티클로 변환"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6312,10 +6329,6 @@ msgstr "AABB 만드는 중"
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr "가시성 AABB 만들기"
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr "AABB 만들기"
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr "곡선에서 점 삭제"
|
||||
@ -11488,6 +11501,39 @@ msgstr "메시 필터"
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr "메시를 사용하려면 이 GridMap에 MeshLibrary 리소스를 주세요."
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Generate buffers"
|
||||
msgstr "AABB 만들기"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "방향"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Indirect lighting"
|
||||
msgstr "들여쓰기"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "후처리"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "구분하는 조명:"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr "클래스 이름은 키워드가 될 수 없습니다"
|
||||
@ -11999,12 +12045,16 @@ msgid "Select device from the list"
|
||||
msgstr "목록에서 기기 선택"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgstr "ADB 실행 파일을 편집기 설정에서 설정하지 않았습니다."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgstr "OpenJDK jarsigner를 편집기 설정에서 설정하지 않았습니다."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
"프로젝트에 안드로이드 빌드 템플릿을 설치하지 않았습니다. 프로젝트 메뉴에서 설"
|
||||
"치하세요."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
|
||||
@ -12015,11 +12065,13 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr "내보내기 프리셋에 배포 keystorke가 잘못 설정되어 있습니다."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgstr "맞춤 빌드에는 편집기 설정에서 올바른 안드로이드 SDK 경로가 필요합니다."
|
||||
#, fuzzy
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr "편집기 설정에서 맞춤 빌드에 잘못된 안드로이드 SDK 경로입니다."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr "편집기 설정에서 맞춤 빌드에 잘못된 안드로이드 SDK 경로입니다."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12027,12 +12079,21 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr "편집기 설정에서 맞춤 빌드에 잘못된 안드로이드 SDK 경로입니다."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
"프로젝트에 안드로이드 빌드 템플릿을 설치하지 않았습니다. 프로젝트 메뉴에서 설"
|
||||
"치하세요."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid public key for APK expansion."
|
||||
@ -12481,28 +12542,32 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr "ARVROrigin은 자식으로 ARVRCamera 노드가 필요합니다."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgstr "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgstr "(남은 시간: %d:%02d 초)"
|
||||
#, fuzzy
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr "형태 분석 중..."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgstr "구분하는 메시: "
|
||||
#, fuzzy
|
||||
msgid "Preparing environment"
|
||||
msgstr "환경 보기"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr "구분하는 조명:"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "구분 끝남"
|
||||
#, fuzzy
|
||||
msgid "Generating capture"
|
||||
msgstr "라이트맵 생성 중"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgstr "조명 메시: "
|
||||
#, fuzzy
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "라이트맵 생성 중"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr "완료"
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
msgid ""
|
||||
@ -12577,6 +12642,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr "메시 구분"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "구분 끝남"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12830,6 +12899,10 @@ msgstr "경고!"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "확인해주세요..."
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "올바른 확장자를 사용해야 합니다."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
#, fuzzy
|
||||
msgid "Enable grid minimap."
|
||||
@ -12886,6 +12959,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr "무엇이든 렌더링하려면 뷰포트 크기가 0보다 커야 합니다."
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr "미리 보기에 잘못된 소스."
|
||||
@ -12914,6 +12993,34 @@ msgstr "Varying은 꼭짓점 함수에만 지정할 수 있습니다."
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr "상수는 수정할 수 없습니다."
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "아니오"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr "이 씬은 아직 저장하지 않았습니다. 실행하기 전에 저장할까요?"
|
||||
|
||||
#~ msgid "ADB executable not configured in the Editor Settings."
|
||||
#~ msgstr "ADB 실행 파일을 편집기 설정에서 설정하지 않았습니다."
|
||||
|
||||
#~ msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
#~ msgstr "OpenJDK jarsigner를 편집기 설정에서 설정하지 않았습니다."
|
||||
|
||||
#~ msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#~ msgstr ""
|
||||
#~ "맞춤 빌드에는 편집기 설정에서 올바른 안드로이드 SDK 경로가 필요합니다."
|
||||
|
||||
#~ msgid "%d%%"
|
||||
#~ msgstr "%d%%"
|
||||
|
||||
#~ msgid "(Time Left: %d:%02d s)"
|
||||
#~ msgstr "(남은 시간: %d:%02d 초)"
|
||||
|
||||
#~ msgid "Plotting Meshes: "
|
||||
#~ msgstr "구분하는 메시: "
|
||||
|
||||
#~ msgid "Lighting Meshes: "
|
||||
#~ msgstr "조명 메시: "
|
||||
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "검색 완료"
|
||||
|
||||
@ -13253,9 +13360,6 @@ msgstr "상수는 수정할 수 없습니다."
|
||||
#~ msgid "Failed to save solution."
|
||||
#~ msgstr "솔루션 저장 실패."
|
||||
|
||||
#~ msgid "Done"
|
||||
#~ msgstr "완료"
|
||||
|
||||
#~ msgid "Failed to create C# project."
|
||||
#~ msgstr "C# 프로젝트 생성 실패."
|
||||
|
||||
|
@ -1948,10 +1948,6 @@ msgstr ""
|
||||
msgid "File:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr ""
|
||||
@ -2364,6 +2360,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr ""
|
||||
@ -2409,18 +2409,6 @@ msgstr ""
|
||||
msgid "Save Scene As..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr ""
|
||||
@ -2468,6 +2456,10 @@ msgstr ""
|
||||
msgid "Quit"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr ""
|
||||
@ -5113,8 +5105,7 @@ msgstr ""
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
@ -5127,10 +5118,30 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "Pasirinkite Nodus, kuriuos norite importuoti"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6207,6 +6218,11 @@ msgstr ""
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "Keisti Poligono Skalę"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6268,10 +6284,6 @@ msgstr ""
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr ""
|
||||
@ -11409,6 +11421,35 @@ msgstr "Filtrai..."
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Generate buffers"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "Aprašymas:"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Indirect lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Post processing"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -11920,11 +11961,13 @@ msgid "Select device from the list"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11936,11 +11979,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11948,9 +11991,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12348,27 +12401,27 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgid "Preparing environment"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgid "Generating capture"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgid "Saving lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
@ -12427,6 +12480,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12648,6 +12705,10 @@ msgstr "Įspėjimas!"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "Prašome Patvirtinti..."
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
msgid "Enable grid minimap."
|
||||
msgstr ""
|
||||
@ -12692,6 +12753,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
#, fuzzy
|
||||
msgid "Invalid source for preview."
|
||||
|
@ -1933,10 +1933,6 @@ msgstr ""
|
||||
msgid "File:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr ""
|
||||
@ -2339,6 +2335,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr ""
|
||||
@ -2383,18 +2383,6 @@ msgstr ""
|
||||
msgid "Save Scene As..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr ""
|
||||
@ -2442,6 +2430,10 @@ msgstr ""
|
||||
msgid "Quit"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr ""
|
||||
@ -5004,8 +4996,7 @@ msgstr ""
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
@ -5018,10 +5009,30 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "Izvēlēties Šablona Failu"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6076,6 +6087,11 @@ msgstr ""
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "Izveidot"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6137,10 +6153,6 @@ msgstr ""
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr ""
|
||||
@ -11219,6 +11231,34 @@ msgstr ""
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Generate buffers"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Direct lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Indirect lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Post processing"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -11722,11 +11762,13 @@ msgid "Select device from the list"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11738,11 +11780,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11750,9 +11792,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12149,27 +12201,27 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgid "Preparing environment"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgid "Generating capture"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgid "Saving lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
@ -12228,6 +12280,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12443,6 +12499,10 @@ msgstr "Brīdinājums!"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "Lūdzu Apstipriniet..."
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
msgid "Enable grid minimap."
|
||||
msgstr ""
|
||||
@ -12487,6 +12547,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
#, fuzzy
|
||||
msgid "Invalid source for preview."
|
||||
|
@ -1880,10 +1880,6 @@ msgstr ""
|
||||
msgid "File:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr ""
|
||||
@ -2286,6 +2282,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr ""
|
||||
@ -2330,18 +2330,6 @@ msgstr ""
|
||||
msgid "Save Scene As..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr ""
|
||||
@ -2388,6 +2376,10 @@ msgstr ""
|
||||
msgid "Quit"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr ""
|
||||
@ -4947,8 +4939,7 @@ msgstr ""
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
@ -4961,10 +4952,29 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6019,6 +6029,10 @@ msgstr ""
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6080,10 +6094,6 @@ msgstr ""
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr ""
|
||||
@ -11067,6 +11077,34 @@ msgstr ""
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Generate buffers"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Direct lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Indirect lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Post processing"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -11562,11 +11600,13 @@ msgid "Select device from the list"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11578,11 +11618,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11590,9 +11630,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11983,27 +12033,27 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgid "Preparing environment"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgid "Generating capture"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgid "Saving lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
@ -12062,6 +12112,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12276,6 +12330,10 @@ msgstr ""
|
||||
msgid "Please Confirm..."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
msgid "Enable grid minimap."
|
||||
msgstr ""
|
||||
@ -12320,6 +12378,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr ""
|
||||
|
12420
editor/translations/mk.po
Normal file
12420
editor/translations/mk.po
Normal file
File diff suppressed because it is too large
Load Diff
@ -1890,10 +1890,6 @@ msgstr ""
|
||||
msgid "File:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr ""
|
||||
@ -2298,6 +2294,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr ""
|
||||
@ -2342,18 +2342,6 @@ msgstr ""
|
||||
msgid "Save Scene As..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr ""
|
||||
@ -2400,6 +2388,10 @@ msgstr ""
|
||||
msgid "Quit"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr ""
|
||||
@ -4962,8 +4954,7 @@ msgstr ""
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
@ -4976,10 +4967,29 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6035,6 +6045,10 @@ msgstr ""
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6096,10 +6110,6 @@ msgstr ""
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr ""
|
||||
@ -11084,6 +11094,34 @@ msgstr ""
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Generate buffers"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Direct lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Indirect lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Post processing"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -11580,11 +11618,13 @@ msgid "Select device from the list"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11596,11 +11636,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11608,9 +11648,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12001,27 +12051,27 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgid "Preparing environment"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgid "Generating capture"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgid "Saving lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
@ -12080,6 +12130,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12294,6 +12348,10 @@ msgstr ""
|
||||
msgid "Please Confirm..."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
msgid "Enable grid minimap."
|
||||
msgstr ""
|
||||
@ -12338,6 +12396,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr ""
|
||||
|
@ -1887,10 +1887,6 @@ msgstr ""
|
||||
msgid "File:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr ""
|
||||
@ -2293,6 +2289,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr ""
|
||||
@ -2337,18 +2337,6 @@ msgstr ""
|
||||
msgid "Save Scene As..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr ""
|
||||
@ -2395,6 +2383,10 @@ msgstr ""
|
||||
msgid "Quit"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr ""
|
||||
@ -4954,8 +4946,7 @@ msgstr ""
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
@ -4968,10 +4959,29 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6026,6 +6036,10 @@ msgstr ""
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6087,10 +6101,6 @@ msgstr ""
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr ""
|
||||
@ -11075,6 +11085,34 @@ msgstr ""
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Generate buffers"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Direct lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Indirect lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Post processing"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -11570,11 +11608,13 @@ msgid "Select device from the list"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11586,11 +11626,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11598,9 +11638,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11991,27 +12041,27 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgid "Preparing environment"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgid "Generating capture"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgid "Saving lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
@ -12070,6 +12120,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12284,6 +12338,10 @@ msgstr ""
|
||||
msgid "Please Confirm..."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
msgid "Enable grid minimap."
|
||||
msgstr ""
|
||||
@ -12328,6 +12386,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr ""
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -2,7 +2,7 @@
|
||||
# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.
|
||||
# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).
|
||||
# This file is distributed under the same license as the Godot source code.
|
||||
# Allan Nordhøy <epost@anotheragency.no>, 2017-2018, 2019, 2020.
|
||||
# Allan Nordhøy <epost@anotheragency.no>, 2017-2018, 2019, 2020, 2021.
|
||||
# Anonymous <GentleSaucepan@protonmail.com>, 2017.
|
||||
# Elias <eliasnykrem@gmail.com>, 2018.
|
||||
# flesk <eivindkn@gmail.com>, 2017, 2019.
|
||||
@ -19,7 +19,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-10-09 05:49+0000\n"
|
||||
"PO-Revision-Date: 2021-01-12 13:32+0000\n"
|
||||
"Last-Translator: Allan Nordhøy <epost@anotheragency.no>\n"
|
||||
"Language-Team: Norwegian Bokmål <https://hosted.weblate.org/projects/godot-"
|
||||
"engine/godot/nb_NO/>\n"
|
||||
@ -28,7 +28,7 @@ msgstr ""
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n != 1;\n"
|
||||
"X-Generator: Weblate 4.3-dev\n"
|
||||
"X-Generator: Weblate 4.4.1-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
@ -2059,10 +2059,6 @@ msgstr "Forhåndsvisning:"
|
||||
msgid "File:"
|
||||
msgstr "Fil:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Må ha en gyldig filutvidelse."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "Gjennomsøk kilder"
|
||||
@ -2520,6 +2516,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "Det er ingen definert scene å kjøre."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "Kunne ikke starta subprosess!"
|
||||
@ -2566,18 +2566,6 @@ msgstr "En rotnode kreves for å lagre scenen."
|
||||
msgid "Save Scene As..."
|
||||
msgstr "Lagre Scene Som..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "Nei"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Ja"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "Denne scene har aldri blitt lagret. Lagre før kjøring?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "Denne operasjonen kan ikke gjøres uten en scene."
|
||||
@ -2625,6 +2613,10 @@ msgstr "Hurtigkjør Scene..."
|
||||
msgid "Quit"
|
||||
msgstr "Avslutt"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Ja"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "Avslutt editoren?"
|
||||
@ -2745,14 +2737,14 @@ msgstr ""
|
||||
"'applikasjon'."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Selected scene '%s' is not a scene file, select a valid one?\n"
|
||||
"You can change it later in \"Project Settings\" under the 'application' "
|
||||
"category."
|
||||
msgstr ""
|
||||
"Valgte scene '%s' er ikke en scenefil, velg en gyldig én?\n"
|
||||
"Du kan endre dette senere i \"Prosjekt Instillinger\" under 'applikasjon' "
|
||||
"kategorien."
|
||||
"Den valgte scenen «%s» er ikke en scenefil, velg en gyldig scenefil?\n"
|
||||
"Du kan endre dette senere i «Prosjektinnstillinger» i «program»-kategorien."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save Layout"
|
||||
@ -3071,9 +3063,8 @@ msgid "Editor"
|
||||
msgstr "Redigeringsverktøy"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid "Editor Settings..."
|
||||
msgstr "Redigeringsverktøy-instillinger"
|
||||
msgstr "Innstillinger for redigeringsverktøy …"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Editor Layout"
|
||||
@ -3085,9 +3076,8 @@ msgid "Take Screenshot"
|
||||
msgstr "Lagre Scene"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid "Screenshots are stored in the Editor Data/Settings Folder."
|
||||
msgstr "Redigeringsverktøy-instillinger"
|
||||
msgstr "Skjermavbildninger lagres i redigeringsdata/innstillingsmappen."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Toggle Fullscreen"
|
||||
@ -3099,18 +3089,16 @@ msgid "Toggle System Console"
|
||||
msgstr "Veksle modus"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid "Open Editor Data/Settings Folder"
|
||||
msgstr "Redigeringsverktøy-instillinger"
|
||||
msgstr "Åpne data for redigeringsverktøy/innstillingsmappe"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Open Editor Data Folder"
|
||||
msgstr "Åpne Redigererdatamappen"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid "Open Editor Settings Folder"
|
||||
msgstr "Redigeringsverktøy-instillinger"
|
||||
msgstr "Åpne mappe for redigeringsverktøyinnstillinger"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
@ -5458,8 +5446,7 @@ msgstr "Assets ZIP-Fil"
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
@ -5472,10 +5459,30 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr "Laging av lysmapbilder feilet, forsikre om at stien er skrivbar."
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "Velg malfil"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6623,6 +6630,11 @@ msgstr ""
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "Konverter til store versaler"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6684,10 +6696,6 @@ msgstr ""
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr ""
|
||||
@ -6999,9 +7007,8 @@ msgid "Clear UV"
|
||||
msgstr "Fjern UV"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Grid Settings"
|
||||
msgstr "Redigeringsverktøy-instillinger"
|
||||
msgstr "Rutenettsinnstillinger"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
msgid "Snap"
|
||||
@ -8050,9 +8057,8 @@ msgstr ""
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Settings..."
|
||||
msgstr "Redigeringsverktøy-instillinger"
|
||||
msgstr "Innstillinger …"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Snap Settings"
|
||||
@ -8222,9 +8228,8 @@ msgid "Update Preview"
|
||||
msgstr "Forhåndsvis"
|
||||
|
||||
#: editor/plugins/sprite_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Settings:"
|
||||
msgstr "Redigeringsverktøy-instillinger"
|
||||
msgstr "Innstillinger:"
|
||||
|
||||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
@ -11725,7 +11730,7 @@ msgstr "Endre Anker"
|
||||
|
||||
#: editor/settings_config_dialog.cpp
|
||||
msgid "Editor Settings"
|
||||
msgstr "Redigeringsverktøy-instillinger"
|
||||
msgstr "Innstillinger for redigeringsverktøy"
|
||||
|
||||
#: editor/settings_config_dialog.cpp
|
||||
msgid "Shortcuts"
|
||||
@ -12042,6 +12047,38 @@ msgstr "Lim inn Noder"
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Generate buffers"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "Retninger"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Indirect lighting"
|
||||
msgstr "Innrykk Høyre"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "Gjeldende Versjon:"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "Genererer Lyskart"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -12577,11 +12614,13 @@ msgid "Select device from the list"
|
||||
msgstr "Velg enhet fra listen"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12593,11 +12632,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12605,9 +12644,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -13011,28 +13060,31 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgid "Preparing environment"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
#, fuzzy
|
||||
msgid "Generating capture"
|
||||
msgstr "Genererer Lyskart"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgstr ""
|
||||
#, fuzzy
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "Genererer Lyskart"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
#, fuzzy
|
||||
msgid "Done"
|
||||
msgstr "Ferdig!"
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
msgid ""
|
||||
@ -13090,6 +13142,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -13309,6 +13365,10 @@ msgstr ""
|
||||
msgid "Please Confirm..."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Må ha en gyldig filutvidelse."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
#, fuzzy
|
||||
msgid "Enable grid minimap."
|
||||
@ -13354,6 +13414,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
#, fuzzy
|
||||
msgid "Invalid source for preview."
|
||||
@ -13384,6 +13450,12 @@ msgstr ""
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr "Konstanter kan ikke endres."
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "Nei"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr "Denne scene har aldri blitt lagret. Lagre før kjøring?"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "Søk Tekst"
|
||||
@ -13613,10 +13685,6 @@ msgstr "Konstanter kan ikke endres."
|
||||
#~ msgid "Failed to save solution."
|
||||
#~ msgstr "Kunne ikke laste ressurs."
