From 00f6c859282bb4dab3f6b4f6c20c44222221ebe9 Mon Sep 17 00:00:00 2001 From: TwistedTwigleg Date: Fri, 11 Aug 2017 15:10:05 -0400 Subject: [PATCH] Synchronize parameter names in definition and declaration Fixes #10244. --- core/bind/core_bind.h | 2 +- core/io/file_access_buffered.cpp | 12 +- core/io/file_access_buffered.h | 2 +- core/io/file_access_memory.h | 2 +- core/io/file_access_zip.cpp | 12 +- core/io/ip_address.h | 2 +- core/io/json.cpp | 60 +- core/math/math_2d.cpp | 16 +- core/math/math_2d.h | 32 +- core/math/rect3.h | 42 +- core/math/vector3.h | 22 +- core/object.h | 2 +- core/os/file_access.cpp | 4 +- core/os/file_access.h | 2 +- core/os/keyboard.h | 2 +- core/project_settings.h | 2 +- core/resource.h | 2 +- core/script_debugger_remote.cpp | 36 +- core/ustring.cpp | 6 +- core/ustring.h | 8 +- core/variant_construct_string.cpp | 62 +- drivers/gles2/rasterizer_gles2.cpp | 66 +- drivers/gles2/rasterizer_gles2.h | 2 +- drivers/gles2/shader_gles2.cpp | 4 +- drivers/gles2/shader_gles2.h | 8 +- drivers/gles3/rasterizer_scene_gles3.cpp | 28 +- drivers/gles3/rasterizer_scene_gles3.h | 6 +- drivers/gles3/rasterizer_storage_gles3.cpp | 52 +- drivers/gles3/rasterizer_storage_gles3.h | 8 +- drivers/gles3/shader_gles3.cpp | 4 +- drivers/gles3/shader_gles3.h | 8 +- drivers/unix/dir_access_unix.h | 4 +- drivers/unix/os_unix.h | 2 +- drivers/unix/packet_peer_udp_posix.cpp | 6 +- drivers/windows/dir_access_windows.h | 4 +- drivers/windows/file_access_windows.cpp | 4 +- main/input_default.h | 2 +- main/tests/test_gdscript.cpp | 12 +- platform/android/audio_driver_jandroid.h | 2 +- platform/android/dir_access_jandroid.h | 2 +- platform/android/file_access_jandroid.h | 2 +- platform/android/godot_android.cpp | 24 +- platform/android/java_glue.h | 4 +- platform/windows/joypad.cpp | 8 +- platform/x11/joypad_linux.h | 10 +- scene/2d/camera_2d.cpp | 6 +- scene/2d/canvas_item.h | 2 +- scene/2d/joints_2d.h | 2 +- scene/2d/node_2d.h | 2 +- scene/2d/parallax_background.h | 2 +- scene/2d/parallax_layer.h | 4 +- scene/2d/particles_2d.h | 2 +- scene/2d/path_2d.h | 2 +- scene/2d/polygon_2d.h | 4 +- scene/2d/screen_button.h | 2 +- scene/2d/tile_map.cpp | 8 +- scene/3d/camera.h | 6 +- scene/3d/immediate_geometry.h | 4 +- scene/3d/particles.h | 2 +- scene/3d/proximity_group.cpp | 4 +- scene/3d/skeleton.cpp | 4 +- scene/3d/skeleton.h | 6 +- scene/3d/spatial_velocity_tracker.h | 2 +- scene/3d/sprite_3d.h | 2 +- scene/3d/vehicle_body.cpp | 4 +- scene/3d/vehicle_body.h | 2 +- scene/animation/animation_player.h | 2 +- scene/animation/animation_tree_player.h | 8 +- scene/animation/tween.h | 22 +- scene/gui/color_picker.cpp | 24 +- scene/gui/color_picker.h | 8 +- scene/gui/input_action.h | 2 +- scene/gui/item_list.h | 2 +- scene/gui/line_edit.h | 2 +- scene/gui/option_button.cpp | 12 +- scene/gui/patch_9_rect.h | 2 +- scene/gui/popup.cpp | 8 +- scene/gui/popup_menu.h | 2 +- scene/gui/rich_text_label.h | 2 +- scene/gui/tab_container.cpp | 4 +- scene/gui/tab_container.h | 2 +- scene/gui/text_edit.cpp | 6 +- scene/gui/text_edit.h | 12 +- scene/gui/texture_button.cpp | 4 +- scene/gui/texture_button.h | 4 +- scene/gui/tree.h | 4 +- scene/gui/video_player.h | 2 +- scene/main/canvas_layer.h | 2 +- scene/main/node.h | 8 +- scene/resources/animation.cpp | 20 +- scene/resources/animation.h | 2 +- scene/resources/color_ramp.h | 6 +- scene/resources/curve.h | 6 +- .../resources/default_theme/default_theme.cpp | 798 +++++++++--------- scene/resources/dynamic_font.cpp | 10 +- scene/resources/dynamic_font.h | 2 +- scene/resources/environment.h | 4 +- scene/resources/font.cpp | 8 +- scene/resources/material.h | 2 +- scene/resources/mesh.h | 2 +- scene/resources/packed_scene.cpp | 50 +- scene/resources/primitive_meshes.cpp | 20 +- scene/resources/room.h | 2 +- scene/resources/scene_format_text.cpp | 4 +- scene/resources/shape_2d.h | 4 +- scene/resources/surface_tool.cpp | 20 +- scene/resources/surface_tool.h | 4 +- scene/resources/theme.h | 6 +- scene/resources/tile_set.h | 4 +- servers/arvr_server.h | 14 +- servers/audio/audio_filter_sw.h | 16 +- servers/audio/audio_stream.h | 4 +- .../audio/effects/audio_effect_distortion.h | 8 +- servers/audio/effects/audio_effect_panner.h | 2 +- servers/physics/broad_phase_basic.cpp | 4 +- servers/physics/broad_phase_octree.h | 2 +- servers/physics/collision_object_sw.h | 2 +- .../physics/joints/cone_twist_joint_sw.cpp | 10 +- servers/physics/joints/cone_twist_joint_sw.h | 4 +- .../physics/joints/generic_6dof_joint_sw.cpp | 6 +- .../physics/joints/generic_6dof_joint_sw.h | 4 +- servers/physics/physics_server_sw.h | 2 +- servers/physics/shape_sw.h | 2 +- servers/physics_2d/broad_phase_2d_basic.cpp | 4 +- servers/physics_2d/broad_phase_2d_hash_grid.h | 2 +- servers/physics_2d/collision_object_2d_sw.h | 2 +- servers/physics_2d/physics_2d_server_sw.cpp | 8 +- servers/physics_2d/physics_2d_server_sw.h | 8 +- servers/physics_2d_server.cpp | 16 +- servers/physics_server.cpp | 16 +- servers/visual/visual_server_canvas.cpp | 4 +- servers/visual/visual_server_canvas.h | 2 +- servers/visual/visual_server_scene.cpp | 12 +- servers/visual/visual_server_scene.h | 2 +- 134 files changed, 974 insertions(+), 974 deletions(-) diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index e18d663d853..61c80aaba39 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -458,7 +458,7 @@ protected: public: Error open(const String &p_path); - Error list_dir_begin(bool p_skip_internal = false, bool p_skip_hidden = false); ///< This starts dir listing + Error list_dir_begin(bool p_skip_navigational = false, bool p_skip_hidden = false); ///< This starts dir listing String get_next(); bool current_is_dir() const; diff --git a/core/io/file_access_buffered.cpp b/core/io/file_access_buffered.cpp index 81adbbbaf73..126ec7575e2 100644 --- a/core/io/file_access_buffered.cpp +++ b/core/io/file_access_buffered.cpp @@ -106,11 +106,11 @@ uint8_t FileAccessBuffered::get_8() const { return byte; }; -int FileAccessBuffered::get_buffer(uint8_t *p_dest, int p_elements) const { +int FileAccessBuffered::get_buffer(uint8_t *p_dest, int p_length) const { ERR_FAIL_COND_V(!file.open, -1); - if (p_elements > cache_size) { + if (p_length > cache_size) { int total_read = 0; @@ -122,12 +122,12 @@ int FileAccessBuffered::get_buffer(uint8_t *p_dest, int p_elements) const { //memcpy(p_dest, read.ptr() + (file.offset - cache.offset), size); memcpy(p_dest, cache.buffer.ptr() + (file.offset - cache.offset), size); p_dest += size; - p_elements -= size; + p_length -= size; file.offset += size; total_read += size; }; - int err = read_data_block(file.offset, p_elements, p_dest); + int err = read_data_block(file.offset, p_length, p_dest); if (err >= 0) { total_read += err; file.offset += err; @@ -136,7 +136,7 @@ int FileAccessBuffered::get_buffer(uint8_t *p_dest, int p_elements) const { return total_read; }; - int to_read = p_elements; + int to_read = p_length; int total_read = 0; while (to_read > 0) { @@ -161,7 +161,7 @@ int FileAccessBuffered::get_buffer(uint8_t *p_dest, int p_elements) const { to_read -= r; }; - return p_elements; + return p_length; }; bool FileAccessBuffered::is_open() const { diff --git a/core/io/file_access_buffered.h b/core/io/file_access_buffered.h index c5bf1208902..0ad2d0e929e 100644 --- a/core/io/file_access_buffered.h +++ b/core/io/file_access_buffered.h @@ -81,7 +81,7 @@ public: virtual bool eof_reached() const; virtual uint8_t get_8() const; - virtual int get_buffer(uint8_t *p_dst, int p_length) const; ///< get an array of bytes + virtual int get_buffer(uint8_t *p_dest, int p_length) const; ///< get an array of bytes virtual bool is_open() const; diff --git a/core/io/file_access_memory.h b/core/io/file_access_memory.h index 8b6abe7e81f..ea858c547e7 100644 --- a/core/io/file_access_memory.h +++ b/core/io/file_access_memory.h @@ -62,7 +62,7 @@ public: virtual Error get_error() const; ///< get last error - virtual void store_8(uint8_t p_dest); ///< store a byte + virtual void store_8(uint8_t p_byte); ///< store a byte virtual void store_buffer(const uint8_t *p_src, int p_length); ///< store an array of bytes virtual bool file_exists(const String &p_name); ///< return true if a file exists diff --git a/core/io/file_access_zip.cpp b/core/io/file_access_zip.cpp index a92014000d8..d748d5c773c 100644 --- a/core/io/file_access_zip.cpp +++ b/core/io/file_access_zip.cpp @@ -159,15 +159,15 @@ unzFile ZipArchive::get_file_handle(String p_file) const { return pkg; }; -bool ZipArchive::try_open_pack(const String &p_name) { +bool ZipArchive::try_open_pack(const String &p_path) { //printf("opening zip pack %ls, %i, %i\n", p_name.c_str(), p_name.extension().nocasecmp_to("zip"), p_name.extension().nocasecmp_to("pcz")); - if (p_name.get_extension().nocasecmp_to("zip") != 0 && p_name.get_extension().nocasecmp_to("pcz") != 0) + if (p_path.get_extension().nocasecmp_to("zip") != 0 && p_path.get_extension().nocasecmp_to("pcz") != 0) return false; zlib_filefunc_def io; - FileAccess *f = FileAccess::open(p_name, FileAccess::READ); + FileAccess *f = FileAccess::open(p_path, FileAccess::READ); if (!f) return false; io.opaque = f; @@ -180,7 +180,7 @@ bool ZipArchive::try_open_pack(const String &p_name) { io.zclose_file = godot_close; io.zerror_file = godot_testerror; - unzFile zfile = unzOpen2(p_name.utf8().get_data(), &io); + unzFile zfile = unzOpen2(p_path.utf8().get_data(), &io); ERR_FAIL_COND_V(!zfile, false); unz_global_info64 gi; @@ -188,7 +188,7 @@ bool ZipArchive::try_open_pack(const String &p_name) { ERR_FAIL_COND_V(err != UNZ_OK, false); Package pkg; - pkg.filename = p_name; + pkg.filename = p_path; pkg.zfile = zfile; packages.push_back(pkg); int pkg_num = packages.size() - 1; @@ -209,7 +209,7 @@ bool ZipArchive::try_open_pack(const String &p_name) { files[fname] = f; uint8_t md5[16] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; - PackedData::get_singleton()->add_path(p_name, fname, 1, 0, md5, this); + PackedData::get_singleton()->add_path(p_path, fname, 1, 0, md5, this); //printf("packed data add path %ls, %ls\n", p_name.c_str(), fname.c_str()); if ((i + 1) < gi.number_entry) { diff --git a/core/io/ip_address.h b/core/io/ip_address.h index ac582836053..da16622a9b6 100644 --- a/core/io/ip_address.h +++ b/core/io/ip_address.h @@ -75,7 +75,7 @@ public: void set_ipv4(const uint8_t *p_ip); const uint8_t *get_ipv6() const; - void set_ipv6(const uint8_t *buf); + void set_ipv6(const uint8_t *p_buf); operator String() const; IP_Address(const String &p_string); diff --git a/core/io/json.cpp b/core/io/json.cpp index 10fd60abf78..d537061c5b6 100644 --- a/core/io/json.cpp +++ b/core/io/json.cpp @@ -94,15 +94,15 @@ String JSON::print(const Variant &p_var) { return _print_var(p_var); } -Error JSON::_get_token(const CharType *p_str, int &idx, int p_len, Token &r_token, int &line, String &r_err_str) { +Error JSON::_get_token(const CharType *p_str, int &index, int p_len, Token &r_token, int &line, String &r_err_str) { while (p_len > 0) { - switch (p_str[idx]) { + switch (p_str[index]) { case '\n': { line++; - idx++; + index++; break; }; case 0: { @@ -112,54 +112,54 @@ Error JSON::_get_token(const CharType *p_str, int &idx, int p_len, Token &r_toke case '{': { r_token.type = TK_CURLY_BRACKET_OPEN; - idx++; + index++; return OK; }; case '}': { r_token.type = TK_CURLY_BRACKET_CLOSE; - idx++; + index++; return OK; }; case '[': { r_token.type = TK_BRACKET_OPEN; - idx++; + index++; return OK; }; case ']': { r_token.type = TK_BRACKET_CLOSE; - idx++; + index++; return OK; }; case ':': { r_token.type = TK_COLON; - idx++; + index++; return OK; }; case ',': { r_token.type = TK_COMMA; - idx++; + index++; return OK; }; case '"': { - idx++; + index++; String str; while (true) { - if (p_str[idx] == 0) { + if (p_str[index] == 0) { r_err_str = "Unterminated String"; return ERR_PARSE_ERROR; - } else if (p_str[idx] == '"') { - idx++; + } else if (p_str[index] == '"') { + index++; break; - } else if (p_str[idx] == '\\') { + } else if (p_str[index] == '\\') { //escaped characters... - idx++; - CharType next = p_str[idx]; + index++; + CharType next = p_str[index]; if (next == 0) { r_err_str = "Unterminated String"; return ERR_PARSE_ERROR; @@ -177,7 +177,7 @@ Error JSON::_get_token(const CharType *p_str, int &idx, int p_len, Token &r_toke //hexnumbarh - oct is deprecated for (int j = 0; j < 4; j++) { - CharType c = p_str[idx + j + 1]; + CharType c = p_str[index + j + 1]; if (c == 0) { r_err_str = "Unterminated String"; return ERR_PARSE_ERROR; @@ -204,7 +204,7 @@ Error JSON::_get_token(const CharType *p_str, int &idx, int p_len, Token &r_toke res <<= 4; res |= v; } - idx += 4; //will add at the end anyway + index += 4; //will add at the end anyway } break; //case '\"': res='\"'; break; @@ -220,11 +220,11 @@ Error JSON::_get_token(const CharType *p_str, int &idx, int p_len, Token &r_toke str += res; } else { - if (p_str[idx] == '\n') + if (p_str[index] == '\n') line++; - str += p_str[idx]; + str += p_str[index]; } - idx++; + index++; } r_token.type = TK_STRING; @@ -234,28 +234,28 @@ Error JSON::_get_token(const CharType *p_str, int &idx, int p_len, Token &r_toke } break; default: { - if (p_str[idx] <= 32) { - idx++; + if (p_str[index] <= 32) { + index++; break; } - if (p_str[idx] == '-' || (p_str[idx] >= '0' && p_str[idx] <= '9')) { + if (p_str[index] == '-' || (p_str[index] >= '0' && p_str[index] <= '9')) { //a number const CharType *rptr; - double number = String::to_double(&p_str[idx], &rptr); - idx += (rptr - &p_str[idx]); + double number = String::to_double(&p_str[index], &rptr); + index += (rptr - &p_str[index]); r_token.type = TK_NUMBER; r_token.value = number; return OK; - } else if ((p_str[idx] >= 'A' && p_str[idx] <= 'Z') || (p_str[idx] >= 'a' && p_str[idx] <= 'z')) { + } else if ((p_str[index] >= 'A' && p_str[index] <= 'Z') || (p_str[index] >= 'a' && p_str[index] <= 'z')) { String id; - while ((p_str[idx] >= 'A' && p_str[idx] <= 'Z') || (p_str[idx] >= 'a' && p_str[idx] <= 'z')) { + while ((p_str[index] >= 'A' && p_str[index] <= 'Z') || (p_str[index] >= 'a' && p_str[index] <= 'z')) { - id += p_str[idx]; - idx++; + id += p_str[index]; + index++; } r_token.type = TK_IDENTIFIER; diff --git a/core/math/math_2d.cpp b/core/math/math_2d.cpp index 52e240ed478..956cfe5258e 100644 --- a/core/math/math_2d.cpp +++ b/core/math/math_2d.cpp @@ -281,22 +281,22 @@ Vector2 Vector2::cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, c } // slide returns the component of the vector along the given plane, specified by its normal vector. -Vector2 Vector2::slide(const Vector2 &p_n) const { +Vector2 Vector2::slide(const Vector2 &p_normal) const { #ifdef MATH_CHECKS - ERR_FAIL_COND_V(p_n.is_normalized() == false, Vector2()); + ERR_FAIL_COND_V(p_normal.is_normalized() == false, Vector2()); #endif - return *this - p_n * this->dot(p_n); + return *this - p_normal * this->dot(p_normal); } -Vector2 Vector2::bounce(const Vector2 &p_n) const { - return -reflect(p_n); +Vector2 Vector2::bounce(const Vector2 &p_normal) const { + return -reflect(p_normal); } -Vector2 Vector2::reflect(const Vector2 &p_n) const { +Vector2 Vector2::reflect(const Vector2 &p_normal) const { #ifdef MATH_CHECKS - ERR_FAIL_COND_V(p_n.is_normalized() == false, Vector2()); + ERR_FAIL_COND_V(p_normal.is_normalized() == false, Vector2()); #endif - return 2.0 * p_n * this->dot(p_n) - *this; + return 2.0 * p_normal * this->dot(p_normal) - *this; } bool Rect2::intersects_segment(const Point2 &p_from, const Point2 &p_to, Point2 *r_pos, Point2 *r_normal) const { diff --git a/core/math/math_2d.h b/core/math/math_2d.h index b679371e032..963b5efc43f 100644 --- a/core/math/math_2d.h +++ b/core/math/math_2d.h @@ -107,9 +107,9 @@ struct Vector2 { Vector2 cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, real_t p_t) const; Vector2 cubic_interpolate_soft(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, real_t p_t) const; - Vector2 slide(const Vector2 &p_vec) const; - Vector2 bounce(const Vector2 &p_vec) const; - Vector2 reflect(const Vector2 &p_vec) const; + Vector2 slide(const Vector2 &p_normal) const; + Vector2 bounce(const Vector2 &p_normal) const; + Vector2 reflect(const Vector2 &p_normal) const; Vector2 operator+(const Vector2 &p_v) const; void operator+=(const Vector2 &p_v); @@ -621,9 +621,9 @@ struct Transform2D { void affine_invert(); Transform2D affine_inverse() const; - void set_rotation(real_t p_phi); + void set_rotation(real_t p_rot); real_t get_rotation() const; - _FORCE_INLINE_ void set_rotation_and_scale(real_t p_phi, const Size2 &p_scale); + _FORCE_INLINE_ void set_rotation_and_scale(real_t p_rot, const Size2 &p_scale); void rotate(real_t p_phi); void scale(const Size2 &p_scale); @@ -660,8 +660,8 @@ struct Transform2D { _FORCE_INLINE_ Vector2 basis_xform_inv(const Vector2 &p_vec) const; _FORCE_INLINE_ Vector2 xform(const Vector2 &p_vec) const; _FORCE_INLINE_ Vector2 xform_inv(const Vector2 &p_vec) const; - _FORCE_INLINE_ Rect2 xform(const Rect2 &p_vec) const; - _FORCE_INLINE_ Rect2 xform_inv(const Rect2 &p_vec) const; + _FORCE_INLINE_ Rect2 xform(const Rect2 &p_rect) const; + _FORCE_INLINE_ Rect2 xform_inv(const Rect2 &p_rect) const; operator String() const; @@ -833,25 +833,25 @@ next4: return true; } -Vector2 Transform2D::basis_xform(const Vector2 &v) const { +Vector2 Transform2D::basis_xform(const Vector2 &p_vec) const { return Vector2( - tdotx(v), - tdoty(v)); + tdotx(p_vec), + tdoty(p_vec)); } -Vector2 Transform2D::basis_xform_inv(const Vector2 &v) const { +Vector2 Transform2D::basis_xform_inv(const Vector2 &p_vec) const { return Vector2( - elements[0].dot(v), - elements[1].dot(v)); + elements[0].dot(p_vec), + elements[1].dot(p_vec)); } -Vector2 Transform2D::xform(const Vector2 &v) const { +Vector2 Transform2D::xform(const Vector2 &p_vec) const { return Vector2( - tdotx(v), - tdoty(v)) + + tdotx(p_vec), + tdoty(p_vec)) + elements[2]; } Vector2 Transform2D::xform_inv(const Vector2 &p_vec) const { diff --git a/core/math/rect3.h b/core/math/rect3.h index e5d74620095..7c971f5ac73 100644 --- a/core/math/rect3.h +++ b/core/math/rect3.h @@ -72,9 +72,9 @@ public: Rect3 intersection(const Rect3 &p_aabb) const; ///get box where two intersect, empty if no intersection occurs bool intersects_segment(const Vector3 &p_from, const Vector3 &p_to, Vector3 *r_clip = NULL, Vector3 *r_normal = NULL) const; bool intersects_ray(const Vector3 &p_from, const Vector3 &p_dir, Vector3 *r_clip = NULL, Vector3 *r_normal = NULL) const; - _FORCE_INLINE_ bool smits_intersect_ray(const Vector3 &from, const Vector3 &p_dir, real_t t0, real_t t1) const; + _FORCE_INLINE_ bool smits_intersect_ray(const Vector3 &p_from, const Vector3 &p_dir, real_t t0, real_t t1) const; - _FORCE_INLINE_ bool intersects_convex_shape(const Plane *p_plane, int p_plane_count) const; + _FORCE_INLINE_ bool intersects_convex_shape(const Plane *p_planes, int p_plane_count) const; bool intersects_plane(const Plane &p_plane) const; _FORCE_INLINE_ bool has_point(const Vector3 &p_point) const; @@ -326,27 +326,27 @@ inline real_t Rect3::get_shortest_axis_size() const { return max_size; } -bool Rect3::smits_intersect_ray(const Vector3 &from, const Vector3 &dir, real_t t0, real_t t1) const { +bool Rect3::smits_intersect_ray(const Vector3 &p_from, const Vector3 &p_dir, real_t t0, real_t t1) const { - real_t divx = 1.0 / dir.x; - real_t divy = 1.0 / dir.y; - real_t divz = 1.0 / dir.z; + real_t divx = 1.0 / p_dir.x; + real_t divy = 1.0 / p_dir.y; + real_t divz = 1.0 / p_dir.z; Vector3 upbound = position + size; real_t tmin, tmax, tymin, tymax, tzmin, tzmax; - if (dir.x >= 0) { - tmin = (position.x - from.x) * divx; - tmax = (upbound.x - from.x) * divx; + if (p_dir.x >= 0) { + tmin = (position.x - p_from.x) * divx; + tmax = (upbound.x - p_from.x) * divx; } else { - tmin = (upbound.x - from.x) * divx; - tmax = (position.x - from.x) * divx; + tmin = (upbound.x - p_from.x) * divx; + tmax = (position.x - p_from.x) * divx; } - if (dir.y >= 0) { - tymin = (position.y - from.y) * divy; - tymax = (upbound.y - from.y) * divy; + if (p_dir.y >= 0) { + tymin = (position.y - p_from.y) * divy; + tymax = (upbound.y - p_from.y) * divy; } else { - tymin = (upbound.y - from.y) * divy; - tymax = (position.y - from.y) * divy; + tymin = (upbound.y - p_from.y) * divy; + tymax = (position.y - p_from.y) * divy; } if ((tmin > tymax) || (tymin > tmax)) return false; @@ -354,12 +354,12 @@ bool Rect3::smits_intersect_ray(const Vector3 &from, const Vector3 &dir, real_t tmin = tymin; if (tymax < tmax) tmax = tymax; - if (dir.z >= 0) { - tzmin = (position.z - from.z) * divz; - tzmax = (upbound.z - from.z) * divz; + if (p_dir.z >= 0) { + tzmin = (position.z - p_from.z) * divz; + tzmax = (upbound.z - p_from.z) * divz; } else { - tzmin = (upbound.z - from.z) * divz; - tzmax = (position.z - from.z) * divz; + tzmin = (upbound.z - p_from.z) * divz; + tzmax = (position.z - p_from.z) * divz; } if ((tmin > tzmax) || (tzmin > tmax)) return false; diff --git a/core/math/vector3.h b/core/math/vector3.h index 6a7974681e9..c58a86fbdb4 100644 --- a/core/math/vector3.h +++ b/core/math/vector3.h @@ -108,9 +108,9 @@ struct Vector3 { _FORCE_INLINE_ real_t angle_to(const Vector3 &p_b) const; - _FORCE_INLINE_ Vector3 slide(const Vector3 &p_vec) const; - _FORCE_INLINE_ Vector3 bounce(const Vector3 &p_vec) const; - _FORCE_INLINE_ Vector3 reflect(const Vector3 &p_vec) const; + _FORCE_INLINE_ Vector3 slide(const Vector3 &p_normal) const; + _FORCE_INLINE_ Vector3 bounce(const Vector3 &p_normal) const; + _FORCE_INLINE_ Vector3 reflect(const Vector3 &p_normal) const; /* Operators */ @@ -410,22 +410,22 @@ void Vector3::zero() { } // slide returns the component of the vector along the given plane, specified by its normal vector. -Vector3 Vector3::slide(const Vector3 &p_n) const { +Vector3 Vector3::slide(const Vector3 &p_normal) const { #ifdef MATH_CHECKS - ERR_FAIL_COND_V(p_n.is_normalized() == false, Vector3()); + ERR_FAIL_COND_V(p_normal.is_normalized() == false, Vector3()); #endif - return *this - p_n * this->dot(p_n); + return *this - p_normal * this->dot(p_normal); } -Vector3 Vector3::bounce(const Vector3 &p_n) const { - return -reflect(p_n); +Vector3 Vector3::bounce(const Vector3 &p_normal) const { + return -reflect(p_normal); } -Vector3 Vector3::reflect(const Vector3 &p_n) const { +Vector3 Vector3::reflect(const Vector3 &p_normal) const { #ifdef MATH_CHECKS - ERR_FAIL_COND_V(p_n.is_normalized() == false, Vector3()); + ERR_FAIL_COND_V(p_normal.is_normalized() == false, Vector3()); #endif - return 2.0 * p_n * this->dot(p_n) - *this; + return 2.0 * p_normal * this->dot(p_normal) - *this; } #endif diff --git a/core/object.h b/core/object.h index 551c3c31b97..4648d9d90e8 100644 --- a/core/object.h +++ b/core/object.h @@ -443,7 +443,7 @@ private: mutable StringName _class_name; mutable const StringName *_class_ptr; - void _add_user_signal(const String &p_name, const Array &p_pargs = Array()); + void _add_user_signal(const String &p_name, const Array &p_args = Array()); bool _has_user_signal(const StringName &p_name) const; Variant _emit_signal(const Variant **p_args, int p_argcount, Variant::CallError &r_error); Array _get_signal_list() const; diff --git a/core/os/file_access.cpp b/core/os/file_access.cpp index 3bd5ac3f417..9d1fefc925d 100644 --- a/core/os/file_access.cpp +++ b/core/os/file_access.cpp @@ -475,9 +475,9 @@ void FileAccess::store_buffer(const uint8_t *p_src, int p_length) { store_8(p_src[i]); } -Vector FileAccess::get_file_as_array(const String &p_file) { +Vector FileAccess::get_file_as_array(const String &p_path) { - FileAccess *f = FileAccess::open(p_file, READ); + FileAccess *f = FileAccess::open(p_path, READ); ERR_FAIL_COND_V(!f, Vector()); Vector data; data.resize(f->get_len()); diff --git a/core/os/file_access.h b/core/os/file_access.h index 6d3e4911671..beed7551fba 100644 --- a/core/os/file_access.h +++ b/core/os/file_access.h @@ -129,7 +129,7 @@ public: virtual void store_real(real_t p_real); virtual void store_string(const String &p_string); - virtual void store_line(const String &p_string); + virtual void store_line(const String &p_line); virtual void store_pascal_string(const String &p_string); virtual String get_pascal_string(); diff --git a/core/os/keyboard.h b/core/os/keyboard.h index 1ed93e35403..1ef26de1836 100644 --- a/core/os/keyboard.h +++ b/core/os/keyboard.h @@ -324,7 +324,7 @@ enum KeyModifierMask { }; String keycode_get_string(uint32_t p_code); -bool keycode_has_unicode(uint32_t p_unicode); +bool keycode_has_unicode(uint32_t p_keycode); int find_keycode(const String &p_code); int keycode_get_count(); int keycode_get_value_by_index(int p_index); diff --git a/core/project_settings.h b/core/project_settings.h index c64bb393d1e..cee3b3b5f3f 100644 --- a/core/project_settings.h +++ b/core/project_settings.h @@ -158,7 +158,7 @@ public: bool is_using_datapack() const; - void set_registering_order(bool p_registering); + void