mirror of
https://github.com/godotengine/godot.git
synced 2024-12-16 16:13:56 +00:00
Clarify docs for Thread.start() godotengine#36032
* Updated docs for Thread.start() to specify that the method argument
must accept one parameter.
(cherry picked from commit d09644dff3
)
This commit is contained in:
parent
657f12edcc
commit
011602447c
@ -36,7 +36,7 @@
|
||||
<argument index="3" name="priority" type="int" enum="Thread.Priority" default="1">
|
||||
</argument>
|
||||
<description>
|
||||
Starts a new [Thread] that runs [code]method[/code] on object [code]instance[/code] with [code]userdata[/code] passed as an argument. The [code]priority[/code] of the [Thread] can be changed by passing a value from the [enum Priority] enum.
|
||||
Starts a new [Thread] that runs [code]method[/code] on object [code]instance[/code] with [code]userdata[/code] passed as an argument. Even if no userdata is passed, [code]method[/code] must accept one argument and it will be null. The [code]priority[/code] of the [Thread] can be changed by passing a value from the [enum Priority] enum.
|
||||
Returns [constant OK] on success, or [constant ERR_CANT_CREATE] on failure.
|
||||
</description>
|
||||
</method>
|
||||
|
Loading…
Reference in New Issue
Block a user