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Done"
|
||||
#~ msgstr "Ferdig!"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Failed to create C# project."
|
||||
#~ msgstr "Kunne ikke laste ressurs."
|
||||
|
@ -1991,10 +1991,6 @@ msgstr "Voorbeeld:"
|
||||
msgid "File:"
|
||||
msgstr "Bestand:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Een geldige extensie moet gebruikt worden."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "Scan Bronnen"
|
||||
@ -2432,6 +2428,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "Er is geen startscène ingesteld."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "Kon het subproces niet opstarten!"
|
||||
@ -2476,18 +2476,6 @@ msgstr "Een wortelknoop is nodig om de scène op te slaan."
|
||||
msgid "Save Scene As..."
|
||||
msgstr "Scène opslaan als..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "Nee"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Ja"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "Deze scene is nooit opgeslagen. Sla op voor het uitvoeren?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "Deze operatie kan niet uitgevoerd worden zonder scène."
|
||||
@ -2537,6 +2525,10 @@ msgstr "Scène snel starten..."
|
||||
msgid "Quit"
|
||||
msgstr "Afsluiten"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Ja"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "Editor afsluiten?"
|
||||
@ -5207,10 +5199,10 @@ msgid "Assets ZIP File"
|
||||
msgstr "Assets ZIP Bestand"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
"Kan geen opslag pad voor de lichtmappen bepalen.\n"
|
||||
"Sla jouw scène op (om lichtmappen op te slaan in dezelfde map) of kies een "
|
||||
@ -5230,10 +5222,30 @@ msgstr ""
|
||||
"Maken van lichtmap afbeeldingen mislukt, zorg ervoor dat het pad "
|
||||
"beschrijfbaar is."
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr "Bak Lichtmappen"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "Selecteer sjabloonbestand"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6334,6 +6346,11 @@ msgstr "Genereer Zichtbaarheid Rechthoek"
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr "Kan punt alleen plaatsen in een PartikelsMateriaal proces materiaal"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "Zet om in CPUParticles"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6395,10 +6412,6 @@ msgstr "AABB Genereren"
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr "Genereer Zichtbaarheid AABB"
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr "Genereer AABB"
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr "Verwijder Punt van Curve"
|
||||
@ -11638,6 +11651,39 @@ msgstr "Filter Meshes"
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr "Voeg een MeshLibrary aan deze GridMap toe om meshes te gebruiken."
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Generate buffers"
|
||||
msgstr "Genereer AABB"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "Richtingen"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Indirect lighting"
|
||||
msgstr "Rechts Inspringen"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "Post-Process"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "Plotten Light:"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr "Klassennaam kan geen gereserveerd sleutelwoord zijn"
|
||||
@ -12155,12 +12201,16 @@ msgid "Select device from the list"
|
||||
msgstr "Selecteer apparaat uit de lijst"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgstr "ADB niet ingesteld in Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgstr "OpenJDK niet ingesteld in Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
"Geen Android bouwsjabloon geïnstalleerd in dit project. Vanuit het "
|
||||
"projectmenu kan het geïnstalleerd worden."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
|
||||
@ -12171,12 +12221,13 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr "Release-Keystore is verkeerd ingesteld in de exportinstelingen."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
"Eigen build vereist een geldige Android SDK pad in de Editorinstellingen."
|
||||
#, fuzzy
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr "Ongeldig Android SDK pad voor custom build in Editor Settings."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr "Ongeldig Android SDK pad voor custom build in Editor Settings."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12184,12 +12235,21 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr "Ongeldig Android SDK pad voor custom build in Editor Settings."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
"Geen Android bouwsjabloon geïnstalleerd in dit project. Vanuit het "
|
||||
"projectmenu kan het geïnstalleerd worden."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid public key for APK expansion."
|
||||
@ -12657,28 +12717,33 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr "ARVROrigin heeft een ARVRCamera nodig als kind."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgstr "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgstr "(Tijd resterend: %d:%02d s)"
|
||||
#, fuzzy
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr "Geometrie aan het ontleden..."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgstr "Plotten Meshes: "
|
||||
#, fuzzy
|
||||
msgid "Preparing environment"
|
||||
msgstr "Bekijk Omgeving"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr "Plotten Light:"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "Plotten Voltooid"
|
||||
#, fuzzy
|
||||
msgid "Generating capture"
|
||||
msgstr "Bouw Lightmappen"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgstr "Light Meshes: "
|
||||
#, fuzzy
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "Bouw Lightmappen"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
#, fuzzy
|
||||
msgid "Done"
|
||||
msgstr "Klaar!"
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
msgid ""
|
||||
@ -12752,6 +12817,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr "Plotten van Meshes"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "Plotten Voltooid"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -13010,6 +13079,10 @@ msgstr "Alarm!"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "Bevestig alstublieft..."
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Een geldige extensie moet gebruikt worden."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
#, fuzzy
|
||||
msgid "Enable grid minimap."
|
||||
@ -13068,6 +13141,12 @@ msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
"De grootte van een Viewport moet groter zijn dan 0 om iets weer te geven."
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr "Ongeldige bron voor voorvertoning."
|
||||
@ -13096,6 +13175,34 @@ msgstr "Varyings kunnen alleen worden toegewezenin vertex functies."
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr "Constanten kunnen niet worden aangepast."
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "Nee"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr "Deze scene is nooit opgeslagen. Sla op voor het uitvoeren?"
|
||||
|
||||
#~ msgid "ADB executable not configured in the Editor Settings."
|
||||
#~ msgstr "ADB niet ingesteld in Editor Settings."
|
||||
|
||||
#~ msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
#~ msgstr "OpenJDK niet ingesteld in Editor Settings."
|
||||
|
||||
#~ msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#~ msgstr ""
|
||||
#~ "Eigen build vereist een geldige Android SDK pad in de Editorinstellingen."
|
||||
|
||||
#~ msgid "%d%%"
|
||||
#~ msgstr "%d%%"
|
||||
|
||||
#~ msgid "(Time Left: %d:%02d s)"
|
||||
#~ msgstr "(Tijd resterend: %d:%02d s)"
|
||||
|
||||
#~ msgid "Plotting Meshes: "
|
||||
#~ msgstr "Plotten Meshes: "
|
||||
|
||||
#~ msgid "Lighting Meshes: "
|
||||
#~ msgstr "Light Meshes: "
|
||||
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "Zoek Compleet"
|
||||
|
||||
|
@ -1886,10 +1886,6 @@ msgstr ""
|
||||
msgid "File:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr ""
|
||||
@ -2292,6 +2288,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr ""
|
||||
@ -2336,18 +2336,6 @@ msgstr ""
|
||||
msgid "Save Scene As..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr ""
|
||||
@ -2394,6 +2382,10 @@ msgstr ""
|
||||
msgid "Quit"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr ""
|
||||
@ -4953,8 +4945,7 @@ msgstr ""
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
@ -4967,10 +4958,29 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6025,6 +6035,10 @@ msgstr ""
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6086,10 +6100,6 @@ msgstr ""
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr ""
|
||||
@ -11073,6 +11083,34 @@ msgstr ""
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Generate buffers"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Direct lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Indirect lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Post processing"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -11568,11 +11606,13 @@ msgid "Select device from the list"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11584,11 +11624,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11596,9 +11636,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11989,27 +12039,27 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgid "Preparing environment"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgid "Generating capture"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgid "Saving lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
@ -12068,6 +12118,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12282,6 +12336,10 @@ msgstr ""
|
||||
msgid "Please Confirm..."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
msgid "Enable grid minimap."
|
||||
msgstr ""
|
||||
@ -12326,6 +12384,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr ""
|
||||
|
@ -24,7 +24,7 @@
|
||||
# Sebastian Pasich <sebastian.pasich@gmail.com>, 2017, 2019, 2020.
|
||||
# siatek papieros <sbigneu@gmail.com>, 2016.
|
||||
# Zatherz <zatherz@linux.pl>, 2017, 2020.
|
||||
# Tomek <kobewi4e@gmail.com>, 2018, 2019, 2020.
|
||||
# Tomek <kobewi4e@gmail.com>, 2018, 2019, 2020, 2021.
|
||||
# Wojcieh Er Zet <wojcieh.rzepecki@gmail.com>, 2018.
|
||||
# Dariusz Siek <dariuszynski@gmail.com>, 2018, 2019, 2020.
|
||||
# Szymon Nowakowski <smnbdg13@gmail.com>, 2019.
|
||||
@ -49,7 +49,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-12-14 11:03+0000\n"
|
||||
"PO-Revision-Date: 2021-01-12 13:32+0000\n"
|
||||
"Last-Translator: Tomek <kobewi4e@gmail.com>\n"
|
||||
"Language-Team: Polish <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/pl/>\n"
|
||||
@ -59,7 +59,7 @@ msgstr ""
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=3; plural=n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
|
||||
"|| n%100>=20) ? 1 : 2;\n"
|
||||
"X-Generator: Weblate 4.4-dev\n"
|
||||
"X-Generator: Weblate 4.4.1-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
@ -1981,10 +1981,6 @@ msgstr "Podgląd:"
|
||||
msgid "File:"
|
||||
msgstr "Plik:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Rozszerzenie musi być poprawne."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "Przeszukaj źródła"
|
||||
@ -2418,6 +2414,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "Nie ma zdefiniowanej sceny do uruchomienia."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "Nie można było uruchomić podprocesu!"
|
||||
@ -2462,18 +2462,6 @@ msgstr "Scena musi posiadać korzeń, by ją zapisać."
|
||||
msgid "Save Scene As..."
|
||||
msgstr "Zapisz scenę jako..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "Nie"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Tak"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "Ta scena nie została zapisana. Zapisać przed uruchomieniem?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "Ta operacja nie może zostać wykonana bez sceny."
|
||||
@ -2522,6 +2510,10 @@ msgstr "Szybkie uruchomienie sceny..."
|
||||
msgid "Quit"
|
||||
msgstr "Wyjdź"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Tak"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "Zamknąć edytor?"
|
||||
@ -3940,19 +3932,16 @@ msgid "Searching..."
|
||||
msgstr "Wyszukiwanie..."
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d match in %d file."
|
||||
msgstr "%d dopasowań."
|
||||
msgstr "%d dopasowanie w %d pliku."
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d matches in %d file."
|
||||
msgstr "%d dopasowań."
|
||||
msgstr "%d dopasowań w %d pliku."
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d matches in %d files."
|
||||
msgstr "%d dopasowań."
|
||||
msgstr "%d dopasowań w %d plikach."
|
||||
|
||||
#: editor/groups_editor.cpp
|
||||
msgid "Add to Group"
|
||||
@ -4208,7 +4197,7 @@ msgstr "Zmiany mogą zostać utracone!"
|
||||
|
||||
#: editor/multi_node_edit.cpp
|
||||
msgid "MultiNode Set"
|
||||
msgstr "Zestaw wielowęzłowy"
|
||||
msgstr "Ustaw wielu węzłom"
|
||||
|
||||
#: editor/node_dock.cpp
|
||||
msgid "Select a single node to edit its signals and groups."
|
||||
@ -5191,10 +5180,10 @@ msgid "Assets ZIP File"
|
||||
msgstr "Plik ZIP assetów"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
"Nie można określić ścieżki zapisu dla lightmapy obrazu.\n"
|
||||
"Zapisz scenę (obrazy będą zapisane w tym samym katalogu), lub przepisz "
|
||||
@ -5214,10 +5203,30 @@ msgstr ""
|
||||
"Błąd przy tworzeniu ligtmapy, upewnij się że ścieżka nie jest ustawiona "
|
||||
"jedynie do odczytu."
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr "Stwórz Lightmaps"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "Wybierz plik szablonu"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6312,6 +6321,11 @@ msgstr "Wygeneruj prostokąt widoczności"
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr "Punkt można wstawić tylko w materiał przetwarzania ParticlesMaterial"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "Przekonwertuj na cząsteczki CPU"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6373,10 +6387,6 @@ msgstr "Generowanie AABB"
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr "Generuj AABB widoczności"
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr "Generuj AABB"
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr "Usuń punkt z krzywej"
|
||||
@ -11585,6 +11595,39 @@ msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
"Przypisz temu węzłowi GridMap zasób MeshLibrary, aby korzystać z jego siatek."
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Generate buffers"
|
||||
msgstr "Generuj AABB"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "Kierunki"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Indirect lighting"
|
||||
msgstr "Wcięcie w prawo"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "Przetwarzanie końcowe"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "Kreślenie świateł:"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr "Nazwa klasy nie może być słowem zastrzeżonym"
|
||||
@ -12096,12 +12139,17 @@ msgid "Select device from the list"
|
||||
msgstr "Wybierz urządzenie z listy"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgstr "Plik wykonywalny ADB nie skonfigurowany w Ustawieniach Edytora."
|
||||
#, fuzzy
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr "Nie udało się znaleźć narzędzia zipalign."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgstr "Jarsigner OpenJDK nie skonfigurowany w Ustawieniach Edytora."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
"Szablon budowania Androida nie jest zainstalowany dla projektu. Zainstaluj "
|
||||
"go z menu Projekt."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
|
||||
@ -12115,12 +12163,15 @@ msgstr ""
|
||||
"Wydaniowy keystore jest niepoprawnie skonfigurowany w profilu eksportu."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
"Własny build wymaga poprawnej ścieżki do SDK Androida w Ustawieniach Edytora."
|
||||
"Niepoprawna ścieżka do SDK Androida dla własnego builda w Ustawieniach "
|
||||
"Edytora."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
"Niepoprawna ścieżka do SDK Androida dla własnego builda w Ustawieniach "
|
||||
"Edytora."
|
||||
@ -12130,12 +12181,23 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr "Folder \"platform-tools\" nie istnieje!"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
"Niepoprawna ścieżka do SDK Androida dla własnego builda w Ustawieniach "
|
||||
"Edytora."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr "Brakuje folderu \"build-tools\"!"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
"Szablon budowania Androida nie jest zainstalowany dla projektu. Zainstaluj "
|
||||
"go z menu Projekt."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid public key for APK expansion."
|
||||
@ -12612,28 +12674,32 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr "ARVROrigin wymaga węzła potomnego typu ARVRCamera."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgstr "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgstr "(Pozostały czas: %d:%02d s)"
|
||||
#, fuzzy
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr "Parsowanie Geometrii..."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgstr "Kreślenie siatek: "
|
||||
#, fuzzy
|
||||
msgid "Preparing environment"
|
||||
msgstr "Wyświetlaj środowisko"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr "Kreślenie świateł:"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "Kończenie kreślenia"
|
||||
#, fuzzy
|
||||
msgid "Generating capture"
|
||||
msgstr "Generowanie Lightmapy"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgstr "Oświetlanie siatek: "
|
||||
#, fuzzy
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "Generowanie Lightmapy"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr "Gotowe"
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
msgid ""
|
||||
@ -12710,6 +12776,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr "Kreślenie siatek"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "Kończenie kreślenia"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12967,10 +13037,13 @@ msgstr "Alarm!"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "Proszę potwierdzić..."
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Rozszerzenie musi być poprawne."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
#, fuzzy
|
||||
msgid "Enable grid minimap."
|
||||
msgstr "Włączyć przyciąganie"
|
||||
msgstr "Włącz minimapę siatki."
|
||||
|
||||
#: scene/gui/popup.cpp
|
||||
msgid ""
|
||||
@ -13024,6 +13097,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr "Rozmiar węzła Viewport musi być większy niż 0, by coś wyrenderować."
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr "Nieprawidłowe źródło do podglądu."
|
||||
@ -13052,6 +13131,35 @@ msgstr "Varying może być przypisane tylko w funkcji wierzchołków."
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr "Stałe nie mogą być modyfikowane."
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "Nie"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr "Ta scena nie została zapisana. Zapisać przed uruchomieniem?"
|
||||
|
||||
#~ msgid "ADB executable not configured in the Editor Settings."
|
||||
#~ msgstr "Plik wykonywalny ADB nie skonfigurowany w Ustawieniach Edytora."
|
||||
|
||||
#~ msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
#~ msgstr "Jarsigner OpenJDK nie skonfigurowany w Ustawieniach Edytora."
|
||||
|
||||
#~ msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#~ msgstr ""
|
||||
#~ "Własny build wymaga poprawnej ścieżki do SDK Androida w Ustawieniach "
|
||||
#~ "Edytora."
|
||||
|
||||
#~ msgid "%d%%"
|
||||
#~ msgstr "%d%%"
|
||||
|
||||
#~ msgid "(Time Left: %d:%02d s)"
|
||||
#~ msgstr "(Pozostały czas: %d:%02d s)"
|
||||
|
||||
#~ msgid "Plotting Meshes: "
|
||||
#~ msgstr "Kreślenie siatek: "
|
||||
|
||||
#~ msgid "Lighting Meshes: "
|
||||
#~ msgstr "Oświetlanie siatek: "
|
||||
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "Wyszukiwanie zakończone"
|
||||
|
||||
@ -13064,12 +13172,6 @@ msgstr "Stałe nie mogą być modyfikowane."
|
||||
#~ msgid "There is already file or folder with the same name in this location."
|
||||
#~ msgstr "W tej lokalizacji istnieje już plik lub folder o podanej nazwie."
|
||||
|
||||
#~ msgid "Missing 'build-tools' directory!"
|
||||
#~ msgstr "Brakuje folderu \"build-tools\"!"
|
||||
|
||||
#~ msgid "Unable to find the zipalign tool."
|
||||
#~ msgstr "Nie udało się znaleźć narzędzia zipalign."
|
||||
|
||||
#~ msgid "Aligning APK..."
|
||||
#~ msgstr "Uzgadnianie APK..."
|
||||
|
||||
@ -13411,9 +13513,6 @@ msgstr "Stałe nie mogą być modyfikowane."
|
||||
#~ msgid "Failed to save solution."
|
||||
#~ msgstr "Nie udało się zapisać solucji."
|
||||
|
||||
#~ msgid "Done"
|
||||
#~ msgstr "Gotowe"
|
||||
|
||||
#~ msgid "Failed to create C# project."
|
||||
#~ msgstr "Nie udało się utworzyć projektu języka C#."
|
||||
|
||||
|
@ -1956,10 +1956,6 @@ msgstr ""
|
||||
msgid "File:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr ""
|
||||
@ -2372,6 +2368,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr ""
|
||||
@ -2416,18 +2416,6 @@ msgstr ""
|
||||
msgid "Save Scene As..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr ""
|
||||
@ -2475,6 +2463,10 @@ msgstr ""
|
||||
msgid "Quit"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr ""
|
||||
@ -5122,8 +5114,7 @@ msgstr ""
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
@ -5136,10 +5127,30 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "Slit th' Node"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6222,6 +6233,11 @@ msgstr ""
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "Discharge ye' Function"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6283,10 +6299,6 @@ msgstr ""
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr ""
|
||||
@ -11461,6 +11473,36 @@ msgstr "Paste yer Node"
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Generate buffers"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "Yer functions:"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Indirect lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "Swap yer Expression"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -12002,11 +12044,13 @@ msgid "Select device from the list"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12018,11 +12062,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12030,9 +12074,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12430,27 +12484,27 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgid "Preparing environment"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgid "Generating capture"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgid "Saving lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
@ -12509,6 +12563,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12724,6 +12782,10 @@ msgstr ""
|
||||
msgid "Please Confirm..."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
msgid "Enable grid minimap."
|
||||
msgstr ""
|
||||
@ -12768,6 +12830,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
#, fuzzy
|
||||
msgid "Invalid source for preview."
|
||||
|
@ -22,7 +22,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-12-14 11:03+0000\n"
|
||||
"PO-Revision-Date: 2020-12-31 07:09+0000\n"
|
||||
"Last-Translator: João Lopes <linux-man@hotmail.com>\n"
|
||||
"Language-Team: Portuguese <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/pt/>\n"
|
||||
@ -31,7 +31,7 @@ msgstr ""
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n != 1;\n"
|
||||
"X-Generator: Weblate 4.4-dev\n"
|
||||
"X-Generator: Weblate 4.4.1-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
@ -1959,10 +1959,6 @@ msgstr "Pré-visualização:"
|
||||
msgid "File:"
|
||||
msgstr "Ficheiro:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Deve usar uma extensão válida."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "Analisar fontes"
|
||||
@ -2399,6 +2395,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "Não existe cena definida para execução."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "Não consegui iniciar o subprocesso!"
|
||||
@ -2443,18 +2443,6 @@ msgstr "É necessário um nó raiz para guardar a cena."
|
||||
msgid "Save Scene As..."
|
||||
msgstr "Guardar Cena Como..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "Não"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Sim"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "Esta cena nunca foi guardada. Guardar antes de executar?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "Esta operação não pode ser efetuada sem uma cena."
|
||||
@ -2503,6 +2491,10 @@ msgstr "Executar Cena Rapidamente..."
|
||||
msgid "Quit"
|
||||
msgstr "Sair"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Sim"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "Sair do Editor?"
|
||||
@ -3927,19 +3919,16 @@ msgid "Searching..."
|
||||
msgstr "A procurar..."