set_registering_order(bool p_enable); ProjectSettings(); ~ProjectSettings(); diff --git a/core/resource.h b/core/resource.h index 5a4e45da363..bbf233d53e4 100644 --- a/core/resource.h +++ b/core/resource.h @@ -107,7 +107,7 @@ public: int get_subindex() const; virtual Ref duplicate(bool p_subresources = false) const; - Ref duplicate_for_local_scene(Node *p_scene, Map, Ref > &remap_cache); + Ref duplicate_for_local_scene(Node *p_for_scene, Map, Ref > &remap_cache); void set_local_to_scene(bool p_enable); bool is_local_to_scene() const; diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp index 3628f2ecafe..44e86bca6a6 100644 --- a/core/script_debugger_remote.cpp +++ b/core/script_debugger_remote.cpp @@ -429,9 +429,9 @@ void ScriptDebuggerRemote::_err_handler(void *ud, const char *p_func, const char sdr->mutex->unlock(); } -bool ScriptDebuggerRemote::_parse_live_edit(const Array &cmd) { +bool ScriptDebuggerRemote::_parse_live_edit(const Array &p_command) { - String cmdstr = cmd[0]; + String cmdstr = p_command[0]; if (!live_edit_funcs || !cmdstr.begins_with("live_")) return false; @@ -441,7 +441,7 @@ bool ScriptDebuggerRemote::_parse_live_edit(const Array &cmd) { if (!live_edit_funcs->root_func) return true; //print_line("root: "+Variant(cmd).get_construct_string()); - live_edit_funcs->root_func(live_edit_funcs->udata, cmd[1], cmd[2]); + live_edit_funcs->root_func(live_edit_funcs->udata, p_command[1], p_command[2]); } else if (cmdstr == "live_node_path") { @@ -449,75 +449,75 @@ bool ScriptDebuggerRemote::_parse_live_edit(const Array &cmd) { return true; //print_line("path: "+Variant(cmd).get_construct_string()); - live_edit_funcs->node_path_func(live_edit_funcs->udata, cmd[1], cmd[2]); + live_edit_funcs->node_path_func(live_edit_funcs->udata, p_command[1], p_command[2]); } else if (cmdstr == "live_res_path") { if (!live_edit_funcs->res_path_func) return true; - live_edit_funcs->res_path_func(live_edit_funcs->udata, cmd[1], cmd[2]); + live_edit_funcs->res_path_func(live_edit_funcs->udata, p_command[1], p_command[2]); } else if (cmdstr == "live_node_prop_res") { if (!live_edit_funcs->node_set_res_func) return true; - live_edit_funcs->node_set_res_func(live_edit_funcs->udata, cmd[1], cmd[2], cmd[3]); + live_edit_funcs->node_set_res_func(live_edit_funcs->udata, p_command[1], p_command[2], p_command[3]); } else if (cmdstr == "live_node_prop") { if (!live_edit_funcs->node_set_func) return true; - live_edit_funcs->node_set_func(live_edit_funcs->udata, cmd[1], cmd[2], cmd[3]); + live_edit_funcs->node_set_func(live_edit_funcs->udata, p_command[1], p_command[2], p_command[3]); } else if (cmdstr == "live_res_prop_res") { if (!live_edit_funcs->res_set_res_func) return true; - live_edit_funcs->res_set_res_func(live_edit_funcs->udata, cmd[1], cmd[2], cmd[3]); + live_edit_funcs->res_set_res_func(live_edit_funcs->udata, p_command[1], p_command[2], p_command[3]); } else if (cmdstr == "live_res_prop") { if (!live_edit_funcs->res_set_func) return true; - live_edit_funcs->res_set_func(live_edit_funcs->udata, cmd[1], cmd[2], cmd[3]); + live_edit_funcs->res_set_func(live_edit_funcs->udata, p_command[1], p_command[2], p_command[3]); } else if (cmdstr == "live_node_call") { if (!live_edit_funcs->node_call_func) return true; - live_edit_funcs->node_call_func(live_edit_funcs->udata, cmd[1], cmd[2], cmd[3], cmd[4], cmd[5], cmd[6], cmd[7]); + live_edit_funcs->node_call_func(live_edit_funcs->udata, p_command[1], p_command[2], p_command[3], p_command[4], p_command[5], p_command[6], p_command[7]); } else if (cmdstr == "live_res_call") { if (!live_edit_funcs->res_call_func) return true; - live_edit_funcs->res_call_func(live_edit_funcs->udata, cmd[1], cmd[2], cmd[3], cmd[4], cmd[5], cmd[6], cmd[7]); + live_edit_funcs->res_call_func(live_edit_funcs->udata, p_command[1], p_command[2], p_command[3], p_command[4], p_command[5], p_command[6], p_command[7]); } else if (cmdstr == "live_create_node") { - live_edit_funcs->tree_create_node_func(live_edit_funcs->udata, cmd[1], cmd[2], cmd[3]); + live_edit_funcs->tree_create_node_func(live_edit_funcs->udata, p_command[1], p_command[2], p_command[3]); } else if (cmdstr == "live_instance_node") { - live_edit_funcs->tree_instance_node_func(live_edit_funcs->udata, cmd[1], cmd[2], cmd[3]); + live_edit_funcs->tree_instance_node_func(live_edit_funcs->udata, p_command[1], p_command[2], p_command[3]); } else if (cmdstr == "live_remove_node") { - live_edit_funcs->tree_remove_node_func(live_edit_funcs->udata, cmd[1]); + live_edit_funcs->tree_remove_node_func(live_edit_funcs->udata, p_command[1]); } else if (cmdstr == "live_remove_and_keep_node") { - live_edit_funcs->tree_remove_and_keep_node_func(live_edit_funcs->udata, cmd[1], cmd[2]); + live_edit_funcs->tree_remove_and_keep_node_func(live_edit_funcs->udata, p_command[1], p_command[2]); } else if (cmdstr == "live_restore_node") { - live_edit_funcs->tree_restore_node_func(live_edit_funcs->udata, cmd[1], cmd[2], cmd[3]); + live_edit_funcs->tree_restore_node_func(live_edit_funcs->udata, p_command[1], p_command[2], p_command[3]); } else if (cmdstr == "live_duplicate_node") { - live_edit_funcs->tree_duplicate_node_func(live_edit_funcs->udata, cmd[1], cmd[2]); + live_edit_funcs->tree_duplicate_node_func(live_edit_funcs->udata, p_command[1], p_command[2]); } else if (cmdstr == "live_reparent_node") { - live_edit_funcs->tree_reparent_node_func(live_edit_funcs->udata, cmd[1], cmd[2], cmd[3], cmd[4]); + live_edit_funcs->tree_reparent_node_func(live_edit_funcs->udata, p_command[1], p_command[2], p_command[3], p_command[4]); } else { diff --git a/core/ustring.cpp b/core/ustring.cpp index ab4528e495b..0521966943e 100644 --- a/core/ustring.cpp +++ b/core/ustring.cpp @@ -279,16 +279,16 @@ void String::operator=(const CharType *p_str) { copy_from(p_str); } -bool String::operator==(const StrRange &p_range) const { +bool String::operator==(const StrRange &p_str_range) const { - int len = p_range.len; + int len = p_str_range.len; if (length() != len) return false; if (empty()) return true; - const CharType *c_str = p_range.c_str; + const CharType *c_str = p_str_range.c_str; const CharType *dst = &operator[](0); /* Compare char by char */ diff --git a/core/ustring.h b/core/ustring.h index d00bfa59b5a..1c61e12e856 100644 --- a/core/ustring.h +++ b/core/ustring.h @@ -78,7 +78,7 @@ public: //String operator+(CharType p_char) const; String &operator+=(const String &); - String &operator+=(CharType p_str); + String &operator+=(CharType p_char); String &operator+=(const char *p_str); String &operator+=(const CharType *p_str); @@ -156,7 +156,7 @@ public: int get_slice_count(String p_splitter) const; String get_slice(String p_splitter, int p_slice) const; - String get_slicec(CharType splitter, int p_slice) const; + String get_slicec(CharType p_splitter, int p_slice) const; Vector split(const String &p_splitter, bool p_allow_empty = true) const; Vector split_spaces() const; @@ -186,8 +186,8 @@ public: bool parse_utf8(const char *p_utf8, int p_len = -1); //return true on error static String utf8(const char *p_utf8, int p_len = -1); - static uint32_t hash(const CharType *p_str, int p_len); /* hash the string */ - static uint32_t hash(const CharType *p_str); /* hash the string */ + static uint32_t hash(const CharType *p_cstr, int p_len); /* hash the string */ + static uint32_t hash(const CharType *p_cstr); /* hash the string */ static uint32_t hash(const char *p_cstr, int p_len); /* hash the string */ static uint32_t hash(const char *p_cstr); /* hash the string */ uint32_t hash() const; /* hash the string */ diff --git a/core/variant_construct_string.cpp b/core/variant_construct_string.cpp index 45fe367ce6d..fa8a393d087 100644 --- a/core/variant_construct_string.cpp +++ b/core/variant_construct_string.cpp @@ -66,7 +66,7 @@ class VariantConstruct { static Error _get_token(const CharType *p_str, int &index, int p_len, Token &r_token, int &line, String &r_err_str); static Error _parse_value(Variant &value, Token &token, const CharType *p_str, int &index, int p_len, int &line, String &r_err_str, Variant::ObjectConstruct *p_construct, void *p_ud); static Error _parse_array(Array &array, const CharType *p_str, int &index, int p_len, int &line, String &r_err_str, Variant::ObjectConstruct *p_construct, void *p_ud); - static Error _parse_dict(Dictionary &object, const CharType *p_str, int &index, int p_len, int &line, String &r_err_str, Variant::ObjectConstruct *p_construct, void *p_ud); + static Error _parse_dict(Dictionary &dict, const CharType *p_str, int &index, int p_len, int &line, String &r_err_str, Variant::ObjectConstruct *p_construct, void *p_ud); public: static Error parse(const String &p_string, Variant &r_ret, String &r_err_str, int &r_err_line, Variant::ObjectConstruct *p_construct, void *p_ud); @@ -85,15 +85,15 @@ const char *VariantConstruct::tk_name[TK_MAX] = { "EOF", }; -Error VariantConstruct::_get_token(const CharType *p_str, int &idx, int p_len, Token &r_token, int &line, String &r_err_str) { +Error VariantConstruct::_get_token(const CharType *p_str, int &index, int p_len, Token &r_token, int &line, String &r_err_str) { while (true) { - switch (p_str[idx]) { + switch (p_str[index]) { case '\n': { line++; - idx++; + index++; break; }; case 0: { @@ -103,54 +103,54 @@ Error VariantConstruct::_get_token(const CharType *p_str, int &idx, int p_len, T case '{': { r_token.type = TK_CURLY_BRACKET_OPEN; - idx++; + index++; return OK; }; case '}': { r_token.type = TK_CURLY_BRACKET_CLOSE; - idx++; + index++; return OK; }; case '[': { r_token.type = TK_BRACKET_OPEN; - idx++; + index++; return OK; }; case ']': { r_token.type = TK_BRACKET_CLOSE; - idx++; + index++; return OK; }; case ':': { r_token.type = TK_COLON; - idx++; + index++; return OK; }; case ',': { r_token.type = TK_COMMA; - idx++; + index++; return OK; }; case '"': { - idx++; + index++; String str; while (true) { - if (p_str[idx] == 0) { + if (p_str[index] == 0) { r_err_str = "Unterminated String"; return ERR_PARSE_ERROR; - } else if (p_str[idx] == '"') { - idx++; + } else if (p_str[index] == '"') { + index++; break; - } else if (p_str[idx] == '\\') { + } else if (p_str[index] == '\\') { //escaped characters... - idx++; - CharType next = p_str[idx]; + index++; + CharType next = p_str[index]; if (next == 0) { r_err_str = "Unterminated String"; return ERR_PARSE_ERROR; @@ -171,7 +171,7 @@ Error VariantConstruct::_get_token(const CharType *p_str, int &idx, int p_len, T //hexnumbarh - oct is deprecated for (int j = 0; j < 4; j++) { - CharType c = p_str[idx + j + 1]; + CharType c = p_str[index + j + 1]; if (c == 0) { r_err_str = "Unterminated String"; return ERR_PARSE_ERROR; @@ -198,7 +198,7 @@ Error VariantConstruct::_get_token(const CharType *p_str, int &idx, int p_len, T res <<= 4; res |= v; } - idx += 4; //will add at the end anyway + index += 4; //will add at the end anyway } break; default: { @@ -211,11 +211,11 @@ Error VariantConstruct::_get_token(const CharType *p_str, int &idx, int p_len, T str += res; } else { - if (p_str[idx] == '\n') + if (p_str[index] == '\n') line++; - str += p_str[idx]; + str += p_str[index]; } - idx++; + index++; } r_token.type = TK_STRING; @@ -225,28 +225,28 @@ Error VariantConstruct::_get_token(const CharType *p_str, int &idx, int p_len, T } break; default: { - if (p_str[idx] <= 32) { - idx++; + if (p_str[index] <= 32) { + index++; break; } - if (p_str[idx] == '-' || (p_str[idx] >= '0' && p_str[idx] <= '9')) { + if (p_str[index] == '-' || (p_str[index] >= '0' && p_str[index] <= '9')) { //a number const CharType *rptr; - double number = String::to_double(&p_str[idx], &rptr); - idx += (rptr - &p_str[idx]); + double number = String::to_double(&p_str[index], &rptr); + index += (rptr - &p_str[index]); r_token.type = TK_NUMBER; r_token.value = number; return OK; - } else if ((p_str[idx] >= 'A' && p_str[idx] <= 'Z') || (p_str[idx] >= 'a' && p_str[idx] <= 'z')) { + } else if ((p_str[index] >= 'A' && p_str[index] <= 'Z') || (p_str[index] >= 'a' && p_str[index] <= 'z')) { String id; - while ((p_str[idx] >= 'A' && p_str[idx] <= 'Z') || (p_str[idx] >= 'a' && p_str[idx] <= 'z')) { + while ((p_str[index] >= 'A' && p_str[index] <= 'Z') || (p_str[index] >= 'a' && p_str[index] <= 'z')) { - id += p_str[idx]; - idx++; + id += p_str[index]; + index++; } r_token.type = TK_IDENTIFIER; diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index 2abdbe9d0a9..7ad08ed7d5b 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -1600,9 +1600,9 @@ RID RasterizerGLES2::material_create() { return material; } -void RasterizerGLES2::material_set_shader(RID p_material, RID p_shader) { +void RasterizerGLES2::material_set_shader(RID p_shader_material, RID p_shader) { - Material *material = material_owner.get(p_material); + Material *material = material_owner.get(p_shader_material); ERR_FAIL_COND(!material); if (material->shader == p_shader) return; @@ -1610,9 +1610,9 @@ void RasterizerGLES2::material_set_shader(RID p_material, RID p_shader) { material->shader_version = 0; } -RID RasterizerGLES2::material_get_shader(RID p_material) const { +RID RasterizerGLES2::material_get_shader(RID p_shader_material) const { - Material *material = material_owner.get(p_material); + Material *material = material_owner.get(p_shader_material); ERR_FAIL_COND_V(!material, RID()); return material->shader; } @@ -7891,7 +7891,7 @@ void RasterizerGLES2::canvas_draw_rect(const Rect2 &p_rect, int p_flags, const R _rinfo.ci_draw_commands++; } -void RasterizerGLES2::canvas_draw_style_box(const Rect2 &p_rect, const Rect2 &p_src_region, RID p_texture, const float *p_margin, bool p_draw_center, const Color &p_modulate) { +void RasterizerGLES2::canvas_draw_style_box(const Rect2 &p_rect, const Rect2 &p_src_region, RID p_texture, const float *p_margins, bool p_draw_center, const Color &p_modulate) { Color m = p_modulate; m.a *= canvas_opacity; @@ -7907,47 +7907,47 @@ void RasterizerGLES2::canvas_draw_style_box(const Rect2 &p_rect, const Rect2 &p_ region.size.height = texture->height; /* CORNERS */ _draw_textured_quad( // top left - Rect2(p_rect.pos, Size2(p_margin[MARGIN_LEFT], p_margin[MARGIN_TOP])), - Rect2(region.pos, Size2(p_margin[MARGIN_LEFT], p_margin[MARGIN_TOP])), + Rect2(p_rect.pos, Size2(p_margins[MARGIN_LEFT], p_margins[MARGIN_TOP])), + Rect2(region.pos, Size2(p_margins[MARGIN_LEFT], p_margins[MARGIN_TOP])), Size2(texture->width, texture->height)); _draw_textured_quad( // top right - Rect2(Point2(p_rect.pos.x + p_rect.size.width - p_margin[MARGIN_RIGHT], p_rect.pos.y), Size2(p_margin[MARGIN_RIGHT], p_margin[MARGIN_TOP])), - Rect2(Point2(region.pos.x + region.size.width - p_margin[MARGIN_RIGHT], region.pos.y), Size2(p_margin[MARGIN_RIGHT], p_margin[MARGIN_TOP])), + Rect2(Point2(p_rect.pos.x + p_rect.size.width - p_margins[MARGIN_RIGHT], p_rect.pos.y), Size2(p_margins[MARGIN_RIGHT], p_margins[MARGIN_TOP])), + Rect2(Point2(region.pos.x + region.size.width - p_margins[MARGIN_RIGHT], region.pos.y), Size2(p_margins[MARGIN_RIGHT], p_margins[MARGIN_TOP])), Size2(texture->width, texture->height)); _draw_textured_quad( // bottom left - Rect2(Point2(p_rect.pos.x, p_rect.pos.y + p_rect.size.height - p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_LEFT], p_margin[MARGIN_BOTTOM])), - Rect2(Point2(region.pos.x, region.pos.y + region.size.height - p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_LEFT], p_margin[MARGIN_BOTTOM])), + Rect2(Point2(p_rect.pos.x, p_rect.pos.y + p_rect.size.height - p_margins[MARGIN_BOTTOM]), Size2(p_margins[MARGIN_LEFT], p_margins[MARGIN_BOTTOM])), + Rect2(Point2(region.pos.x, region.pos.y + region.size.height - p_margins[MARGIN_BOTTOM]), Size2(p_margins[MARGIN_LEFT], p_margins[MARGIN_BOTTOM])), Size2(texture->width, texture->height)); _draw_textured_quad( // bottom right - Rect2(Point2(p_rect.pos.x + p_rect.size.width - p_margin[MARGIN_RIGHT], p_rect.pos.y + p_rect.size.height - p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_RIGHT], p_margin[MARGIN_BOTTOM])), - Rect2(Point2(region.pos.x + region.size.width - p_margin[MARGIN_RIGHT], region.pos.y + region.size.height - p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_RIGHT], p_margin[MARGIN_BOTTOM])), + Rect2(Point2(p_rect.pos.x + p_rect.size.width - p_margins[MARGIN_RIGHT], p_rect.pos.y + p_rect.size.height - p_margins[MARGIN_BOTTOM]), Size2(p_margins[MARGIN_RIGHT], p_margins[MARGIN_BOTTOM])), + Rect2(Point2(region.pos.x + region.size.width - p_margins[MARGIN_RIGHT], region.pos.y + region.size.height - p_margins[MARGIN_BOTTOM]), Size2(p_margins[MARGIN_RIGHT], p_margins[MARGIN_BOTTOM])), Size2(texture->width, texture->height)); - Rect2 rect_center(p_rect.pos + Point2(p_margin[MARGIN_LEFT], p_margin[MARGIN_TOP]), Size2(p_rect.size.width - p_margin[MARGIN_LEFT] - p_margin[MARGIN_RIGHT], p_rect.size.height - p_margin[MARGIN_TOP] - p_margin[MARGIN_BOTTOM])); + Rect2 rect_center(p_rect.pos + Point2(p_margins[MARGIN_LEFT], p_margins[MARGIN_TOP]), Size2(p_rect.size.width - p_margins[MARGIN_LEFT] - p_margins[MARGIN_RIGHT], p_rect.size.height - p_margins[MARGIN_TOP] - p_margins[MARGIN_BOTTOM])); - Rect2 src_center(Point2(region.pos.x + p_margin[MARGIN_LEFT], region.pos.y + p_margin[MARGIN_TOP]), Size2(region.size.width - p_margin[MARGIN_LEFT] - p_margin[MARGIN_RIGHT], region.size.height - p_margin[MARGIN_TOP] - p_margin[MARGIN_BOTTOM])); + Rect2 src_center(Point2(region.pos.x + p_margins[MARGIN_LEFT], region.pos.y + p_margins[MARGIN_TOP]), Size2(region.size.width - p_margins[MARGIN_LEFT] - p_margins[MARGIN_RIGHT], region.size.height - p_margins[MARGIN_TOP] - p_margins[MARGIN_BOTTOM])); _draw_textured_quad( // top - Rect2(Point2(rect_center.pos.x, p_rect.pos.y), Size2(rect_center.size.width, p_margin[MARGIN_TOP])), - Rect2(Point2(src_center.pos.x, region.pos.y), Size2(src_center.size.width, p_margin[MARGIN_TOP])), + Rect2(Point2(rect_center.pos.x, p_rect.pos.y), Size2(rect_center.size.width, p_margins[MARGIN_TOP])), + Rect2(Point2(src_center.pos.x, region.pos.y), Size2(src_center.size.width, p_margins[MARGIN_TOP])), Size2(texture->width, texture->height)); _draw_textured_quad( // bottom - Rect2(Point2(rect_center.pos.x, rect_center.pos.y + rect_center.size.height), Size2(rect_center.size.width, p_margin[MARGIN_BOTTOM])), - Rect2(Point2(src_center.pos.x, src_center.pos.y + src_center.size.height), Size2(src_center.size.width, p_margin[MARGIN_BOTTOM])), + Rect2(Point2(rect_center.pos.x, rect_center.pos.y + rect_center.size.height), Size2(rect_center.size.width, p_margins[MARGIN_BOTTOM])), + Rect2(Point2(src_center.pos.x, src_center.pos.y + src_center.size.height), Size2(src_center.size.width, p_margins[MARGIN_BOTTOM])), Size2(texture->width, texture->height)); _draw_textured_quad( // left - Rect2(Point2(p_rect.pos.x, rect_center.pos.y), Size2(p_margin[MARGIN_LEFT], rect_center.size.height)), - Rect2(Point2(region.pos.x, region.pos.y + p_margin[MARGIN_TOP]), Size2(p_margin[MARGIN_LEFT], src_center.size.height)), + Rect2(Point2(p_rect.pos.x, rect_center.pos.y), Size2(p_margins[MARGIN_LEFT], rect_center.size.height)), + Rect2(Point2(region.pos.x, region.pos.y + p_margins[MARGIN_TOP]), Size2(p_margins[MARGIN_LEFT], src_center.size.height)), Size2(texture->width, texture->height)); _draw_textured_quad( // right - Rect2(Point2(rect_center.pos.x + rect_center.size.width, rect_center.pos.y), Size2(p_margin[MARGIN_RIGHT], rect_center.size.height)), - Rect2(Point2(src_center.pos.x + src_center.size.width, region.pos.y + p_margin[MARGIN_TOP]), Size2(p_margin[MARGIN_RIGHT], src_center.size.height)), + Rect2(Point2(rect_center.pos.x + rect_center.size.width, rect_center.pos.y), Size2(p_margins[MARGIN_RIGHT], rect_center.size.height)), + Rect2(Point2(src_center.pos.x + src_center.size.width, region.pos.y + p_margins[MARGIN_TOP]), Size2(p_margins[MARGIN_RIGHT], src_center.size.height)), Size2(texture->width, texture->height)); if (p_draw_center) { @@ -8700,17 +8700,17 @@ void RasterizerGLES2::_canvas_item_render_commands(CanvasItem *p_item, CanvasIte } } -void RasterizerGLES2::_canvas_item_setup_shader_params(ShaderMaterial *material, Shader *shader) { +void RasterizerGLES2::_canvas_item_setup_shader_params(ShaderMaterial *material, Shader *p_shader) { if (canvas_shader.bind()) rebind_texpixel_size = true; - if (material->shader_version != shader->version) { + if (material->shader_version != p_shader->version) { //todo optimize uniforms - material->shader_version = shader->version; + material->shader_version = p_shader->version; } - if (shader->has_texscreen && framebuffer.active) { + if (p_shader->has_texscreen && framebuffer.active) { int x = viewport.x; int y = window_size.height - (viewport.height + viewport.y); @@ -8742,19 +8742,19 @@ void RasterizerGLES2::_canvas_item_setup_shader_params(ShaderMaterial *material, glActiveTexture(GL_TEXTURE0); } - if (shader->has_screen_uv) { + if (p_shader->has_screen_uv) { canvas_shader.set_uniform(CanvasShaderGLES2::SCREEN_UV_MULT, Vector2(1.0 / viewport.width, 1.0 / viewport.height)); } - uses_texpixel_size = shader->uses_texpixel_size; + uses_texpixel_size = p_shader->uses_texpixel_size; } -void RasterizerGLES2::_canvas_item_setup_shader_uniforms(ShaderMaterial *material, Shader *shader) { +void RasterizerGLES2::_canvas_item_setup_shader_uniforms(ShaderMaterial *material, Shader *p_shader) { //this can be optimized.. int tex_id = 1; int idx = 0; - for (Map::Element *E = shader->uniforms.front(); E; E = E->next()) { + for (Map::Element *E = p_shader->uniforms.front(); E; E = E->next()) { Map::Element *F = material->shader_param.find(E->key()); @@ -8767,7 +8767,7 @@ void RasterizerGLES2::_canvas_item_setup_shader_uniforms(ShaderMaterial *materia if (!rid.is_valid()) { - Map::Element *DT = shader->default_textures.find(E->key()); + Map::Element *DT = p_shader->default_textures.find(E->key()); if (DT) { rid = DT->get(); } @@ -8799,7 +8799,7 @@ void RasterizerGLES2::_canvas_item_setup_shader_uniforms(ShaderMaterial *materia glActiveTexture(GL_TEXTURE0); } - if (shader->uses_time) { + if (p_shader->uses_time) { canvas_shader.set_uniform(CanvasShaderGLES2::TIME, Math::fmod(last_time, shader_time_rollback)); draw_next_frame = true; } diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h index e86d3ba298f..ca6a0fce26e 100644 --- a/drivers/gles2/rasterizer_gles2.h +++ b/drivers/gles2/rasterizer_gles2.h @@ -1524,7 +1524,7 @@ public: virtual void light_directional_set_shadow_param(RID p_light, VS::LightDirectionalShadowParam p_param, float p_value); virtual float light_directional_get_shadow_param(RID p_light, VS::LightDirectionalShadowParam p_param) const; - virtual AABB light_get_aabb(RID p_poly) const; + virtual AABB light_get_aabb(RID p_light) const; virtual RID light_instance_create(RID p_light); virtual void light_instance_set_transform(RID p_light_instance, const Transform &p_transform); diff --git a/drivers/gles2/shader_gles2.cpp b/drivers/gles2/shader_gles2.cpp index 961bf27a725..8764ae38952 100644 --- a/drivers/gles2/shader_gles2.cpp +++ b/drivers/gles2/shader_gles2.cpp @@ -103,11 +103,11 @@ void ShaderGLES2::bind_uniforms() { uniforms_dirty = false; }; -GLint ShaderGLES2::get_uniform_location(int p_idx) const { +GLint ShaderGLES2::get_uniform_location(int p_index) const { ERR_FAIL_COND_V(!version, -1); - return version->uniform_location[p_idx]; + return version->uniform_location[p_index]; }; bool ShaderGLES2::bind() { diff --git a/drivers/gles2/shader_gles2.h b/drivers/gles2/shader_gles2.h index 69a66b8ab7d..32b979807d9 100644 --- a/drivers/gles2/shader_gles2.h +++ b/drivers/gles2/shader_gles2.h @@ -281,7 +281,7 @@ public: }; GLint get_uniform_location(const String &p_name) const; - GLint get_uniform_location(int p_uniform) const; + GLint get_uniform_location(int p_index) const; static _FORCE_INLINE_ ShaderGLES2 *get_active() { return active; }; bool bind(); @@ -293,9 +293,9 @@ public: void clear_caches(); uint32_t create_custom_shader(); - void set_custom_shader_code(uint32_t p_id, const String &p_vertex, const String &p_vertex_globals, const String &p_fragment, const String &p_p_light, const String &p_fragment_globals, const Vector &p_uniforms, const Vector &p_custom_defines); - void set_custom_shader(uint32_t p_id); - void free_custom_shader(uint32_t p_id); + void set_custom_shader_code(uint32_t p_code_id, const String &p_vertex, const String &p_vertex_globals, const String &p_fragment, const String &p_light, const String &p_fragment_globals, const Vector &p_uniforms, const Vector &p_custom_defines); + void set_custom_shader(uint32_t p_code_id); + void free_custom_shader(uint32_t p_code_id); void set_uniform_default(int p_idx, const Variant &p_value) { diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index 30a77c4b392..30c0d65ff36 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -2180,38 +2180,38 @@ void RasterizerSceneGLES3::_add_geometry(RasterizerStorageGLES3::Geometry *p_geo } } -void