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d match in %d file."
|
||||
msgstr "%d correspondências."
|
||||
msgstr "Correspondência de %d no ficheiro %d."
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d matches in %d file."
|
||||
msgstr "%d correspondências."
|
||||
msgstr "Correspondências de %d no ficheiro %d."
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d matches in %d files."
|
||||
msgstr "%d correspondências."
|
||||
msgstr "Correspondências de %d em %d ficheiros."
|
||||
|
||||
#: editor/groups_editor.cpp
|
||||
msgid "Add to Group"
|
||||
@ -5174,10 +5163,10 @@ msgid "Assets ZIP File"
|
||||
msgstr "Ficheiro ZIP de Ativos"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
"Não consigo determinar um caminho para guardar imagens lightmap.\n"
|
||||
"Guarde a sua cena (para as imagens serem guardadas na mesma diretoria), ou "
|
||||
@ -5195,10 +5184,30 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr "Falha ao criar imagens lightmap, assegure-se que o caminho é gravável."
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr "Consolidar Lightmaps"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "Selecionar Ficheiro de Modelo"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6289,6 +6298,11 @@ msgstr "Gerar Visibilidade do Rect"
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr "Só pode definir um Ponto num Material ParticlesMaterial"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "Converter em CPUParticles"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6350,10 +6364,6 @@ msgstr "A gerar AABB"
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr "Gerar visibilidade AABB"
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr "Gerar AABB"
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr "Remover Ponto da curva"
|
||||
@ -11553,6 +11563,39 @@ msgstr "Meshes de filtro"
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr "Dá um recurso MeshLibrary a este GridMap para usar os seus meshes."
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Generate buffers"
|
||||
msgstr "Gerar AABB"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "Direções"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Indirect lighting"
|
||||
msgstr "Indentar à direita"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "Pós-processamento"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "A traçar Luzes:"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr "Nome de classe não pode ser uma palavra-chave reservada"
|
||||
@ -12067,12 +12110,17 @@ msgid "Select device from the list"
|
||||
msgstr "Selecionar aparelho da lista"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgstr "O executável ADB não está configurado nas Configurações do Editor."
|
||||
#, fuzzy
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr "Incapaz de localizar a ferramenta zipalign."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgstr "O jarsigner do OpenJDK não está configurado nas Definições do Editor."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
"Modelo de compilação Android não está instalado neste projeto. Instale-o no "
|
||||
"menu Projeto."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
|
||||
@ -12086,13 +12134,15 @@ msgstr ""
|
||||
"Lançamento de keystore configurado incorretamente na predefinição exportada."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
"Compilação personalizada necessita de um caminho válido para Android SDK no "
|
||||
"Editor de Configurações."
|
||||
"Caminho inválido de Android SDK para compilação personalizada no Editor de "
|
||||
"Configurações."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
"Caminho inválido de Android SDK para compilação personalizada no Editor de "
|
||||
"Configurações."
|
||||
@ -12102,12 +12152,23 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr "Diretoria 'platform-tools' em falta!"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
"Caminho inválido de Android SDK para compilação personalizada no Editor de "
|
||||
"Configurações."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr "Diretoria 'build-tools' em falta!"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
"Modelo de compilação Android não está instalado neste projeto. Instale-o no "
|
||||
"menu Projeto."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid public key for APK expansion."
|
||||
@ -12579,28 +12640,32 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr "ARVROrigin exige um nó filho ARVRCamera."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgstr "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgstr "(Tempo restante: %d:%02d s)"
|
||||
#, fuzzy
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr "A analisar geometria..."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgstr "A traçar Meshes: "
|
||||
#, fuzzy
|
||||
msgid "Preparing environment"
|
||||
msgstr "Ver ambiente"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr "A traçar Luzes:"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "A concluir desenho"
|
||||
#, fuzzy
|
||||
msgid "Generating capture"
|
||||
msgstr "A gerar Lightmaps"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgstr "A iluminar Meshes: "
|
||||
#, fuzzy
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "A gerar Lightmaps"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr "Feito"
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
msgid ""
|
||||
@ -12673,6 +12738,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr "A desenhar Meshes"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "A concluir desenho"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12930,10 +12999,13 @@ msgstr "Alerta!"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "Confirme por favor..."
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Deve usar uma extensão válida."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
#, fuzzy
|
||||
msgid "Enable grid minimap."
|
||||
msgstr "Ativar Ajuste"
|
||||
msgstr "Ativar grelha do minimapa."
|
||||
|
||||
#: scene/gui/popup.cpp
|
||||
msgid ""
|
||||
@ -12987,6 +13059,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr "O tamanho do viewport tem de ser maior do que 0 para renderizar."
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr "Fonte inválida para pré-visualização."
|
||||
@ -13015,6 +13093,36 @@ msgstr "Variações só podem ser atribuídas na função vértice."
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr "Constantes não podem ser modificadas."
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "Não"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr "Esta cena nunca foi guardada. Guardar antes de executar?"
|
||||
|
||||
#~ msgid "ADB executable not configured in the Editor Settings."
|
||||
#~ msgstr "O executável ADB não está configurado nas Configurações do Editor."
|
||||
|
||||
#~ msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
#~ msgstr ""
|
||||
#~ "O jarsigner do OpenJDK não está configurado nas Definições do Editor."
|
||||
|
||||
#~ msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#~ msgstr ""
|
||||
#~ "Compilação personalizada necessita de um caminho válido para Android SDK "
|
||||
#~ "no Editor de Configurações."
|
||||
|
||||
#~ msgid "%d%%"
|
||||
#~ msgstr "%d%%"
|
||||
|
||||
#~ msgid "(Time Left: %d:%02d s)"
|
||||
#~ msgstr "(Tempo restante: %d:%02d s)"
|
||||
|
||||
#~ msgid "Plotting Meshes: "
|
||||
#~ msgstr "A traçar Meshes: "
|
||||
|
||||
#~ msgid "Lighting Meshes: "
|
||||
#~ msgstr "A iluminar Meshes: "
|
||||
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "Pesquisa completa"
|
||||
|
||||
@ -13027,12 +13135,6 @@ msgstr "Constantes não podem ser modificadas."
|
||||
#~ msgid "There is already file or folder with the same name in this location."
|
||||
#~ msgstr "Já existe um ficheiro ou pasta com o mesmo nome nesta localização."
|
||||
|
||||
#~ msgid "Missing 'build-tools' directory!"
|
||||
#~ msgstr "Diretoria 'build-tools' em falta!"
|
||||
|
||||
#~ msgid "Unable to find the zipalign tool."
|
||||
#~ msgstr "Incapaz de localizar a ferramenta zipalign."
|
||||
|
||||
#~ msgid "Aligning APK..."
|
||||
#~ msgstr "A alinhar APK..."
|
||||
|
||||
@ -13375,9 +13477,6 @@ msgstr "Constantes não podem ser modificadas."
|
||||
#~ msgid "Failed to save solution."
|
||||
#~ msgstr "Falha ao guardar solução."
|
||||
|
||||
#~ msgid "Done"
|
||||
#~ msgstr "Feito"
|
||||
|
||||
#~ msgid "Failed to create C# project."
|
||||
#~ msgstr "Falha ao criar projeto C#."
|
||||
|
||||
|
@ -105,12 +105,13 @@
|
||||
# Elton <eltondeoliveira@outlook.com>, 2020.
|
||||
# ThiagoCTN <thiagocampostn@gmail.com>, 2020.
|
||||
# Alec Santos <alecsantos96@gmail.com>, 2020.
|
||||
# Augusto Milão <augusto.milao01@gmail.com>, 2021.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: 2016-05-30\n"
|
||||
"PO-Revision-Date: 2020-12-19 04:29+0000\n"
|
||||
"Last-Translator: ThiagoCTN <thiagocampostn@gmail.com>\n"
|
||||
"PO-Revision-Date: 2021-01-06 18:29+0000\n"
|
||||
"Last-Translator: Augusto Milão <augusto.milao01@gmail.com>\n"
|
||||
"Language-Team: Portuguese (Brazil) <https://hosted.weblate.org/projects/"
|
||||
"godot-engine/godot/pt_BR/>\n"
|
||||
"Language: pt_BR\n"
|
||||
@ -118,7 +119,7 @@ msgstr ""
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n > 1;\n"
|
||||
"X-Generator: Weblate 4.4-dev\n"
|
||||
"X-Generator: Weblate 4.4.1-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
@ -2044,10 +2045,6 @@ msgstr "Previsualização:"
|
||||
msgid "File:"
|
||||
msgstr "Arquivo:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Deve usar uma extensão válida."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "BuscarFontes"
|
||||
@ -2483,6 +2480,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "Não há cena definida para rodar."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "Não se pôde iniciar sub-processo!"
|
||||
@ -2527,18 +2528,6 @@ msgstr "Um nó raiz é requerido para salvar a cena."
|
||||
msgid "Save Scene As..."
|
||||
msgstr "Salvar Cena Como..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "Não"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Sim"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "Esta cena nunca foi salva. Salvar antes de rodar?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "Essa operação não pode ser realizada sem uma cena."
|
||||
@ -2587,6 +2576,10 @@ msgstr "Rodar Cena Ágil..."
|
||||
msgid "Quit"
|
||||
msgstr "Sair"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Sim"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "Sair do editor?"
|
||||
@ -5270,10 +5263,10 @@ msgid "Assets ZIP File"
|
||||
msgstr "Arquivo ZIP de Assets"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
"Não foi possível determinar um caminho para salvar as imagens do lightmap.\n"
|
||||
"Salve sua cena (para que as imagens sejam salvas no mesmo diretório), ou "
|
||||
@ -5293,10 +5286,30 @@ msgstr ""
|
||||
"Falha ao criar imagens do lightmap, certifique-se de que o caminho tem "
|
||||
"permissões de escrita."
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr "Preparar Lightmaps"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "Selecionar o Arquivo de Modelo"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6390,6 +6403,11 @@ msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
"Só é permitido colocar um ponto em um material processador ParticlesMaterial"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "Converter para Particulas CPU"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6451,10 +6469,6 @@ msgstr "Gerando AABB"
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr "Gerar AABB de Visibilidade"
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr "Gerar AABB"
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr "Remover Ponto da Curva"
|
||||
@ -11663,6 +11677,39 @@ msgstr "Filtrar malhas"
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr "Atribua um recurso MeshLibrary a este GridMap para usar seus meshes."
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Generate buffers"
|
||||
msgstr "Gerar AABB"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "Direções"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Indirect lighting"
|
||||
msgstr "Recuar Direita"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "Pós-Processamento"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "Planejando Luzes:"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr "Nome da classe não pode ser uma palavra reservada"
|
||||
@ -12179,12 +12226,16 @@ msgid "Select device from the list"
|
||||
msgstr "Selecione um dispositivo da lista"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgstr "Executável ADB não configurado nas opções do Editor."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgstr "OpenJDK jarsigner não configurado nas opções do Editor."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
"O modelo de compilação do Android não foi instalado no projeto. Instale "
|
||||
"através do menu Projeto."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
|
||||
@ -12199,13 +12250,15 @@ msgstr ""
|
||||
"exportação."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
"Build personalizada precisa de um caminho Android SDK válido em "
|
||||
"Configurações do Editor."
|
||||
"Caminho do Android SDK inválido para o build personalizado em Configurações "
|
||||
"do Editor."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
"Caminho do Android SDK inválido para o build personalizado em Configurações "
|
||||
"do Editor."
|
||||
@ -12215,12 +12268,24 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr "Diretório 'ferramentas-da-plataforma' ausente!"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
"Caminho do Android SDK inválido para o build personalizado em Configurações "
|
||||
"do Editor."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr "Diretório 'ferramentas-da-plataforma' ausente!"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
"O modelo de compilação do Android não foi instalado no projeto. Instale "
|
||||
"através do menu Projeto."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid public key for APK expansion."
|
||||
@ -12273,11 +12338,11 @@ msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
msgstr "Nome de arquivo invalido! Android App Bunlde requer a extensão *.aab."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "APK Expansion not compatible with Android App Bundle."
|
||||
msgstr ""
|
||||
msgstr "A expansão APK não é compatível com o Android App Bundle."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android APK requires the *.apk extension."
|
||||
@ -12326,6 +12391,8 @@ msgid ""
|
||||
"Unable to copy and rename export file, check gradle project directory for "
|
||||
"outputs."
|
||||
msgstr ""
|
||||
"Não foi possível copiar e renomear o arquivo de exportação, verifique o "
|
||||
"diretório do projeto gradle por saídas."
|
||||
|
||||
#: platform/iphone/export/export.cpp
|
||||
msgid "Identifier is missing."
|
||||
@ -12514,23 +12581,23 @@ msgstr ""
|
||||
|
||||
#: scene/2d/joints_2d.cpp
|
||||
msgid "Node A and Node B must be PhysicsBody2Ds"
|
||||
msgstr ""
|
||||
msgstr "O Nó A e o Nó B devem ser PhysicsBody2Ds"
|
||||
|
||||
#: scene/2d/joints_2d.cpp
|
||||
msgid "Node A must be a PhysicsBody2D"
|
||||
msgstr ""
|
||||
msgstr "O Nó A deve ser um PhysicsBody2D"
|
||||
|
||||
#: scene/2d/joints_2d.cpp
|
||||
msgid "Node B must be a PhysicsBody2D"
|
||||
msgstr ""
|
||||
msgstr "O Nó A deve ser um PhysicsBody2D"
|
||||
|
||||
#: scene/2d/joints_2d.cpp
|
||||
msgid "Joint is not connected to two PhysicsBody2Ds"
|
||||
msgstr ""
|
||||
msgstr "A Junta não está conectada a dois PhysicsBody2Ds"
|
||||
|
||||
#: scene/2d/joints_2d.cpp
|
||||
msgid "Node A and Node B must be different PhysicsBody2Ds"
|
||||
msgstr ""
|
||||
msgstr "O Nó A e o Nó B devem ser diferentes PhysicsBody2Ds"
|
||||
|
||||
#: scene/2d/light_2d.cpp
|
||||
msgid ""
|
||||
@ -12687,28 +12754,32 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr "ARVROrigin necessita um nó ARVRCamera como filho."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgstr "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgstr "(Tempo Restante: %d:%02d s)"
|
||||
#, fuzzy
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr "Analisando Geometria..."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgstr "Planejando Malhas: "
|
||||
#, fuzzy
|
||||
msgid "Preparing environment"
|
||||
msgstr "Visualizar Ambiente"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr "Planejando Luzes:"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "Terminando de Plotar"
|
||||
#, fuzzy
|
||||
msgid "Generating capture"
|
||||
msgstr "Generando Lightmaps"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgstr "Iluminando Malhas: "
|
||||
#, fuzzy
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "Generando Lightmaps"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr "Pronto"
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
msgid ""
|
||||
@ -12783,6 +12854,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr "Planejando Malhas"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "Terminando de Plotar"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12862,23 +12937,23 @@ msgstr ""
|
||||
|
||||
#: scene/3d/physics_joint.cpp
|
||||
msgid "Node A and Node B must be PhysicsBodies"
|
||||
msgstr ""
|
||||
msgstr "Nó A e Nó B devem ser PhysicsBodys"
|
||||
|
||||
#: scene/3d/physics_joint.cpp
|
||||
msgid "Node A must be a PhysicsBody"
|
||||
msgstr ""
|
||||
msgstr "Nó A deve ser PhysicsBody"
|
||||
|
||||
#: scene/3d/physics_joint.cpp
|
||||
msgid "Node B must be a PhysicsBody"
|
||||
msgstr ""
|
||||
msgstr "Nó B deve ser um PhysicsBody"
|
||||
|
||||
#: scene/3d/physics_joint.cpp
|
||||
msgid "Joint is not connected to any PhysicsBodies"
|
||||
msgstr ""
|
||||
msgstr "A junta não está conectada a nenhum PhysicsBody"
|
||||
|
||||
#: scene/3d/physics_joint.cpp
|
||||
msgid "Node A and Node B must be different PhysicsBodies"
|
||||
msgstr ""
|
||||
msgstr "Nó A e Nó B devem ser diferente PhysicsBodies"
|
||||
|
||||
#: scene/3d/remote_transform.cpp
|
||||
msgid ""
|
||||
@ -13041,6 +13116,10 @@ msgstr "Alerta!"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "Confirme Por Favor..."
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Deve usar uma extensão válida."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
#, fuzzy
|
||||
msgid "Enable grid minimap."
|
||||
@ -13100,6 +13179,12 @@ msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
"O tamanho da Viewport deve ser maior do que 0 para renderizar qualquer coisa."
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr "Fonte inválida para a prévia."
|
||||
@ -13128,6 +13213,35 @@ msgstr "Variáveis só podem ser atribuídas na função de vértice."
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr "Constantes não podem serem modificadas."