RasterizerSceneGLES3::_add_geometry_with_material(RasterizerStorageGLES3::Geometry *p_geometry, InstanceBase *p_instance, RasterizerStorageGLES3::GeometryOwner *p_owner, RasterizerStorageGLES3::Material *m, bool p_shadow) { +void RasterizerSceneGLES3::_add_geometry_with_material(RasterizerStorageGLES3::Geometry *p_geometry, InstanceBase *p_instance, RasterizerStorageGLES3::GeometryOwner *p_owner, RasterizerStorageGLES3::Material *p_material, bool p_shadow) { - bool has_base_alpha = (m->shader->spatial.uses_alpha && !m->shader->spatial.uses_alpha_scissor) || m->shader->spatial.uses_screen_texture || m->shader->spatial.unshaded; - bool has_blend_alpha = m->shader->spatial.blend_mode != RasterizerStorageGLES3::Shader::Spatial::BLEND_MODE_MIX || m->shader->spatial.ontop; + bool has_base_alpha = (p_material->shader->spatial.uses_alpha && !p_material->shader->spatial.uses_alpha_scissor) || p_material->shader->spatial.uses_screen_texture || p_material->shader->spatial.unshaded; + bool has_blend_alpha = p_material->shader->spatial.blend_mode != RasterizerStorageGLES3::Shader::Spatial::BLEND_MODE_MIX || p_material->shader->spatial.ontop; bool has_alpha = has_base_alpha || has_blend_alpha; bool shadow = false; bool mirror = p_instance->mirror; - if (m->shader->spatial.cull_mode == RasterizerStorageGLES3::Shader::Spatial::CULL_MODE_FRONT) { + if (p_material->shader->spatial.cull_mode == RasterizerStorageGLES3::Shader::Spatial::CULL_MODE_FRONT) { mirror = !mirror; } - if (m->shader->spatial.uses_sss) { + if (p_material->shader->spatial.uses_sss) { state.used_sss = true; } - if (m->shader->spatial.uses_screen_texture) { + if (p_material->shader->spatial.uses_screen_texture) { state.used_screen_texture = true; } if (p_shadow) { - if (has_blend_alpha || (has_base_alpha && m->shader->spatial.depth_draw_mode != RasterizerStorageGLES3::Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS)) + if (has_blend_alpha || (has_base_alpha && p_material->shader->spatial.depth_draw_mode != RasterizerStorageGLES3::Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS)) return; //bye - if (!m->shader->spatial.uses_alpha_scissor && !m->shader->spatial.writes_modelview_or_projection && !m->shader->spatial.uses_vertex && !m->shader->spatial.uses_discard && m->shader->spatial.depth_draw_mode != RasterizerStorageGLES3::Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS) { + if (!p_material->shader->spatial.uses_alpha_scissor && !p_material->shader->spatial.writes_modelview_or_projection && !p_material->shader->spatial.uses_vertex && !p_material->shader->spatial.uses_discard && p_material->shader->spatial.depth_draw_mode != RasterizerStorageGLES3::Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS) { //shader does not use discard and does not write a vertex position, use generic material if (p_instance->cast_shadows == VS::SHADOW_CASTING_SETTING_DOUBLE_SIDED) - m = storage->material_owner.getptr(default_material_twosided); + p_material = storage->material_owner.getptr(default_material_twosided); else - m = storage->material_owner.getptr(default_material); + p_material = storage->material_owner.getptr(default_material); } has_alpha = false; @@ -2223,7 +2223,7 @@ void RasterizerSceneGLES3::_add_geometry_with_material(RasterizerStorageGLES3::G return; e->geometry = p_geometry; - e->material = m; + e->material = p_material; e->instance = p_instance; e->owner = p_owner; e->sort_key = 0; @@ -2250,7 +2250,7 @@ void RasterizerSceneGLES3::_add_geometry_with_material(RasterizerStorageGLES3::G e->sort_key |= uint64_t(e->material->index) << RenderList::SORT_KEY_MATERIAL_INDEX_SHIFT; e->sort_key |= uint64_t(e->instance->depth_layer) << RenderList::SORT_KEY_DEPTH_LAYER_SHIFT; - if (!has_blend_alpha && has_alpha && m->shader->spatial.depth_draw_mode == RasterizerStorageGLES3::Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS) { + if (!has_blend_alpha && has_alpha && p_material->shader->spatial.depth_draw_mode == RasterizerStorageGLES3::Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS) { //if nothing exists, add this element as opaque too RenderList::Element *oe = render_list.add_element(); @@ -2277,12 +2277,12 @@ void RasterizerSceneGLES3::_add_geometry_with_material(RasterizerStorageGLES3::G //e->light_type=0xFF; // no lights! - if (shadow || m->shader->spatial.unshaded || state.debug_draw == VS::VIEWPORT_DEBUG_DRAW_UNSHADED) { + if (shadow || p_material->shader->spatial.unshaded || state.debug_draw == VS::VIEWPORT_DEBUG_DRAW_UNSHADED) { e->sort_key |= SORT_KEY_UNSHADED_FLAG; } - if (!shadow && (m->shader->spatial.uses_vertex_lighting || storage->config.force_vertex_shading)) { + if (!shadow && (p_material->shader->spatial.uses_vertex_lighting || storage->config.force_vertex_shading)) { e->sort_key |= SORT_KEY_VERTEX_LIT_FLAG; } diff --git a/drivers/gles3/rasterizer_scene_gles3.h b/drivers/gles3/rasterizer_scene_gles3.h index 0cdaef44a9d..e1d96f23dda 100644 --- a/drivers/gles3/rasterizer_scene_gles3.h +++ b/drivers/gles3/rasterizer_scene_gles3.h @@ -523,8 +523,8 @@ public: virtual void environment_set_canvas_max_layer(RID p_env, int p_max_layer); virtual void environment_set_ambient_light(RID p_env, const Color &p_color, float p_energy = 1.0, float p_sky_contribution = 0.0); - virtual void environment_set_dof_blur_near(RID p_env, bool p_enable, float p_distance, float p_transition, float p_far_amount, VS::EnvironmentDOFBlurQuality p_quality); - virtual void environment_set_dof_blur_far(RID p_env, bool p_enable, float p_distance, float p_transition, float p_far_amount, VS::EnvironmentDOFBlurQuality p_quality); + virtual void environment_set_dof_blur_near(RID p_env, bool p_enable, float p_distance, float p_transition, float p_amount, VS::EnvironmentDOFBlurQuality p_quality); + virtual void environment_set_dof_blur_far(RID p_env, bool p_enable, float p_distance, float p_transition, float p_amount, VS::EnvironmentDOFBlurQuality p_quality); virtual void environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_bloom_threshold, VS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, bool p_bicubic_upscale); virtual void environment_set_fog(RID p_env, bool p_enable, float p_begin, float p_end, RID p_gradient_texture); @@ -795,7 +795,7 @@ public: void _draw_sky(RasterizerStorageGLES3::Sky *p_sky, const CameraMatrix &p_projection, const Transform &p_transform, bool p_vflip, float p_scale, float p_energy); void _setup_environment(Environment *env, const CameraMatrix &p_cam_projection, const Transform &p_cam_transform); - void _setup_directional_light(int p_index, const Transform &p_camera_inverse_transformm, bool p_use_shadows); + void _setup_directional_light(int p_index, const Transform &p_camera_inverse_transform, bool p_use_shadows); void _setup_lights(RID *p_light_cull_result, int p_light_cull_count, const Transform &p_camera_inverse_transform, const CameraMatrix &p_camera_projection, RID p_shadow_atlas); void _setup_reflections(RID *p_reflection_probe_cull_result, int p_reflection_probe_cull_count, const Transform &p_camera_inverse_transform, const CameraMatrix &p_camera_projection, RID p_reflection_atlas, Environment *p_env); diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index a8e4bc0d4b0..ea6ac569f01 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -5468,58 +5468,58 @@ RID RasterizerStorageGLES3::particles_get_draw_pass_mesh(RID p_particles, int p_ return particles->draw_passes[p_pass]; } -void RasterizerStorageGLES3::_particles_process(Particles *particles, float p_delta) { +void RasterizerStorageGLES3::_particles_process(Particles *p_particles, float p_delta) { - float new_phase = Math::fmod((float)particles->phase + (p_delta / particles->lifetime) * particles->speed_scale, (float)1.0); + float new_phase = Math::fmod((float)p_particles->phase + (p_delta / p_particles->lifetime) * p_particles->speed_scale, (float)1.0); - if (particles->clear) { - particles->cycle_number = 0; - particles->random_seed = Math::rand(); - } else if (new_phase < particles->phase) { - if (particles->one_shot) { - particles->emitting = false; + if (p_particles->clear) { + p_particles->cycle_number = 0; + p_particles->random_seed = Math::rand(); + } else if (new_phase < p_particles->phase) { + if (p_particles->one_shot) { + p_particles->emitting = false; shaders.particles.set_uniform(ParticlesShaderGLES3::EMITTING, false); } - particles->cycle_number++; + p_particles->cycle_number++; } shaders.particles.set_uniform(ParticlesShaderGLES3::SYSTEM_PHASE, new_phase); - shaders.particles.set_uniform(ParticlesShaderGLES3::PREV_SYSTEM_PHASE, particles->phase); - particles->phase = new_phase; + shaders.particles.set_uniform(ParticlesShaderGLES3::PREV_SYSTEM_PHASE, p_particles->phase); + p_particles->phase = new_phase; - shaders.particles.set_uniform(ParticlesShaderGLES3::DELTA, p_delta * particles->speed_scale); - shaders.particles.set_uniform(ParticlesShaderGLES3::CLEAR, particles->clear); - glUniform1ui(shaders.particles.get_uniform_location(ParticlesShaderGLES3::RANDOM_SEED), particles->random_seed); + shaders.particles.set_uniform(ParticlesShaderGLES3::DELTA, p_delta * p_particles->speed_scale); + shaders.particles.set_uniform(ParticlesShaderGLES3::CLEAR, p_particles->clear); + glUniform1ui(shaders.particles.get_uniform_location(ParticlesShaderGLES3::RANDOM_SEED), p_particles->random_seed); - if (particles->use_local_coords) + if (p_particles->use_local_coords) shaders.particles.set_uniform(ParticlesShaderGLES3::EMISSION_TRANSFORM, Transform()); else - shaders.particles.set_uniform(ParticlesShaderGLES3::EMISSION_TRANSFORM, particles->emission_transform); + shaders.particles.set_uniform(ParticlesShaderGLES3::EMISSION_TRANSFORM, p_particles->emission_transform); - glUniform1ui(shaders.particles.get_uniform(ParticlesShaderGLES3::CYCLE), particles->cycle_number); + glUniform1ui(shaders.particles.get_uniform(ParticlesShaderGLES3::CYCLE), p_particles->cycle_number); - particles->clear = false; + p_particles->clear = false; - glBindVertexArray(particles->particle_vaos[0]); + glBindVertexArray(p_particles->particle_vaos[0]); - glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, particles->particle_buffers[1]); + glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, p_particles->particle_buffers[1]); // GLint size = 0; // glGetBufferParameteriv(GL_ARRAY_BUFFER, GL_BUFFER_SIZE, &size); glBeginTransformFeedback(GL_POINTS); - glDrawArrays(GL_POINTS, 0, particles->amount); + glDrawArrays(GL_POINTS, 0, p_particles->amount); glEndTransformFeedback(); - SWAP(particles->particle_buffers[0], particles->particle_buffers[1]); - SWAP(particles->particle_vaos[0], particles->particle_vaos[1]); + SWAP(p_particles->particle_buffers[0], p_particles->particle_buffers[1]); + SWAP(p_particles->particle_vaos[0], p_particles->particle_vaos[1]); glBindVertexArray(0); /* //debug particles :D - glBindBuffer(GL_ARRAY_BUFFER, particles->particle_buffers[0]); + glBindBuffer(GL_ARRAY_BUFFER, p_particles->particle_buffers[0]); - float *data = (float *)glMapBufferRange(GL_ARRAY_BUFFER, 0, particles->amount * 16 * 6, GL_MAP_READ_BIT); - for (int i = 0; i < particles->amount; i++) { + float *data = (float *)glMapBufferRange(GL_ARRAY_BUFFER, 0, p_particles->amount * 16 * 6, GL_MAP_READ_BIT); + for (int i = 0; i < p_particles->amount; i++) { int ofs = i * 24; print_line(itos(i) + ":"); print_line("\tColor: " + Color(data[ofs + 0], data[ofs + 1], data[ofs + 2], data[ofs + 3])); diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h index 5a272f43fb2..3c7ea000ba3 100644 --- a/drivers/gles3/rasterizer_storage_gles3.h +++ b/drivers/gles3/rasterizer_storage_gles3.h @@ -314,7 +314,7 @@ public: mutable RID_Owner texture_owner; - Ref _get_gl_image_and_format(const Ref &p_image, Image::Format p_format, uint32_t p_flags, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_type, bool &r_compressed, bool &srgb); + Ref _get_gl_image_and_format(const Ref &p_image, Image::Format p_format, uint32_t p_flags, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type, bool &r_compressed, bool &srgb); virtual RID texture_create(); virtual void texture_allocate(RID p_texture, int p_width, int p_height, Image::Format p_format, uint32_t p_flags = VS::TEXTURE_FLAGS_DEFAULT); @@ -528,8 +528,8 @@ public: mutable SelfList::List _material_dirty_list; void _material_make_dirty(Material *p_material) const; - void _material_add_geometry(RID p_material, Geometry *p_instantiable); - void _material_remove_geometry(RID p_material, Geometry *p_instantiable); + void _material_add_geometry(RID p_material, Geometry *p_geometry); + void _material_remove_geometry(RID p_material, Geometry *p_geometry); mutable RID_Owner material_owner; @@ -1168,7 +1168,7 @@ public: virtual void particles_set_draw_order(RID p_particles, VS::ParticlesDrawOrder p_order); - virtual void particles_set_draw_passes(RID p_particles, int p_count); + virtual void particles_set_draw_passes(RID p_particles, int p_passes); virtual void particles_set_draw_pass_mesh(RID p_particles, int p_pass, RID p_mesh); virtual void particles_request_process(RID p_particles); diff --git a/drivers/gles3/shader_gles3.cpp b/drivers/gles3/shader_gles3.cpp index e7a26c03543..20956ad644e 100644 --- a/drivers/gles3/shader_gles3.cpp +++ b/drivers/gles3/shader_gles3.cpp @@ -102,11 +102,11 @@ void ShaderGLES3::bind_uniforms() { uniforms_dirty = false; } -GLint ShaderGLES3::get_uniform_location(int p_idx) const { +GLint ShaderGLES3::get_uniform_location(int p_index) const { ERR_FAIL_COND_V(!version, -1); - return version->uniform_location[p_idx]; + return version->uniform_location[p_index]; } bool ShaderGLES3::bind() { diff --git a/drivers/gles3/shader_gles3.h b/drivers/gles3/shader_gles3.h index 5a34010a985..6a399a74ccc 100644 --- a/drivers/gles3/shader_gles3.h +++ b/drivers/gles3/shader_gles3.h @@ -306,7 +306,7 @@ public: }; GLint get_uniform_location(const String &p_name) const; - GLint get_uniform_location(int p_uniform) const; + GLint get_uniform_location(int p_index) const; static _FORCE_INLINE_ ShaderGLES3 *get_active() { return active; }; bool bind(); @@ -318,9 +318,9 @@ public: void clear_caches(); uint32_t create_custom_shader(); - void set_custom_shader_code(uint32_t p_id, const String &p_vertex, const String &p_vertex_globals, const String &p_fragment, const String &p_p_light, const String &p_fragment_globals, const String &p_uniforms, const Vector &p_texture_uniforms, const Vector &p_custom_defines); - void set_custom_shader(uint32_t p_id); - void free_custom_shader(uint32_t p_id); + void set_custom_shader_code(uint32_t p_code_id, const String &p_vertex, const String &p_vertex_globals, const String &p_fragment, const String &p_light, const String &p_fragment_globals, const String &p_uniforms, const Vector &p_texture_uniforms, const Vector &p_custom_defines); + void set_custom_shader(uint32_t p_code_id); + void free_custom_shader(uint32_t p_code_id); void set_uniform_default(int p_idx, const Variant &p_value) { diff --git a/drivers/unix/dir_access_unix.h b/drivers/unix/dir_access_unix.h index 5a35cdf2e93..e4b294a8022 100644 --- a/drivers/unix/dir_access_unix.h +++ b/drivers/unix/dir_access_unix.h @@ -75,8 +75,8 @@ public: virtual uint64_t get_modified_time(String p_file); - virtual Error rename(String p_from, String p_to); - virtual Error remove(String p_name); + virtual Error rename(String p_path, String p_new_path); + virtual Error remove(String p_path); virtual size_t get_space_left(); diff --git a/drivers/unix/os_unix.h b/drivers/unix/os_unix.h index 6cd0016bb03..115bdc2d654 100644 --- a/drivers/unix/os_unix.h +++ b/drivers/unix/os_unix.h @@ -69,7 +69,7 @@ public: virtual void print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type = ERR_ERROR); virtual void print(const char *p_format, ...); - virtual void vprint(const char *p_format, va_list p_list, bool p_stderr = false); + virtual void vprint(const char *p_format, va_list p_list, bool p_stder = false); virtual void alert(const String &p_alert, const String &p_title = "ALERT!"); virtual String get_stdin_string(bool p_block); diff --git a/drivers/unix/packet_peer_udp_posix.cpp b/drivers/unix/packet_peer_udp_posix.cpp index 3170b121b97..b21990a8662 100644 --- a/drivers/unix/packet_peer_udp_posix.cpp +++ b/drivers/unix/packet_peer_udp_posix.cpp @@ -172,13 +172,13 @@ Error PacketPeerUDPPosix::wait() { return _poll(true); } -Error PacketPeerUDPPosix::_poll(bool p_wait) { +Error PacketPeerUDPPosix::_poll(bool p_block) { if (sockfd == -1) { return FAILED; } - _set_sock_blocking(p_wait); + _set_sock_blocking(p_block); struct sockaddr_storage from = { 0 }; socklen_t len = sizeof(struct sockaddr_storage); @@ -216,7 +216,7 @@ Error PacketPeerUDPPosix::_poll(bool p_wait) { len = sizeof(struct sockaddr_storage); ++queue_count; - if (p_wait) + if (p_block) break; }; diff --git a/drivers/windows/dir_access_windows.h b/drivers/windows/dir_access_windows.h index f7553f50c21..a352415fd6c 100644 --- a/drivers/windows/dir_access_windows.h +++ b/drivers/windows/dir_access_windows.h @@ -75,8 +75,8 @@ public: virtual Error make_dir(String p_dir); - virtual Error rename(String p_from, String p_to); - virtual Error remove(String p_name); + virtual Error rename(String p_path, String p_new_path); + virtual Error remove(String p_path); //virtual FileType get_file_type() const; size_t get_space_left(); diff --git a/drivers/windows/file_access_windows.cpp b/drivers/windows/file_access_windows.cpp index c66da2da290..bb133b9899a 100644 --- a/drivers/windows/file_access_windows.cpp +++ b/drivers/windows/file_access_windows.cpp @@ -53,9 +53,9 @@ void FileAccessWindows::check_errors() const { } } -Error FileAccessWindows::_open(const String &p_filename, int p_mode_flags) { +Error FileAccessWindows::_open(const String &p_path, int p_mode_flags) { - String filename = fix_path(p_filename); + String filename = fix_path(p_path); if (f) close(); diff --git a/main/input_default.h b/main/input_default.h index 35e841a4882..92ef67c7b54 100644 --- a/main/input_default.h +++ b/main/input_default.h @@ -214,7 +214,7 @@ public: virtual void start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration = 0); virtual void stop_joy_vibration(int p_device); - void set_main_loop(MainLoop *main_loop); + void set_main_loop(MainLoop *p_main_loop); void set_mouse_position(const Point2 &p_posf); void action_press(const StringName &p_action); diff --git a/main/tests/test_gdscript.cpp b/main/tests/test_gdscript.cpp index 95147d8467d..0607360d887 100644 --- a/main/tests/test_gdscript.cpp +++ b/main/tests/test_gdscript.cpp @@ -911,7 +911,7 @@ static void _disassemble_class(const Ref &p_class, const Vector cmdlargs = OS::get_singleton()->get_cmdline_args(); @@ -950,7 +950,7 @@ MainLoop *test(TestType p_test) { } } - if (p_test == TEST_TOKENIZER) { + if (p_type == TEST_TOKENIZER) { GDTokenizerText tk; tk.set_code(code); @@ -993,7 +993,7 @@ MainLoop *test(TestType p_test) { } } - if (p_test == TEST_PARSER) { + if (p_type == TEST_PARSER) { GDParser parser; Error err = parser.parse(code); @@ -1010,7 +1010,7 @@ MainLoop *test(TestType p_test) { _parser_show_class(cnode, 0, lines); } - if (p_test == TEST_COMPILER) { + if (p_type == TEST_COMPILER) { GDParser parser; @@ -1044,7 +1044,7 @@ MainLoop *test(TestType p_test) { current = current->get_base(); } - } else if (p_test == TEST_BYTECODE) { + } else if (p_type == TEST_BYTECODE) { Vector buf = GDTokenizerBuffer::parse_code_string(code); String dst = test.get_basename() + ".gdc"; @@ -1073,7 +1073,7 @@ MainLoop *test(TestType p_test) { namespace TestGDScript { -MainLoop *test(TestType p_test) { +MainLoop *test(TestType p_type) { return NULL; } diff --git a/platform/android/audio_driver_jandroid.h b/platform/android/audio_driver_jandroid.h index e2bb5ede86e..3697ca6f218 100644 --- a/platform/android/audio_driver_jandroid.h +++ b/platform/android/audio_driver_jandroid.h @@ -71,7 +71,7 @@ public: virtual void set_pause(bool p_pause); - static void setup(jobject act); + static void setup(jobject p_io); static void thread_func(JNIEnv *env); AudioDriverAndroid(); diff --git a/platform/android/dir_access_jandroid.h b/platform/android/dir_access_jandroid.h index 0175595543d..21d1f697b78 100644 --- a/platform/android/dir_access_jandroid.h +++ b/platform/android/dir_access_jandroid.h @@ -79,7 +79,7 @@ public: //virtual FileType get_file_type() const; size_t get_space_left(); - static void setup(jobject io); + static void setup(jobject p_io); DirAccessJAndroid(); ~DirAccessJAndroid(); diff --git a/platform/android/file_access_jandroid.h b/platform/android/file_access_jandroid.h index 9bb471246a6..a04f28d0d7c 100644 --- a/platform/android/file_access_jandroid.h +++ b/platform/android/file_access_jandroid.h @@ -71,7 +71,7 @@ public: virtual bool file_exists(const String &p_path); ///< return true if a file exists - static void setup(jobject io); + static void setup(jobject p_io); virtual uint64_t _get_modified_time(const String &p_file) { return 0; } diff --git a/platform/android/godot_android.cpp b/platform/android/godot_android.cpp index 71db03049af..6fbd42d7b35 100644 --- a/platform/android/godot_android.cpp +++ b/platform/android/godot_android.cpp @@ -739,21 +739,21 @@ static void engine_handle_cmd(struct android_app *app, int32_t cmd) { } } -void android_main(struct android_app *state) { +void android_main(struct android_app *app) { struct engine engine; // Make sure glue isn't stripped. app_dummy(); memset(&engine, 0, sizeof(engine)); - state->userData = &engine; - state->onAppCmd = engine_handle_cmd; - state->onInputEvent = engine_handle_input; - engine.app = state; + app->userData = &engine; + app->onAppCmd = engine_handle_cmd; + app->onInputEvent = engine_handle_input; + engine.app = app; engine.requested_quit = false; engine.os = NULL; engine.display_active = false; - FileAccessAndroid::asset_manager = state->activity->assetManager; + FileAccessAndroid::asset_manager = app->activity->assetManager; // Prepare to monitor sensors engine.sensorManager = ASensorManager_getInstance(); @@ -764,11 +764,11 @@ void android_main(struct android_app *state) { engine.gyroscopeSensor = ASensorManager_getDefaultSensor(engine.sensorManager, ASENSOR_TYPE_GYROSCOPE); engine.sensorEventQueue = ASensorManager_createEventQueue(engine.sensorManager, - state->looper, LOOPER_ID_USER, NULL, NULL); + app->looper, LOOPER_ID_USER, NULL, NULL); - ANativeActivity_setWindowFlags(state->activity, AWINDOW_FLAG_FULLSCREEN | AWINDOW_FLAG_KEEP_SCREEN_ON, 0); + ANativeActivity_setWindowFlags(app->activity, AWINDOW_FLAG_FULLSCREEN | AWINDOW_FLAG_KEEP_SCREEN_ON, 0); - state->activity->vm->AttachCurrentThread(&engine.jni, NULL); + app->activity->vm->AttachCurrentThread(&engine.jni, NULL); // loop waiting for stuff to do. @@ -790,7 +790,7 @@ void android_main(struct android_app *state) { if (source != NULL) { // LOGI("process\n"); - source->process(state, source); + source->process(app, source); } else { nullmax--; if (nullmax < 0) @@ -824,11 +824,11 @@ void android_main(struct android_app *state) { } // Check if we are exiting. - if (state->destroyRequested != 0) { + if (app->destroyRequested != 0) { if (engine.os) { engine.os->main_loop_request_quit(); } - state->destroyRequested = 0; + app->destroyRequested = 0; } if (engine.requested_quit) { diff --git a/platform/android/java_glue.h b/platform/android/java_glue.h index f400f41e286..bcb3304c3e1 100644 --- a/platform/android/java_glue.h +++ b/platform/android/java_glue.h @@ -56,8 +56,8 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv *env, JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_singleton(JNIEnv *env, jobject obj, jstring name, jobject p_object); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_method(JNIEnv *env, jobject obj, jstring sname, jstring name, jstring ret, jobjectArray args); JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *env, jobject obj, jstring path); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *env, jobject obj, jint ID, jstring method, jobjectArray params); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *env, jobject obj, jint ID, jstring method, jobjectArray params); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *env, jobject p_obj, jint ID, jstring method, jobjectArray params); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *env, jobject p_obj, jint ID, jstring method, jobjectArray params); } #endif diff --git a/platform/windows/joypad.cpp b/platform/windows/joypad.cpp index 7263e89c1af..e8a5084daf7 100644 --- a/platform/windows/joypad.cpp +++ b/platform/windows/joypad.cpp @@ -235,13 +235,13 @@ void JoypadWindows::setup_joypad_object(const DIDEVICEOBJECTINSTANCE *ob, int p_ } } -BOOL CALLBACK JoypadWindows::enumCallback(const DIDEVICEINSTANCE *instance, void *pContext) { +BOOL CALLBACK JoypadWindows::enumCallback(const DIDEVICEINSTANCE *p_instance, void *p_context) { - JoypadWindows *self = (JoypadWindows *)pContext; - if (self->is_xinput_device(&instance->guidProduct)) { + JoypadWindows *self = (JoypadWindows *)p_context; + if (self->is_xinput_device(&p_instance->guidProduct)) { return DIENUM_CONTINUE; } - self->setup_dinput_joypad(instance); + self->setup_dinput_joypad(p_instance); return DIENUM_CONTINUE; } diff --git a/platform/x11/joypad_linux.h b/platform/x11/joypad_linux.h index a0ac559b1c0..55383885a0c 100644 --- a/platform/x11/joypad_linux.h +++ b/platform/x11/joypad_linux.h @@ -80,22 +80,22 @@ private: static void joy_thread_func(void *p_user); - int get_joy_from_path(String path) const; + int get_joy_from_path(String p_path) const; void setup_joypad_properties(int p_id); void close_joypad(int p_id = -1); #ifdef UDEV_ENABLED - void enumerate_joypads(struct udev *_udev); - void monitor_joypads(struct udev *_udev); + void enumerate_joypads(struct udev *p_udev); + void monitor_joypads(struct udev *p_udev); #endif void monitor_joypads(); void run_joypad_thread(); - void open_joypad(const char *path); + void open_joypad(const char *p_path); void joypad_vibration_start(int p_id, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp); void joypad_vibration_stop(int p_id, uint64_t p_timestamp); - InputDefault::JoyAxis axis_correct(const input_absinfo *abs, int value) const; + InputDefault::JoyAxis axis_correct(const input_absinfo *p_abs, int p_value) const; }; #endif diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index b11c1dd6428..20571abdb92 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -552,11 +552,11 @@ float Camera2D::get_h_offset() const { return h_ofs; } -void Camera2D::_set_old_smoothing(float p_val) { +void Camera2D::_set_old_smoothing(float p_enable) { //compatibility - if (p_val > 0) { + if (p_enable > 0) { smoothing_enabled = true; - set_follow_smoothing(p_val); + set_follow_smoothing(p_enable); } } diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h index 27842727ac7..660ddcf930c 100644 --- a/scene/2d/canvas_item.h +++ b/scene/2d/canvas_item.h @@ -297,7 +297,7 @@ public: void set_use_parent_material(bool p_use_parent_material); bool get_use_parent_material() const; - Ref make_input_local(const Ref &pevent) const; + Ref make_input_local(const Ref &p_event) const; Vector2 make_canvas_pos_local(const Vector2 &screen_point) const; Vector2 get_global_mouse_position() const; diff --git a/scene/2d/joints_2d.h b/scene/2d/joints_2d.h index b52b0f4670f..f854ce51eeb 100644 --- a/scene/2d/joints_2d.h +++ b/scene/2d/joints_2d.h @@ -81,7 +81,7 @@ protected: static void _bind_methods(); public: - void set_softness(real_t p_stiffness); + void set_softness(real_t p_softness); real_t get_softness() const; PinJoint2D(); diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h index df9a05ff79f..a6009851c73 100644 --- a/scene/2d/node_2d.h +++ b/scene/2d/node_2d.h @@ -49,7 +49,7 @@ class Node2D : public CanvasItem { void _update_transform(); // Deprecated, should be removed in a future version. - void _set_rotd(float p_angle); + void _set_rotd(float p_degrees); float _get_rotd() const; void _update_xform_values(); diff --git a/scene/2d/parallax_background.h b/scene/2d/parallax_background.h index 99d8dd38110..fce1bbd9289 100644 --- a/scene/2d/parallax_background.h +++ b/scene/2d/parallax_background.h @@ -60,7 +60,7 @@ public: void set_scroll_offset(const Point2 &p_ofs); Point2 get_scroll_offset() const; - void set_scroll_scale(float p_ofs); + void set_scroll_scale(float p_scale); float get_scroll_scale() const; void set_scroll_base_offset(const Point2 &p_ofs); diff --git a/scene/2d/parallax_layer.h b/scene/2d/parallax_layer.h index 85e70b0a511..f2d00533428 100644 --- a/scene/2d/parallax_layer.h +++ b/scene/2d/parallax_layer.h @@ -48,7 +48,7 @@ protected: static void _bind_methods(); public: - void set_motion_offset(const Size2 &p_scale); + void set_motion_offset(const Size2 &p_offset); Size2 get_motion_offset() const; void set_motion_scale(const Size2 &p_scale); @@ -57,7 +57,7 @@ public: void set_mirroring(const Size2 &p_mirroring); Size2 get_mirroring() const; - void set_base_offset_and_scale(const Point2 &p_offsetf, float p_scale); + void set_base_offset_and_scale(const Point2 &p_offset, float p_scale); virtual String get_configuration_warning() const; ParallaxLayer(); diff --git a/scene/2d/particles_2d.h b/scene/2d/particles_2d.h index 23278ce746f..a6ac0c37d31 100644 --- a/scene/2d/particles_2d.h +++ b/scene/2d/particles_2d.h @@ -80,7 +80,7 @@ public: void set_emitting(bool p_emitting); void set_amount(int p_amount); void set_lifetime(float p_lifetime); - void set_one_shot(bool p_enabled); + void set_one_shot(bool p_enable); void set_pre_process_time(float p_time); void set_explosiveness_ratio(float p_ratio); void set_randomness_ratio(float p_ratio); diff --git a/scene/2d/path_2d.h b/scene/2d/path_2d.h index b2dae177351..e80817cd3cd 100644 --- a/scene/2d/path_2d.h +++ b/scene/2d/path_2d.h @@ -96,7 +96,7 @@ public: void set_loop(bool p_loop); bool has_loop() const; - void set_rotate(bool p_enabled); + void set_rotate(bool p_rotate); bool is_rotating() const; void set_cubic_interpolation(bool p_enable); diff --git a/scene/2d/polygon_2d.h b/scene/2d/polygon_2d.h index f2cc9452b97..3cc9db28b61 100644 --- a/scene/2d/polygon_2d.h +++ b/scene/2d/polygon_2d.h @@ -84,10 +84,10 @@ public: void set_texture_scale(const Size2 &p_scale); Size2 get_texture_scale() const; - void set_invert(bool p_rot); + void set_invert(bool p_invert); bool get_invert() const; - void set_invert_border(float p_border); + void set_invert_border(float p_invert_border); float get_invert_border() const; void set_offset(const Vector2 &p_offset); diff --git a/scene/2d/screen_button.h b/scene/2d/screen_button.h index 8923da2ae4c..2a5935aaf1c 100644 --- a/scene/2d/screen_button.h +++ b/scene/2d/screen_button.h @@ -61,7 +61,7 @@ private: VisibilityMode visibility; - void _input(const Ref &p_Event); + void _input(const Ref &p_event); bool _is_point_inside(const Point2 &p_point); diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index e4494742a14..68b026b1b38 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -1068,20 +1068,20 @@ Transform2D TileMap::get_custom_transform() const { return custom_transform; } -Vector2 TileMap::_map_to_world(int x, int y, bool p_ignore_ofs) const { +Vector2 TileMap::_map_to_world(int p_x, int p_y, bool p_ignore_ofs) const { - Vector2 ret = get_cell_transform().xform(Vector2(x, y)); + Vector2 ret = get_cell_transform().xform(Vector2(p_x, p_y)); if (!p_ignore_ofs) { switch (half_offset) { case HALF_OFFSET_X: { - if (ABS(y) & 1) { + if (ABS(p_y) & 1) { ret += get_cell_transform()[0] * 0.5; } } break; case HALF_OFFSET_Y: { - if (ABS(x) & 1) { + if (ABS(p_x) & 1) { ret += get_cell_transform()[1] * 0.5; } } break; diff --git a/scene/3d/camera.h b/scene/3d/camera.h index 43975892b44..70849791e52 100644 --- a/scene/3d/camera.h +++ b/scene/3d/camera.h @@ -126,9 +126,9 @@ public: virtual Transform get_camera_transform() const; - Vector3 project_ray_normal(const Point2 &p_point) const; - Vector3 project_ray_origin(const Point2 &p_point) const; - Vector3 project_local_ray_normal(const Point2 &p_point) const; + Vector3 project_ray_normal(const Point2 &p_pos) const; + Vector3 project_ray_origin(const Point2 &p_pos) const; + Vector3 project_local_ray_normal(const Point2 &p_pos) const; Point2 unproject_position(const Vector3 &p_pos) const; bool is_position_behind(const Vector3 &p_pos) const; Vector3 project_position(const Point2 &p_point) const; diff --git a/scene/3d/immediate_geometry.h b/scene/3d/immediate_geometry.h index 2eb4bf1e6ba..bc8452c7e09 100644 --- a/scene/3d/immediate_geometry.h +++ b/scene/3d/immediate_geometry.h @@ -52,8 +52,8 @@ public: void set_normal(const Vector3 &p_normal); void set_tangent(const Plane &p_tangent); void set_color(const Color &p_color); - void set_uv(const Vector2 &tex_uv); - void set_uv2(const Vector2 &tex_uv); + void set_uv(const Vector2 &p_uv); + void set_uv2(const Vector2 &p_uv2); void add_vertex(const Vector3 &p_vertex); diff --git a/scene/3d/particles.h b/scene/3d/particles.h index 31ca85a59a2..9c1436a47b8 100644 --- a/scene/3d/particles.h +++ b/scene/3d/particles.h @@ -88,7 +88,7 @@ public: void set_emitting(bool p_emitting); void set_amount(int p_amount); void set_lifetime(float p_lifetime); - void set_one_shot(bool p_enabled); + void set_one_shot(bool p_one_shot); void set_pre_process_time(float p_time); void set_explosiveness_ratio(float p_ratio); void set_randomness_ratio(float p_ratio); diff --git a/scene/3d/proximity_group.cpp b/scene/3d/proximity_group.cpp index 5441904d811..d0410f2c555 100644 --- a/scene/3d/proximity_group.cpp +++ b/scene/3d/proximity_group.cpp @@ -116,9 +116,9 @@ void ProximityGroup::set_group_name(String p_group_name) { group_name = p_group_name; }; -void ProximityGroup::_notification(int what) { +void ProximityGroup::_notification(int p_what) { - switch (what) { + switch (p_what) { case NOTIFICATION_EXIT_TREE: ++group_version; diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp index 0d91014314e..cee97af2445 100644 --- a/scene/3d/skeleton.cpp +++ b/scene/3d/skeleton.cpp @@ -82,9 +82,9 @@ bool Skeleton::_set(const StringName &p_path, const Variant &p_value) { return true; } -bool Skeleton::_get(const StringName &p_name, Variant &r_ret) const { +bool Skeleton::_get(const StringName &p_path, Variant &r_ret) const { - String path = p_name; + String path = p_path; if (!path.begins_with("bones/")) return false; diff --git a/scene/3d/skeleton.h b/scene/3d/skeleton.h index dc0adbb337d..a6546af64ef 100644 --- a/scene/3d/skeleton.h +++ b/scene/3d/skeleton.h @@ -91,8 +91,8 @@ class Skeleton : public Spatial { } protected: - bool _get(const StringName &p_name, Variant &r_ret) const; - bool _set(const StringName &p_name, const Variant &p_value); + bool _get(const StringName &p_path, Variant &r_ret) const; + bool _set(const StringName &p_path, const Variant &p_value); void _get_property_list(List *p_list) const; void _notification(int p_what); static void _bind_methods(); @@ -113,7 +113,7 @@ public: void set_bone_parent(int p_bone, int p_parent); int get_bone_parent(int p_bone) const; - void unparent_bone_and_rest(int p_idx); + void unparent_bone_and_rest(int p_bone); void set_bone_disable_rest(int p_bone, bool p_disable); bool is_bone_rest_disabled(int p_bone) const; diff --git a/scene/3d/spatial_velocity_tracker.h b/scene/3d/spatial_velocity_tracker.h index 65f3eaca93a..b8237613a70 100644 --- a/scene/3d/spatial_velocity_tracker.h +++ b/scene/3d/spatial_velocity_tracker.h @@ -20,7 +20,7 @@ protected: public: void reset(const Vector3 &p_new_pos); - void set_track_fixed_step(bool p_use_fixed_step); + void set_track_fixed_step(bool p_track_fixed_step); bool is_tracking_fixed_step() const; void update_position(const Vector3 &p_position); Vector3 get_tracked_linear_velocity() const; diff --git a/scene/3d/sprite_3d.h b/scene/3d/sprite_3d.h index b4600c00b8e..7dc4cd4ffb6 100644 --- a/scene/3d/sprite_3d.h +++ b/scene/3d/sprite_3d.h @@ -119,7 +119,7 @@ public: void set_pixel_size(float p_amount); float get_pixel_size() const; - void set_axis(Vector3::Axis p_amount); + void set_axis(Vector3::Axis p_axis); Vector3::Axis get_axis() const; void set_draw_flag(DrawFlags p_flag, bool p_enable); diff --git a/scene/3d/vehicle_body.cpp b/scene/3d/vehicle_body.cpp index 8d927e529e2..adf235c525a 100644 --- a/scene/3d/vehicle_body.cpp +++ b/scene/3d/vehicle_body.cpp @@ -893,9 +893,9 @@ real_t VehicleBody::get_friction() const { return friction; } -void VehicleBody::set_engine_force(float p_force) { +void VehicleBody::set_engine_force(float p_engine_force) { - engine_force = p_force; + engine_force = p_engine_force; } float VehicleBody::get_engine_force() const { diff --git a/scene/3d/vehicle_body.h b/scene/3d/vehicle_body.h index 7ed9bce7309..d778800814b 100644 --- a/scene/3d/vehicle_body.h +++ b/scene/3d/vehicle_body.h @@ -196,7 +196,7 @@ public: void set_engine_force(float p_engine_force); float get_engine_force() const; - void set_brake(float p_force); + void set_brake(float p_brake); float get_brake() const; void set_steering(float p_steering); diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h index 96fc70a3ad7..01b709205a1 100644 --- a/scene/animation/animation_player.h +++ b/scene/animation/animation_player.h @@ -271,7 +271,7 @@ public: void set_speed_scale(float p_speed); float get_speed_scale() const; - void set_autoplay(const String &pname); + void set_autoplay(const String &p_name); String get_autoplay() const; void set_animation_process_mode(AnimationProcessMode p_mode); diff --git a/scene/animation/animation_tree_player.h b/scene/animation/animation_tree_player.h index 062b4e1eeb0..47f18795bd3 100644 --- a/scene/animation/animation_tree_player.h +++ b/scene/animation/animation_tree_player.h @@ -312,7 +312,7 @@ private: Map node_map; // return time left to finish animation - float _process_node(const StringName &p_node, AnimationNode **r_prev_anim, float p_step, bool p_seek = false, float p_fallback_weight = 1.0, HashMap *p_weights = NULL); + float _process_node(const StringName &p_node, AnimationNode **r_prev_anim, float p_time, bool p_seek = false, float p_fallback_weight = 1.0, HashMap *p_weights = NULL); void _process_animation(float p_delta); bool reset_request; @@ -367,7 +367,7 @@ public: float oneshot_node_get_autorestart_delay(const StringName &p_node) const; float oneshot_node_get_autorestart_random_delay(const StringName &p_node) const; - void oneshot_node_set_mix_mode(const StringName &p_node, bool p_enabled); + void oneshot_node_set_mix_mode(const StringName &p_node, bool p_mix); bool oneshot_node_get_mix_mode(const StringName &p_node) const; void oneshot_node_start(const StringName &p_node); @@ -428,8 +428,8 @@ public: void remove_node(const StringName &p_node); Error connect_nodes(const StringName &p_src_node, const StringName &p_dst_node, int p_dst_input); - bool are_nodes_connected(const StringName &p_src_node, const StringName &p_dst_node, int p_input) const; - void disconnect_nodes(const StringName &p_src_node, int p_input); + bool are_nodes_connected(const StringName &p_src_node, const StringName &p_dst_node, int p_dst_input) const; + void disconnect_nodes(const StringName &p_node, int p_input); void set_base_path(const NodePath &p_path); NodePath get_base_path() const; diff --git a/scene/animation/tween.h b/scene/animation/tween.h index f89f3bdc447..43234fab860 100644 --- a/scene/animation/tween.h +++ b/scene/animation/tween.h @@ -132,7 +132,7 @@ private: void _tween_process(float p_delta); void _set_process(bool p_process, bool p_force = false); - void _remove(Object *p_node, String p_key, bool first_only); + void _remove(Object *p_object, String p_key, bool first_only); protected: bool _set(const StringName &p_name, const Variant &p_value); @@ -156,34 +156,34 @@ public: float get_speed_scale() const; bool start(); - bool reset(Object *p_node, String p_key); + bool reset(Object *p_object, String p_key); bool reset_all(); - bool stop(Object *p_node, String p_key); + bool stop(Object *p_object, String p_key); bool stop_all(); - bool resume(Object *p_node, String p_key); + bool resume(Object *p_object, String p_key); bool resume_all(); - bool remove(Object *p_node, String p_key); + bool remove(Object *p_object, String p_key); bool remove_all(); bool seek(real_t p_time); real_t tell() const; real_t get_runtime() const; - bool interpolate_property(Object *p_node, String p_property, Variant p_initial_val, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0); + bool interpolate_property(Object *p_object, String p_property, Variant p_initial_val, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0); - bool interpolate_method(Object *p_node, String p_method, Variant p_initial_val, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0); + bool interpolate_method(Object *p_object, String p_method, Variant p_initial_val, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0); bool interpolate_callback(Object *p_object, real_t p_duration, String p_callback, VARIANT_ARG_DECLARE); bool interpolate_deferred_callback(Object *p_object, real_t p_duration, String p_callback, VARIANT_ARG_DECLARE); - bool follow_property(Object *p_node, String p_property, Variant p_initial_val, Object *p_target, String p_target_property, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0); + bool follow_property(Object *p_object, String p_property, Variant p_initial_val, Object *p_target, String p_target_property, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0); - bool follow_method(Object *p_node, String p_method, Variant p_initial_val, Object *p_target, String p_target_method, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0); + bool follow_method(Object *p_object, String p_method, Variant p_initial_val, Object *p_target, String p_target_method, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0); - bool targeting_property(Object *p_node, String p_property, Object *p_initial, String p_initial_property, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0); + bool targeting_property(Object *p_object, String p_property, Object *p_initial, String p_initial_property, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0); - bool targeting_method(Object *p_node, String p_method, Object *p_initial, String p_initial_method, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0); + bool targeting_method(Object *p_object, String p_method, Object *p_initial, String p_initial_method, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0); Tween(); ~Tween(); diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index dddd53dd954..5e110362c87 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -314,9 +314,9 @@ void ColorPicker::_hsv_draw(int p_which, Control *c) { } } -void ColorPicker::_uv_input(const Ref &ev) { +void ColorPicker::_uv_input(const Ref &p_event) { - Ref bev = ev; + Ref bev = p_event; if (bev.is_valid()) { if (bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) { @@ -335,7 +335,7 @@ void ColorPicker::_uv_input(const Ref &ev) { } } - Ref mev = ev; + Ref mev = p_event; if (mev.is_valid()) { if (!changing_color) @@ -352,9 +352,9 @@ void ColorPicker::_uv_input(const Ref &ev) { } } -void ColorPicker::_w_input(const Ref &ev) { +void ColorPicker::_w_input(const Ref &p_event) { - Ref bev = ev; + Ref bev = p_event; if (bev.is_valid()) { @@ -372,7 +372,7 @@ void ColorPicker::_w_input(const Ref &ev) { emit_signal("color_changed", color); } - Ref mev = ev; + Ref mev = p_event; if (mev.is_valid()) { @@ -388,9 +388,9 @@ void ColorPicker::_w_input(const Ref &ev) { } } -void ColorPicker::_preset_input(const Ref &ev) { +void ColorPicker::_preset_input(const Ref &p_event) { - Ref bev = ev; + Ref bev = p_event; if (bev.is_valid()) { @@ -407,7 +407,7 @@ void ColorPicker::_preset_input(const Ref &ev) { emit_signal("color_changed", color); } - Ref mev = ev; + Ref mev = p_event; if (mev.is_valid()) { @@ -423,9 +423,9 @@ void ColorPicker::_preset_input(const Ref &ev) { } } -void ColorPicker::_screen_input(const Ref &ev) { +void ColorPicker::_screen_input(const Ref &p_event) { - Ref bev = ev; + Ref bev = p_event; if (bev.is_valid()) { @@ -435,7 +435,7 @@ void ColorPicker::_screen_input(const Ref &ev) { } } - Ref mev = ev; + Ref mev = p_event; if (mev.is_valid()) { Viewport *r = get_tree()->get_root(); diff --git a/scene/gui/color_picker.h b/scene/gui/color_picker.h index 1a792664097..d35182e062f 100644 --- a/scene/gui/color_picker.h +++ b/scene/gui/color_picker.h @@ -81,10 +81,10 @@ private: void _sample_draw(); void _hsv_draw(int p_which, Control *c); - void _uv_input(const Ref &p_input); - void _w_input(const Ref &p_input); - void _preset_input(const Ref &p_input); - void _screen_input(const Ref &p_input); + void _uv_input(const Ref &p_event); + void _w_input(const Ref &p_event); + void _preset_input(const Ref &p_event); + void _screen_input(const Ref &p_event); void _add_preset_pressed(); void _screen_pick_pressed(); diff --git a/scene/gui/input_action.h b/scene/gui/input_action.h index 6d13d8bd402..5c91d2be285 100644 --- a/scene/gui/input_action.h +++ b/scene/gui/input_action.h @@ -45,7 +45,7 @@ protected: public: void set_shortcut(const Ref &p_shortcut); Ref get_shortcut() const; - bool is_shortcut(const Ref &p_Event) const; + bool is_shortcut(const Ref &p_event) const; bool is_valid() const; String get_as_text() const; diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h index 137eff88855..5bf343daa50 100644 --- a/scene/gui/item_list.h +++ b/scene/gui/item_list.h @@ -171,7 +171,7 @@ public: void set_same_column_width(bool p_enable); int is_same_column_width() const; - void set_max_text_lines(int p_amount); + void set_max_text_lines(int p_lines); int get_max_text_lines() const; void set_max_columns(int p_amount); diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h index 73c5a469373..fb0eaa9446d 100644 --- a/scene/gui/line_edit.h +++ b/scene/gui/line_edit.h @@ -177,7 +177,7 @@ public: virtual Size2 get_minimum_size() const; - void set_expand_to_text_length(bool p_len); + void set_expand_to_text_length(bool p_enabled); bool get_expand_to_text_length() const; virtual bool is_text_field() const; diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp index 25ac8d52593..00df266a097 100644 --- a/scene/gui/option_button.cpp +++ b/scene/gui/option_button.cpp @@ -185,21 +185,21 @@ void OptionButton::clear() { current = -1; } -void OptionButton::_select(int p_idx, bool p_emit) { +void OptionButton::_select(int p_which, bool p_emit) { - if (p_idx < 0) + if (p_which < 0) return; - if (p_idx == current) + if (p_which == current) return; - ERR_FAIL_INDEX(p_idx, popup->get_item_count()); + ERR_FAIL_INDEX(p_which, popup->get_item_count()); for (int i = 0; i < popup->get_item_count(); i++) { - popup->set_item_checked(i, i == p_idx); + popup->set_item_checked(i, i == p_which); } - current = p_idx; + current = p_which; set_text(popup->get_item_text(current)); set_icon(popup->get_item_icon(current)); diff --git a/scene/gui/patch_9_rect.h b/scene/gui/patch_9_rect.h index 602a6d22bf1..636b9127e73 100644 --- a/scene/gui/patch_9_rect.h +++ b/scene/gui/patch_9_rect.h @@ -67,7 +67,7 @@ public: void set_region_rect(const Rect2 &p_region_rect); Rect2 get_region_rect() const; - void set_draw_center(bool p_enable); + void set_draw_center(bool p_draw); bool get_draw_center() const; void set_h_axis_stretch_mode(AxisStretchMode p_mode); diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp index bdd0e8e597d..f2ba6bfbc49 100644 --- a/scene/gui/popup.cpp +++ b/scene/gui/popup.cpp @@ -203,15 +203,15 @@ void Popup::popup_centered_ratio(float p_screen_ratio) { popped_up = true; } -void Popup::popup(const Rect2 &bounds) { +void Popup::popup(const Rect2 &p_bounds) { emit_signal("about_to_show"); show_modal(exclusive); // Fit the popup into the optionally provided bounds. - if (!bounds.has_no_area()) { - set_position(bounds.position); - set_size(bounds.size); + if (!p_bounds.has_no_area()) { + set_position(p_bounds.position); + set_size(p_bounds.size); } _fix_size(); diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h index cbfe7873e68..37714ee9893 100644 --- a/scene/gui/popup_menu.h +++ b/scene/gui/popup_menu.h @@ -140,7 +140,7 @@ public: uint32_t get_item_accelerator(int p_idx) const; Variant get_item_metadata(int p_idx) const; bool is_item_disabled(int p_idx) const; - String get_item_submenu(int p_ID) const; + String get_item_submenu(int p_idx) const; bool is_item_separator(int p_idx) const; bool is_item_checkable(int p_idx) const; String get_item_tooltip(int p_idx) const; diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h index 409a8f6b3f0..71fa766958c 100644 --- a/scene/gui/rich_text_label.h +++ b/scene/gui/rich_text_label.h @@ -296,7 +296,7 @@ public: void push_align(Align p_align); void push_indent(int p_level); void push_list(ListType p_list); - void push_meta(const Variant &p_data); + void push_meta(const Variant &p_meta); void push_table(int p_columns); void set_table_column_expand(int p_column, bool p_expand, int p_ratio = 1); int get_current_table_column() const; diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp index 61a409d43e1..1352569f334 100644 --- a/scene/gui/tab_container.cpp +++ b/scene/gui/tab_container.cpp @@ -548,11 +548,11 @@ Ref TabContainer::get_tab_icon(int p_tab) const { return Ref(); } -void TabContainer::set_tab_disabled(int p_tab, bool p_enabled) { +void TabContainer::set_tab_disabled(int p_tab, bool p_disabled) { Control *child = _get_tab(p_tab); ERR_FAIL_COND(!child); - child->set_meta("_tab_disabled", p_enabled); + child->set_meta("_tab_disabled", p_disabled); update(); } diff --git a/scene/gui/tab_container.h b/scene/gui/tab_container.h index 1105c6b298f..3e1a2c1598c 100644 --- a/scene/gui/tab_container.h +++ b/scene/gui/tab_container.h @@ -54,7 +54,7 @@ private: bool tabs_visible; bool buttons_visible_cache; TabAlign align; - Control *_get_tab(int idx) const; + Control *_get_tab(int p_idx) const; int _get_top_margin() const; Popup *popup; diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 7b0d14c1a96..2b47539c425 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -2933,7 +2933,7 @@ void TextEdit::_base_remove_text(int p_from_line, int p_from_column, int p_to_li } } -void TextEdit::_insert_text(int p_line, int p_char, const String &p_text, int *r_end_line, int *r_end_column) { +void TextEdit::_insert_text(int p_line, int p_char, const String &p_text, int *r_end_line, int *r_end_char) { if (!setting_text) idle_detect->start(); @@ -2946,8 +2946,8 @@ void TextEdit::_insert_text(int p_line, int p_char, const String &p_text, int *r _base_insert_text(p_line, p_char, p_text, retline, retchar); if (r_end_line) *r_end_line = retline; - if (r_end_column) - *r_end_column = retchar; + if (r_end_char) + *r_end_char = retchar; if (!undo_enabled) return; diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index afb4b1c547a..4c17347a5df 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -152,7 +152,7 @@ class TextEdit : public Control { int get_line_width(int p_line) const; int get_max_width() const; const Map &get_color_region_info(int p_line); - void set(int p_line, const String &p_string); + void set(int p_line, const String &p_text); void set_marked(int p_line, bool p_marked) { text[p_line].marked = p_marked; } bool is_marked(int p_line) const { return text[p_line].marked; } void set_breakpoint(int p_line, bool p_breakpoint) { text[p_line].breakpoint = p_breakpoint; } @@ -288,8 +288,8 @@ class TextEdit : public Control { int get_char_count(); - int get_char_pos_for(int p_px, String p_pos) const; - int get_column_x_offset(int p_column, String p_pos); + int get_char_pos_for(int p_px, String p_str) const; + int get_column_x_offset(int p_char, String p_str); void adjust_viewport_to_cursor(); void _scroll_moved(double); @@ -320,7 +320,7 @@ class TextEdit : public Control { /* super internal api, undo/redo builds on it */ - void _base_insert_text(int p_line, int p_column, const String &p_text, int &r_end_line, int &r_end_column); + void _base_insert_text(int p_line, int p_char, const String &p_text, int &r_end_line, int &r_end_column); String _base_get_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column) const; void _base_remove_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column); @@ -339,10 +339,10 @@ class TextEdit : public Control { protected: virtual String get_tooltip(const Point2 &p_pos) const; - void _insert_text(int p_line, int p_column, const String &p_text, int *r_end_line = NULL, int *r_end_char = NULL); + void _insert_text(int p_line, int p_char, const String &p_text, int *r_end_line = NULL, int *r_end_char = NULL); void _remove_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column); void _insert_text_at_cursor(const String &p_text); - void _gui_input(const Ref &p_input); + void _gui_input(const Ref &p_gui_input); void _notification(int p_what); void _consume_pair_symbol(CharType ch); diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp index 00849c4e5ab..7abf8380ce0 100644 --- a/scene/gui/texture_button.cpp +++ b/scene/gui/texture_button.cpp @@ -286,8 +286,8 @@ void TextureButton::set_expand(bool p_expand) { update(); } -void TextureButton::set_stretch_mode(StretchMode p_mode) { - stretch_mode = p_mode; +void TextureButton::set_stretch_mode(StretchMode p_stretch_mode) { + stretch_mode = p_stretch_mode; update(); } diff --git a/scene/gui/texture_button.h b/scene/gui/texture_button.h index 9c31912a328..8df30cd35ad 100644 --- a/scene/gui/texture_button.h +++ b/scene/gui/texture_button.h @@ -69,7 +69,7 @@ public: void set_hover_texture(const Ref &p_hover); void set_disabled_texture(const Ref &p_disabled); void set_focused_texture(const Ref &p_focused); - void set_click_mask(const Ref &p_image); + void set_click_mask(const Ref &p_click_mask); Ref get_normal_texture() const; Ref get_pressed_texture() const; @@ -81,7 +81,7 @@ public: bool get_expand() const; void set_expand(bool p_expand); - void set_stretch_mode(StretchMode stretch_mode); + void set_stretch_mode(StretchMode p_stretch_mode); StretchMode get_stretch_mode() const; TextureButton(); diff --git a/scene/gui/tree.h b/scene/gui/tree.h index d3715c3c43b..81880122a98 100644 --- a/scene/gui/tree.h +++ b/scene/gui/tree.h @@ -471,7 +471,7 @@ private: TreeItem *_search_item_text(TreeItem *p_at, const String &p_find, int *r_col, bool p_selectable, bool p_backwards = false); - TreeItem *_find_item_at_pos(TreeItem *p_current, const Point2 &p_pos, int &r_column, int &h, int §ion) const; + TreeItem *_find_item_at_pos(TreeItem *p_item, const Point2 &p_pos, int &r_column, int &h, int §ion) const; /* float drag_speed; float drag_accum; @@ -524,7 +524,7 @@ public: void set_column_expand(int p_column, bool p_expand); int get_column_width(int p_column) const; - void set_hide_root(bool p_eanbled); + void set_hide_root(bool p_enabled); TreeItem *get_next_selected(TreeItem *p_item); TreeItem *get_selected() const; int get_selected_column() const; diff --git a/scene/gui/video_player.h b/scene/gui/video_player.h index 1d70718a6a7..87c452509b5 100644 --- a/scene/gui/video_player.h +++ b/scene/gui/video_player.h @@ -105,7 +105,7 @@ public: String get_stream_name() const; float get_stream_pos() const; - void set_autoplay(bool p_vol); + void set_autoplay(bool p_enable); bool has_autoplay() const; void set_audio_track(int p_track); diff --git a/scene/main/canvas_layer.h b/scene/main/canvas_layer.h index 1be6f8be244..b14a915fe8f 100644 --- a/scene/main/canvas_layer.h +++ b/scene/main/canvas_layer.h @@ -55,7 +55,7 @@ class CanvasLayer : public Node { int sort_index; // Deprecated, should be removed in a future version. - void _set_rotationd(real_t p_rotation); + void _set_rotationd(real_t p_degrees); real_t _get_rotationd() const; void _update_xform(); diff --git a/scene/main/node.h b/scene/main/node.h index 0447deccc11..bb8d80a0c86 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -32,8 +32,8 @@ #include "class_db.h" #include "map.h" -#include "object.h" #include "node_path.h" +#include "object.h" #include "project_settings.h" #include "scene/main/scene_tree.h" #include "script_language.h" @@ -303,14 +303,14 @@ public: float get_fixed_process_delta_time() const; bool is_fixed_processing() const; - void set_process(bool p_process); + void set_process(bool p_idle_process); float get_process_delta_time() const; bool is_processing() const; - void set_fixed_process_internal(bool p_process); + void set_fixed_process_internal(bool p_process_internal); bool is_fixed_processing_internal() const; - void set_process_internal(bool p_process); + void set_process_internal(bool p_idle_process_internal); bool is_processing_internal() const; void set_process_input(bool p_enable); diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp index 459d3ffe410..a2ff45c6236 100644 --- a/scene/resources/animation.cpp +++ b/scene/resources/animation.cpp @@ -733,7 +733,7 @@ int Animation::track_find_key(int p_track, float p_time, bool p_exact) const { return -1; } -void Animation::track_insert_key(int p_track, float p_time, const Variant &p_value, float p_transition) { +void Animation::track_insert_key(int p_track, float p_time, const Variant &p_key, float p_transition) { ERR_FAIL_INDEX(p_track, tracks.size()); Track *t = tracks[p_track]; @@ -742,7 +742,7 @@ void Animation::track_insert_key(int p_track, float p_time, const Variant &p_val case TYPE_TRANSFORM: { - Dictionary d = p_value; + Dictionary d = p_key; Vector3 loc; if (d.has("loc")) loc = d["loc"]; @@ -766,7 +766,7 @@ void Animation::track_insert_key(int p_track, float p_time, const Variant &p_val TKey k; k.time = p_time; k.transition = p_transition; - k.value = p_value; + k.value = p_key; _insert(p_time, vt->values, k); } break; @@ -774,9 +774,9 @@ void Animation::track_insert_key(int p_track, float p_time, const Variant &p_val MethodTrack *mt = static_cast(t); - ERR_FAIL_COND(p_value.get_type() != Variant::DICTIONARY); + ERR_FAIL_COND(p_key.get_type() != Variant::DICTIONARY); - Dictionary d = p_value; + Dictionary d = p_key; ERR_FAIL_COND(!d.has("method") || d["method"].get_type() != Variant::STRING); ERR_FAIL_COND(!d.has("args") || !d["args"].is_array()); @@ -1871,7 +1871,7 @@ bool Animation::_transform_track_optimize_key(const TKey &t0, cons return erase; } -void Animation::_transform_track_optimize(int p_idx, float p_alowed_linear_err, float p_alowed_angular_err, float p_max_optimizable_angle) { +void Animation::_transform_track_optimize(int p_idx, float p_allowed_linear_err, float p_allowed_angular_err, float p_max_optimizable_angle) { ERR_FAIL_INDEX(p_idx, tracks.size()); ERR_FAIL_COND(tracks[p_idx]->type != TYPE_TRANSFORM); @@ -1887,12 +1887,12 @@ void Animation::_transform_track_optimize(int p_idx, float p_alowed_linear_err, TKey &t1 = tt->transforms[i]; TKey &t2 = tt->transforms[i + 1]; - bool erase = _transform_track_optimize_key(t0, t1, t2, p_alowed_linear_err, p_alowed_angular_err, p_max_optimizable_angle, norm); + bool erase = _transform_track_optimize_key(t0, t1, t2, p_allowed_linear_err, p_allowed_angular_err, p_max_optimizable_angle, norm); if (erase && !prev_erased) { norm = (t2.value.loc - t1.value.loc).normalized(); } - if (prev_erased && !_transform_track_optimize_key(t0, first_erased, t2, p_alowed_linear_err, p_alowed_angular_err, p_max_optimizable_angle, norm)) { + if (prev_erased && !_transform_track_optimize_key(t0, first_erased, t2, p_allowed_linear_err, p_allowed_angular_err, p_max_optimizable_angle, norm)) { //avoid error to go beyond first erased key erase = false; } @@ -1914,12 +1914,12 @@ void Animation::_transform_track_optimize(int p_idx, float p_alowed_linear_err, } } -void Animation::optimize(float p_allowed_linear_err, float p_allowed_angular_err, float p_angle_max) { +void Animation::optimize(float p_allowed_linear_err, float p_allowed_angular_err, float p_max_optimizable_angle) { for (int i = 0; i < tracks.size(); i++) { if (tracks[i]->type == TYPE_TRANSFORM) - _transform_track_optimize(i, p_allowed_linear_err, p_allowed_angular_err, p_angle_max); + _transform_track_optimize(i, p_allowed_linear_err, p_allowed_angular_err, p_max_optimizable_angle); } } diff --git a/scene/resources/animation.h b/scene/resources/animation.h index b363f2b6660..27c58aba8c9 100644 --- a/scene/resources/animation.h +++ b/scene/resources/animation.h @@ -212,7 +212,7 @@ private: } bool _transform_track_optimize_key(const TKey &t0, const TKey &t1, const TKey &t2, float p_alowed_linear_err, float p_alowed_angular_err, float p_max_optimizable_angle, const Vector3 &p_norm); - void _transform_track_optimize(int p_idx, float p_allowed_err = 0.05, float p_alowed_angular_err = 0.01, float p_max_optimizable_angle = Math_PI * 0.125); + void _transform_track_optimize(int p_idx, float p_allowed_linear_err = 0.05, float p_allowed_angular_err = 0.01, float p_max_optimizable_angle = Math_PI * 0.125); protected: bool _set(const StringName &p_name, const Variant &p_value); diff --git a/scene/resources/color_ramp.h b/scene/resources/color_ramp.h index d7ec20b3247..d9f14205bb5 100644 --- a/scene/resources/color_ramp.h +++ b/scene/resources/color_ramp.h @@ -60,7 +60,7 @@ public: void add_point(float p_offset, const Color &p_color); void remove_point(int p_index); - void set_points(Vector &points); + void set_points(Vector &p_points); Vector &get_points(); void set_offset(int pos, const float offset); @@ -69,10 +69,10 @@ public: void set_color(int pos, const Color &color); Color get_color(int pos) const; - void set_offsets(const Vector &offsets); + void set_offsets(const Vector &p_offsets); Vector get_offsets() const; - void set_colors(const Vector &colors); + void set_colors(const Vector &p_colors); Vector get_colors() const; _FORCE_INLINE_ Color get_color_at_offset(float p_offset) { diff --git a/scene/resources/curve.h b/scene/resources/curve.h index 2815c12c4b7..e302f1e0afc 100644 --- a/scene/resources/curve.h +++ b/scene/resources/curve.h @@ -174,7 +174,7 @@ public: void bake(); int get_bake_resolution() const { return _bake_resolution; } - void set_bake_resolution(int p_interval); + void set_bake_resolution(int p_resolution); real_t interpolate_baked(real_t offset); protected: @@ -242,7 +242,7 @@ public: Vector2 interpolate(int p_index, float p_offset) const; Vector2 interpolatef(real_t p_findex) const; - void set_bake_interval(float p_distance); + void set_bake_interval(float p_tolerance); float get_bake_interval() const; float get_baked_length() const; @@ -309,7 +309,7 @@ public: Vector3 interpolate(int p_index, float p_offset) const; Vector3 interpolatef(real_t p_findex) const; - void set_bake_interval(float p_distance); + void set_bake_interval(float p_tolerance); float get_bake_interval() const; float get_baked_length() const; diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index d1dff13774d..03288e45bfb 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -203,7 +203,7 @@ static Ref make_empty_stylebox(float p_margin_left = -1, float p_margi return style; } -void fill_default_theme(Ref &t, const Ref &default_font, const Ref &large_font, Ref &default_icon, Ref &default_style, float p_scale) { +void fill_default_theme(Ref &theme, const Ref &default_font, const Ref &large_font, Ref &default_icon, Ref &default_style, float p_scale) { scale = p_scale; @@ -223,7 +223,7 @@ void fill_default_theme(Ref &t, const Ref &default_font, const Ref< // Panel - t->set_stylebox("panel", "Panel", make_stylebox(panel_bg_png, 0, 0, 0, 0)); + theme->set_stylebox("panel", "Panel", make_stylebox(panel_bg_png, 0, 0, 0, 0)); // Focus @@ -240,63 +240,63 @@ void fill_default_theme(Ref &t, const Ref &default_font, const Ref< Ref sb_button_disabled = sb_expand(make_stylebox(button_disabled_png, 4, 4, 4, 4, 6, 2, 6, 2), 2, 2, 2, 2); Ref sb_button_focus = sb_expand(make_stylebox(button_focus_png, 4, 4, 4, 4, 6, 2, 6, 2), 2, 2, 2, 2); - t->set_stylebox("normal", "Button", sb_button_normal); - t->set_stylebox("pressed", "Button", sb_button_pressed); - t->set_stylebox("hover", "Button", sb_button_hover); - t->set_stylebox("disabled", "Button", sb_button_disabled); - t->set_stylebox("focus", "Button", sb_button_focus); + theme->set_stylebox("normal", "Button", sb_button_normal); + theme->set_stylebox("pressed", "Button", sb_button_pressed); + theme->set_stylebox("hover", "Button", sb_button_hover); + theme->set_stylebox("disabled", "Button", sb_button_disabled); + theme->set_stylebox("focus", "Button", sb_button_focus); - t->set_font("font", "Button", default_font); + theme->set_font("font", "Button", default_font); - t->set_color("font_color", "Button", control_font_color); - t->set_color("font_color_pressed", "Button", control_font_color_pressed); - t->set_color("font_color_hover", "Button", control_font_color_hover); - t->set_color("font_color_disabled", "Button", control_font_color_disabled); + theme->set_color("font_color", "Button", control_font_color); + theme->set_color("font_color_pressed", "Button", control_font_color_pressed); + theme->set_color("font_color_hover", "Button", control_font_color_hover); + theme->set_color("font_color_disabled", "Button", control_font_color_disabled); - t->set_constant("hseparation", "Button", 2 * scale); + theme->set_constant("hseparation", "Button", 2 * scale); // LinkButton - t->set_font("font", "LinkButton", default_font); + theme->set_font("font", "LinkButton", default_font); - t->set_color("font_color", "LinkButton", control_font_color); - t->set_color("font_color_pressed", "LinkButton", control_font_color_pressed); - t->set_color("font_color_hover", "LinkButton", control_font_color_hover); + theme->set_color("font_color", "LinkButton", control_font_color); + theme->set_color("font_color_pressed", "LinkButton", control_font_color_pressed); + theme->set_color("font_color_hover", "LinkButton", control_font_color_hover); - t->set_constant("underline_spacing", "LinkButton", 2 * scale); + theme->set_constant("underline_spacing", "LinkButton", 2 * scale); // ColorPickerButton - t->set_stylebox("normal", "ColorPickerButton", sb_button_normal); - t->set_stylebox("pressed", "ColorPickerButton", sb_button_pressed); - t->set_stylebox("hover", "ColorPickerButton", sb_button_hover); - t->set_stylebox("disabled", "ColorPickerButton", sb_button_disabled); - t->set_stylebox("focus", "ColorPickerButton", sb_button_focus); + theme->set_stylebox("normal", "ColorPickerButton", sb_button_normal); + theme->set_stylebox("pressed", "ColorPickerButton", sb_button_pressed); + theme->set_stylebox("hover", "ColorPickerButton", sb_button_hover); + theme->set_stylebox("disabled", "ColorPickerButton", sb_button_disabled); + theme->set_stylebox("focus", "ColorPickerButton", sb_button_focus); - t->set_font("font", "ColorPickerButton", default_font); + theme->set_font("font", "ColorPickerButton", default_font); - t->set_color("font_color", "ColorPickerButton", Color(1, 1, 1, 1)); - t->set_color("font_color_pressed", "ColorPickerButton", Color(0.8, 0.8, 0.8, 1)); - t->set_color("font_color_hover", "ColorPickerButton", Color(1, 1, 1, 1)); - t->set_color("font_color_disabled", "ColorPickerButton", Color(0.9, 0.9, 0.9, 0.3)); + theme->set_color("font_color", "ColorPickerButton", Color(1, 1, 1, 1)); + theme->set_color("font_color_pressed", "ColorPickerButton", Color(0.8, 0.8, 0.8, 1)); + theme->set_color("font_color_hover", "ColorPickerButton", Color(1, 1, 1, 1)); + theme->set_color("font_color_disabled", "ColorPickerButton", Color(0.9, 0.9, 0.9, 0.3)); - t->set_constant("hseparation", "ColorPickerButton", 2 * scale); + theme->set_constant("hseparation", "ColorPickerButton", 2 * scale); // ToolButton - t->set_stylebox("normal", "ToolButton", make_empty_stylebox(6, 4, 6, 4)); - t->set_stylebox("pressed", "ToolButton", make_stylebox(button_pressed_png, 4, 4, 4, 4, 6, 4, 6, 4)); - t->set_stylebox("hover", "ToolButton", make_stylebox(button_normal_png, 4, 4, 4, 4, 6, 4, 6, 4)); - t->set_stylebox("disabled", "ToolButton", make_empty_stylebox(6, 4, 6, 4)); - t->set_stylebox("focus", "ToolButton", focus); - t->set_font("font", "ToolButton", default_font); + theme->set_stylebox("normal", "ToolButton", make_empty_stylebox(6, 4, 6, 4)); + theme->set_stylebox("pressed", "ToolButton", make_stylebox(button_pressed_png, 4, 4, 4, 4, 6, 4, 6, 4)); + theme->set_stylebox("hover", "ToolButton", make_stylebox(button_normal_png, 4, 4, 4, 4, 6, 4, 6, 4)); + theme->set_stylebox("disabled", "ToolButton", make_empty_stylebox(6, 4, 6, 4)); + theme->set_stylebox("focus", "ToolButton", focus); + theme->set_font("font", "ToolButton", default_font); - t->set_color("font_color", "ToolButton", control_font_color); - t->set_color("font_color_pressed", "ToolButton", control_font_color_pressed); - t->set_color("font_color_hover", "ToolButton", control_font_color_hover); - t->set_color("font_color_disabled", "ToolButton", Color(0.9, 0.95, 1, 0.3)); + theme->set_color("font_color", "ToolButton", control_font_color); + theme->set_color("font_color_pressed", "ToolButton", control_font_color_pressed); + theme->set_color("font_color_hover", "ToolButton", control_font_color_hover); + theme->set_color("font_color_disabled", "ToolButton", Color(0.9, 0.95, 1, 0.3)); - t->set_constant("hseparation", "ToolButton", 3); + theme->set_constant("hseparation", "ToolButton", 3); // OptionButton @@ -306,44 +306,44 @@ void fill_default_theme(Ref &t, const Ref &default_font, const Ref< Ref sb_optbutton_disabled = sb_expand(make_stylebox(option_button_disabled_png, 4, 4, 21, 4, 6, 2, 21, 2), 2, 2, 2, 2); Ref sb_optbutton_focus = sb_expand(make_stylebox(button_focus_png, 4, 4, 4, 4, 6, 2, 6, 2), 2, 2, 2, 2); - t->set_stylebox("normal", "OptionButton", sb_optbutton_normal); - t->set_stylebox("pressed", "OptionButton", sb_optbutton_pressed); - t->set_stylebox("hover", "OptionButton", sb_optbutton_hover); - t->set_stylebox("disabled", "OptionButton", sb_optbutton_disabled); - t->set_stylebox("focus", "OptionButton", sb_button_focus); + theme->set_stylebox("normal", "OptionButton", sb_optbutton_normal); + theme->set_stylebox("pressed", "OptionButton", sb_optbutton_pressed); + theme->set_stylebox("hover", "OptionButton", sb_optbutton_hover); + theme->set_stylebox("disabled", "OptionButton", sb_optbutton_disabled); + theme->set_stylebox("focus", "OptionButton", sb_button_focus); - t->set_icon("arrow", "OptionButton", make_icon(option_arrow_png)); + theme->set_icon("arrow", "OptionButton", make_icon(option_arrow_png)); - t->set_font("font", "OptionButton", default_font); + theme->set_font("font", "OptionButton", default_font); - t->set_color("font_color", "OptionButton", control_font_color); - t->set_color("font_color_pressed", "OptionButton", control_font_color_pressed); - t->set_color("font_color_hover", "OptionButton", control_font_color_hover); - t->set_color("font_color_disabled", "OptionButton", control_font_color_disabled); + theme->set_color("font_color", "OptionButton", control_font_color); + theme->set_color("font_color_pressed", "OptionButton", control_font_color_pressed); + theme->set_color("font_color_hover", "OptionButton", control_font_color_hover); + theme->set_color("font_color_disabled", "OptionButton", control_font_color_disabled); - t->set_constant("hseparation", "OptionButton", 2 * scale); - t->set_constant("arrow_margin", "OptionButton", 2 * scale); + theme->set_constant("hseparation", "OptionButton", 2 * scale); + theme->set_constant("arrow_margin", "OptionButton", 2 * scale); // MenuButton - t->set_stylebox("normal", "MenuButton", sb_button_normal); - t->set_stylebox("pressed", "MenuButton", sb_button_pressed); - t->set_stylebox("hover", "MenuButton", sb_button_pressed); - t->set_stylebox("disabled", "MenuButton", make_empty_stylebox(0, 0, 0, 0)); - t->set_stylebox("focus", "MenuButton", sb_button_focus); + theme->set_stylebox("normal", "MenuButton", sb_button_normal); + theme->set_stylebox("pressed", "MenuButton", sb_button_pressed); + theme->set_stylebox("hover", "MenuButton", sb_button_pressed); + theme->set_stylebox("disabled", "MenuButton", make_empty_stylebox(0, 0, 0, 0)); + theme->set_stylebox("focus", "MenuButton", sb_button_focus); - t->set_font("font", "MenuButton", default_font); + theme->set_font("font", "MenuButton", default_font); - t->set_color("font_color", "MenuButton", control_font_color); - t->set_color("font_color_pressed", "MenuButton", control_font_color_pressed); - t->set_color("font_color_hover", "MenuButton", control_font_color_hover); - t->set_color("font_color_disabled", "MenuButton", Color(1, 1, 1, 0.3)); + theme->set_color("font_color", "MenuButton", control_font_color); + theme->set_color("font_color_pressed", "MenuButton", control_font_color_pressed); + theme->set_color("font_color_hover", "MenuButton", control_font_color_hover); + theme->set_color("font_color_disabled", "MenuButton", Color(1, 1, 1, 0.3)); - t->set_constant("hseparation", "MenuButton", 3 * scale); + theme->set_constant("hseparation", "MenuButton", 3 * scale); // ButtonGroup - t->set_stylebox("panel", "ButtonGroup", memnew(StyleBoxEmpty)); + theme->set_stylebox("panel", "ButtonGroup", memnew(StyleBoxEmpty)); // CheckBox @@ -358,26 +358,26 @@ void fill_default_theme(Ref &t, const Ref &default_font, const Ref< cbx_focus->set_default_margin(MARGIN_TOP, 4 * scale); cbx_focus->set_default_margin(MARGIN_BOTTOM, 5 * scale); - t->set_stylebox("normal", "CheckBox", cbx_empty); - t->set_stylebox("pressed", "CheckBox", cbx_empty); - t->set_stylebox("disabled", "CheckBox", cbx_empty); - t->set_stylebox("hover", "CheckBox", cbx_empty); - t->set_stylebox("focus", "CheckBox", cbx_focus); + theme->set_stylebox("normal", "CheckBox", cbx_empty); + theme->set_stylebox("pressed", "CheckBox", cbx_empty); + theme->set_stylebox("disabled", "CheckBox", cbx_empty); + theme->set_stylebox("hover", "CheckBox", cbx_empty); + theme->set_stylebox("focus", "CheckBox", cbx_focus); - t->set_icon("checked", "CheckBox", make_icon(checked_png)); - t->set_icon("unchecked", "CheckBox", make_icon(unchecked_png)); - t->set_icon("radio_checked", "CheckBox", make_icon(radio_checked_png)); - t->set_icon("radio_unchecked", "CheckBox", make_icon(radio_unchecked_png)); + theme->set_icon("checked", "CheckBox", make_icon(checked_png)); + theme->set_icon("unchecked", "CheckBox", make_icon(unchecked_png)); + theme->set_icon("radio_checked", "CheckBox", make_icon(radio_checked_png)); + theme->set_icon("radio_unchecked", "CheckBox", make_icon(radio_unchecked_png)); - t->set_font("font", "CheckBox", default_font); + theme->set_font("font", "CheckBox", default_font); - t->set_color("font_color", "CheckBox", control_font_color); - t->set_color("font_color_pressed", "CheckBox", control_font_color_pressed); - t->set_color("font_color_hover", "CheckBox", control_font_color_hover); - t->set_color("font_color_disabled", "CheckBox", control_font_color_disabled); + theme->set_color("font_color", "CheckBox", control_font_color); + theme->set_color("font_color_pressed", "CheckBox", control_font_color_pressed); + theme->set_color("font_color_hover", "CheckBox", control_font_color_hover); + theme->set_color("font_color_disabled", "CheckBox", control_font_color_disabled); - t->set_constant("hseparation", "CheckBox", 