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "Não"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr "Esta cena nunca foi salva. Salvar antes de rodar?"
|
||||
|
||||
#~ msgid "ADB executable not configured in the Editor Settings."
|
||||
#~ msgstr "Executável ADB não configurado nas opções do Editor."
|
||||
|
||||
#~ msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
#~ msgstr "OpenJDK jarsigner não configurado nas opções do Editor."
|
||||
|
||||
#~ msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#~ msgstr ""
|
||||
#~ "Build personalizada precisa de um caminho Android SDK válido em "
|
||||
#~ "Configurações do Editor."
|
||||
|
||||
#~ msgid "%d%%"
|
||||
#~ msgstr "%d%%"
|
||||
|
||||
#~ msgid "(Time Left: %d:%02d s)"
|
||||
#~ msgstr "(Tempo Restante: %d:%02d s)"
|
||||
|
||||
#~ msgid "Plotting Meshes: "
|
||||
#~ msgstr "Planejando Malhas: "
|
||||
|
||||
#~ msgid "Lighting Meshes: "
|
||||
#~ msgstr "Iluminando Malhas: "
|
||||
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "Pesquisa concluída"
|
||||
|
||||
@ -13471,9 +13585,6 @@ msgstr "Constantes não podem serem modificadas."
|
||||
#~ msgid "Failed to save solution."
|
||||
#~ msgstr "Falha ao salvar solução."
|
||||
|
||||
#~ msgid "Done"
|
||||
#~ msgstr "Pronto"
|
||||
|
||||
#~ msgid "Failed to create C# project."
|
||||
#~ msgstr "Falha ao criar projeto C#."
|
||||
|
||||
|
@ -1966,10 +1966,6 @@ msgstr "Previzualizați:"
|
||||
msgid "File:"
|
||||
msgstr "Fișier:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Trebuie să utilizaţi o extensie valida."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "SurseScan"
|
||||
@ -2403,6 +2399,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "Nu există nici o scenă definită pentru a execuție."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "Nu s-a putut porni subprocesul!"
|
||||
@ -2447,18 +2447,6 @@ msgstr "Un nod rădăcină este necesar pentru a salva scena."
|
||||
msgid "Save Scene As..."
|
||||
msgstr "Salvează scena ca..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "Nu"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Da"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "Această scenă nu a fost salvată niciodata. Salvați înainte de rulare?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "Această operație nu se poate face fără o scenă."
|
||||
@ -2507,6 +2495,10 @@ msgstr "Rulează Rapid Scena..."
|
||||
msgid "Quit"
|
||||
msgstr "Închide"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Da"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "Ieși din editor?"
|
||||
@ -5179,10 +5171,10 @@ msgid "Assets ZIP File"
|
||||
msgstr "Fișier ZIP cu Asset-uri"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
"Nu se poate determina p cale de salvare pentru imaginile lightmap.\n"
|
||||
"Salvează scena (imaginile vor fi salvate în acelasi director), sau alege o "
|
||||
@ -5202,10 +5194,30 @@ msgstr ""
|
||||
"Crearea imaginilor lightmap eșuată, asigură-te că poate fi scrisă calea spre "
|
||||
"ele."
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr "Procesează Lightmaps"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "Selectare fișier șablon"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6337,6 +6349,11 @@ msgstr ""
|
||||
"Definirea unui punct este posibilă doar într-un material de proces "
|
||||
"ParticlesMaterial"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "Conversie în Mesh2D"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6401,10 +6418,6 @@ msgstr "Generare AABB"
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr "Generare Vizibilitate AABB"
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr "Generare AABB"
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr "Ștergere Punt din Curbă"
|
||||
@ -11615,6 +11628,38 @@ msgstr "Filtru meshuri"
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Generate buffers"
|
||||
msgstr "Generare AABB"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "Direcții"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Indirect lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "Setare expresie"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "Se Genereaza Lightmaps"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -12127,11 +12172,13 @@ msgid "Select device from the list"
|
||||
msgstr "Selectează un dispozitiv din listă"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12143,11 +12190,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12155,9 +12202,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12554,28 +12611,33 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgstr ""
|
||||
#, fuzzy
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr "Analiza geometriei..."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgstr ""
|
||||
#, fuzzy
|
||||
msgid "Preparing environment"
|
||||
msgstr "Analiza geometriei..."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
#, fuzzy
|
||||
msgid "Generating capture"
|
||||
msgstr "Se Genereaza Lightmaps"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgstr ""
|
||||
#, fuzzy
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "Se Genereaza Lightmaps"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
#, fuzzy
|
||||
msgid "Done"
|
||||
msgstr "Efectuat!"
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
msgid ""
|
||||
@ -12633,6 +12695,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12850,6 +12916,10 @@ msgstr ""
|
||||
msgid "Please Confirm..."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Trebuie să utilizaţi o extensie valida."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
#, fuzzy
|
||||
msgid "Enable grid minimap."
|
||||
@ -12895,6 +12965,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr ""
|
||||
@ -12923,6 +12999,13 @@ msgstr ""
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr ""
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "Nu"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr ""
|
||||
#~ "Această scenă nu a fost salvată niciodata. Salvați înainte de rulare?"
|
||||
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "Căutare completă"
|
||||
|
||||
|
@ -56,7 +56,7 @@
|
||||
# Константин Рин <email.to.rean@gmail.com>, 2019, 2020.
|
||||
# Maxim Samburskiy <alpacones@outlook.com>, 2019.
|
||||
# Dima Koshel <form.eater@gmail.com>, 2019.
|
||||
# Danil Alexeev <danil@alexeev.xyz>, 2019, 2020.
|
||||
# Danil Alexeev <danil@alexeev.xyz>, 2019, 2020, 2021.
|
||||
# Ravager <al.porkhunov@gmail.com>, 2019.
|
||||
# Александр <akonn7@mail.ru>, 2019.
|
||||
# Rei <clxgamer12@gmail.com>, 2019.
|
||||
@ -90,11 +90,12 @@
|
||||
# Cube Show <griiv.06@gmail.com>, 2020.
|
||||
# Roman Tolkachyov <roman@tolkachyov.name>, 2020.
|
||||
# Igor Grachev <igorecha.9999@gmail.com>, 2020.
|
||||
# Dmytro Meleshko <dmytro.meleshko@gmail.com>, 2021.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-12-21 00:29+0000\n"
|
||||
"PO-Revision-Date: 2021-01-08 19:32+0000\n"
|
||||
"Last-Translator: Danil Alexeev <danil@alexeev.xyz>\n"
|
||||
"Language-Team: Russian <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/ru/>\n"
|
||||
@ -104,7 +105,7 @@ msgstr ""
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n"
|
||||
"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
|
||||
"X-Generator: Weblate 4.4-dev\n"
|
||||
"X-Generator: Weblate 4.4.1-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
@ -2029,10 +2030,6 @@ msgstr "Предпросмотр:"
|
||||
msgid "File:"
|
||||
msgstr "Файл:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Нужно использовать доступное расширение."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "Сканировать исходники"
|
||||
@ -2469,6 +2466,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "Нет открытой сцены для запуска."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "Не удаётся запустить подпроцесс!"
|
||||
@ -2513,18 +2514,6 @@ msgstr "Для сохранения сцены требуется корнево
|
||||
msgid "Save Scene As..."
|
||||
msgstr "Сохранить сцену как..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "Нет"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Да"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "Эта сцена никогда не была сохранена. Сохранить перед запуском?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "Эта операция не может быть выполнена без сцены."
|
||||
@ -2573,6 +2562,10 @@ msgstr "Быстро запустить сцену..."
|
||||
msgid "Quit"
|
||||
msgstr "Выход"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Да"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "Выйти из редактора?"
|
||||
@ -3994,19 +3987,16 @@ msgid "Searching..."
|
||||
msgstr "Поиск..."
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d match in %d file."
|
||||
msgstr "%d совпадения(ий)."
|
||||
msgstr "%d совпадение в %d файле."
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d matches in %d file."
|
||||
msgstr "%d совпадения(ий)."
|
||||
msgstr "%d совпадения(ий) в %d файле."
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d matches in %d files."
|
||||
msgstr "%d совпадения(ий)."
|
||||
msgstr "%d совпадения(ий) в %d файле(ах)."
|
||||
|
||||
#: editor/groups_editor.cpp
|
||||
msgid "Add to Group"
|
||||
@ -5242,10 +5232,10 @@ msgid "Assets ZIP File"
|
||||
msgstr "ZIP файл ассетов"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
"Не удается определить путь для сохранения lightmap.\n"
|
||||
"Сохраните ваши сцены (чтобы изображения были сохранены в том же разделе), "
|
||||
@ -5264,10 +5254,30 @@ msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr ""
|
||||
"Сбой создания карты освещенности, убедитесь, что путь доступен для записи."
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr "Запекать карты освещения"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "Выбрать файл шаблона"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6357,6 +6367,11 @@ msgstr "Создать область видимости"
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr "Возможно установить точку только в ParticlesMaterial материал"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "Преобразовать в CPUParticles"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6418,10 +6433,6 @@ msgstr "Генерация AABB"
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr "Генерировать AABB"
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr "Генерировать AABB"
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr "Удалить точку с кривой"
|
||||
@ -6726,7 +6737,7 @@ msgstr "Привязка"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
msgid "Enable Snap"
|
||||
msgstr "Активировать привязку"
|
||||
msgstr "Включить привязку"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
msgid "Grid"
|
||||
@ -11633,6 +11644,39 @@ msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
"Предоставьте ресурс MeshLibrary этой GridMap, чтобы использовать его сетки."
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Generate buffers"
|
||||
msgstr "Генерировать AABB"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "Направления"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Indirect lighting"
|
||||
msgstr "Отступ вправо"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "Пост-обработка"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "Построение света:"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr "Имя класса не может быть зарезервированным ключевым словом"
|
||||
@ -12145,12 +12189,16 @@ msgid "Select device from the list"
|
||||
msgstr "Выберите устройство из списка"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgstr "Исполняемый файл ADB не сконфигурирован в настройках редактора."
|
||||
#, fuzzy
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr "Не удалось найти инструмент zipalign."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgstr "OpenJDK jarsigner не настроен в Настройках Редактора."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
"Шаблон сборки Android не установлен в проекте. Установите его в меню проекта."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
|
||||
@ -12164,13 +12212,15 @@ msgstr ""
|
||||
"Хранилище ключей не настроено ни в настройках редактора, ни в предустановках."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
"Пользовательская сборка требует наличия правильного пути к Android SDK в "
|
||||
"настройках редактора."
|
||||
"Неправильный путь к Android SDK для пользовательской сборки в настройках "
|
||||
"редактора."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
"Неправильный путь к Android SDK для пользовательской сборки в настройках "
|
||||
"редактора."
|
||||
@ -12180,11 +12230,23 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr "Директория «platform-tools» отсутствует!"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
"Неправильный путь к Android SDK для пользовательской сборки в настройках "
|
||||
"редактора."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr "Директория «build-tools» отсутствует!"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
"Шаблон сборки Android не установлен в проекте. Установите его в меню проекта."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid public key for APK expansion."
|
||||
@ -12656,28 +12718,32 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr "ARVROrigin требует дочерний узел ARVRCamera."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgstr "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgstr "(Осталось: %d:%02d сек)"
|
||||
#, fuzzy
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr "Анализ геометрии..."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgstr "Построение полисетки: "
|
||||
#, fuzzy
|
||||
msgid "Preparing environment"
|
||||
msgstr "Окружение"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr "Построение света:"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "Завершение построения"
|
||||
#, fuzzy
|
||||
msgid "Generating capture"
|
||||
msgstr "Создание карт освещения"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgstr "Освещение полисетки: "
|
||||
#, fuzzy
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "Создание карт освещения"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr "Готово"
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
msgid ""
|
||||
@ -12751,6 +12817,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr "Построение полисетки"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "Завершение построения"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -13006,10 +13076,13 @@ msgstr "Внимание!"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "Подтверждение..."
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Нужно использовать доступное расширение."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
#, fuzzy
|
||||
msgid "Enable grid minimap."
|
||||
msgstr "Активировать привязку"
|
||||
msgstr "Включить миникарту сетки."
|
||||
|
||||
#: scene/gui/popup.cpp
|
||||
msgid ""
|
||||
@ -13065,6 +13138,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr "Размер окна просмотра должен быть больше 0 для рендеринга."
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr "Неверный источник для предпросмотра."
|
||||
@ -13093,6 +13172,35 @@ msgstr "Изменения могут быть назначены только
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr "Константы не могут быть изменены."
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "Нет"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr "Эта сцена никогда не была сохранена. Сохранить перед запуском?"
|
||||
|
||||
#~ msgid "ADB executable not configured in the Editor Settings."
|
||||
#~ msgstr "Исполняемый файл ADB не сконфигурирован в настройках редактора."
|
||||
|
||||
#~ msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
#~ msgstr "OpenJDK jarsigner не настроен в Настройках Редактора."
|
||||
|
||||
#~ msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#~ msgstr ""
|
||||
#~ "Пользовательская сборка требует наличия правильного пути к Android SDK в "
|
||||
#~ "настройках редактора."
|
||||
|
||||
#~ msgid "%d%%"
|
||||
#~ msgstr "%d%%"
|
||||
|
||||
#~ msgid "(Time Left: %d:%02d s)"
|
||||
#~ msgstr "(Осталось: %d:%02d сек)"
|
||||
|
||||
#~ msgid "Plotting Meshes: "
|
||||
#~ msgstr "Построение полисетки: "
|
||||
|
||||
#~ msgid "Lighting Meshes: "
|
||||
#~ msgstr "Освещение полисетки: "
|
||||
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "Поиск завершен"
|
||||
|
||||
@ -13105,12 +13213,6 @@ msgstr "Константы не могут быть изменены."
|
||||
#~ msgid "There is already file or folder with the same name in this location."
|
||||
#~ msgstr "По этому пути уже существует файл или папка с указанным именем."
|
||||
|
||||
#~ msgid "Missing 'build-tools' directory!"
|
||||
#~ msgstr "Директория «build-tools» отсутствует!"
|
||||
|
||||
#~ msgid "Unable to find the zipalign tool."
|
||||
#~ msgstr "Не удалось найти инструмент zipalign."
|
||||
|
||||
#~ msgid "Aligning APK..."
|
||||
#~ msgstr "Выравнивание APK..."
|
||||
|
||||
@ -13453,9 +13555,6 @@ msgstr "Константы не могут быть изменены."
|
||||
#~ msgid "Failed to save solution."
|
||||
#~ msgstr "Не удалось сохранить решение."
|
||||
|
||||
#~ msgid "Done"
|
||||
#~ msgstr "Готово"
|
||||
|
||||
#~ msgid "Failed to create C# project."
|
||||
#~ msgstr "Не удалось создать C# проект."
|
||||
|
||||
|
@ -1909,10 +1909,6 @@ msgstr ""
|
||||
msgid "File:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr ""
|
||||
@ -2316,6 +2312,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr ""
|
||||
@ -2360,18 +2360,6 @@ msgstr ""
|
||||
msgid "Save Scene As..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr ""
|
||||
@ -2419,6 +2407,10 @@ msgstr ""
|
||||
msgid "Quit"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr ""
|
||||
@ -4992,8 +4984,7 @@ msgstr ""
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
@ -5006,10 +4997,29 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6077,6 +6087,10 @@ msgstr ""
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6138,10 +6152,6 @@ msgstr ""
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr ""
|
||||
@ -11157,6 +11167,34 @@ msgstr ""
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Generate buffers"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Direct lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Indirect lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Post processing"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -11663,11 +11701,13 @@ msgid "Select device from the list"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11679,11 +11719,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11691,9 +11731,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12084,27 +12134,27 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgid "Preparing environment"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgid "Generating capture"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgid "Saving lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
@ -12163,6 +12213,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12377,6 +12431,10 @@ msgstr ""
|
||||
msgid "Please Confirm..."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
msgid "Enable grid minimap."
|
||||
msgstr ""
|
||||
@ -12421,6 +12479,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr ""
|
||||
|
@ -1943,10 +1943,6 @@ msgstr "Predzobraziť:"
|
||||
msgid "File:"
|
||||
msgstr "Súbor:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Musíte použiť platné rozšírenie."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "SkenZdrojov"
|
||||
@ -2377,6 +2373,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "Nieje definovaná žiadna scéna na spustenie."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "Subprocess sa nedá spustiť!"
|
||||
@ -2421,20 +2421,6 @@ msgstr "Na uloženie scény je potrebný root node."
|
||||
msgid "Save Scene As..."
|
||||
msgstr "Uložiť Scénu Ako..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "Nie"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "ÁNO"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr ""
|
||||
"Táto scéna ešte nikdy nebola uložená. Chcete ju uložiť predtým ako ju "
|
||||
"zapnete?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "Táto operácia nemôže byť dokončená bez scény."
|
||||
@ -2483,6 +2469,10 @@ msgstr "Rýchle Spustenie Scény..."
|
||||
msgid "Quit"
|
||||
msgstr "Odísť"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "ÁNO"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "Odísť z editora?"
|
||||
@ -5137,10 +5127,10 @@ msgid "Assets ZIP File"
|
||||
msgstr "Prostriedky Súboru ZIP"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
"Nedá sa určiť cesta pre uloženie lightmap obrázkov.\n"
|
||||
"Uložte svoju scénu (Aby sa obrázky na to isté miesto), alebo vyberte cestu "
|
||||
@ -5160,10 +5150,30 @@ msgstr ""
|
||||
"Nepodarilo sa vytvoriť lightmap obrázok, uistite sa že či je cesta "
|
||||
"zapisovateľná."
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr "Bake Lightmaps"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "Vybrať Súbor Šablóny"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6251,6 +6261,11 @@ msgstr ""
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "Všetky vybrané"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6312,10 +6327,6 @@ msgstr ""
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr ""
|
||||
@ -11503,6 +11514,36 @@ msgstr "Filter:"
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Generate buffers"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "Smery"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Indirect lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Post processing"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "Generovanie Lightmaps"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -12022,11 +12063,13 @@ msgid "Select device from the list"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12038,11 +12081,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12050,9 +12093,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12463,27 +12516,29 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgid "Preparing environment"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
#, fuzzy
|
||||
msgid "Generating capture"
|
||||
msgstr "Generovanie Lightmaps"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
#, fuzzy
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "Generovanie Lightmaps"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
@ -12544,6 +12599,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12759,6 +12818,10 @@ msgstr ""
|
||||
msgid "Please Confirm..."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Musíte použiť platné rozšírenie."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
#, fuzzy
|
||||
msgid "Enable grid minimap."
|
||||
@ -12804,6 +12867,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr "Neplatný zdroj pre predzobrazenie."
|
||||
@ -12834,6 +12903,14 @@ msgstr ""
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr ""
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "Nie"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr ""
|
||||
#~ "Táto scéna ešte nikdy nebola uložená. Chcete ju uložiť predtým ako ju "
|
||||
#~ "zapnete?"
|
||||
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "Vyhľadávanie bolo dokončené"
|
||||
|
||||
|
@ -2035,10 +2035,6 @@ msgstr "Predogled:"
|
||||
msgid "File:"
|
||||
msgstr "Datoteka:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Uporabiti moraš valjavno razširitev."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "BranjeVirov"
|
||||
@ -2487,6 +2483,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "Ni določene scene za zagon."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "Nemorem začeti podprocesa!"
|
||||
@ -2533,18 +2533,6 @@ msgstr ""
|
||||
msgid "Save Scene As..."
|
||||
msgstr "Shrani Sceno Kot..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "Ne"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Da"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "Ta scena ni bila nikoli shranjena. Shranim pred zagonom?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "Ta operacija ni mogoča brez scene."
|
||||
@ -2592,6 +2580,10 @@ msgstr "Hitro Zaženi Sceno..."
|
||||
msgid "Quit"
|
||||
msgstr "Zapri"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Da"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "Zaprem urejevalnik?"
|
||||
@ -5377,10 +5369,10 @@ msgid "Assets ZIP File"
|
||||
msgstr "Dodatki v ZIP Datoteki"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
"Ni mogoče določiti poti shranjevanja slik svetlobnih kart.\n"
|
||||
"Shrani prizor (za slike, da bodo shranjene v isti mapi), ali izberi pot za "
|
||||
@ -5399,10 +5391,30 @@ msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr ""
|
||||
"Napaka pri izdelavi slik, svetlobnih kart. Poskrbite, da je pot zapisljiva."
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr "Zapeči Svetlobne karte"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "Izberi datoteko predloge"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6530,6 +6542,11 @@ msgstr ""
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "Pretvori V..."
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6591,10 +6608,6 @@ msgstr ""
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr ""
|
||||
@ -11878,6 +11891,37 @@ msgstr "Lastnosti objekta."
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Generate buffers"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "Smeri"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Indirect lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "Trenutna Različica:"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "Ustvarjanje Svetlobnih Kart"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -12406,11 +12450,13 @@ msgid "Select device from the list"
|
||||
msgstr "Izberite napravo s seznama"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12422,11 +12468,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12434,9 +12480,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12854,27 +12910,29 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgid "Preparing environment"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
#, fuzzy
|
||||
msgid "Generating capture"
|
||||
msgstr "Ustvarjanje Svetlobnih Kart"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
#, fuzzy
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "Ustvarjanje Svetlobnih Kart"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
@ -12933,6 +12991,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -13157,6 +13219,10 @@ msgstr "Opozorilo!"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "Prosimo Potrdite..."
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Uporabiti moraš valjavno razširitev."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
msgid "Enable grid minimap."
|
||||
msgstr ""
|
||||
@ -13205,6 +13271,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
#, fuzzy
|
||||
msgid "Invalid source for preview."
|
||||
@ -13235,6 +13307,12 @@ msgstr ""
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr "Konstante ni možno spreminjati."
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "Ne"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr "Ta scena ni bila nikoli shranjena. Shranim pred zagonom?"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "Išči Besedilo"
|
||||
|
@ -1983,10 +1983,6 @@ msgstr "Shikim paraprak:"
|
||||
msgid "File:"
|
||||
msgstr "Skedar:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Duhet të perdorësh një shtesë të lejuar."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "SkanoBurimet"
|
||||
@ -2431,6 +2427,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "Nuk ka një skenë të përcaktuar për të filluar."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "Nuk mund të fillojë subprocess-in!"
|
||||
@ -2476,18 +2476,6 @@ msgstr "Një nyje rrënjë është e kërkuar para se të ruash skenën."
|
||||
msgid "Save Scene As..."
|
||||
msgstr "Ruaje Skenën Si..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "Jo"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Po"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "Kjo skenë nuk është ruajtur më parë. Ruaje para se të fillosh?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "Ky veprim nuk mund të kryhet pa një skenë."
|
||||
@ -2535,6 +2523,10 @@ msgstr "Hap Skenën Shpejtë..."
|
||||
msgid "Quit"
|
||||
msgstr "Dil"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Po"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "Dil nga editori?"
|
||||
@ -5237,8 +5229,7 @@ msgstr ""
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
@ -5251,10 +5242,30 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "Zgjidh skedarin e shabllonit"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6331,6 +6342,11 @@ msgstr ""
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "Konverto në %s"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6392,10 +6408,6 @@ msgstr ""
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr ""
|
||||
@ -11497,6 +11509,36 @@ msgstr "Nyjet filtruese"
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Generate buffers"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Direct lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Indirect lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "Versioni Aktual:"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "Duke Gjeneruar Hartat e Dritës"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -12008,11 +12050,13 @@ msgid "Select device from the list"
|
||||
msgstr "Zgjidh paisjen nga lista"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12024,11 +12068,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12036,9 +12080,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12431,27 +12485,29 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgid "Preparing environment"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
#, fuzzy
|
||||
msgid "Generating capture"
|
||||
msgstr "Duke Gjeneruar Hartat e Dritës"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
#, fuzzy
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "Duke Gjeneruar Hartat e Dritës"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
@ -12510,6 +12566,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12724,6 +12784,10 @@ msgstr ""
|
||||
msgid "Please Confirm..."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Duhet të perdorësh një shtesë të lejuar."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
msgid "Enable grid minimap."
|
||||
msgstr ""
|
||||
@ -12768,6 +12832,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr ""
|
||||
@ -12796,6 +12866,12 @@ msgstr ""
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr ""
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "Jo"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr "Kjo skenë nuk është ruajtur më parë. Ruaje para se të fillosh?"
|
||||
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "Kërkimi u kompletua"
|
||||
|
||||
|
@ -2130,10 +2130,6 @@ msgstr "Преглед:"
|
||||
msgid "File:"
|
||||
msgstr "Датотека:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Мора се користити важећа екстензија."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "Скенирање извора"
|
||||
@ -2608,6 +2604,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "Не постоји дефинисана сцена за покретање."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "Не могу покренути подпроцес!"
|
||||
@ -2655,18 +2655,6 @@ msgstr "За памћене сцене неопходан је корени но
|
||||
msgid "Save Scene As..."
|
||||
msgstr "Сачувај сцену као..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "Не"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Да"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "Ова сцена није сачувана. Сачувај пре покретања?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "Ова операција се не може обавити без сцене."
|
||||
@ -2714,6 +2702,10 @@ msgstr "Брзо покретање сцене..."
|
||||
msgid "Quit"
|
||||
msgstr "Изађи"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Да"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "Изађи из уредника?"
|
||||
@ -5641,8 +5633,7 @@ msgstr "Ресурси ЗИП датотека"
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
"Неуспело одређивање путање памћења за слике МапеСенчења.\n"
|
||||
"Упамти сцену (за слике да буду сачуване у истом директоријуму), или одабери "
|
||||
@ -5663,11 +5654,31 @@ msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr ""
|
||||
"Неуспешно креирање слике МапеСенчења, провери да ли могуће уписивање путање."
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr "Изпеци МапеСенчења"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "Одабери шаблонску датотеку"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6877,6 +6888,11 @@ msgstr "Генериши правоугаоник видљивости"
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr "Тачка се само може поставити у ParticlesMaterial процесни материјал"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "Претвори у CPU честице"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6943,10 +6959,6 @@ msgstr "Генерисање осног поравнаног граничнио
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr "Генериши осно поравнан гранични оквир (AABB) видљивости"
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr "Генериши осно поравнан гранични оквир (AABB)"
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr "Обриши тачку из криве"
|
||||
@ -13029,6 +13041,39 @@ msgstr "Пробери мреже"
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr "Дај БиблиотециМрежа ресурс ове МапеМреже да користи њене мреже."
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Generate buffers"
|
||||
msgstr "Генериши осно поравнан гранични оквир (AABB)"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "Смерови"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Indirect lighting"
|
||||
msgstr "Увучи десно"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "Након-Обраде"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "Скована Светла:"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
#, fuzzy
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
@ -13593,14 +13638,17 @@ msgid "Select device from the list"
|
||||
msgstr "Одабери уређај са листе"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgstr "ADB извршна датотека није подешена у Подешавањима Уредника."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgstr "OpenJDK jar потписник није подешен у Подешавањима Уредника."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
"Android нацрт изградње није инсталиран у пројекат. Инсталирај га из Пројекат "
|
||||
"менија."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
@ -13618,14 +13666,13 @@ msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
"Произвољна изградња захтева важећу путању до Android SDK у Подешавањима "
|
||||
"Уредника."
|
||||
"Неважећа Android SDK путања за произвољну изградњу у Подешавањима Уредника."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
"Неважећа Android SDK путања за произвољну изградњу у Подешавањима Уредника."
|
||||
|
||||
@ -13634,13 +13681,22 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
"Неважећа Android SDK путања за произвољну изградњу у Подешавањима Уредника."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
"Android нацрт изградње није инсталиран у пројекат. Инсталирај га из Пројекат "
|
||||
"менија."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
@ -14149,34 +14205,33 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr "ARVROrigin захтева ARVRCamera дете чвор."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
#, fuzzy
|
||||
msgid "%d%%"
|
||||
msgstr "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
#, fuzzy
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgstr "(Време преостало: %d:%02d с)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr "Анализирање геометрије..."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting Meshes: "
|
||||
msgstr "Сковане Мреже:"
|
||||
msgid "Preparing environment"
|
||||
msgstr "Прикажи околину"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting Lights:"
|
||||
msgstr "Скована Светла:"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
#, fuzzy
|
||||
msgid "Finishing Plot"
|
||||
msgstr "Завршни Ков"
|
||||
msgid "Generating capture"
|
||||
msgstr "Генерисање осног поравнаног граничниог оквира (AABB)"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
#, fuzzy
|
||||
msgid "Lighting Meshes: "
|
||||
msgstr "Светлосне Мреже:"
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "Генерисање осног поравнаног граничниог оквира (AABB)"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
#, fuzzy
|
||||
msgid "Done"
|
||||
msgstr "Готово!"
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
#, fuzzy
|
||||
@ -14261,6 +14316,11 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr "Сковане Мреже"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
#, fuzzy
|
||||
msgid "Finishing Plot"
|
||||
msgstr "Завршни Ков"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
@ -14547,6 +14607,10 @@ msgstr "Узбуна!"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "Молимо Потврди..."
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Мора се користити важећа екстензија."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
#, fuzzy
|
||||
msgid "Enable grid minimap."
|
||||
@ -14612,6 +14676,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr "Величина Viewport-а мора бити већа од 0 да би се нешто исцртало."
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
#, fuzzy
|
||||
msgid "Invalid source for preview."
|
||||
@ -14647,6 +14717,42 @@ msgstr "Варијације могу само бити одређене у фу
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr "Константе није могуће мењати."
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "Не"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr "Ова сцена није сачувана. Сачувај пре покретања?"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "ADB executable not configured in the Editor Settings."
|
||||
#~ msgstr "ADB извршна датотека није подешена у Подешавањима Уредника."
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
#~ msgstr "OpenJDK jar потписник није подешен у Подешавањима Уредника."
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#~ msgstr ""
|
||||
#~ "Произвољна изградња захтева важећу путању до Android SDK у Подешавањима "
|
||||
#~ "Уредника."
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "%d%%"
|
||||
#~ msgstr "%d%%"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "(Time Left: %d:%02d s)"
|
||||
#~ msgstr "(Време преостало: %d:%02d с)"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Plotting Meshes: "
|
||||
#~ msgstr "Сковане Мреже:"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Lighting Meshes: "
|
||||
#~ msgstr "Светлосне Мреже:"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "Потражи текст"
|
||||
@ -14922,10 +15028,6 @@ msgstr "Константе није могуће мењати."
|
||||
#~ msgid "Failed to save solution."
|
||||
#~ msgstr "Грешка при учитавању ресурса."
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Done"
|
||||
#~ msgstr "Готово!"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Failed to create C# project."
|
||||
#~ msgstr "Грешка при учитавању ресурса."
|
||||
|
@ -1921,10 +1921,6 @@ msgstr ""
|
||||
msgid "File:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr ""
|
||||
@ -2330,6 +2326,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr ""
|
||||
@ -2374,18 +2374,6 @@ msgstr ""
|
||||
msgid "Save Scene As..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr ""
|
||||
@ -2433,6 +2421,10 @@ msgstr ""
|
||||
msgid "Quit"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr ""
|
||||
@ -5016,8 +5008,7 @@ msgstr ""
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
@ -5030,10 +5021,29 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6108,6 +6118,11 @@ msgstr ""
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "Napravi"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6169,10 +6184,6 @@ msgstr ""
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr ""
|
||||
@ -11246,6 +11257,34 @@ msgstr ""
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Generate buffers"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Direct lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Indirect lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Post processing"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -11754,11 +11793,13 @@ msgid "Select device from the list"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11770,11 +11811,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11782,9 +11823,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12175,27 +12226,27 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgid "Preparing environment"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgid "Generating capture"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgid "Saving lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
@ -12254,6 +12305,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12468,6 +12523,10 @@ msgstr ""
|
||||
msgid "Please Confirm..."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
msgid "Enable grid minimap."
|
||||
msgstr ""
|
||||
@ -12512,6 +12571,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr ""
|
||||
|
@ -1996,10 +1996,6 @@ msgstr "Förhandsvisning:"
|
||||
msgid "File:"
|
||||
msgstr "Fil:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Måste använda en giltigt filändelse."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "ScanSources"
|
||||
@ -2450,6 +2446,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "Det finns ingen definierad scen att köra."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "Kunde inte starta underprocess!"
|
||||
@ -2498,18 +2498,6 @@ msgstr ""
|
||||
msgid "Save Scene As..."
|
||||
msgstr "Spara Scen Som..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "Nej"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Ja"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "Denna scenen har aldrig sparats. Spara innan körning?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "Åtgärden kan inte göras utan en scen."
|
||||
@ -2558,6 +2546,10 @@ msgstr "Snabbkör Scen..."
|
||||
msgid "Quit"
|
||||
msgstr "Avsluta"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Ja"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "Stäng redigeraren?"
|
||||
@ -5295,8 +5287,7 @@ msgstr ""
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
@ -5309,10 +5300,30 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "Välj mall-fil"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6422,6 +6433,11 @@ msgstr ""
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "Konvertera till Versaler"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6483,10 +6499,6 @@ msgstr ""
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr ""
|
||||
@ -11774,6 +11786,37 @@ msgstr "Filtrera noder"
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Generate buffers"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "Sektioner:"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Indirect lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "Nuvarande Version:"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "Genererar Lightmaps"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -12293,11 +12336,13 @@ msgid "Select device from the list"
|
||||
msgstr "Välj enhet från listan"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12309,11 +12354,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12321,9 +12366,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12740,28 +12795,31 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr "ARVROrigin kräver en ARVRCamera Barn-Node"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgid "Preparing environment"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
#, fuzzy
|
||||
msgid "Generating capture"
|
||||
msgstr "Genererar Lightmaps"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgstr ""
|
||||
#, fuzzy
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "Genererar Lightmaps"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
#, fuzzy
|
||||
msgid "Done"
|
||||
msgstr "Klar!"
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
msgid ""
|
||||
@ -12825,6 +12883,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -13047,6 +13109,10 @@ msgstr "Varning!"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "Vänligen Bekräfta..."
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Måste använda en giltigt filändelse."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
msgid "Enable grid minimap."
|
||||
msgstr ""
|
||||
@ -13091,6 +13157,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
#, fuzzy
|
||||
msgid "Invalid source for preview."
|
||||
@ -13122,6 +13194,12 @@ msgstr ""
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr ""
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "Nej"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr "Denna scenen har aldrig sparats. Spara innan körning?"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "Söktext"
|
||||
@ -13312,10 +13390,6 @@ msgstr ""
|
||||
#~ msgid "Failed to save solution."
|
||||
#~ msgstr "Misslyckades att ladda resurs."
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Done"
|
||||
#~ msgstr "Klar!"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Failed to create C# project."
|
||||
#~ msgstr "Misslyckades att ladda resurs."
|
||||
|
@ -1915,10 +1915,6 @@ msgstr ""
|
||||
msgid "File:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr ""
|
||||
@ -2322,6 +2318,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr ""
|
||||
@ -2366,18 +2366,6 @@ msgstr ""
|
||||
msgid "Save Scene As..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr ""
|
||||
@ -2424,6 +2412,10 @@ msgstr ""
|
||||
msgid "Quit"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr ""
|
||||
@ -5001,8 +4993,7 @@ msgstr ""
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
@ -5015,10 +5006,29 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6080,6 +6090,10 @@ msgstr ""
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6141,10 +6155,6 @@ msgstr ""
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr ""
|
||||
@ -11162,6 +11172,34 @@ msgstr ""
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Generate buffers"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Direct lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Indirect lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Post processing"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -11663,11 +11701,13 @@ msgid "Select device from the list"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11679,11 +11719,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11691,9 +11731,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12084,27 +12134,27 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgid "Preparing environment"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgid "Generating capture"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgid "Saving lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
@ -12163,6 +12213,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12377,6 +12431,10 @@ msgstr ""
|
||||
msgid "Please Confirm..."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
msgid "Enable grid minimap."
|
||||
msgstr ""
|
||||
@ -12421,6 +12479,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr ""
|
||||
|
@ -1889,10 +1889,6 @@ msgstr ""
|
||||
msgid "File:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr ""
|
||||
@ -2295,6 +2291,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr ""
|
||||
@ -2339,18 +2339,6 @@ msgstr ""
|
||||
msgid "Save Scene As..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr ""
|
||||
@ -2397,6 +2385,10 @@ msgstr ""
|
||||
msgid "Quit"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr ""
|
||||
@ -4956,8 +4948,7 @@ msgstr ""
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
@ -4970,10 +4961,29 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6028,6 +6038,10 @@ msgstr ""
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6089,10 +6103,6 @@ msgstr ""
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr ""
|
||||
@ -11077,6 +11087,34 @@ msgstr ""
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Generate buffers"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Direct lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Indirect lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Post processing"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -11572,11 +11610,13 @@ msgid "Select device from the list"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11588,11 +11628,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11600,9 +11640,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11993,27 +12043,27 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgid "Preparing environment"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgid "Generating capture"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgid "Saving lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
@ -12072,6 +12122,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12286,6 +12340,10 @@ msgstr ""
|
||||
msgid "Please Confirm..."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
msgid "Enable grid minimap."
|
||||
msgstr ""
|
||||
@ -12330,6 +12388,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr ""
|
||||
|
@ -12,8 +12,8 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-12-14 11:03+0000\n"
|
||||
"Last-Translator: Kongfa Warorot <gongpha@hotmail.com>\n"
|
||||
"PO-Revision-Date: 2020-12-31 07:09+0000\n"
|
||||
"Last-Translator: Thanachart Monpassorn <nunf_2539@hotmail.com>\n"
|
||||
"Language-Team: Thai <https://hosted.weblate.org/projects/godot-engine/godot/"
|
||||
"th/>\n"
|
||||
"Language: th\n"
|
||||
@ -21,7 +21,7 @@ msgstr ""
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=1; plural=0;\n"
|
||||
"X-Generator: Weblate 4.4-dev\n"
|
||||
"X-Generator: Weblate 4.4.1-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
@ -1928,10 +1928,6 @@ msgstr "ตัวอย่าง:"
|
||||
msgid "File:"
|
||||
msgstr "ไฟล์:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "นามสกุลไฟล์ไม่ถูกต้อง"
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "สแกนต้นฉบับ"
|
||||
@ -2349,6 +2345,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "ยังไม่ได้เลือกฉากที่จะเล่น"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "ไม่สามารถเริ่มขั้นตอนย่อย!"
|
||||
@ -2393,18 +2393,6 @@ msgstr "โหนดแม่จำเป็นต้องทำการบั
|
||||
msgid "Save Scene As..."
|
||||
msgstr "บันทึกฉากเป็น..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "ไม่"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "ใช่"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "ฉากนี้ยังไม่ได้บันทึก บันทึกก่อนเริ่ม?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "ทำไม่ได้ถ้าไม่มีฉาก"
|
||||
@ -2453,6 +2441,10 @@ msgstr "เริ่มฉากด่วน..."
|
||||
msgid "Quit"
|
||||
msgstr "ออก"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "ใช่"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "ออกโปรแกรม?"
|
||||
@ -3838,19 +3830,16 @@ msgid "Searching..."
|
||||
msgstr "กำลังค้นหา..."