4 * scale); - t->set_constant("check_vadjust", "CheckBox", 0 * scale); + theme->set_constant("hseparation", "CheckBox", 4 * scale); + theme->set_constant("check_vadjust", "CheckBox", 0 * scale); // CheckButton @@ -387,172 +387,172 @@ void fill_default_theme(Ref &t, const Ref &default_font, const Ref< cb_empty->set_default_margin(MARGIN_TOP, 4 * scale); cb_empty->set_default_margin(MARGIN_BOTTOM, 4 * scale); - t->set_stylebox("normal", "CheckButton", cb_empty); - t->set_stylebox("pressed", "CheckButton", cb_empty); - t->set_stylebox("disabled", "CheckButton", cb_empty); - t->set_stylebox("hover", "CheckButton", cb_empty); - t->set_stylebox("focus", "CheckButton", focus); + theme->set_stylebox("normal", "CheckButton", cb_empty); + theme->set_stylebox("pressed", "CheckButton", cb_empty); + theme->set_stylebox("disabled", "CheckButton", cb_empty); + theme->set_stylebox("hover", "CheckButton", cb_empty); + theme->set_stylebox("focus", "CheckButton", focus); - t->set_icon("on", "CheckButton", make_icon(toggle_on_png)); - t->set_icon("off", "CheckButton", make_icon(toggle_off_png)); + theme->set_icon("on", "CheckButton", make_icon(toggle_on_png)); + theme->set_icon("off", "CheckButton", make_icon(toggle_off_png)); - t->set_font("font", "CheckButton", default_font); + theme->set_font("font", "CheckButton", default_font); - t->set_color("font_color", "CheckButton", control_font_color); - t->set_color("font_color_pressed", "CheckButton", control_font_color_pressed); - t->set_color("font_color_hover", "CheckButton", control_font_color_hover); - t->set_color("font_color_disabled", "CheckButton", control_font_color_disabled); + theme->set_color("font_color", "CheckButton", control_font_color); + theme->set_color("font_color_pressed", "CheckButton", control_font_color_pressed); + theme->set_color("font_color_hover", "CheckButton", control_font_color_hover); + theme->set_color("font_color_disabled", "CheckButton", control_font_color_disabled); - t->set_constant("hseparation", "CheckButton", 4 * scale); - t->set_constant("check_vadjust", "CheckButton", 0 * scale); + theme->set_constant("hseparation", "CheckButton", 4 * scale); + theme->set_constant("check_vadjust", "CheckButton", 0 * scale); // Label - t->set_font("font", "Label", default_font); + theme->set_font("font", "Label", default_font); - t->set_color("font_color", "Label", Color(1, 1, 1)); - t->set_color("font_color_shadow", "Label", Color(0, 0, 0, 0)); + theme->set_color("font_color", "Label", Color(1, 1, 1)); + theme->set_color("font_color_shadow", "Label", Color(0, 0, 0, 0)); - t->set_constant("shadow_offset_x", "Label", 1 * scale); - t->set_constant("shadow_offset_y", "Label", 1 * scale); - t->set_constant("shadow_as_outline", "Label", 0 * scale); - t->set_constant("line_spacing", "Label", 3 * scale); + theme->set_constant("shadow_offset_x", "Label", 1 * scale); + theme->set_constant("shadow_offset_y", "Label", 1 * scale); + theme->set_constant("shadow_as_outline", "Label", 0 * scale); + theme->set_constant("line_spacing", "Label", 3 * scale); // LineEdit - t->set_stylebox("normal", "LineEdit", make_stylebox(line_edit_png, 5, 5, 5, 5)); - t->set_stylebox("focus", "LineEdit", focus); - t->set_stylebox("read_only", "LineEdit", make_stylebox(line_edit_disabled_png, 6, 6, 6, 6)); + theme->set_stylebox("normal", "LineEdit", make_stylebox(line_edit_png, 5, 5, 5, 5)); + theme->set_stylebox("focus", "LineEdit", focus); + theme->set_stylebox("read_only", "LineEdit", make_stylebox(line_edit_disabled_png, 6, 6, 6, 6)); - t->set_font("font", "LineEdit", default_font); + theme->set_font("font", "LineEdit", default_font); - t->set_color("font_color", "LineEdit", control_font_color); - t->set_color("font_color_selected", "LineEdit", Color(0, 0, 0)); - t->set_color("cursor_color", "LineEdit", control_font_color_hover); - t->set_color("selection_color", "LineEdit", font_color_selection); + theme->set_color("font_color", "LineEdit", control_font_color); + theme->set_color("font_color_selected", "LineEdit", Color(0, 0, 0)); + theme->set_color("cursor_color", "LineEdit", control_font_color_hover); + theme->set_color("selection_color", "LineEdit", font_color_selection); - t->set_constant("minimum_spaces", "LineEdit", 12 * scale); + theme->set_constant("minimum_spaces", "LineEdit", 12 * scale); // ProgressBar - t->set_stylebox("bg", "ProgressBar", make_stylebox(progress_bar_png, 4, 4, 4, 4, 0, 0, 0, 0)); - t->set_stylebox("fg", "ProgressBar", make_stylebox(progress_fill_png, 6, 6, 6, 6, 2, 1, 2, 1)); + theme->set_stylebox("bg", "ProgressBar", make_stylebox(progress_bar_png, 4, 4, 4, 4, 0, 0, 0, 0)); + theme->set_stylebox("fg", "ProgressBar", make_stylebox(progress_fill_png, 6, 6, 6, 6, 2, 1, 2, 1)); - t->set_font("font", "ProgressBar", default_font); + theme->set_font("font", "ProgressBar", default_font); - t->set_color("font_color", "ProgressBar", control_font_color_hover); - t->set_color("font_color_shadow", "ProgressBar", Color(0, 0, 0)); + theme->set_color("font_color", "ProgressBar", control_font_color_hover); + theme->set_color("font_color_shadow", "ProgressBar", Color(0, 0, 0)); // TextEdit - t->set_stylebox("normal", "TextEdit", make_stylebox(tree_bg_png, 3, 3, 3, 3)); - t->set_stylebox("focus", "TextEdit", focus); - t->set_stylebox("completion", "TextEdit", make_stylebox(tree_bg_png, 3, 3, 3, 3)); + theme->set_stylebox("normal", "TextEdit", make_stylebox(tree_bg_png, 3, 3, 3, 3)); + theme->set_stylebox("focus", "TextEdit", focus); + theme->set_stylebox("completion", "TextEdit", make_stylebox(tree_bg_png, 3, 3, 3, 3)); - t->set_icon("tab", "TextEdit", make_icon(tab_png)); + theme->set_icon("tab", "TextEdit", make_icon(tab_png)); - t->set_font("font", "TextEdit", default_font); + theme->set_font("font", "TextEdit", default_font); - t->set_color("background_color", "TextEdit", Color(0, 0, 0, 0)); - t->set_color("completion_background_color", "TextEdit", Color::html("2C2A32")); - t->set_color("completion_selected_color", "TextEdit", Color::html("434244")); - t->set_color("completion_existing_color", "TextEdit", Color::html("21dfdfdf")); - t->set_color("completion_scroll_color", "TextEdit", control_font_color_pressed); - t->set_color("completion_font_color", "TextEdit", Color::html("aaaaaa")); - t->set_color("font_color", "TextEdit", control_font_color); - t->set_color("font_color_selected", "TextEdit", Color(0, 0, 0)); - t->set_color("selection_color", "TextEdit", font_color_selection); - t->set_color("mark_color", "TextEdit", Color(1.0, 0.4, 0.4, 0.4)); - t->set_color("breakpoint_color", "TextEdit", Color(0.8, 0.8, 0.4, 0.2)); - t->set_color("current_line_color", "TextEdit", Color(0.25, 0.25, 0.26, 0.8)); - t->set_color("caret_color", "TextEdit", control_font_color); - t->set_color("caret_background_color", "TextEdit", Color::html("000000")); - t->set_color("symbol_color", "TextEdit", control_font_color_hover); - t->set_color("brace_mismatch_color", "TextEdit", Color(1, 0.2, 0.2)); - t->set_color("line_number_color", "TextEdit", Color::html("66aaaaaa")); - t->set_color("function_color", "TextEdit", Color::html("66a2ce")); - t->set_color("member_variable_color", "TextEdit", Color::html("e64e59")); - t->set_color("number_color", "TextEdit", Color::html("EB9532")); - t->set_color("word_highlighted_color", "TextEdit", Color(0.8, 0.9, 0.9, 0.15)); + theme->set_color("background_color", "TextEdit", Color(0, 0, 0, 0)); + theme->set_color("completion_background_color", "TextEdit", Color::html("2C2A32")); + theme->set_color("completion_selected_color", "TextEdit", Color::html("434244")); + theme->set_color("completion_existing_color", "TextEdit", Color::html("21dfdfdf")); + theme->set_color("completion_scroll_color", "TextEdit", control_font_color_pressed); + theme->set_color("completion_font_color", "TextEdit", Color::html("aaaaaa")); + theme->set_color("font_color", "TextEdit", control_font_color); + theme->set_color("font_color_selected", "TextEdit", Color(0, 0, 0)); + theme->set_color("selection_color", "TextEdit", font_color_selection); + theme->set_color("mark_color", "TextEdit", Color(1.0, 0.4, 0.4, 0.4)); + theme->set_color("breakpoint_color", "TextEdit", Color(0.8, 0.8, 0.4, 0.2)); + theme->set_color("current_line_color", "TextEdit", Color(0.25, 0.25, 0.26, 0.8)); + theme->set_color("caret_color", "TextEdit", control_font_color); + theme->set_color("caret_background_color", "TextEdit", Color::html("000000")); + theme->set_color("symbol_color", "TextEdit", control_font_color_hover); + theme->set_color("brace_mismatch_color", "TextEdit", Color(1, 0.2, 0.2)); + theme->set_color("line_number_color", "TextEdit", Color::html("66aaaaaa")); + theme->set_color("function_color", "TextEdit", Color::html("66a2ce")); + theme->set_color("member_variable_color", "TextEdit", Color::html("e64e59")); + theme->set_color("number_color", "TextEdit", Color::html("EB9532")); + theme->set_color("word_highlighted_color", "TextEdit", Color(0.8, 0.9, 0.9, 0.15)); - t->set_constant("completion_lines", "TextEdit", 7); - t->set_constant("completion_max_width", "TextEdit", 50); - t->set_constant("completion_scroll_width", "TextEdit", 3); - t->set_constant("line_spacing", "TextEdit", 4 * scale); + theme->set_constant("completion_lines", "TextEdit", 7); + theme->set_constant("completion_max_width", "TextEdit", 50); + theme->set_constant("completion_scroll_width", "TextEdit", 3); + theme->set_constant("line_spacing", "TextEdit", 4 * scale); Ref empty_icon = memnew(ImageTexture); // HScrollBar - t->set_stylebox("scroll", "HScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0)); - t->set_stylebox("scroll_focus", "HScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0)); - t->set_stylebox("grabber", "HScrollBar", make_stylebox(scroll_grabber_png, 5, 5, 5, 5, 2, 2, 2, 2)); - t->set_stylebox("grabber_highlight", "HScrollBar", make_stylebox(scroll_grabber_hl_png, 5, 5, 5, 5, 2, 2, 2, 2)); - t->set_stylebox("grabber_pressed", "HScrollBar", make_stylebox(scroll_grabber_pressed_png, 5, 5, 5, 5, 2, 2, 2, 2)); + theme->set_stylebox("scroll", "HScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0)); + theme->set_stylebox("scroll_focus", "HScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0)); + theme->set_stylebox("grabber", "HScrollBar", make_stylebox(scroll_grabber_png, 5, 5, 5, 5, 2, 2, 2, 2)); + theme->set_stylebox("grabber_highlight", "HScrollBar", make_stylebox(scroll_grabber_hl_png, 5, 5, 5, 5, 2, 2, 2, 2)); + theme->set_stylebox("grabber_pressed", "HScrollBar", make_stylebox(scroll_grabber_pressed_png, 5, 5, 5, 5, 2, 2, 2, 2)); - t->set_icon("increment", "HScrollBar", empty_icon); - t->set_icon("increment_highlight", "HScrollBar", empty_icon); - t->set_icon("decrement", "HScrollBar", empty_icon); - t->set_icon("decrement_highlight", "HScrollBar", empty_icon); + theme->set_icon("increment", "HScrollBar", empty_icon); + theme->set_icon("increment_highlight", "HScrollBar", empty_icon); + theme->set_icon("decrement", "HScrollBar", empty_icon); + theme->set_icon("decrement_highlight", "HScrollBar", empty_icon); // VScrollBar - t->set_stylebox("scroll", "VScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0)); - t->set_stylebox("scroll_focus", "VScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0)); - t->set_stylebox("grabber", "VScrollBar", make_stylebox(scroll_grabber_png, 5, 5, 5, 5, 2, 2, 2, 2)); - t->set_stylebox("grabber_highlight", "VScrollBar", make_stylebox(scroll_grabber_hl_png, 5, 5, 5, 5, 2, 2, 2, 2)); - t->set_stylebox("grabber_pressed", "VScrollBar", make_stylebox(scroll_grabber_pressed_png, 5, 5, 5, 5, 2, 2, 2, 2)); + theme->set_stylebox("scroll", "VScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0)); + theme->set_stylebox("scroll_focus", "VScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0)); + theme->set_stylebox("grabber", "VScrollBar", make_stylebox(scroll_grabber_png, 5, 5, 5, 5, 2, 2, 2, 2)); + theme->set_stylebox("grabber_highlight", "VScrollBar", make_stylebox(scroll_grabber_hl_png, 5, 5, 5, 5, 2, 2, 2, 2)); + theme->set_stylebox("grabber_pressed", "VScrollBar", make_stylebox(scroll_grabber_pressed_png, 5, 5, 5, 5, 2, 2, 2, 2)); - t->set_icon("increment", "VScrollBar", empty_icon); - t->set_icon("increment_highlight", "VScrollBar", empty_icon); - t->set_icon("decrement", "VScrollBar", empty_icon); - t->set_icon("decrement_highlight", "VScrollBar", empty_icon); + theme->set_icon("increment", "VScrollBar", empty_icon); + theme->set_icon("increment_highlight", "VScrollBar", empty_icon); + theme->set_icon("decrement", "VScrollBar", empty_icon); + theme->set_icon("decrement_highlight", "VScrollBar", empty_icon); // HSlider - t->set_stylebox("slider", "HSlider", make_stylebox(hslider_bg_png, 4, 4, 4, 4)); - t->set_stylebox("grabber_highlight", "HSlider", make_stylebox(hslider_grabber_hl_png, 6, 6, 6, 6)); - t->set_stylebox("grabber_disabled", "HSlider", make_stylebox(hslider_grabber_disabled_png, 6, 6, 6, 6)); - t->set_stylebox("focus", "HSlider", focus); + theme->set_stylebox("slider", "HSlider", make_stylebox(hslider_bg_png, 4, 4, 4, 4)); + theme->set_stylebox("grabber_highlight", "HSlider", make_stylebox(hslider_grabber_hl_png, 6, 6, 6, 6)); + theme->set_stylebox("grabber_disabled", "HSlider", make_stylebox(hslider_grabber_disabled_png, 6, 6, 6, 6)); + theme->set_stylebox("focus", "HSlider", focus); - t->set_icon("grabber", "HSlider", make_icon(hslider_grabber_png)); - t->set_icon("grabber_highlight", "HSlider", make_icon(hslider_grabber_hl_png)); - t->set_icon("grabber_disabled", "HSlider", make_icon(hslider_grabber_disabled_png)); - t->set_icon("tick", "HSlider", make_icon(hslider_tick_png)); + theme->set_icon("grabber", "HSlider", make_icon(hslider_grabber_png)); + theme->set_icon("grabber_highlight", "HSlider", make_icon(hslider_grabber_hl_png)); + theme->set_icon("grabber_disabled", "HSlider", make_icon(hslider_grabber_disabled_png)); + theme->set_icon("tick", "HSlider", make_icon(hslider_tick_png)); // VSlider - t->set_stylebox("slider", "VSlider", make_stylebox(vslider_bg_png, 4, 4, 4, 4)); - t->set_stylebox("grabber_highlight", "VSlider", make_stylebox(vslider_grabber_hl_png, 6, 6, 6, 6)); - t->set_stylebox("grabber_disabled", "VSlider", make_stylebox(vslider_grabber_disabled_png, 6, 6, 6, 6)); - t->set_stylebox("focus", "HSlider", focus); + theme->set_stylebox("slider", "VSlider", make_stylebox(vslider_bg_png, 4, 4, 4, 4)); + theme->set_stylebox("grabber_highlight", "VSlider", make_stylebox(vslider_grabber_hl_png, 6, 6, 6, 6)); + theme->set_stylebox("grabber_disabled", "VSlider", make_stylebox(vslider_grabber_disabled_png, 6, 6, 6, 6)); + theme->set_stylebox("focus", "HSlider", focus); - t->set_icon("grabber", "VSlider", make_icon(vslider_grabber_png)); - t->set_icon("grabber_highlight", "VSlider", make_icon(vslider_grabber_hl_png)); - t->set_icon("grabber_disabled", "VSlider", make_icon(vslider_grabber_disabled_png)); - t->set_icon("tick", "VSlider", make_icon(vslider_tick_png)); + theme->set_icon("grabber", "VSlider", make_icon(vslider_grabber_png)); + theme->set_icon("grabber_highlight", "VSlider", make_icon(vslider_grabber_hl_png)); + theme->set_icon("grabber_disabled", "VSlider", make_icon(vslider_grabber_disabled_png)); + theme->set_icon("tick", "VSlider", make_icon(vslider_tick_png)); // SpinBox - t->set_icon("updown", "SpinBox", make_icon(spinbox_updown_png)); + theme->set_icon("updown", "SpinBox", make_icon(spinbox_updown_png)); // WindowDialog - t->set_stylebox("panel", "WindowDialog", sb_expand(make_stylebox(popup_window_png, 10, 26, 10, 8), 8, 24, 8, 6)); - t->set_constant("scaleborder_size", "WindowDialog", 4 * scale); + theme->set_stylebox("panel", "WindowDialog", sb_expand(make_stylebox(popup_window_png, 10, 26, 10, 8), 8, 24, 8, 6)); + theme->set_constant("scaleborder_size", "WindowDialog", 4 * scale); - t->set_font("title_font", "WindowDialog", large_font); - t->set_color("title_color", "WindowDialog", Color(0, 0, 0)); - t->set_constant("title_height", "WindowDialog", 20 * scale); + theme->set_font("title_font", "WindowDialog", large_font); + theme->set_color("title_color", "WindowDialog", Color(0, 0, 0)); + theme->set_constant("title_height", "WindowDialog", 20 * scale); - t->set_icon("close", "WindowDialog", make_icon(close_png)); - t->set_icon("close_highlight", "WindowDialog", make_icon(close_hl_png)); - t->set_constant("close_h_ofs", "WindowDialog", 18 * scale); - t->set_constant("close_v_ofs", "WindowDialog", 18 * scale); + theme->set_icon("close", "WindowDialog", make_icon(close_png)); + theme->set_icon("close_highlight", "WindowDialog", make_icon(close_hl_png)); + theme->set_constant("close_h_ofs", "WindowDialog", 18 * scale); + theme->set_constant("close_v_ofs", "WindowDialog", 18 * scale); // File Dialog - t->set_icon("reload", "FileDialog", make_icon(icon_reload_png)); + theme->set_icon("reload", "FileDialog", make_icon(icon_reload_png)); // Popup @@ -563,28 +563,28 @@ void fill_default_theme(Ref &t, const Ref &default_font, const Ref< selected->set_expand_margin_size(Margin(i), 2 * scale); } - t->set_stylebox("panel", "PopupPanel", style_pp); + theme->set_stylebox("panel", "PopupPanel", style_pp); // PopupMenu - t->set_stylebox("panel", "PopupMenu", make_stylebox(popup_bg_png, 4, 4, 4, 4, 10, 10, 10, 10)); - t->set_stylebox("panel_disabled", "PopupMenu", make_stylebox(popup_bg_disabled_png, 4, 4, 4, 4)); - t->set_stylebox("hover", "PopupMenu", selected); - t->set_stylebox("separator", "PopupMenu", make_stylebox(vseparator_png, 3, 3, 3, 3)); + theme->set_stylebox("panel", "PopupMenu", make_stylebox(popup_bg_png, 4, 4, 4, 4, 10, 10, 10, 10)); + theme->set_stylebox("panel_disabled", "PopupMenu", make_stylebox(popup_bg_disabled_png, 4, 4, 4, 4)); + theme->set_stylebox("hover", "PopupMenu", selected); + theme->set_stylebox("separator", "PopupMenu", make_stylebox(vseparator_png, 3, 3, 3, 3)); - t->set_icon("checked", "PopupMenu", make_icon(checked_png)); - t->set_icon("unchecked", "PopupMenu", make_icon(unchecked_png)); - t->set_icon("submenu", "PopupMenu", make_icon(submenu_png)); + theme->set_icon("checked", "PopupMenu", make_icon(checked_png)); + theme->set_icon("unchecked", "PopupMenu", make_icon(unchecked_png)); + theme->set_icon("submenu", "PopupMenu", make_icon(submenu_png)); - t->set_font("font", "PopupMenu", default_font); + theme->set_font("font", "PopupMenu", default_font); - t->set_color("font_color", "PopupMenu", control_font_color); - t->set_color("font_color_accel", "PopupMenu", Color(0.7, 0.7, 0.7, 0.8)); - t->set_color("font_color_disabled", "PopupMenu", Color(0.4, 0.4, 0.4, 0.8)); - t->set_color("font_color_hover", "PopupMenu", control_font_color); + theme->set_color("font_color", "PopupMenu", control_font_color); + theme->set_color("font_color_accel", "PopupMenu", Color(0.7, 0.7, 0.7, 0.8)); + theme->set_color("font_color_disabled", "PopupMenu", Color(0.4, 0.4, 0.4, 0.8)); + theme->set_color("font_color_hover", "PopupMenu", control_font_color); - t->set_constant("hseparation", "PopupMenu", 4 * scale); - t->set_constant("vseparation", "PopupMenu", 4 * scale); + theme->set_constant("hseparation", "PopupMenu", 4 * scale); + theme->set_constant("vseparation", "PopupMenu", 4 * scale); // GraphNode @@ -599,90 +599,90 @@ void fill_default_theme(Ref &t, const Ref &default_font, const Ref< //graphsb->set_expand_margin_size(MARGIN_LEFT,10); //graphsb->set_expand_margin_size(MARGIN_RIGHT,10); - t->set_stylebox("frame", "GraphNode", graphsb); - t->set_stylebox("selectedframe", "GraphNode", graphsbselected); - t->set_stylebox("defaultframe", "GraphNode", graphsbdefault); - t->set_stylebox("defaultfocus", "GraphNode", graphsbdeffocus); - t->set_stylebox("comment", "GraphNode", graphsbcomment); - t->set_stylebox("commentfocus", "GraphNode", graphsbcommentselected); - t->set_stylebox("breakpoint", "GraphNode", graph_bpoint); - t->set_stylebox("position", "GraphNode", graph_position); - t->set_constant("separation", "GraphNode", 1 * scale); - t->set_icon("port", "GraphNode", make_icon(graph_port_png)); - t->set_icon("close", "GraphNode", make_icon(graph_node_close_png)); - t->set_icon("resizer", "GraphNode", make_icon(window_resizer_png)); - t->set_font("title_font", "GraphNode", default_font); - t->set_color("title_color", "GraphNode", Color(0, 0, 0, 1)); - t->set_constant("title_offset", "GraphNode", 20 * scale); - t->set_constant("close_offset", "GraphNode", 18 * scale); - t->set_constant("port_offset", "GraphNode", 3 * scale); + theme->set_stylebox("frame", "GraphNode", graphsb); + theme->set_stylebox("selectedframe", "GraphNode", graphsbselected); + theme->set_stylebox("defaultframe", "GraphNode", graphsbdefault); + theme->set_stylebox("defaultfocus", "GraphNode", graphsbdeffocus); + theme->set_stylebox("comment", "GraphNode", graphsbcomment); + theme->set_stylebox("commentfocus", "GraphNode", graphsbcommentselected); + theme->set_stylebox("breakpoint", "GraphNode", graph_bpoint); + theme->set_stylebox("position", "GraphNode", graph_position); + theme->set_constant("separation", "GraphNode", 1 * scale); + theme->set_icon("port", "GraphNode", make_icon(graph_port_png)); + theme->set_icon("close", "GraphNode", make_icon(graph_node_close_png)); + theme->set_icon("resizer", "GraphNode", make_icon(window_resizer_png)); + theme->set_font("title_font", "GraphNode", default_font); + theme->set_color("title_color", "GraphNode", Color(0, 0, 0, 1)); + theme->set_constant("title_offset", "GraphNode", 20 * scale); + theme->set_constant("close_offset", "GraphNode", 18 * scale); + theme->set_constant("port_offset", "GraphNode", 3 * scale); // Tree Ref tree_selected = make_stylebox(selection_png, 4, 4, 4, 4, 8, 0, 8, 0); Ref tree_selected_oof = make_stylebox(selection_oof_png, 4, 4, 4, 4, 8, 0, 8, 0); - t->set_stylebox("bg", "Tree", make_stylebox(tree_bg_png, 4, 4, 4, 5)); - t->set_stylebox("bg_focus", "Tree", focus); - t->set_stylebox("selected", "Tree", tree_selected_oof); - t->set_stylebox("selected_focus", "Tree", tree_selected); - t->set_stylebox("cursor", "Tree", focus); - t->set_stylebox("cursor_unfocused", "Tree", focus); - t->set_stylebox("button_pressed", "Tree", make_stylebox(button_pressed_png, 4, 4, 4, 4)); - t->set_stylebox("title_button_normal", "Tree", make_stylebox(tree_title_png, 4, 4, 4, 4)); - t->set_stylebox("title_button_pressed", "Tree", make_stylebox(tree_title_pressed_png, 4, 4, 4, 4)); - t->set_stylebox("title_button_hover", "Tree", make_stylebox(tree_title_png, 4, 4, 4, 4)); - t->set_stylebox("custom_button", "Tree", sb_button_normal); - t->set_stylebox("custom_button_pressed", "Tree", sb_button_pressed); - t->set_stylebox("custom_button_hover", "Tree", sb_button_hover); + theme->set_stylebox("bg", "Tree", make_stylebox(tree_bg_png, 4, 4, 4, 5)); + theme->set_stylebox("bg_focus", "Tree", focus); + theme->set_stylebox("selected", "Tree", tree_selected_oof); + theme->set_stylebox("selected_focus", "Tree", tree_selected); + theme->set_stylebox("cursor", "Tree", focus); + theme->set_stylebox("cursor_unfocused", "Tree", focus); + theme->set_stylebox("button_pressed", "Tree", make_stylebox(button_pressed_png, 4, 4, 4, 4)); + theme->set_stylebox("title_button_normal", "Tree", make_stylebox(tree_title_png, 4, 4, 4, 4)); + theme->set_stylebox("title_button_pressed", "Tree", make_stylebox(tree_title_pressed_png, 4, 4, 4, 4)); + theme->set_stylebox("title_button_hover", "Tree", make_stylebox(tree_title_png, 4, 4, 4, 4)); + theme->set_stylebox("custom_button", "Tree", sb_button_normal); + theme->set_stylebox("custom_button_pressed", "Tree", sb_button_pressed); + theme->set_stylebox("custom_button_hover", "Tree", sb_button_hover); - t->set_icon("checked", "Tree", make_icon(checked_png)); - t->set_icon("unchecked", "Tree", make_icon(unchecked_png)); - t->set_icon("updown", "Tree", make_icon(updown_png)); - t->set_icon("select_arrow", "Tree", make_icon(dropdown_png)); - t->set_icon("arrow", "Tree", make_icon(arrow_down_png)); - t->set_icon("arrow_collapsed", "Tree", make_icon(arrow_right_png)); + theme->set_icon("checked", "Tree", make_icon(checked_png)); + theme->set_icon("unchecked", "Tree", make_icon(unchecked_png)); + theme->set_icon("updown", "Tree", make_icon(updown_png)); + theme->set_icon("select_arrow", "Tree", make_icon(dropdown_png)); + theme->set_icon("arrow", "Tree", make_icon(arrow_down_png)); + theme->set_icon("arrow_collapsed", "Tree", make_icon(arrow_right_png)); - t->set_font("title_button_font", "Tree", default_font); - t->set_font("font", "Tree", default_font); + theme->set_font("title_button_font", "Tree", default_font); + theme->set_font("font", "Tree", default_font); - t->set_color("title_button_color", "Tree", control_font_color); - t->set_color("font_color", "Tree", control_font_color_low); - t->set_color("font_color_selected", "Tree", control_font_color_pressed); - t->set_color("selection_color", "Tree", Color(0.1, 