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d match in %d file."
|
||||
msgstr "%d ตรงกัน"
|
||||
msgstr "%d ตรงกับไฟล์ %d"
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d matches in %d file."
|
||||
msgstr "%d ตรงกัน"
|
||||
msgstr "%d ตรงกับไฟล์ %d"
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d matches in %d files."
|
||||
msgstr "%d ตรงกัน"
|
||||
msgstr "%d ตรงกับไฟล์ %d"
|
||||
|
||||
#: editor/groups_editor.cpp
|
||||
msgid "Add to Group"
|
||||
@ -5074,10 +5063,10 @@ msgid "Assets ZIP File"
|
||||
msgstr "ทรัพยากรไฟล์ ZIP"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
"ไม่สามารถเลือกตำแหน่งที่จะบันทึกภาพ lightmap\n"
|
||||
"กรุณาบันทึกฉาก (เพื่อบันทึกภาพในโฟลเดอร์เดียวกัน) หรือระบุตำแหน่งในคุณสมบัติของ BakedLightmap"
|
||||
@ -5093,10 +5082,30 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr "ผิดพลาดขณะสร้างภาพ lightmap กรุณาตรวจสอบว่าสามารถเขียนไฟล์ในตำแหน่งที่บันทึกได้"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr "สร้าง Lightmaps"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "เลือกไฟล์เทมเพลต"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6174,6 +6183,11 @@ msgstr "สร้างกรอบการมองเห็น"
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr "สามารถกำหนดจุดให้แก่ ParticlesMaterial เท่านั้น"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "แปลงเป็น CPUParticles"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6235,10 +6249,6 @@ msgstr "กำลังสร้าง AABB"
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr "สร้างการมองเห็น AABB"
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr "สร้าง AABB"
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr "ลบจุดในเส้นโค้ง"
|
||||
@ -11370,6 +11380,39 @@ msgstr "ตัวกรอง mesh"
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr "มอบทรัพยากร MeshLibrary ให้กับ GridMap นี้เพื่อใช้ mesh"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Generate buffers"
|
||||
msgstr "สร้าง AABB"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "ทิศทาง"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Indirect lighting"
|
||||
msgstr "ย่อหน้าขวา"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "หลังประมวลผล"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "วางแนวแสง:"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr "ชื่อคลาสไม่สามารถมีคีย์เวิร์ดได้"
|
||||
@ -11868,12 +11911,15 @@ msgid "Select device from the list"
|
||||
msgstr "เลือกอุปกรณ์จากรายชื่อ"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgstr "ADB executable ยังไม่ได้กำหนดค่าในตั้งค่าเอดิเตอร์"
|
||||
#, fuzzy
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr "ไม่สามารถหา zipalign tool"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgstr "OpenJDK jarsigner ยังไม่ได้กำหนดค่าในตั้งค่าเอดิเตอร์"
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr "เทมเพลตการสร้างสำหรับแอนดรอยด์ไม่ถูกติดตั้ง สามารถติดตั้งจากเมนูโปรเจกต์"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
|
||||
@ -11884,11 +11930,13 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr "Release keystore กำหนดค่าไว้อย่างไม่ถูกต้องในพรีเซ็ตสำหรับการส่งออก"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgstr "การสร้างแบบกำหนดเองต้องมีที่อยู่ Android SDK ในการตั้งค่าเอดิเตอร์"
|
||||
#, fuzzy
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr "ที่อยู่ Android SDK ผิดพลาดสำหรับการสร้างแบบกำหนดเองในการตั้งค่าเอดิเตอร์"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr "ที่อยู่ Android SDK ผิดพลาดสำหรับการสร้างแบบกำหนดเองในการตั้งค่าเอดิเตอร์"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11896,10 +11944,21 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr "ไดเร็กทอรี 'platform-tools' หายไป!"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr "เทมเพลตการสร้างสำหรับแอนดรอยด์ไม่ถูกติดตั้ง สามารถติดตั้งจากเมนูโปรเจกต์"
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr "ที่อยู่ Android SDK ผิดพลาดสำหรับการสร้างแบบกำหนดเองในการตั้งค่าเอดิเตอร์"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr "ไดเร็กทอรี 'build-tools' หายไป!"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid public key for APK expansion."
|
||||
@ -12331,28 +12390,32 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr "ARVROrigin จำเป็นต้องมี ARVRCamera เป็นโหนดลูก"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgstr "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgstr "(เหลืออีก: %d:%02d วิ)"
|
||||
#, fuzzy
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr "วิเคราะห์พื้นผิว..."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgstr "วางแนว meshes: "
|
||||
#, fuzzy
|
||||
msgid "Preparing environment"
|
||||
msgstr "แสดงสภาพแวดล้อม"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr "วางแนวแสง:"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "เสร็จสิ้นการวางแนว"
|
||||
#, fuzzy
|
||||
msgid "Generating capture"
|
||||
msgstr "กำลังสร้าง Lightmaps"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgstr "ส่องแสงบนพื้นผิว: "
|
||||
#, fuzzy
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "กำลังสร้าง Lightmaps"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr "เสร็จสิ้น"
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
msgid ""
|
||||
@ -12418,6 +12481,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr "วางแนว meshes"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "เสร็จสิ้นการวางแนว"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12660,10 +12727,13 @@ msgstr "แจ้งเตือน!"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "กรุณายืนยัน..."
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "นามสกุลไฟล์ไม่ถูกต้อง"
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
#, fuzzy
|
||||
msgid "Enable grid minimap."
|
||||
msgstr "จำกัดการเคลื่อนย้าย"
|
||||
msgstr "เปิดเส้นกริดมินิแมพ"
|
||||
|
||||
#: scene/gui/popup.cpp
|
||||
msgid ""
|
||||
@ -12714,6 +12784,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr "ขนาดวิวพอร์ตจะต้องมากกว่า 0 เพื่อที่จะเรนเดอร์ได้"
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr "แหล่งที่มาไม่ถูกต้องสำหรับการแสดงตัวอย่าง"
|
||||
@ -12742,6 +12818,33 @@ msgstr "Varyings สามารถกำหนดในังก์ชันเ
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr "ค่าคงที่ไม่สามารถแก้ไขได้"
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "ไม่"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr "ฉากนี้ยังไม่ได้บันทึก บันทึกก่อนเริ่ม?"
|
||||
|
||||
#~ msgid "ADB executable not configured in the Editor Settings."
|
||||
#~ msgstr "ADB executable ยังไม่ได้กำหนดค่าในตั้งค่าเอดิเตอร์"
|
||||
|
||||
#~ msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
#~ msgstr "OpenJDK jarsigner ยังไม่ได้กำหนดค่าในตั้งค่าเอดิเตอร์"
|
||||
|
||||
#~ msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#~ msgstr "การสร้างแบบกำหนดเองต้องมีที่อยู่ Android SDK ในการตั้งค่าเอดิเตอร์"
|
||||
|
||||
#~ msgid "%d%%"
|
||||
#~ msgstr "%d%%"
|
||||
|
||||
#~ msgid "(Time Left: %d:%02d s)"
|
||||
#~ msgstr "(เหลืออีก: %d:%02d วิ)"
|
||||
|
||||
#~ msgid "Plotting Meshes: "
|
||||
#~ msgstr "วางแนว meshes: "
|
||||
|
||||
#~ msgid "Lighting Meshes: "
|
||||
#~ msgstr "ส่องแสงบนพื้นผิว: "
|
||||
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "ค้นหาสำเร็จ"
|
||||
|
||||
@ -12754,12 +12857,6 @@ msgstr "ค่าคงที่ไม่สามารถแก้ไขได
|
||||
#~ msgid "There is already file or folder with the same name in this location."
|
||||
#~ msgstr "มีไฟล์หรือโฟลเดอร์ชื่อเดียวกันอยู่แล้ว"
|
||||
|
||||
#~ msgid "Missing 'build-tools' directory!"
|
||||
#~ msgstr "ไดเร็กทอรี 'build-tools' หายไป!"
|
||||
|
||||
#~ msgid "Unable to find the zipalign tool."
|
||||
#~ msgstr "ไม่สามารถหา zipalign tool"
|
||||
|
||||
#~ msgid "Aligning APK..."
|
||||
#~ msgstr "จัดเรียง APK..."
|
||||
|
||||
@ -13077,9 +13174,6 @@ msgstr "ค่าคงที่ไม่สามารถแก้ไขได
|
||||
#~ msgid "Failed to save solution."
|
||||
#~ msgstr "ผิดพลาดในการบันทึก solution"
|
||||
|
||||
#~ msgid "Done"
|
||||
#~ msgstr "เสร็จสิ้น"
|
||||
|
||||
#~ msgid "Failed to create C# project."
|
||||
#~ msgstr "ผิดพลาดในการสร้างโปรเจกต์ C#"
|
||||
|
||||
|
@ -1994,10 +1994,6 @@ msgstr "Önizleme:"
|
||||
msgid "File:"
|
||||
msgstr "Dosya:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Geçerli bir uzantı kullanılmalı."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "KaynaklarıTara"
|
||||
@ -2432,6 +2428,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "Çalıştırmak için herhangi bir sahne seçilmedi."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "Alt işlem başlatılamadı!"
|
||||
@ -2476,18 +2476,6 @@ msgstr "Sahneyi kaydedilmesi için kök düğüm gerekiyor."
|
||||
msgid "Save Scene As..."
|
||||
msgstr "Sahneyi Farklı Kaydet..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "Hayır"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Evet"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "Sahne hiç kaydedilmedi. Çalıştırmadan önce kaydedilsin mi?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "Bu işlem bir sahne olmadan yapılamaz."
|
||||
@ -2536,6 +2524,10 @@ msgstr "Sahneyi Hızlı Çalıştır..."
|
||||
msgid "Quit"
|
||||
msgstr "Çıkış"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Evet"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "Düzenleyiciden çık?"
|
||||
@ -5209,10 +5201,10 @@ msgid "Assets ZIP File"
|
||||
msgstr "Varlıkların ZIP Dosyası"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
"Lightmap resimleri için kaydetme yolu belirlenemiyor.\n"
|
||||
"Sahneni kaydet (resimler aynı klasöre kaydedilmeli), ya da BakedLightmap "
|
||||
@ -5232,10 +5224,30 @@ msgstr ""
|
||||
"Işık-haritası görüntüleri oluşturma başarısız oldu, yolun yazılabilir "
|
||||
"olduğundan emin olun."
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr "Işık-Haritalarını Pişir"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "Şablon Dosyası Seç"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6325,6 +6337,11 @@ msgstr "Görünebilirlik Dikdörtgeni Üret"
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr "Nokta sadece ParçacıkMateryal işlem materyalinin içinde ayarlanabilir"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "CPUParçacıklar 'a dönüştür"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6386,10 +6403,6 @@ msgstr "AABB Üretimi"
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr "Görünebilirlik AABB'si Üret"
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr "AABB Üret"
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr "Noktayı Eğriden Kaldır"
|
||||
@ -11588,6 +11601,39 @@ msgstr "Modelleri Süz"
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr "Model olarak kullanması için bu GridMap'e MeshLibrary kaynağı atayın."
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Generate buffers"
|
||||
msgstr "AABB Üret"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "Yönler"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Indirect lighting"
|
||||
msgstr "Sağa Girintile"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "Artçıl-İşlem"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "Örüntüler Haritalanıyor:"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr "Sınıf ismi ayrılmış anahtar kelime olamaz"
|
||||
@ -12098,12 +12144,16 @@ msgid "Select device from the list"
|
||||
msgstr "Listeden aygıt seç"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgstr "Editör Ayarlarında ADB uygulaması tayin edilmemiş."
|
||||
#, fuzzy
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr "Zipalign aracı bulunamıyor."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgstr "OpenJDK jarimzalayıcı Editör Ayarlarında yapılandırılmamış."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
"Android derleme şablonu projede yüklü değil. Proje menüsünden yükleyin."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
|
||||
@ -12118,12 +12168,13 @@ msgstr ""
|
||||
"serbest bırakın."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
"Özel derleme için Editör Ayarları'nda geçerli bir Android SDK yolu gerekir."
|
||||
#, fuzzy
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr "Editör Ayarlarında özel derleme için geçersiz Android SDK yolu."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr "Editör Ayarlarında özel derleme için geçersiz Android SDK yolu."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12131,11 +12182,21 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr "Eksik 'platform araçları' dizini!"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr "Editör Ayarlarında özel derleme için geçersiz Android SDK yolu."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr "Eksik 'inşa-araçları' dizini!"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
"Android derleme şablonu projede yüklü değil. Proje menüsünden yükleyin."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid public key for APK expansion."
|
||||
@ -12606,28 +12667,32 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr "ARVROrigin bir ARVRCamera alt düğümü gerektirir."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgstr "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgstr "(Kalan Zaman:%d:%02d sn)"
|
||||
#, fuzzy
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr "Geometri Ayrıştırılıyor..."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgstr "Örüntüler Haritalanıyor: "
|
||||
#, fuzzy
|
||||
msgid "Preparing environment"
|
||||
msgstr "Ortamı Göster"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr "Örüntüler Haritalanıyor:"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "Haritalama Bitiriliyor"
|
||||
#, fuzzy
|
||||
msgid "Generating capture"
|
||||
msgstr "Işık-haritaları Üretiliyor"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgstr "Örüntüler Haritalanıyor: "
|
||||
#, fuzzy
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "Işık-haritaları Üretiliyor"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr "Oldu"
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
msgid ""
|
||||
@ -12702,6 +12767,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr "Örüntüler Haritalanıyor"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "Haritalama Bitiriliyor"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12963,6 +13032,10 @@ msgstr "Uyarı!"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "Lütfen Doğrulayın..."
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Geçerli bir uzantı kullanılmalı."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
#, fuzzy
|
||||
msgid "Enable grid minimap."
|
||||
@ -13021,6 +13094,12 @@ msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
"Herhangi bir şeyi işlemek için görüntükapısı boyutu 0'dan büyük olmalıdır."
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr "Önizleme için geçersiz kaynak."
|
||||
@ -13049,6 +13128,35 @@ msgstr "varyings yalnızca vertex işlevinde atanabilir."
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr "Sabit değerler değiştirilemez."
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "Hayır"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr "Sahne hiç kaydedilmedi. Çalıştırmadan önce kaydedilsin mi?"
|
||||
|
||||
#~ msgid "ADB executable not configured in the Editor Settings."
|
||||
#~ msgstr "Editör Ayarlarında ADB uygulaması tayin edilmemiş."
|
||||
|
||||
#~ msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
#~ msgstr "OpenJDK jarimzalayıcı Editör Ayarlarında yapılandırılmamış."
|
||||
|
||||
#~ msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#~ msgstr ""
|
||||
#~ "Özel derleme için Editör Ayarları'nda geçerli bir Android SDK yolu "
|
||||
#~ "gerekir."
|
||||
|
||||
#~ msgid "%d%%"
|
||||
#~ msgstr "%d%%"
|
||||
|
||||
#~ msgid "(Time Left: %d:%02d s)"
|
||||
#~ msgstr "(Kalan Zaman:%d:%02d sn)"
|
||||
|
||||
#~ msgid "Plotting Meshes: "
|
||||
#~ msgstr "Örüntüler Haritalanıyor: "
|
||||
|
||||
#~ msgid "Lighting Meshes: "
|
||||
#~ msgstr "Örüntüler Haritalanıyor: "
|
||||
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "Arama tamamlandı"
|
||||
|
||||
@ -13061,12 +13169,6 @@ msgstr "Sabit değerler değiştirilemez."
|
||||
#~ msgid "There is already file or folder with the same name in this location."
|
||||
#~ msgstr "Bu konumda zaten aynı ada sahip bir dosya veya klasör var."
|
||||
|
||||
#~ msgid "Missing 'build-tools' directory!"
|
||||
#~ msgstr "Eksik 'inşa-araçları' dizini!"
|
||||
|
||||
#~ msgid "Unable to find the zipalign tool."
|
||||
#~ msgstr "Zipalign aracı bulunamıyor."
|
||||
|
||||
#~ msgid "Aligning APK..."
|
||||
#~ msgstr "APK hizalanıyor ..."
|
||||
|
||||
@ -13394,9 +13496,6 @@ msgstr "Sabit değerler değiştirilemez."
|
||||
#~ msgid "Failed to save solution."
|
||||
#~ msgstr "Çözüm kaydetme başarısız."
|
||||
|
||||
#~ msgid "Done"
|
||||
#~ msgstr "Oldu"
|
||||
|
||||
#~ msgid "Failed to create C# project."
|
||||
#~ msgstr "C# projesi oluşturma başarısız."
|
||||
|
||||
|
@ -1887,10 +1887,6 @@ msgstr ""
|
||||
msgid "File:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr ""
|
||||
@ -2293,6 +2289,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr ""
|
||||
@ -2337,18 +2337,6 @@ msgstr ""
|
||||
msgid "Save Scene As..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr ""
|
||||
@ -2395,6 +2383,10 @@ msgstr ""
|
||||
msgid "Quit"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr ""
|
||||
@ -4954,8 +4946,7 @@ msgstr ""
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
@ -4968,10 +4959,29 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6026,6 +6036,10 @@ msgstr ""
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6087,10 +6101,6 @@ msgstr ""
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr ""
|
||||
@ -11074,6 +11084,34 @@ msgstr ""
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Generate buffers"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Direct lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Indirect lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Post processing"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -11569,11 +11607,13 @@ msgid "Select device from the list"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11585,11 +11625,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11597,9 +11637,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11990,27 +12040,27 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgid "Preparing environment"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgid "Generating capture"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgid "Saving lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
@ -12069,6 +12119,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12283,6 +12337,10 @@ msgstr ""
|
||||
msgid "Please Confirm..."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
msgid "Enable grid minimap."
|
||||
msgstr ""
|
||||
@ -12327,6 +12385,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr ""
|
||||
|
@ -20,7 +20,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Ukrainian (Godot Engine)\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-12-14 11:03+0000\n"
|
||||
"PO-Revision-Date: 2020-12-29 21:52+0000\n"
|
||||
"Last-Translator: Yuri Chornoivan <yurchor@ukr.net>\n"
|
||||
"Language-Team: Ukrainian <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/uk/>\n"
|
||||
@ -30,7 +30,7 @@ msgstr ""
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n"
|
||||
"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
|
||||
"X-Generator: Weblate 4.4-dev\n"
|
||||
"X-Generator: Weblate 4.4.1-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
@ -1965,10 +1965,6 @@ msgstr "Попередній перегляд:"
|
||||
msgid "File:"
|
||||
msgstr "Файл:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Необхідно використовувати допустиме розширення."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "Сканувати сирці"
|
||||
@ -2403,6 +2399,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "Немає визначеної сцени для виконання."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "Не вдалося запустити підпроцес!"
|
||||
@ -2447,18 +2447,6 @@ msgstr "Для того, щоб можна було зберегти сцену,
|
||||
msgid "Save Scene As..."
|
||||
msgstr "Зберегти сцену як..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "Ні"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Так"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "Ця сцена ніколи не була збережена. Зберегти перед запуском?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "Ця операція не може бути виконана без сцени."
|
||||
@ -2508,6 +2496,10 @@ msgstr "Швидкий запуск сцени..."
|
||||
msgid "Quit"
|
||||
msgstr "Вийти"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Так"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "Вийти з редактора?"
|
||||
@ -3936,19 +3928,16 @@ msgid "Searching..."
|
||||
msgstr "Шукаємо…"
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d match in %d file."
|
||||
msgstr "%d відповідників."
|
||||
msgstr "%d відповдіник у %d файлі."
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d matches in %d file."
|
||||
msgstr "%d відповідників."
|
||||
msgstr "%d відповідників у %d файлі."
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d matches in %d files."
|
||||
msgstr "%d відповідників."
|
||||
msgstr "%d відповідників у %d файлах."
|
||||
|
||||
#: editor/groups_editor.cpp
|
||||
msgid "Add to Group"
|
||||
@ -5189,10 +5178,10 @@ msgid "Assets ZIP File"
|
||||
msgstr "ZIP файл ресурсів"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
"Не вдається визначити шлях для збереження карт освітлення.\n"
|
||||
"Збережіть вашу сцену (щоб зображення були збережені в одній теці), або "
|
||||
@ -5212,10 +5201,30 @@ msgstr ""
|
||||
"Збій створення карти освітленості, переконайтеся, що шлях доступний для "
|
||||
"запису."
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr "Запікати карти освітлення"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "Виберіть файл шаблону"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6308,6 +6317,11 @@ msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
"Поставити точку можна тільки в процедурному матеріалі ParticlesMaterial"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "Перетворити на CPUParticles"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6369,10 +6383,6 @@ msgstr "Створення AABB"
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr "Генерувати AABB"
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr "Генерувати AABB"
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr "Видалити точку з кривої"
|
||||
@ -11593,6 +11603,39 @@ msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
"Додайте ресурс MeshLibrary до цього GridMap, щоб скористатися його сітками."
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Generate buffers"
|
||||
msgstr "Генерувати AABB"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "Напрямки"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Indirect lighting"
|
||||
msgstr "Збільшити відступ"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "Пост-обробка"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "Побудова світла:"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr "Назвою класу не може бути зарезервоване ключове слово"
|
||||
@ -12107,12 +12150,17 @@ msgid "Select device from the list"
|
||||
msgstr "Вибрати пристрій зі списку"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgstr "У параметрах редактора не налаштовано виконуваного файла ADB."
|
||||
#, fuzzy
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr "Не вдалося знайти програму zipalign."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgstr "У параметрах редактора не налаштовано jarsigner з OpenJDK."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
"У проєкті не встановлено шаблон збирання Android. Встановіть його за "
|
||||
"допомогою меню «Проєкт»."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
|
||||
@ -12126,13 +12174,15 @@ msgstr ""
|
||||
"У шаблоні експортування неправильно налаштовано сховище ключів випуску."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
"Нетипове збирання потребує коректного шляху до SDK для Android у параметрах "
|
||||
"Некоректний шлях до SDK для Android для нетипового збирання у параметрах "
|
||||
"редактора."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
"Некоректний шлях до SDK для Android для нетипового збирання у параметрах "
|
||||
"редактора."
|
||||
@ -12142,12 +12192,23 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr "Не знайдено каталогу «platform-tools»!"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
"Некоректний шлях до SDK для Android для нетипового збирання у параметрах "
|
||||
"редактора."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr "Не знайдено каталогу «build-tools»!"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
"У проєкті не встановлено шаблон збирання Android. Встановіть його за "
|
||||
"допомогою меню «Проєкт»."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid public key for APK expansion."
|
||||
@ -12634,28 +12695,32 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr "ARVROrigin повинен мати дочірній вузол ARVRCamera."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgstr "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgstr "(Лишилося часу: %d:%02d с)"
|
||||
#, fuzzy
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr "Аналіз геометрії..."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgstr "Побудова сітки: "
|
||||
#, fuzzy
|
||||
msgid "Preparing environment"
|
||||
msgstr "Перегляд середовища"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr "Побудова світла:"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "Завершальна ділянка"
|
||||
#, fuzzy
|
||||
msgid "Generating capture"
|
||||
msgstr "Створення карт освітлення"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgstr "Освітлення сітки: "
|
||||
#, fuzzy
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "Створення карт освітлення"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr "Зроблено"
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
msgid ""
|
||||
@ -12731,6 +12796,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr "Побудова сітки"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "Завершальна ділянка"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12991,10 +13060,13 @@ msgstr "Увага!"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "Будь ласка, підтвердьте..."
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Необхідно використовувати допустиме розширення."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
#, fuzzy
|
||||
msgid "Enable grid minimap."
|
||||
msgstr "Дозволити прилипання"
|
||||
msgstr "Увімкнути мінікарту ґратки."
|
||||
|
||||
#: scene/gui/popup.cpp
|
||||
msgid ""
|
||||
@ -13051,6 +13123,12 @@ msgstr ""
|
||||
"Щоб програма могла хоч щось показати, розмір поля перегляду має бути більшим "
|
||||
"за 0."
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr "Некоректне джерело для попереднього перегляду."
|
||||
@ -13079,6 +13157,35 @@ msgstr "Змінні величини можна пов'язувати лише
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr "Сталі не можна змінювати."
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "Ні"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr "Ця сцена ніколи не була збережена. Зберегти перед запуском?"
|
||||
|
||||
#~ msgid "ADB executable not configured in the Editor Settings."
|
||||
#~ msgstr "У параметрах редактора не налаштовано виконуваного файла ADB."
|
||||
|
||||
#~ msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
#~ msgstr "У параметрах редактора не налаштовано jarsigner з OpenJDK."
|
||||
|
||||
#~ msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#~ msgstr ""
|
||||
#~ "Нетипове збирання потребує коректного шляху до SDK для Android у "
|
||||
#~ "параметрах редактора."
|
||||
|
||||
#~ msgid "%d%%"
|
||||
#~ msgstr "%d%%"
|
||||
|
||||
#~ msgid "(Time Left: %d:%02d s)"
|
||||
#~ msgstr "(Лишилося часу: %d:%02d с)"
|
||||
|
||||
#~ msgid "Plotting Meshes: "
|
||||
#~ msgstr "Побудова сітки: "
|
||||
|
||||
#~ msgid "Lighting Meshes: "
|
||||
#~ msgstr "Освітлення сітки: "
|
||||
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "Пошук завершено"
|
||||
|
||||
@ -13091,12 +13198,6 @@ msgstr "Сталі не можна змінювати."
|
||||
#~ msgid "There is already file or folder with the same name in this location."
|
||||
#~ msgstr "У вказаному каталозі вже міститься тека або файл із вказано назвою."
|
||||
|
||||
#~ msgid "Missing 'build-tools' directory!"
|
||||
#~ msgstr "Не знайдено каталогу «build-tools»!"
|
||||
|
||||
#~ msgid "Unable to find the zipalign tool."
|
||||
#~ msgstr "Не вдалося знайти програму zipalign."
|
||||
|
||||
#~ msgid "Aligning APK..."
|
||||
#~ msgstr "Вирівнюємо APK..."
|
||||
|
||||
@ -13444,9 +13545,6 @@ msgstr "Сталі не можна змінювати."
|
||||
#~ msgid "Failed to save solution."
|
||||
#~ msgstr "Не вдалося зберегти розв'язок."
|
||||
|
||||
#~ msgid "Done"
|
||||
#~ msgstr "Зроблено"
|
||||
|
||||
#~ msgid "Failed to create C# project."
|
||||
#~ msgstr "Не вдалося створити проєкт C#."
|
||||
|
||||
|
@ -1926,10 +1926,6 @@ msgstr ""
|
||||
msgid "File:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr ""
|
||||
@ -2340,6 +2336,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr ""
|
||||
@ -2384,18 +2384,6 @@ msgstr ""
|
||||
msgid "Save Scene As..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr ""
|
||||
@ -2443,6 +2431,10 @@ msgstr ""
|
||||
msgid "Quit"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr ""
|
||||
@ -5058,8 +5050,7 @@ msgstr "اثاثہ کی زپ فائل"
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
@ -5072,10 +5063,30 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr ".تمام کا انتخاب"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6159,6 +6170,11 @@ msgstr ""
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr ".تمام کا انتخاب"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6220,10 +6236,6 @@ msgstr ""
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr ""
|
||||
@ -11356,6 +11368,35 @@ msgstr "سب سکریپشن بنائیں"
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Generate buffers"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "سب سکریپشن بنائیں"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Indirect lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Post processing"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -11870,11 +11911,13 @@ msgid "Select device from the list"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11886,11 +11929,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11898,9 +11941,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12292,27 +12345,27 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgid "Preparing environment"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgid "Generating capture"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgid "Saving lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
@ -12371,6 +12424,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12585,6 +12642,10 @@ msgstr ""
|
||||
msgid "Please Confirm..."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr ""
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
msgid "Enable grid minimap."
|
||||
msgstr ""
|
||||
@ -12629,6 +12690,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr ""
|
||||
|
@ -1971,10 +1971,6 @@ msgstr "Xem thử:"
|
||||
msgid "File:"
|
||||
msgstr "Tệp tin:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Sử dụng phần mở rộng hợp lệ."
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "Quét nguồn"
|
||||
@ -2409,6 +2405,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "Không có cảnh được xác định để chạy."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "Không thể bắt đầu quá trình nhỏ!"
|
||||
@ -2453,18 +2453,6 @@ msgstr "Yêu cầu một nút gốc khi lưu cảnh."
|
||||
msgid "Save Scene As..."
|
||||
msgstr "Lưu Scene với tên..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "Không"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Có"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "Scene này chưa được lưu. Lưu trước khi chạy?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "Thao tác này phải có scene mới làm được."
|
||||
@ -2512,6 +2500,10 @@ msgstr "Chạy Scene nhanh..."
|
||||
msgid "Quit"
|
||||
msgstr "Thoát"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "Có"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "Thoát trình biên tập?"
|
||||
@ -5176,8 +5168,7 @@ msgstr "Tệp tin ZIP Nguyên liệu"
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
@ -5190,10 +5181,30 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "Chọn file template"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6292,6 +6303,11 @@ msgstr ""
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "Xóa Animation"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6354,10 +6370,6 @@ msgstr ""
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr ""
|
||||
@ -11593,6 +11605,36 @@ msgstr "Lọc các nút"
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Generate buffers"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "Hướng đi"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Indirect lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "Phiên bản hiện tại:"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -12105,12 +12147,16 @@ msgid "Select device from the list"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
"Mẫu xuất bản cho Android chưa được cài đặt trong dự án. Cài đặt nó từ menu "
|
||||
"Dự Án."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
|
||||
@ -12121,11 +12167,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12133,12 +12179,20 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
"Mẫu xuất bản cho Android chưa được cài đặt trong dự án. Cài đặt nó từ menu "
|
||||
"Dự Án."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid public key for APK expansion."
|
||||
@ -12544,27 +12598,27 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgid "Preparing environment"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgid "Generating capture"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgid "Saving lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
@ -12623,6 +12677,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12839,6 +12897,10 @@ msgstr "Cảnh báo!"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "Xin hãy xác nhận..."
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "Sử dụng phần mở rộng hợp lệ."
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
msgid "Enable grid minimap."
|
||||
msgstr ""
|
||||
@ -12889,6 +12951,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr "nguồn vô hiệu cho xem trước"
|
||||
@ -12918,6 +12986,12 @@ msgstr ""
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr "Không thể chỉnh sửa hằng số."
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "Không"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr "Scene này chưa được lưu. Lưu trước khi chạy?"
|
||||
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "Tìm kiếm hoàn tất"
|
||||
|
||||
|
@ -77,7 +77,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Chinese (Simplified) (Godot Engine)\n"
|
||||
"POT-Creation-Date: 2018-01-20 12:15+0200\n"
|
||||
"PO-Revision-Date: 2020-12-25 12:29+0000\n"
|
||||
"PO-Revision-Date: 2020-12-31 07:09+0000\n"
|
||||
"Last-Translator: Haoyu Qiu <timothyqiu32@gmail.com>\n"
|
||||
"Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/"
|
||||
"godot-engine/godot/zh_Hans/>\n"
|
||||
@ -1987,10 +1987,6 @@ msgstr "预览:"
|
||||
msgid "File:"
|
||||
msgstr "文件:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "必须使用有效的扩展名。"
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "扫描源文件"
|
||||
@ -2412,6 +2408,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "没有设置要运行的场景。"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "无法启动子进程!"
|
||||
@ -2456,18 +2456,6 @@ msgstr "必须有根节点才可保存场景。"
|
||||
msgid "Save Scene As..."
|
||||
msgstr "场景另存为..."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "否"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "是"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "此场景尚未保存。是否在运行前保存?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "必须先打开一个场景才能完成此操作。"
|
||||
@ -2516,6 +2504,10 @@ msgstr "快速运行场景..."
|
||||
msgid "Quit"
|
||||
msgstr "退出"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "是"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "确定要退出编辑器吗?"
|
||||
@ -3893,19 +3885,16 @@ msgid "Searching..."
|
||||
msgstr "搜索中..."
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d match in %d file."
|
||||
msgstr "%d 个匹配。"
|
||||
msgstr "%d 处匹配,共 %d 个文件。"
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d matches in %d file."
|
||||
msgstr "%d 个匹配。"
|
||||
msgstr "%d 处匹配,共 %d 个文件。"
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d matches in %d files."
|
||||
msgstr "%d 个匹配。"
|
||||
msgstr "%d 处匹配,共 %d 个文件。"
|
||||
|
||||
#: editor/groups_editor.cpp
|
||||
msgid "Add to Group"
|
||||
@ -5129,10 +5118,10 @@ msgid "Assets ZIP File"
|
||||
msgstr "素材 ZIP 文件"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
"无法确定光照贴图的保存路径。\n"
|
||||
"请先保存场景(光照贴图将被存在同一目录下)或从属性面板中手动保存 "
|
||||
@ -5148,10 +5137,30 @@ msgstr "没有可烘焙的网格。请确保网格包含 UV2 通道并且勾选
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr "创建光照贴图失败,切确保文件是可写的。"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr "烘焙光照贴图"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "选择模板文件"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6229,6 +6238,11 @@ msgstr "生成可视化区域"
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr "只可设为指向 ParticlesMaterial 处理材料"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "转换为 CPUParticles"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6290,10 +6304,6 @@ msgstr "正在生成 AABB"
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr "生成可见的 AABB"
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr "生成 AABB"
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr "从曲线中移除顶点"
|
||||
@ -11413,6 +11423,39 @@ msgstr "筛选网格"
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr "向此 GridMap 提供网格库资源以使用其网格。"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Generate buffers"
|
||||
msgstr "生成 AABB"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "方向"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Indirect lighting"
|
||||
msgstr "向右缩进"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "后期处理"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "正在绘制灯光:"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr "类名不能是保留关键字"
|
||||
@ -11912,12 +11955,15 @@ msgid "Select device from the list"
|
||||
msgstr "从列表中选择设备"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgstr "未在编辑器设置中配置 ADB 可执行文件。"
|
||||
#, fuzzy
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr "未找到 zipalign 工具。"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgstr "未在编辑器设置中配置 OpenJDK Jarsigner。"
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr "未在项目中安装 Android 构建模板。从项目菜单安装它。"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
|
||||
@ -11928,11 +11974,13 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr "用于发布的密钥存储在导出预设中未被正确设置。"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgstr "自定义构建需要在 “编辑器设置” 中使用有效的 Android SDK 路径。"
|
||||
#, fuzzy
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr "用于 “编辑器设置” 中自定义构建的 Android SDK 路径是无效的。"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr "用于 “编辑器设置” 中自定义构建的 Android SDK 路径是无效的。"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11940,10 +11988,21 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr "缺失“platform-tools”目录!"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr "未在项目中安装 Android 构建模板。从项目菜单安装它。"
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr "用于 “编辑器设置” 中自定义构建的 Android SDK 路径是无效的。"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr "缺失“build-tools”目录!"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid public key for APK expansion."
|
||||
@ -12372,28 +12431,32 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr "ARVROrigin 需要一个 ARVRCamera 子节点。"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgstr "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgstr "(剩余时间:%d:%02d 秒)"
|
||||
#, fuzzy
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr "解析多边形中..."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgstr "正在绘制网格: "
|
||||
#, fuzzy
|
||||
msgid "Preparing environment"
|
||||
msgstr "查看环境"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr "正在绘制灯光:"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "正在完成划分"
|
||||
#, fuzzy
|
||||
msgid "Generating capture"
|
||||
msgstr "正在生成光照贴图"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgstr "正在对网格进行照明 "
|
||||
#, fuzzy
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "正在生成光照贴图"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr "完成"
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
msgid ""
|
||||
@ -12460,6 +12523,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr "正在绘制网格"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "正在完成划分"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12705,10 +12772,13 @@ msgstr "警告!"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "请确认..."
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "必须使用有效的扩展名。"
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
#, fuzzy
|
||||
msgid "Enable grid minimap."
|
||||
msgstr "启用吸附"
|
||||
msgstr "启用网格小地图。"
|
||||
|
||||
#: scene/gui/popup.cpp
|
||||
msgid ""
|
||||
@ -12760,6 +12830,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr "Viewport 大小大于 0 时才能进行渲染。"
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr "预览的源资源无效。"
|
||||
@ -12788,6 +12864,33 @@ msgstr "变量只能在顶点函数中指定。"
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr "不允许修改常量。"
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "否"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr "此场景尚未保存。是否在运行前保存?"
|
||||
|
||||
#~ msgid "ADB executable not configured in the Editor Settings."
|
||||
#~ msgstr "未在编辑器设置中配置 ADB 可执行文件。"
|
||||
|
||||
#~ msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
#~ msgstr "未在编辑器设置中配置 OpenJDK Jarsigner。"
|
||||
|
||||
#~ msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#~ msgstr "自定义构建需要在 “编辑器设置” 中使用有效的 Android SDK 路径。"
|
||||
|
||||
#~ msgid "%d%%"
|
||||
#~ msgstr "%d%%"
|
||||
|
||||
#~ msgid "(Time Left: %d:%02d s)"
|
||||
#~ msgstr "(剩余时间:%d:%02d 秒)"
|
||||
|
||||
#~ msgid "Plotting Meshes: "
|
||||
#~ msgstr "正在绘制网格: "
|
||||
|
||||
#~ msgid "Lighting Meshes: "
|
||||
#~ msgstr "正在对网格进行照明 "
|
||||
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "搜索完毕"
|
||||
|
||||
@ -12800,12 +12903,6 @@ msgstr "不允许修改常量。"
|
||||
#~ msgid "There is already file or folder with the same name in this location."
|
||||
#~ msgstr "当前位置已存在同名文件或文件夹。"
|
||||
|
||||
#~ msgid "Missing 'build-tools' directory!"
|
||||
#~ msgstr "缺失“build-tools”目录!"
|
||||
|
||||
#~ msgid "Unable to find the zipalign tool."
|
||||
#~ msgstr "未找到 zipalign 工具。"
|
||||
|
||||
#~ msgid "Aligning APK..."
|
||||
#~ msgstr "对齐 APK..."
|
||||
|
||||
@ -13139,9 +13236,6 @@ msgstr "不允许修改常量。"
|
||||
#~ msgid "Failed to save solution."
|
||||
#~ msgstr "保存解决方案失败。"
|
||||
|
||||
#~ msgid "Done"
|
||||
#~ msgstr "完成"
|
||||
|
||||
#~ msgid "Failed to create C# project."
|
||||
#~ msgstr "创建C#项目失败。"
|
||||
|
||||
|
@ -2022,10 +2022,6 @@ msgstr "預覽:"
|
||||
msgid "File:"
|
||||
msgstr "檔案:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "請用有效的副檔名。"
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr ""
|
||||
@ -2451,6 +2447,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "沒有可以已定義的場景可以運行。"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr ""
|
||||
@ -2499,18 +2499,6 @@ msgstr ""
|
||||
msgid "Save Scene As..."
|
||||
msgstr "把場景另存為"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "否"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "是"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "此場景從未儲存。要在運行前儲存嗎?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr ""
|
||||
@ -2558,6 +2546,10 @@ msgstr "快速運行場景..."
|
||||
msgid "Quit"
|
||||
msgstr "離開"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "是"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "要離開編輯器嗎?"
|
||||
@ -5345,8 +5337,7 @@ msgstr "Assets ZIP 檔"
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
@ -5359,10 +5350,30 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "選取Template檔案"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6468,6 +6479,11 @@ msgstr ""
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "轉為..."
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6529,10 +6545,6 @@ msgstr ""
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr ""
|
||||
@ -11852,6 +11864,36 @@ msgstr "篩選:"
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Generate buffers"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "描述:"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Indirect lighting"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Post processing"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "光照圖生成中"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr ""
|
||||
@ -12381,11 +12423,13 @@ msgid "Select device from the list"
|
||||
msgstr "從列表選取設備"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12397,11 +12441,11 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12409,9 +12453,19 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -12817,27 +12871,29 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgid "Preparing environment"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
#, fuzzy
|
||||
msgid "Generating capture"
|
||||
msgstr "光照圖生成中"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
#, fuzzy
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "光照圖生成中"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Done"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
@ -12896,6 +12952,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -13114,6 +13174,10 @@ msgstr "警告!"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "請確認..."
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "請用有效的副檔名。"
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
msgid "Enable grid minimap."
|
||||
msgstr ""
|
||||
@ -13159,6 +13223,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr "viewport大小必須大於0以渲染任何東西。"
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
#, fuzzy
|
||||
msgid "Invalid source for preview."
|
||||
@ -13188,6 +13258,12 @@ msgstr ""
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr ""
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "否"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr "此場景從未儲存。要在運行前儲存嗎?"
|
||||
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "搜尋完成"
|
||||
|
||||
|
@ -23,13 +23,13 @@
|
||||
# binotaliu <binota@protonmail.ch>, 2020.
|
||||
# Allen H. <w84miracle@gmail.com>, 2020.
|
||||
# BinotaLIU <binota@protonmail.ch>, 2020.
|
||||
# BinotaLIU <me@binota.org>, 2020.
|
||||
# BinotaLIU <me@binota.org>, 2020, 2021.
|
||||
# MintSoda <lionlxh@qq.com>, 2020.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-12-19 04:29+0000\n"
|
||||
"PO-Revision-Date: 2021-01-01 10:30+0000\n"
|
||||
"Last-Translator: BinotaLIU <me@binota.org>\n"
|
||||
"Language-Team: Chinese (Traditional) <https://hosted.weblate.org/projects/"
|
||||
"godot-engine/godot/zh_Hant/>\n"
|
||||
@ -38,7 +38,7 @@ msgstr ""
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=1; plural=0;\n"
|
||||
"X-Generator: Weblate 4.4-dev\n"
|
||||
"X-Generator: Weblate 4.4.1-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
@ -1943,10 +1943,6 @@ msgstr "預覽:"
|
||||
msgid "File:"
|
||||
msgstr "檔案:"
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "必須使用有效的副檔名。"
|
||||
|
||||
#: editor/editor_file_system.cpp
|
||||
msgid "ScanSources"
|
||||
msgstr "掃描原始檔"
|
||||
@ -2366,6 +2362,10 @@ msgstr ""
|
||||
msgid "There is no defined scene to run."
|
||||
msgstr "未定義欲執行之場景。"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Save scene before running..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Could not start subprocess!"
|
||||
msgstr "無法啟動子處理程序!"
|
||||
@ -2410,18 +2410,6 @@ msgstr "必須有根節點才可保存場景。"
|
||||
msgid "Save Scene As..."
|
||||
msgstr "另存場景為…"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "No"
|
||||
msgstr "否"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "是"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "This scene has never been saved. Save before running?"
|
||||
msgstr "此場景從未被保存。是否於執行前先保存?"
|
||||
|
||||
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done without a scene."
|
||||
msgstr "必須要有場景才可完成該操作。"
|
||||
@ -2470,6 +2458,10 @@ msgstr "快速執行場景…"
|
||||
msgid "Quit"
|
||||
msgstr "離開"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Yes"
|
||||
msgstr "是"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Exit the editor?"
|
||||
msgstr "要結束編輯器嗎?"
|
||||
@ -3847,19 +3839,16 @@ msgid "Searching..."
|
||||
msgstr "正在搜尋..."
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d match in %d file."
|
||||
msgstr "%d 件相符合的結果。"
|
||||
msgstr "%d 件相符合的結果(於 %d 個檔案內)。"
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d matches in %d file."
|
||||
msgstr "%d 件相符合的結果。"
|
||||
msgstr "%d 件相符合的結果(於 %d 個檔案內)。"
|
||||
|
||||
#: editor/find_in_files.cpp
|
||||
#, fuzzy
|
||||
msgid "%d matches in %d files."
|
||||
msgstr "%d 件相符合的結果。"
|
||||
msgstr "%d 件相符合的結果(於 %d 個檔案內)。"
|
||||
|
||||
#: editor/groups_editor.cpp
|
||||
msgid "Add to Group"
|
||||
@ -5083,10 +5072,10 @@ msgid "Assets ZIP File"
|
||||
msgstr "素材 ZIP 檔"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Can't determine a save path for lightmap images.\n"
|
||||
"Save your scene (for images to be saved in the same dir), or pick a save "
|
||||
"path from the BakedLightmap properties."
|
||||
"Save your scene and try again."
|
||||
msgstr ""
|
||||
"無法判斷光照圖的保存路徑。\n"
|
||||
"請保存場景(圖片將保存於相同資料夾),或是在 BackedLightmap 屬性內選擇一個保"
|
||||
@ -5103,10 +5092,30 @@ msgstr ""
|
||||
msgid "Failed creating lightmap images, make sure path is writable."
|
||||
msgstr "建立光照圖失敗,請確保該路徑可寫入。"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
||||
"the [0.0,1.0] square region."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid ""
|
||||
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
msgid "Bake Lightmaps"
|
||||
msgstr "烘焙光照圖"
|
||||
|
||||
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Select lightmap bake file:"
|
||||
msgstr "選擇樣板檔案"
|
||||
|
||||
#: editor/plugins/camera_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Preview"
|
||||
@ -6184,6 +6193,11 @@ msgstr "產生矩形可見性"
|
||||
msgid "Can only set point into a ParticlesMaterial process material"
|
||||
msgstr "僅可設為指向 ProticlesMaterial 處理材料"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Convert to CPUParticles2D"
|
||||
msgstr "轉換為 CPUParticles"
|
||||
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generation Time (sec):"
|
||||
@ -6245,10 +6259,6 @@ msgstr "正在產生 AABB"
|
||||
msgid "Generate Visibility AABB"
|
||||
msgstr "產生可見性 AABB"
|
||||
|
||||
#: editor/plugins/particles_editor_plugin.cpp
|
||||
msgid "Generate AABB"
|
||||
msgstr "產生 AABB"
|
||||
|
||||
#: editor/plugins/path_2d_editor_plugin.cpp
|
||||
msgid "Remove Point from Curve"
|
||||
msgstr "自曲線中刪除控制點"
|
||||
@ -11368,6 +11378,39 @@ msgstr "篩選網格"
|
||||
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
||||
msgstr "提供 MeshLibrary 予該 GridMap 以使用其網格。"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Begin Bake"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
msgid "Preparing data structures"
|
||||
msgstr ""
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Generate buffers"
|
||||
msgstr "產生 AABB"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Direct lighting"
|
||||
msgstr "方向"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Indirect lighting"
|
||||
msgstr "向右縮排"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Post processing"
|
||||
msgstr "後處理"
|
||||
|
||||
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
||||
#, fuzzy
|
||||
msgid "Plotting lightmaps"
|
||||
msgstr "正在繪製光照:"
|
||||
|
||||
#: modules/mono/csharp_script.cpp
|
||||
msgid "Class name can't be a reserved keyword"
|
||||
msgstr "類別名稱不能為保留關鍵字"
|
||||
@ -11866,12 +11909,15 @@ msgid "Select device from the list"
|
||||
msgstr "自清單中選擇裝置"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "ADB executable not configured in the Editor Settings."
|
||||
msgstr "尚未於編輯器設定中設定 ADB 可執行檔。"
|
||||
#, fuzzy
|
||||
msgid "Unable to find the 'apksigner' tool."
|
||||
msgstr "找不到 zipalign 工具。"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
msgstr "尚未於編輯器設定中設定 OpenJDK Jarsigner。"
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr "尚未於專案中安裝 Android 建置樣板。請先於專案目錄中進行安裝。"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
|
||||
@ -11882,11 +11928,13 @@ msgid "Release keystore incorrectly configured in the export preset."
|
||||
msgstr "發行金鑰儲存區中不正確之組態設定至匯出預設設定。"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
msgstr "自定建置需要有在編輯器設定中設定一個有效的 Android SDK 位置。"
|
||||
#, fuzzy
|
||||
msgid "A valid Android SDK path is required in Editor Settings."
|
||||
msgstr "編輯器設定中用於自定義設定之 Android SDK 路徑無效。"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
#, fuzzy
|
||||
msgid "Invalid Android SDK path in Editor Settings."
|
||||
msgstr "編輯器設定中用於自定義設定之 Android SDK 路徑無效。"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
@ -11894,10 +11942,21 @@ msgid "Missing 'platform-tools' directory!"
|
||||
msgstr "缺少「platform-tools」資料夾!"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
"Project menu."
|
||||
msgstr "尚未於專案中安裝 Android 建置樣板。請先於專案目錄中進行安裝。"
|
||||
msgid "Unable to find Android SDK platform-tools' adb command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
||||
msgstr "編輯器設定中用於自定義設定之 Android SDK 路徑無效。"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr "缺少「build-tools」資料夾!"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find Android SDK build-tools' apksigner command."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid public key for APK expansion."
|
||||
@ -12331,28 +12390,33 @@ msgid "ARVROrigin requires an ARVRCamera child node."
|
||||
msgstr "ARVROrigin 必須有一個 ARVRCamera 子節點。"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "%d%%"
|
||||
msgstr "%d%%"
|
||||
msgid "Finding meshes and lights"
|
||||
msgstr ""
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "(Time Left: %d:%02d s)"
|
||||
msgstr "(剩餘時間:%d:%02d 秒)"
|
||||
#, fuzzy
|
||||
msgid "Preparing geometry (%d/%d)"
|
||||
msgstr "正在解析多邊形..."
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Meshes: "
|
||||
msgstr "正在繪製網格: "
|
||||
#, fuzzy
|
||||
msgid "Preparing environment"
|
||||
msgstr "檢視環境"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Plotting Lights:"
|
||||
msgstr "正在繪製光照:"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "繪製完成"
|
||||
#, fuzzy
|
||||
msgid "Generating capture"
|
||||
msgstr "正在產生光照圖"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
msgid "Lighting Meshes: "
|
||||
msgstr "正在照明網格: "
|
||||
#, fuzzy
|
||||
msgid "Saving lightmaps"
|
||||
msgstr "正在產生光照圖"
|
||||
|
||||
#: scene/3d/baked_lightmap.cpp
|
||||
#, fuzzy
|
||||
msgid "Done"
|
||||
msgstr "完成!"
|
||||
|
||||
#: scene/3d/collision_object.cpp
|
||||
msgid ""
|
||||
@ -12418,6 +12482,10 @@ msgstr ""
|
||||
msgid "Plotting Meshes"
|
||||
msgstr "正在繪製網格"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid "Finishing Plot"
|
||||
msgstr "繪製完成"
|
||||
|
||||
#: scene/3d/gi_probe.cpp
|
||||
msgid ""
|
||||
"GIProbes are not supported by the GLES2 video driver.\n"
|
||||
@ -12664,10 +12732,13 @@ msgstr "警告!"
|
||||
msgid "Please Confirm..."
|
||||
msgstr "請確認..."
|
||||
|
||||
#: scene/gui/file_dialog.cpp
|
||||
msgid "Must use a valid extension."
|
||||
msgstr "必須使用有效的副檔名。"
|
||||
|
||||
#: scene/gui/graph_edit.cpp
|
||||
#, fuzzy
|
||||
msgid "Enable grid minimap."
|
||||
msgstr "啟用吸附"
|
||||
msgstr "啟用網格迷你地圖。"
|
||||
|
||||
#: scene/gui/popup.cpp
|
||||
msgid ""
|
||||
@ -12719,6 +12790,12 @@ msgstr ""
|
||||
msgid "Viewport size must be greater than 0 to render anything."
|
||||
msgstr "Viewport 大小必須大於 0 才可進行算繪。"
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid ""
|
||||
"The sampler port is connected but not used. Consider changing the source to "
|
||||
"'SamplerPort'."
|
||||
msgstr ""
|
||||
|
||||
#: scene/resources/visual_shader_nodes.cpp
|
||||
msgid "Invalid source for preview."
|
||||
msgstr "無效的預覽來源。"
|
||||
@ -12747,6 +12824,33 @@ msgstr "Varying 變數只可在頂點函式中指派。"
|
||||
msgid "Constants cannot be modified."
|
||||
msgstr "不可修改常數。"
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "否"
|
||||
|
||||
#~ msgid "This scene has never been saved. Save before running?"
|
||||
#~ msgstr "此場景從未被保存。是否於執行前先保存?"
|
||||
|
||||
#~ msgid "ADB executable not configured in the Editor Settings."
|
||||
#~ msgstr "尚未於編輯器設定中設定 ADB 可執行檔。"
|
||||
|
||||
#~ msgid "OpenJDK jarsigner not configured in the Editor Settings."
|
||||
#~ msgstr "尚未於編輯器設定中設定 OpenJDK Jarsigner。"
|
||||
|
||||
#~ msgid "Custom build requires a valid Android SDK path in Editor Settings."
|
||||
#~ msgstr "自定建置需要有在編輯器設定中設定一個有效的 Android SDK 位置。"
|
||||
|
||||
#~ msgid "%d%%"
|
||||
#~ msgstr "%d%%"
|
||||
|
||||
#~ msgid "(Time Left: %d:%02d s)"
|
||||
#~ msgstr "(剩餘時間:%d:%02d 秒)"
|
||||
|
||||
#~ msgid "Plotting Meshes: "
|
||||
#~ msgstr "正在繪製網格: "
|
||||
|
||||
#~ msgid "Lighting Meshes: "
|
||||
#~ msgstr "正在照明網格: "
|
||||
|
||||
#~ msgid "Search complete"
|
||||
#~ msgstr "搜尋完成"
|
||||
|
||||
@ -12759,12 +12863,6 @@ msgstr "不可修改常數。"
|
||||
#~ msgid "There is already file or folder with the same name in this location."
|
||||
#~ msgstr "該位置已有相同名稱的檔案或資料夾。"
|
||||
|
||||
#~ msgid "Missing 'build-tools' directory!"
|
||||
#~ msgstr "缺少「build-tools」資料夾!"
|
||||
|
||||
#~ msgid "Unable to find the zipalign tool."
|
||||
#~ msgstr "找不到 zipalign 工具。"
|
||||
|
||||
#~ msgid "Aligning APK..."
|
||||
#~ msgstr "正在對齊 APK…"
|
||||
|
||||
|
@ -5,6 +5,8 @@
|
||||
</brief_description>
|
||||
<description>
|
||||
A PacketPeer implementation that should be passed to [member SceneTree.network_peer] after being initialized as either a client or server. Events can then be handled by connecting to [SceneTree] signals.
|
||||
ENet's purpose is to provide a relatively thin, simple and robust network communication layer on top of UDP (User Datagram Protocol).
|
||||
[b]Note:[/b] ENet only uses UDP, not TCP. When forwarding the server port to make your server accessible on the public Internet, you only need to forward the server port in UDP. You can use the [UPNP] class to try to forward the server port automatically when starting the server.
|
||||
</description>
|
||||
<tutorials>
|
||||
<link>https://docs.godotengine.org/en/3.2/tutorials/networking/high_level_multiplayer.html</link>
|
||||
|
@ -5,8 +5,8 @@
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
|
@ -5,8 +5,8 @@
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
|
@ -2688,6 +2688,7 @@ void RichTextLabel::set_percent_visible(float p_percent) {
|
||||
visible_characters = get_total_character_count() * p_percent;
|
||||
percent_visible = p_percent;
|
||||
}
|
||||
_change_notify("visible_characters");
|
||||
update();
|
||||
}
|
||||
|
||||
@ -2870,6 +2871,15 @@ void RichTextLabel::_bind_methods() {
|
||||
|
||||
void RichTextLabel::set_visible_characters(int p_visible) {
|
||||
visible_characters = p_visible;
|
||||
if (p_visible == -1) {
|
||||
percent_visible = 1;
|
||||
} else {
|
||||
int total_char_count = get_total_character_count();
|
||||
if (total_char_count > 0) {
|
||||
percent_visible = (float)p_visible / (float)total_char_count;
|
||||
}
|
||||
}
|
||||
_change_notify("percent_visible");
|
||||
update();
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user