0.1, 1, 0.8)); - t->set_color("cursor_color", "Tree", Color(0, 0, 0)); - t->set_color("guide_color", "Tree", Color(0, 0, 0, 0.1)); - t->set_color("drop_position_color", "Tree", Color(1, 0.3, 0.2)); - t->set_color("relationship_line_color", "Tree", Color::html("464646")); - t->set_color("custom_button_font_highlight", "Tree", control_font_color_hover); + theme->set_color("title_button_color", "Tree", control_font_color); + theme->set_color("font_color", "Tree", control_font_color_low); + theme->set_color("font_color_selected", "Tree", control_font_color_pressed); + theme->set_color("selection_color", "Tree", Color(0.1, 0.1, 1, 0.8)); + theme->set_color("cursor_color", "Tree", Color(0, 0, 0)); + theme->set_color("guide_color", "Tree", Color(0, 0, 0, 0.1)); + theme->set_color("drop_position_color", "Tree", Color(1, 0.3, 0.2)); + theme->set_color("relationship_line_color", "Tree", Color::html("464646")); + theme->set_color("custom_button_font_highlight", "Tree", control_font_color_hover); - t->set_constant("hseparation", "Tree", 4 * scale); - t->set_constant("vseparation", "Tree", 4 * scale); - t->set_constant("guide_width", "Tree", 2 * scale); - t->set_constant("item_margin", "Tree", 12 * scale); - t->set_constant("button_margin", "Tree", 4 * scale); - t->set_constant("draw_relationship_lines", "Tree", 0); - t->set_constant("scroll_border", "Tree", 4); - t->set_constant("scroll_speed", "Tree", 12); + theme->set_constant("hseparation", "Tree", 4 * scale); + theme->set_constant("vseparation", "Tree", 4 * scale); + theme->set_constant("guide_width", "Tree", 2 * scale); + theme->set_constant("item_margin", "Tree", 12 * scale); + theme->set_constant("button_margin", "Tree", 4 * scale); + theme->set_constant("draw_relationship_lines", "Tree", 0); + theme->set_constant("scroll_border", "Tree", 4); + theme->set_constant("scroll_speed", "Tree", 12); // ItemList Ref item_selected = make_stylebox(selection_png, 4, 4, 4, 4, 8, 2, 8, 2); Ref item_selected_oof = make_stylebox(selection_oof_png, 4, 4, 4, 4, 8, 2, 8, 2); - t->set_stylebox("bg", "ItemList", make_stylebox(tree_bg_png, 4, 4, 4, 5)); - t->set_stylebox("bg_focus", "ItemList", focus); - t->set_constant("hseparation", "ItemList", 4); - t->set_constant("vseparation", "ItemList", 2); - t->set_constant("icon_margin", "ItemList", 4); - t->set_constant("line_separation", "ItemList", 2 * scale); - t->set_font("font", "ItemList", default_font); - t->set_color("font_color", "ItemList", control_font_color_lower); - t->set_color("font_color_selected", "ItemList", control_font_color_pressed); - t->set_color("guide_color", "ItemList", Color(0, 0, 0, 0.1)); - t->set_stylebox("selected", "ItemList", item_selected_oof); - t->set_stylebox("selected_focus", "ItemList", item_selected); - t->set_stylebox("cursor", "ItemList", focus); - t->set_stylebox("cursor_unfocused", "ItemList", focus); + theme->set_stylebox("bg", "ItemList", make_stylebox(tree_bg_png, 4, 4, 4, 5)); + theme->set_stylebox("bg_focus", "ItemList", focus); + theme->set_constant("hseparation", "ItemList", 4); + theme->set_constant("vseparation", "ItemList", 2); + theme->set_constant("icon_margin", "ItemList", 4); + theme->set_constant("line_separation", "ItemList", 2 * scale); + theme->set_font("font", "ItemList", default_font); + theme->set_color("font_color", "ItemList", control_font_color_lower); + theme->set_color("font_color_selected", "ItemList", control_font_color_pressed); + theme->set_color("guide_color", "ItemList", Color(0, 0, 0, 0.1)); + theme->set_stylebox("selected", "ItemList", item_selected_oof); + theme->set_stylebox("selected_focus", "ItemList", item_selected); + theme->set_stylebox("cursor", "ItemList", focus); + theme->set_stylebox("cursor_unfocused", "ItemList", focus); // TabContainer @@ -691,88 +691,88 @@ void fill_default_theme(Ref &t, const Ref &default_font, const Ref< tc_sb->set_expand_margin_size(MARGIN_TOP, 2 * scale); tc_sb->set_default_margin(MARGIN_TOP, 8 * scale); - t->set_stylebox("tab_fg", "TabContainer", sb_expand(make_stylebox(tab_current_png, 4, 4, 4, 1, 16, 4, 16, 4), 2, 2, 2, 2)); - t->set_stylebox("tab_bg", "TabContainer", sb_expand(make_stylebox(tab_behind_png, 5, 5, 5, 1, 16, 6, 16, 4), 3, 0, 3, 3)); - t->set_stylebox("panel", "TabContainer", tc_sb); + theme->set_stylebox("tab_fg", "TabContainer", sb_expand(make_stylebox(tab_current_png, 4, 4, 4, 1, 16, 4, 16, 4), 2, 2, 2, 2)); + theme->set_stylebox("tab_bg", "TabContainer", sb_expand(make_stylebox(tab_behind_png, 5, 5, 5, 1, 16, 6, 16, 4), 3, 0, 3, 3)); + theme->set_stylebox("panel", "TabContainer", tc_sb); - t->set_icon("increment", "TabContainer", make_icon(scroll_button_right_png)); - t->set_icon("increment_highlight", "TabContainer", make_icon(scroll_button_right_hl_png)); - t->set_icon("decrement", "TabContainer", make_icon(scroll_button_left_png)); - t->set_icon("decrement_highlight", "TabContainer", make_icon(scroll_button_left_hl_png)); - t->set_icon("menu", "TabContainer", make_icon(tab_menu_png)); - t->set_icon("menu_highlight", "TabContainer", make_icon(tab_menu_hl_png)); + theme->set_icon("increment", "TabContainer", make_icon(scroll_button_right_png)); + theme->set_icon("increment_highlight", "TabContainer", make_icon(scroll_button_right_hl_png)); + theme->set_icon("decrement", "TabContainer", make_icon(scroll_button_left_png)); + theme->set_icon("decrement_highlight", "TabContainer", make_icon(scroll_button_left_hl_png)); + theme->set_icon("menu", "TabContainer", make_icon(tab_menu_png)); + theme->set_icon("menu_highlight", "TabContainer", make_icon(tab_menu_hl_png)); - t->set_font("font", "TabContainer", default_font); + theme->set_font("font", "TabContainer", default_font); - t->set_color("font_color_fg", "TabContainer", control_font_color_hover); - t->set_color("font_color_bg", "TabContainer", control_font_color_low); - t->set_color("font_color_disabled", "TabContainer", control_font_color_disabled); + theme->set_color("font_color_fg", "TabContainer", control_font_color_hover); + theme->set_color("font_color_bg", "TabContainer", control_font_color_low); + theme->set_color("font_color_disabled", "TabContainer", control_font_color_disabled); - t->set_constant("side_margin", "TabContainer", 8 * scale); - t->set_constant("top_margin", "TabContainer", 24 * scale); - t->set_constant("label_valign_fg", "TabContainer", 0 * scale); - t->set_constant("label_valign_bg", "TabContainer", 2 * scale); - t->set_constant("hseparation", "TabContainer", 4 * scale); + theme->set_constant("side_margin", "TabContainer", 8 * scale); + theme->set_constant("top_margin", "TabContainer", 24 * scale); + theme->set_constant("label_valign_fg", "TabContainer", 0 * scale); + theme->set_constant("label_valign_bg", "TabContainer", 2 * scale); + theme->set_constant("hseparation", "TabContainer", 4 * scale); // Tabs - t->set_stylebox("tab_fg", "Tabs", sb_expand(make_stylebox(tab_current_png, 4, 3, 4, 1, 16, 3, 16, 2), 2, 2, 2, 2)); - t->set_stylebox("tab_bg", "Tabs", sb_expand(make_stylebox(tab_behind_png, 5, 4, 5, 1, 16, 5, 16, 2), 3, 3, 3, 3)); - t->set_stylebox("panel", "Tabs", tc_sb); - t->set_stylebox("button_pressed", "Tabs", make_stylebox(button_pressed_png, 4, 4, 4, 4)); - t->set_stylebox("button", "Tabs", make_stylebox(button_normal_png, 4, 4, 4, 4)); + theme->set_stylebox("tab_fg", "Tabs", sb_expand(make_stylebox(tab_current_png, 4, 3, 4, 1, 16, 3, 16, 2), 2, 2, 2, 2)); + theme->set_stylebox("tab_bg", "Tabs", sb_expand(make_stylebox(tab_behind_png, 5, 4, 5, 1, 16, 5, 16, 2), 3, 3, 3, 3)); + theme->set_stylebox("panel", "Tabs", tc_sb); + theme->set_stylebox("button_pressed", "Tabs", make_stylebox(button_pressed_png, 4, 4, 4, 4)); + theme->set_stylebox("button", "Tabs", make_stylebox(button_normal_png, 4, 4, 4, 4)); - t->set_icon("increment", "Tabs", make_icon(scroll_button_right_png)); - t->set_icon("increment_highlight", "Tabs", make_icon(scroll_button_right_hl_png)); - t->set_icon("decrement", "Tabs", make_icon(scroll_button_left_png)); - t->set_icon("decrement_highlight", "Tabs", make_icon(scroll_button_left_hl_png)); - t->set_icon("close", "Tabs", make_icon(tab_close_png)); + theme->set_icon("increment", "Tabs", make_icon(scroll_button_right_png)); + theme->set_icon("increment_highlight", "Tabs", make_icon(scroll_button_right_hl_png)); + theme->set_icon("decrement", "Tabs", make_icon(scroll_button_left_png)); + theme->set_icon("decrement_highlight", "Tabs", make_icon(scroll_button_left_hl_png)); + theme->set_icon("close", "Tabs", make_icon(tab_close_png)); - t->set_font("font", "Tabs", default_font); + theme->set_font("font", "Tabs", default_font); - t->set_color("font_color_fg", "Tabs", control_font_color_hover); - t->set_color("font_color_bg", "Tabs", control_font_color_low); - t->set_color("font_color_disabled", "Tabs", control_font_color_disabled); + theme->set_color("font_color_fg", "Tabs", control_font_color_hover); + theme->set_color("font_color_bg", "Tabs", control_font_color_low); + theme->set_color("font_color_disabled", "Tabs", control_font_color_disabled); - t->set_constant("top_margin", "Tabs", 24 * scale); - t->set_constant("label_valign_fg", "Tabs", 0 * scale); - t->set_constant("label_valign_bg", "Tabs", 2 * scale); - t->set_constant("hseparation", "Tabs", 4 * scale); + theme->set_constant("top_margin", "Tabs", 24 * scale); + theme->set_constant("label_valign_fg", "Tabs", 0 * scale); + theme->set_constant("label_valign_bg", "Tabs", 2 * scale); + theme->set_constant("hseparation", "Tabs", 4 * scale); // Separators - t->set_stylebox("separator", "HSeparator", make_stylebox(vseparator_png, 3, 3, 3, 3)); - t->set_stylebox("separator", "VSeparator", make_stylebox(hseparator_png, 3, 3, 3, 3)); + theme->set_stylebox("separator", "HSeparator", make_stylebox(vseparator_png, 3, 3, 3, 3)); + theme->set_stylebox("separator", "VSeparator", make_stylebox(hseparator_png, 3, 3, 3, 3)); - t->set_icon("close", "Icons", make_icon(icon_close_png)); - t->set_font("normal", "Fonts", default_font); - t->set_font("large", "Fonts", large_font); + theme->set_icon("close", "Icons", make_icon(icon_close_png)); + theme->set_font("normal", "Fonts", default_font); + theme->set_font("large", "Fonts", large_font); - t->set_constant("separation", "HSeparator", 4 * scale); - t->set_constant("separation", "VSeparator", 4 * scale); + theme->set_constant("separation", "HSeparator", 4 * scale); + theme->set_constant("separation", "VSeparator", 4 * scale); // Dialogs - t->set_constant("margin", "Dialogs", 8 * scale); - t->set_constant("button_margin", "Dialogs", 32 * scale); + theme->set_constant("margin", "Dialogs", 8 * scale); + theme->set_constant("button_margin", "Dialogs", 32 * scale); // FileDialog - t->set_icon("folder", "FileDialog", make_icon(icon_folder_png)); - t->set_color("files_disabled", "FileDialog", Color(0, 0, 0, 0.7)); + theme->set_icon("folder", "FileDialog", make_icon(icon_folder_png)); + theme->set_color("files_disabled", "FileDialog", Color(0, 0, 0, 0.7)); // colorPicker - t->set_constant("margin", "ColorPicker", 4 * scale); - t->set_constant("sv_width", "ColorPicker", 256 * scale); - t->set_constant("sv_height", "ColorPicker", 256 * scale); - t->set_constant("h_width", "ColorPicker", 30 * scale); - t->set_constant("label_width", "ColorPicker", 10 * scale); + theme->set_constant("margin", "ColorPicker", 4 * scale); + theme->set_constant("sv_width", "ColorPicker", 256 * scale); + theme->set_constant("sv_height", "ColorPicker", 256 * scale); + theme->set_constant("h_width", "ColorPicker", 30 * scale); + theme->set_constant("label_width", "ColorPicker", 10 * scale); - t->set_icon("screen_picker", "ColorPicker", make_icon(icon_color_pick_png)); - t->set_icon("add_preset", "ColorPicker", make_icon(icon_add_png)); - t->set_icon("color_hue", "ColorPicker", make_icon(color_picker_hue_png)); - t->set_icon("color_sample", "ColorPicker", make_icon(color_picker_sample_png)); + theme->set_icon("screen_picker", "ColorPicker", make_icon(icon_color_pick_png)); + theme->set_icon("add_preset", "ColorPicker", make_icon(icon_add_png)); + theme->set_icon("color_hue", "ColorPicker", make_icon(color_picker_hue_png)); + theme->set_icon("color_sample", "ColorPicker", make_icon(color_picker_sample_png)); // TooltipPanel @@ -780,111 +780,111 @@ void fill_default_theme(Ref &t, const Ref &default_font, const Ref< for (int i = 0; i < 4; i++) style_tt->set_expand_margin_size((Margin)i, 4 * scale); - t->set_stylebox("panel", "TooltipPanel", style_tt); + theme->set_stylebox("panel", "TooltipPanel", style_tt); - t->set_font("font", "TooltipLabel", default_font); + theme->set_font("font", "TooltipLabel", default_font); - t->set_color("font_color", "TooltipLabel", Color(0, 0, 0)); - t->set_color("font_color_shadow", "TooltipLabel", Color(0, 0, 0, 0.1)); + theme->set_color("font_color", "TooltipLabel", Color(0, 0, 0)); + theme->set_color("font_color_shadow", "TooltipLabel", Color(0, 0, 0, 0.1)); - t->set_constant("shadow_offset_x", "TooltipLabel", 1); - t->set_constant("shadow_offset_y", "TooltipLabel", 1); + theme->set_constant("shadow_offset_x", "TooltipLabel", 1); + theme->set_constant("shadow_offset_y", "TooltipLabel", 1); // RichTextLabel - t->set_stylebox("focus", "RichTextLabel", focus); + theme->set_stylebox("focus", "RichTextLabel", focus); - t->set_font("normal_font", "RichTextLabel", default_font); - t->set_font("bold_font", "RichTextLabel", default_font); - t->set_font("italics_font", "RichTextLabel", default_font); - t->set_font("bold_italics_font", "RichTextLabel", default_font); - t->set_font("mono_font", "RichTextLabel", default_font); + theme->set_font("normal_font", "RichTextLabel", default_font); + theme->set_font("bold_font", "RichTextLabel", default_font); + theme->set_font("italics_font", "RichTextLabel", default_font); + theme->set_font("bold_italics_font", "RichTextLabel", default_font); + theme->set_font("mono_font", "RichTextLabel", default_font); - t->set_color("default_color", "RichTextLabel", control_font_color); - t->set_color("font_color_selected", "RichTextLabel", font_color_selection); - t->set_color("selection_color", "RichTextLabel", Color(0.1, 0.1, 1, 0.8)); + theme->set_color("default_color", "RichTextLabel", control_font_color); + theme->set_color("font_color_selected", "RichTextLabel", font_color_selection); + theme->set_color("selection_color", "RichTextLabel", Color(0.1, 0.1, 1, 0.8)); - t->set_constant("line_separation", "RichTextLabel", 1 * scale); - t->set_constant("table_hseparation", "RichTextLabel", 3 * scale); - t->set_constant("table_vseparation", "RichTextLabel", 3 * scale); + theme->set_constant("line_separation", "RichTextLabel", 1 * scale); + theme->set_constant("table_hseparation", "RichTextLabel", 3 * scale); + theme->set_constant("table_vseparation", "RichTextLabel", 3 * scale); // Containers - t->set_stylebox("bg", "VSplitContainer", make_stylebox(vsplit_bg_png, 1, 1, 1, 1)); - t->set_stylebox("bg", "HSplitContainer", make_stylebox(hsplit_bg_png, 1, 1, 1, 1)); + theme->set_stylebox("bg", "VSplitContainer", make_stylebox(vsplit_bg_png, 1, 1, 1, 1)); + theme->set_stylebox("bg", "HSplitContainer", make_stylebox(hsplit_bg_png, 1, 1, 1, 1)); - t->set_icon("grabber", "VSplitContainer", make_icon(vsplitter_png)); - t->set_icon("grabber", "HSplitContainer", make_icon(hsplitter_png)); + theme->set_icon("grabber", "VSplitContainer", make_icon(vsplitter_png)); + theme->set_icon("grabber", "HSplitContainer", make_icon(hsplitter_png)); - t->set_constant("separation", "HBoxContainer", 4 * scale); - t->set_constant("separation", "VBoxContainer", 4 * scale); - t->set_constant("margin_left", "MarginContainer", 8 * scale); - t->set_constant("margin_top", "MarginContainer", 0 * scale); - t->set_constant("margin_right", "MarginContainer", 0 * scale); - t->set_constant("margin_bottom", "MarginContainer", 0 * scale); - t->set_constant("hseparation", "GridContainer", 4 * scale); - t->set_constant("vseparation", "GridContainer", 4 * scale); - t->set_constant("separation", "HSplitContainer", 12 * scale); - t->set_constant("separation", "VSplitContainer", 12 * scale); - t->set_constant("autohide", "HSplitContainer", 1 * scale); - t->set_constant("autohide", "VSplitContainer", 1 * scale); + theme->set_constant("separation", "HBoxContainer", 4 * scale); + theme->set_constant("separation", "VBoxContainer", 4 * scale); + theme->set_constant("margin_left", "MarginContainer", 8 * scale); + theme->set_constant("margin_top", "MarginContainer", 0 * scale); + theme->set_constant("margin_right", "MarginContainer", 0 * scale); + theme->set_constant("margin_bottom", "MarginContainer", 0 * scale); + theme->set_constant("hseparation", "GridContainer", 4 * scale); + theme->set_constant("vseparation", "GridContainer", 4 * scale); + theme->set_constant("separation", "HSplitContainer", 12 * scale); + theme->set_constant("separation", "VSplitContainer", 12 * scale); + theme->set_constant("autohide", "HSplitContainer", 1 * scale); + theme->set_constant("autohide", "VSplitContainer", 1 * scale); // HButtonArray - t->set_stylebox("normal", "HButtonArray", sb_button_normal); - t->set_stylebox("selected", "HButtonArray", sb_button_pressed); - t->set_stylebox("hover", "HButtonArray", sb_button_hover); + theme->set_stylebox("normal", "HButtonArray", sb_button_normal); + theme->set_stylebox("selected", "HButtonArray", sb_button_pressed); + theme->set_stylebox("hover", "HButtonArray", sb_button_hover); - t->set_font("font", "HButtonArray", default_font); - t->set_font("font_selected", "HButtonArray", default_font); + theme->set_font("font", "HButtonArray", default_font); + theme->set_font("font_selected", "HButtonArray", default_font); - t->set_color("font_color", "HButtonArray", control_font_color_low); - t->set_color("font_color_selected", "HButtonArray", control_font_color_hover); + theme->set_color("font_color", "HButtonArray", control_font_color_low); + theme->set_color("font_color_selected", "HButtonArray", control_font_color_hover); - t->set_constant("icon_separator", "HButtonArray", 2 * scale); - t->set_constant("button_separator", "HButtonArray", 4 * scale); + theme->set_constant("icon_separator", "HButtonArray", 2 * scale); + theme->set_constant("button_separator", "HButtonArray", 4 * scale); - t->set_stylebox("focus", "HButtonArray", focus); + theme->set_stylebox("focus", "HButtonArray", focus); // VButtonArray - t->set_stylebox("normal", "VButtonArray", sb_button_normal); - t->set_stylebox("selected", "VButtonArray", sb_button_pressed); - t->set_stylebox("hover", "VButtonArray", sb_button_hover); + theme->set_stylebox("normal", "VButtonArray", sb_button_normal); + theme->set_stylebox("selected", "VButtonArray", sb_button_pressed); + theme->set_stylebox("hover", "VButtonArray", sb_button_hover); - t->set_font("font", "VButtonArray", default_font); - t->set_font("font_selected", "VButtonArray", default_font); + theme->set_font("font", "VButtonArray", default_font); + theme->set_font("font_selected", "VButtonArray", default_font); - t->set_color("font_color", "VButtonArray", control_font_color_low); - t->set_color("font_color_selected", "VButtonArray", control_font_color_hover); + theme->set_color("font_color", "VButtonArray", control_font_color_low); + theme->set_color("font_color_selected", "VButtonArray", control_font_color_hover); - t->set_constant("icon_separator", "VButtonArray", 2 * scale); - t->set_constant("button_separator", "VButtonArray", 4 * scale); + theme->set_constant("icon_separator", "VButtonArray", 2 * scale); + theme->set_constant("button_separator", "VButtonArray", 4 * scale); - t->set_stylebox("focus", "VButtonArray", focus); + theme->set_stylebox("focus", "VButtonArray", focus); // ReferenceRect Ref ttnc = make_stylebox(full_panel_bg_png, 8, 8, 8, 8); ttnc->set_draw_center(false); - t->set_stylebox("border", "ReferenceRect", make_stylebox(reference_border_png, 4, 4, 4, 4)); - t->set_stylebox("panelnc", "Panel", ttnc); - t->set_stylebox("panelf", "Panel", tc_sb); + theme->set_stylebox("border", "ReferenceRect", make_stylebox(reference_border_png, 4, 4, 4, 4)); + theme->set_stylebox("panelnc", "Panel", ttnc); + theme->set_stylebox("panelf", "Panel", tc_sb); Ref sb_pc = make_stylebox(tab_container_bg_png, 4, 4, 4, 4, 7, 7, 7, 7); - t->set_stylebox("panel", "PanelContainer", sb_pc); + theme->set_stylebox("panel", "PanelContainer", sb_pc); - t->set_icon("minus", "GraphEdit", make_icon(icon_zoom_less_png)); - t->set_icon("reset", "GraphEdit", make_icon(icon_zoom_reset_png)); - t->set_icon("more", "GraphEdit", make_icon(icon_zoom_more_png)); - t->set_icon("snap", "GraphEdit", make_icon(icon_snap_png)); - t->set_stylebox("bg", "GraphEdit", make_stylebox(tree_bg_png, 4, 4, 4, 5)); - t->set_color("grid_minor", "GraphEdit", Color(1, 1, 1, 0.05)); - t->set_color("grid_major", "GraphEdit", Color(1, 1, 1, 0.2)); - t->set_constant("bezier_len_pos", "GraphEdit", 80 * scale); - t->set_constant("bezier_len_neg", "GraphEdit", 160 * scale); + theme->set_icon("minus", "GraphEdit", make_icon(icon_zoom_less_png)); + theme->set_icon("reset", "GraphEdit", make_icon(icon_zoom_reset_png)); + theme->set_icon("more", "GraphEdit", make_icon(icon_zoom_more_png)); + theme->set_icon("snap", "GraphEdit", make_icon(icon_snap_png)); + theme->set_stylebox("bg", "GraphEdit", make_stylebox(tree_bg_png, 4, 4, 4, 5)); + theme->set_color("grid_minor", "GraphEdit", Color(1, 1, 1, 0.05)); + theme->set_color("grid_major", "GraphEdit", Color(1, 1, 1, 0.2)); + theme->set_constant("bezier_len_pos", "GraphEdit", 80 * scale); + theme->set_constant("bezier_len_neg", "GraphEdit", 160 * scale); - t->set_icon("logo", "Icons", make_icon(logo_png)); + theme->set_icon("logo", "Icons", make_icon(logo_png)); // Theme diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp index 23bf6be68c4..fc0d80a9b7d 100644 --- a/scene/resources/dynamic_font.cpp +++ b/scene/resources/dynamic_font.cpp @@ -43,10 +43,10 @@ bool DynamicFontData::CacheID::operator<(CacheID right) const { return false; } -Ref DynamicFontData::_get_dynamic_font_at_size(CacheID p_id) { +Ref DynamicFontData::_get_dynamic_font_at_size(CacheID p_cache_id) { - if (size_cache.has(p_id)) { - return Ref(size_cache[p_id]); + if (size_cache.has(p_cache_id)) { + return Ref(size_cache[p_cache_id]); } Ref dfas; @@ -55,8 +55,8 @@ Ref DynamicFontData::_get_dynamic_font_at_size(CacheID p_id) dfas->font = Ref(this); - size_cache[p_id] = dfas.ptr(); - dfas->id = p_id; + size_cache[p_cache_id] = dfas.ptr(); + dfas->id = p_cache_id; dfas->_load(); return dfas; diff --git a/scene/resources/dynamic_font.h b/scene/resources/dynamic_font.h index 7c94def5aaa..9024761b967 100644 --- a/scene/resources/dynamic_font.h +++ b/scene/resources/dynamic_font.h @@ -72,7 +72,7 @@ private: friend class DynamicFont; - Ref _get_dynamic_font_at_size(CacheID p_cache); + Ref _get_dynamic_font_at_size(CacheID p_cache_id); protected: static void _bind_methods(); diff --git a/scene/resources/environment.h b/scene/resources/environment.h index a7c0e2a03d9..3a6906aa270 100644 --- a/scene/resources/environment.h +++ b/scene/resources/environment.h @@ -224,10 +224,10 @@ public: void set_ssr_max_steps(int p_steps); int get_ssr_max_steps() const; - void set_ssr_fade_in(float p_transition); + void set_ssr_fade_in(float p_fade_in); float get_ssr_fade_in() const; - void set_ssr_fade_out(float p_transition); + void set_ssr_fade_out(float p_fade_out); float get_ssr_fade_out() const; void set_ssr_depth_tolerance(float p_depth_tolerance); diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp index d1431176d65..035e514eacf 100644 --- a/scene/resources/font.cpp +++ b/scene/resources/font.cpp @@ -179,14 +179,14 @@ Vector BitmapFont::_get_textures() const { return rtextures; } -Error BitmapFont::create_from_fnt(const String &p_string) { +Error BitmapFont::create_from_fnt(const String &p_file) { //fnt format used by angelcode bmfont //http://www.angelcode.com/products/bmfont/ - FileAccess *f = FileAccess::open(p_string, FileAccess::READ); + FileAccess *f = FileAccess::open(p_file, FileAccess::READ); if (!f) { - ERR_EXPLAIN("Can't open font: " + p_string); + ERR_EXPLAIN("Can't open font: " + p_file); ERR_FAIL_V(ERR_FILE_NOT_FOUND); } @@ -255,7 +255,7 @@ Error BitmapFont::create_from_fnt(const String &p_string) { if (keys.has("file")) { String file = keys["file"]; - file = p_string.get_base_dir() + "/" + file; + file = p_file.get_base_dir() + "/" + file; Ref tex = ResourceLoader::load(file); if (tex.is_null()) { ERR_PRINT("Can't load font texture!"); diff --git a/scene/resources/material.h b/scene/resources/material.h index 25628e272a7..140b2142c9a 100644 --- a/scene/resources/material.h +++ b/scene/resources/material.h @@ -431,7 +431,7 @@ public: void set_depth_deep_parallax_max_layers(int p_layer); int get_depth_deep_parallax_max_layers() const; - void set_subsurface_scattering_strength(float p_strength); + void set_subsurface_scattering_strength(float p_subsurface_scattering_strength); float get_subsurface_scattering_strength() const; void set_refraction(float p_refraction); diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h index e40ef992375..ad3c10b6bc8 100644 --- a/scene/resources/mesh.h +++ b/scene/resources/mesh.h @@ -187,7 +187,7 @@ public: int get_surface_count() const; void surface_remove(int p_idx); - void surface_set_custom_aabb(int p_surface, const Rect3 &p_aabb); //only recognized by driver + void surface_set_custom_aabb(int p_idx, const Rect3 &p_aabb); //only recognized by driver int surface_get_array_len(int p_idx) const; int surface_get_array_index_len(int p_idx) const; diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index ce1d6f311f0..169c956546d 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -1127,26 +1127,26 @@ bool SceneState::is_connection(int p_node, const StringName &p_signal, int p_to_ return false; } -void SceneState::set_bundled_scene(const Dictionary &d) { +void SceneState::set_bundled_scene(const Dictionary &p_dictionary) { - ERR_FAIL_COND(!d.has("names")); - ERR_FAIL_COND(!d.has("variants")); - ERR_FAIL_COND(!d.has("node_count")); - ERR_FAIL_COND(!d.has("nodes")); - ERR_FAIL_COND(!d.has("conn_count")); - ERR_FAIL_COND(!d.has("conns")); - //ERR_FAIL_COND( !d.has("path")); + ERR_FAIL_COND(!p_dictionary.has("names")); + ERR_FAIL_COND(!p_dictionary.has("variants")); + ERR_FAIL_COND(!p_dictionary.has("node_count")); + ERR_FAIL_COND(!p_dictionary.has("nodes")); + ERR_FAIL_COND(!p_dictionary.has("conn_count")); + ERR_FAIL_COND(!p_dictionary.has("conns")); + //ERR_FAIL_COND( !p_dictionary.has("path")); int version = 1; - if (d.has("version")) - version = d["version"]; + if (p_dictionary.has("version")) + version = p_dictionary["version"]; if (version > PACK_VERSION) { ERR_EXPLAIN("Save format version too new!"); ERR_FAIL(); } - PoolVector snames = d["names"]; + PoolVector snames = p_dictionary["names"]; if (snames.size()) { int namecount = snames.size(); @@ -1156,7 +1156,7 @@ void SceneState::set_bundled_scene(const Dictionary &d) { names[i] = r[i]; } - Array svariants = d["variants"]; + Array svariants = p_dictionary["variants"]; if (svariants.size()) { int varcount = svariants.size(); @@ -1170,10 +1170,10 @@ void SceneState::set_bundled_scene(const Dictionary &d) { variants.clear(); } - nodes.resize(d["node_count"]); + nodes.resize(p_dictionary["node_count"]); int nc = nodes.size(); if (nc) { - PoolVector snodes = d["nodes"]; + PoolVector snodes = p_dictionary["nodes"]; PoolVector::Read r = snodes.read(); int idx = 0; for (int i = 0; i < nc; i++) { @@ -1197,12 +1197,12 @@ void SceneState::set_bundled_scene(const Dictionary &d) { } } - connections.resize(d["conn_count"]); + connections.resize(p_dictionary["conn_count"]); int cc = connections.size(); if (cc) { - PoolVector sconns = d["conns"]; + PoolVector sconns = p_dictionary["conns"]; PoolVector::Read r = sconns.read(); int idx = 0; for (int i = 0; i < cc; i++) { @@ -1222,8 +1222,8 @@ void SceneState::set_bundled_scene(const Dictionary &d) { } Array np; - if (d.has("node_paths")) { - np = d["node_paths"]; + if (p_dictionary.has("node_paths")) { + np = p_dictionary["node_paths"]; } node_paths.resize(np.size()); for (int i = 0; i < np.size(); i++) { @@ -1231,12 +1231,12 @@ void SceneState::set_bundled_scene(const Dictionary &d) { } Array ei; - if (d.has("editable_instances")) { - ei = d["editable_instances"]; + if (p_dictionary.has("editable_instances")) { + ei = p_dictionary["editable_instances"]; } - if (d.has("base_scene")) { - base_scene_idx = d["base_scene"]; + if (p_dictionary.has("base_scene")) { + base_scene_idx = p_dictionary["base_scene"]; } editable_instances.resize(ei.size()); @@ -1244,7 +1244,7 @@ void SceneState::set_bundled_scene(const Dictionary &d) { editable_instances[i] = ei[i]; } - //path=d["path"]; + //path=p_dictionary["path"]; } Dictionary SceneState::get_bundled_scene() const { @@ -1696,9 +1696,9 @@ SceneState::SceneState() { //////////////// -void PackedScene::_set_bundled_scene(const Dictionary &d) { +void PackedScene::_set_bundled_scene(const Dictionary &p_scene) { - state->set_bundled_scene(d); + state->set_bundled_scene(p_scene); } Dictionary PackedScene::_get_bundled_scene() const { diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp index 065e7a84dd2..6a3ddde02a1 100644 --- a/scene/resources/primitive_meshes.cpp +++ b/scene/resources/primitive_meshes.cpp @@ -618,8 +618,8 @@ Vector3 CubeMesh::get_size() const { return size; } -void CubeMesh::set_subdivide_width(const int p_subdivide) { - subdivide_w = p_subdivide > 0 ? p_subdivide : 0; +void CubeMesh::set_subdivide_width(const int p_divisions) { + subdivide_w = p_divisions > 0 ? p_divisions : 0; _request_update(); } @@ -627,8 +627,8 @@ int CubeMesh::get_subdivide_width() const { return subdivide_w; } -void CubeMesh::set_subdivide_height(const int p_subdivide) { - subdivide_h = p_subdivide > 0 ? p_subdivide : 0; +void CubeMesh::set_subdivide_height(const int p_divisions) { + subdivide_h = p_divisions > 0 ? p_divisions : 0; _request_update(); } @@ -636,8 +636,8 @@ int CubeMesh::get_subdivide_height() const { return subdivide_h; } -void CubeMesh::set_subdivide_depth(const int p_subdivide) { - subdivide_d = p_subdivide > 0 ? p_subdivide : 0; +void CubeMesh::set_subdivide_depth(const int p_divisions) { + subdivide_d = p_divisions > 0 ? p_divisions : 0; _request_update(); } @@ -957,8 +957,8 @@ Size2 PlaneMesh::get_size() const { return size; } -void PlaneMesh::set_subdivide_width(const int p_subdivide) { - subdivide_w = p_subdivide > 0 ? p_subdivide : 0; +void PlaneMesh::set_subdivide_width(const int p_divisions) { + subdivide_w = p_divisions > 0 ? p_divisions : 0; _request_update(); } @@ -966,8 +966,8 @@ int PlaneMesh::get_subdivide_width() const { return subdivide_w; } -void PlaneMesh::set_subdivide_depth(const int p_subdivide) { - subdivide_d = p_subdivide > 0 ? p_subdivide : 0; +void PlaneMesh::set_subdivide_depth(const int p_divisions) { + subdivide_d = p_divisions > 0 ? p_divisions : 0; _request_update(); } diff --git a/scene/resources/room.h b/scene/resources/room.h index 1bcdec5eb08..ba5c0eee1ce 100644 --- a/scene/resources/room.h +++ b/scene/resources/room.h @@ -50,7 +50,7 @@ protected: public: virtual RID get_rid() const; - void set_geometry_hint(const PoolVector &geometry_hint); + void set_geometry_hint(const PoolVector &p_geometry_hint); PoolVector get_geometry_hint() const; RoomBounds(); diff --git a/scene/resources/scene_format_text.cpp b/scene/resources/scene_format_text.cpp index 03a862b7443..49cd030a9a6 100644 --- a/scene/resources/scene_format_text.cpp +++ b/scene/resources/scene_format_text.cpp @@ -621,9 +621,9 @@ ResourceInteractiveLoaderText::~ResourceInteractiveLoaderText() { memdelete(f); } -void ResourceInteractiveLoaderText::get_dependencies(FileAccess *f, List *p_dependencies, bool p_add_types) { +void ResourceInteractiveLoaderText::get_dependencies(FileAccess *p_f, List *p_dependencies, bool p_add_types) { - open(f); + open(p_f); ignore_resource_parsing = true; ERR_FAIL_COND(error != OK); diff --git a/scene/resources/shape_2d.h b/scene/resources/shape_2d.h index a752b8dbe20..c020fb91412 100644 --- a/scene/resources/shape_2d.h +++ b/scene/resources/shape_2d.h @@ -47,10 +47,10 @@ public: void set_custom_solver_bias(real_t p_bias); real_t get_custom_solver_bias() const; - bool collide_with_motion(const Transform2D &p_local_xform, const Vector2 &p_local_motion, const Ref &p_shape, const Transform2D &p_shape_xform, const Vector2 &p_p_shape_motion); + bool collide_with_motion(const Transform2D &p_local_xform, const Vector2 &p_local_motion, const Ref &p_shape, const Transform2D &p_shape_xform, const Vector2 &p_shape_motion); bool collide(const Transform2D &p_local_xform, const Ref &p_shape, const Transform2D &p_shape_xform); - Variant collide_with_motion_and_get_contacts(const Transform2D &p_local_xform, const Vector2 &p_local_motion, const Ref &p_shape, const Transform2D &p_shape_xform, const Vector2 &p_p_shape_motion); + Variant collide_with_motion_and_get_contacts(const Transform2D &p_local_xform, const Vector2 &p_local_motion, const Ref &p_shape, const Transform2D &p_shape_xform, const Vector2 &p_shape_motion); Variant collide_and_get_contacts(const Transform2D &p_local_xform, const Ref &p_shape, const Transform2D &p_shape_xform); virtual void draw(const RID &p_to_rid, const Color &p_color) {} diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp index a3c683f8572..93206760168 100644 --- a/scene/resources/surface_tool.cpp +++ b/scene/resources/surface_tool.cpp @@ -33,36 +33,36 @@ #define _VERTEX_SNAP 0.0001 #define EQ_VERTEX_DIST 0.00001 -bool SurfaceTool::Vertex::operator==(const Vertex &p_b) const { +bool SurfaceTool::Vertex::operator==(const Vertex &p_vertex) const { - if (vertex != p_b.vertex) + if (vertex != p_vertex.vertex) return false; - if (uv != p_b.uv) + if (uv != p_vertex.uv) return false; - if (uv2 != p_b.uv2) + if (uv2 != p_vertex.uv2) return false; - if (normal != p_b.normal) + if (normal != p_vertex.normal) return false; - if (binormal != p_b.binormal) + if (binormal != p_vertex.binormal) return false; - if (color != p_b.color) + if (color != p_vertex.color) return false; - if (bones.size() != p_b.bones.size()) + if (bones.size() != p_vertex.bones.size()) return false; for (int i = 0; i < bones.size(); i++) { - if (bones[i] != p_b.bones[i]) + if (bones[i] != p_vertex.bones[i]) return false; } for (int i = 0; i < weights.size(); i++) { - if (weights[i] != p_b.weights[i]) + if (weights[i] != p_vertex.weights[i]) return false; } diff --git a/scene/resources/surface_tool.h b/scene/resources/surface_tool.h index d02e170b02a..fcc94753ca1 100644 --- a/scene/resources/surface_tool.h +++ b/scene/resources/surface_tool.h @@ -102,8 +102,8 @@ public: void add_normal(const Vector3 &p_normal); void add_tangent(const Plane &p_tangent); void add_uv(const Vector2 &p_uv); - void add_uv2(const Vector2 &p_uv); - void add_bones(const Vector &p_indices); + void add_uv2(const Vector2 &p_uv2); + void add_bones(const Vector &p_bones); void add_weights(const Vector &p_weights); void add_smooth_group(bool p_smooth); diff --git a/scene/resources/theme.h b/scene/resources/theme.h index 1dfea7f421c..5744c142d41 100644 --- a/scene/resources/theme.h +++ b/scene/resources/theme.h @@ -143,8 +143,8 @@ public: static void set_default(const Ref &p_default); static void set_default_icon(const Ref &p_icon); - static void set_default_style(const Ref &p_default_style); - static void set_default_font(const Ref &p_default_font); + static void set_default_style(const Ref &p_style); + static void set_default_font(const Ref &p_font); void set_default_theme_font(const Ref &p_default_font); Ref get_default_theme_font() const; @@ -159,7 +159,7 @@ public: Ref get_shader(const StringName &p_name, const StringName &p_type) const; bool has_shader(const StringName &p_name, const StringName &p_type) const; void clear_shader(const StringName &p_name, const StringName &p_type); - void get_shader_list(const StringName &p_name, List *p_list) const; + void get_shader_list(const StringName &p_type, List *p_list) const; void set_stylebox(const StringName &p_name, const StringName &p_type, const Ref &p_style); Ref get_stylebox(const StringName &p_name, const StringName &p_type) const; diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h index 99c506390ce..7d7855811ff 100644 --- a/scene/resources/tile_set.h +++ b/scene/resources/tile_set.h @@ -105,7 +105,7 @@ public: void tile_set_shape(int p_id, int p_shape_id, const Ref &p_shape); Ref tile_get_shape(int p_id, int p_shape_id) const; - void tile_set_shape_transform(int p_id, int p_shape_id, const Transform2D &p_transform); + void tile_set_shape_transform(int p_id, int p_shape_id, const Transform2D &p_offset); Transform2D tile_get_shape_transform(int p_id, int p_shape_id) const; void tile_set_shape_one_way(int p_id, int p_shape_id, bool p_one_way); @@ -121,7 +121,7 @@ public: void tile_set_material(int p_id, const Ref &p_material); Ref tile_get_material(int p_id) const; - void tile_set_modulate(int p_id, const Color &p_color); + void tile_set_modulate(int p_id, const Color &p_modulate); Color tile_get_modulate(int p_id) const; void tile_set_occluder_offset(int p_id, const Vector2 &p_offset); diff --git a/servers/arvr_server.h b/servers/arvr_server.h index fd7c5470c35..06e0a4561cc 100644 --- a/servers/arvr_server.h +++ b/servers/arvr_server.h @@ -88,7 +88,7 @@ protected: public: static ARVRServer *get_singleton(); - /* + /* World scale allows you to specify a scale factor that is applied to all positioning vectors in our VR world in essence scaling up, or scaling down the world. For stereoscopic rendering specifically this is very important to give an accurate sense of scale. Add controllers into the mix and an accurate mapping of real world movement to percieved virtual movement becomes very important. @@ -107,18 +107,18 @@ public: actions be it straffing, teleporting, etc. Movement of the player by moving through the physical space is always tracked in relation to this point. - Note that the ARVROrigin spatial node in your scene automatically updates this property and it should be used instead of + Note that the ARVROrigin spatial node in your scene automatically updates this property and it should be used instead of direct access to this property and it therefor is not available in GDScript Note: this should not be used in AR and should be ignored by an AR based interface as it would throw what you're looking at in the real world and in the virtual world out of sync */ Transform get_world_origin() const; - void set_world_origin(const Transform p_origin); + void set_world_origin(const Transform p_world_origin); /* Requesting a reference frame results in a matrix being calculated that ensures the HMD is positioned to 0,0,0 facing 0,0,-1 (need to verify this direction) - in the virtual world. + in the virtual world. Note: this should not be used in AR and should be ignored by an AR based interface as it would throw what you're looking at in the real world and in the virtual world out of sync @@ -127,7 +127,7 @@ public: void request_reference_frame(bool p_ignore_tilt, bool p_keep_height); /* - Interfaces are objects that 'glue' Godot to an AR or VR SDK such as the Oculus SDK, OpenVR, OpenHMD, etc. + Interfaces are objects that 'glue' Godot to an AR or VR SDK such as the Oculus SDK, OpenVR, OpenHMD, etc. */ void add_interface(const Ref &p_interface); void remove_interface(const Ref &p_interface); @@ -144,10 +144,10 @@ public: void clear_primary_interface_if(const Ref &p_primary_interface); /* this is automatically called if an interface destructs */ /* - Our trackers are objects that expose the orientation and position of physical devices such as controller, anchor points, etc. + Our trackers are objects that expose the orientation and position of physical devices such as controller, anchor points, etc. They are created and managed by our active AR/VR interfaces. - Note that for trackers that + Note that for trackers that */ int get_free_tracker_id_for_type(TrackerType p_tracker_type); void add_tracker(ARVRPositionalTracker *p_tracker); diff --git a/servers/audio/audio_filter_sw.h b/servers/audio/audio_filter_sw.h index f5a07c4c8f7..caf735436ae 100644 --- a/servers/audio/audio_filter_sw.h +++ b/servers/audio/audio_filter_sw.h @@ -97,24 +97,24 @@ public: /* inline methods */ -void AudioFilterSW::Processor::process_one(float &p_val) { +void AudioFilterSW::Processor::process_one(float &p_sample) { - float pre = p_val; - p_val = (p_val * coeffs.b0 + hb1 * coeffs.b1 + hb2 * coeffs.b2 + ha1 * coeffs.a1 + ha2 * coeffs.a2); + float pre = p_sample; + p_sample = (p_sample * coeffs.b0 + hb1 * coeffs.b1 + hb2 * coeffs.b2 + ha1 * coeffs.a1 + ha2 * coeffs.a2); ha2 = ha1; hb2 = hb1; hb1 = pre; - ha1 = p_val; + ha1 = p_sample; } -void AudioFilterSW::Processor::process_one_interp(float &p_val) { +void AudioFilterSW::Processor::process_one_interp(float &p_sample) { - float pre = p_val; - p_val = (p_val * coeffs.b0 + hb1 * coeffs.b1 + hb2 * coeffs.b2 + ha1 * coeffs.a1 + ha2 * coeffs.a2); + float pre = p_sample; + p_sample = (p_sample * coeffs.b0 + hb1 * coeffs.b1 + hb2 * coeffs.b2 + ha1 * coeffs.a1 + ha2 * coeffs.a2); ha2 = ha1; hb2 = hb1; hb1 = pre; - ha1 = p_val; + ha1 = p_sample; coeffs.b0 += incr_coeffs.b0; coeffs.b1 += incr_coeffs.b1; diff --git a/servers/audio/audio_stream.h b/servers/audio/audio_stream.h index a35826be210..0d63e7af823 100644 --- a/servers/audio/audio_stream.h +++ b/servers/audio/audio_stream.h @@ -74,7 +74,7 @@ protected: virtual float get_stream_sampling_rate() = 0; public: - virtual void mix(AudioFrame *p_bufer, float p_rate_scale, int p_frames); + virtual void mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames); AudioStreamPlaybackResampled() { mix_offset = 0; } }; @@ -104,7 +104,7 @@ protected: static void _bind_methods(); public: - void set_audio_stream(const Ref &audio_stream); + void set_audio_stream(const Ref &p_audio_stream); Ref get_audio_stream() const; void set_random_pitch(float p_pitch); diff --git a/servers/audio/effects/audio_effect_distortion.h b/servers/audio/effects/audio_effect_distortion.h index 2f84bd4dc75..afeb6ac7ec6 100644 --- a/servers/audio/effects/audio_effect_distortion.h +++ b/servers/audio/effects/audio_effect_distortion.h @@ -71,16 +71,16 @@ public: void set_mode(Mode p_mode); Mode get_mode() const; - void set_pre_gain(float pre_gain); + void set_pre_gain(float p_pre_gain); float get_pre_gain() const; - void set_keep_hf_hz(float keep_hf_hz); + void set_keep_hf_hz(float p_keep_hf_hz); float get_keep_hf_hz() const; - void set_drive(float drive); + void set_drive(float p_drive); float get_drive() const; - void set_post_gain(float post_gain); + void set_post_gain(float p_post_gain); float get_post_gain() const; AudioEffectDistortion(); diff --git a/servers/audio/effects/audio_effect_panner.h b/servers/audio/effects/audio_effect_panner.h index 4b41fecc458..8c3edfbde0c 100644 --- a/servers/audio/effects/audio_effect_panner.h +++ b/servers/audio/effects/audio_effect_panner.h @@ -54,7 +54,7 @@ protected: public: Ref instance(); - void set_pan(float p_volume); + void set_pan(float p_cpanume); float get_pan() const; AudioEffectPanner(); diff --git a/servers/physics/broad_phase_basic.cpp b/servers/physics/broad_phase_basic.cpp index 679b9a31fc9..05a2e1fdf84 100644 --- a/servers/physics/broad_phase_basic.cpp +++ b/servers/physics/broad_phase_basic.cpp @@ -169,10 +169,10 @@ void BroadPhaseBasic::set_pair_callback(PairCallback p_pair_callback, void *p_us pair_userdata = p_userdata; pair_callback = p_pair_callback; } -void BroadPhaseBasic::set_unpair_callback(UnpairCallback p_pair_callback, void *p_userdata) { +void BroadPhaseBasic::set_unpair_callback(UnpairCallback p_unpair_callback, void *p_userdata) { unpair_userdata = p_userdata; - unpair_callback = p_pair_callback; + unpair_callback = p_unpair_callback; } void BroadPhaseBasic::update() { diff --git a/servers/physics/broad_phase_octree.h b/servers/physics/broad_phase_octree.h index 88d72a2bd84..bd3ba6677a7 100644 --- a/servers/physics/broad_phase_octree.h +++ b/servers/physics/broad_phase_octree.h @@ -47,7 +47,7 @@ class BroadPhaseOctree : public BroadPhaseSW { public: // 0 is an invalid ID - virtual ID create(CollisionObjectSW *p_object_, int p_subindex = 0); + virtual ID create(CollisionObjectSW *p_object, int p_subindex = 0); virtual void move(ID p_id, const Rect3 &p_aabb); virtual void set_static(ID p_id, bool p_static); virtual void remove(ID p_id); diff --git a/servers/physics/collision_object_sw.h b/servers/physics/collision_object_sw.h index a56253e33d4..44786829af3 100644 --- a/servers/physics/collision_object_sw.h +++ b/servers/physics/collision_object_sw.h @@ -98,7 +98,7 @@ protected: void _set_static(bool p_static); virtual void _shapes_changed() = 0; - void _set_space(SpaceSW *space); + void _set_space(SpaceSW *p_space); bool ray_pickable; diff --git a/servers/physics/joints/cone_twist_joint_sw.cpp b/servers/physics/joints/cone_twist_joint_sw.cpp index 51bc27ea7d6..d00eab53d3e 100644 --- a/servers/physics/joints/cone_twist_joint_sw.cpp +++ b/servers/physics/joints/cone_twist_joint_sw.cpp @@ -110,7 +110,7 @@ ConeTwistJointSW::ConeTwistJointSW(BodySW *rbA, BodySW *rbB, const Transform &rb m_appliedImpulse = 0; } -bool ConeTwistJointSW::setup(real_t p_step) { +bool ConeTwistJointSW::setup(real_t p_timestep) { m_appliedImpulse = real_t(0.); //set bias, sign, clear accumulator @@ -237,7 +237,7 @@ bool ConeTwistJointSW::setup(real_t p_step) { return true; } -void ConeTwistJointSW::solve(real_t timeStep) { +void ConeTwistJointSW::solve(real_t p_timestep) { Vector3 pivotAInW = A->get_transform().xform(m_rbAFrame.origin); Vector3 pivotBInW = B->get_transform().xform(m_rbBFrame.origin); @@ -261,7 +261,7 @@ void ConeTwistJointSW::solve(real_t timeStep) { rel_vel = normal.dot(vel); //positional error (zeroth order error) real_t depth = -(pivotAInW - pivotBInW).dot(normal); //this is the error projected on the normal - real_t impulse = depth * tau / timeStep * jacDiagABInv - rel_vel * jacDiagABInv; + real_t impulse = depth * tau / p_timestep * jacDiagABInv - rel_vel * jacDiagABInv; m_appliedImpulse += impulse; Vector3 impulse_vector = normal * impulse; A->apply_impulse(pivotAInW - A->get_transform().origin, impulse_vector); @@ -276,7 +276,7 @@ void ConeTwistJointSW::solve(real_t timeStep) { // solve swing limit if (m_solveSwingLimit) { - real_t amplitude = ((angVelB - angVelA).dot(m_swingAxis) * m_relaxationFactor * m_relaxationFactor + m_swingCorrection * (real_t(1.) / timeStep) * m_biasFactor); + real_t amplitude = ((angVelB - angVelA).dot(m_swingAxis) * m_relaxationFactor * m_relaxationFactor + m_swingCorrection * (real_t(1.) / p_timestep) * m_biasFactor); real_t impulseMag = amplitude * m_kSwing; // Clamp the accumulated impulse @@ -292,7 +292,7 @@ void ConeTwistJointSW::solve(real_t timeStep) { // solve twist limit if (m_solveTwistLimit) { - real_t amplitude = ((angVelB - angVelA).dot(m_twistAxis) * m_relaxationFactor * m_relaxationFactor + m_twistCorrection * (real_t(1.) / timeStep) * m_biasFactor); + real_t amplitude = ((angVelB - angVelA).dot(m_twistAxis) * m_relaxationFactor * m_relaxationFactor + m_twistCorrection * (real_t(1.) / p_timestep) * m_biasFactor); real_t impulseMag = amplitude * m_kTwist; // Clamp the accumulated impulse diff --git a/servers/physics/joints/cone_twist_joint_sw.h b/servers/physics/joints/cone_twist_joint_sw.h index 65d26d0ca7b..f0e029712cc 100644 --- a/servers/physics/joints/cone_twist_joint_sw.h +++ b/servers/physics/joints/cone_twist_joint_sw.h @@ -104,8 +104,8 @@ public: public: virtual PhysicsServer::JointType get_type() const { return PhysicsServer::JOINT_CONE_TWIST; } - virtual bool setup(real_t p_step); - virtual void solve(real_t p_step); + virtual bool setup(real_t p_timestep); + virtual void solve(real_t p_timestep); ConeTwistJointSW(BodySW *rbA, BodySW *rbB, const Transform &rbAFrame, const Transform &rbBFrame); diff --git a/servers/physics/joints/generic_6dof_joint_sw.cpp b/servers/physics/joints/generic_6dof_joint_sw.cpp index e4349bda9a9..e1cd6ee7e50 100644 --- a/servers/physics/joints/generic_6dof_joint_sw.cpp +++ b/servers/physics/joints/generic_6dof_joint_sw.cpp @@ -298,7 +298,7 @@ bool Generic6DOFJointSW::testAngularLimitMotor(int axis_index) { return m_angularLimits[axis_index].needApplyTorques(); } -bool Generic6DOFJointSW::setup(real_t p_step) { +bool Generic6DOFJointSW::setup(real_t p_timestep) { // Clear accumulated impulses for the next simulation step m_linearLimits.m_accumulatedImpulse = Vector3(real_t(0.), real_t(0.), real_t(0.)); @@ -347,8 +347,8 @@ bool Generic6DOFJointSW::setup(real_t p_step) { return true; } -void Generic6DOFJointSW::solve(real_t timeStep) { - m_timeStep = timeStep; +void Generic6DOFJointSW::solve(real_t p_timestep) { + m_timeStep = p_timestep; //calculateTransforms(); diff --git a/servers/physics/joints/generic_6dof_joint_sw.h b/servers/physics/joints/generic_6dof_joint_sw.h index 4af0c938762..587a5850df3 100644 --- a/servers/physics/joints/generic_6dof_joint_sw.h +++ b/servers/physics/joints/generic_6dof_joint_sw.h @@ -264,8 +264,8 @@ public: virtual PhysicsServer::JointType get_type() const { return PhysicsServer::JOINT_6DOF; } - virtual bool setup(real_t p_step); - virtual void solve(real_t p_step); + virtual bool setup(real_t p_timestep); + virtual void solve(real_t p_timestep); //! Calcs global transform of the offsets /*! diff --git a/servers/physics/physics_server_sw.h b/servers/physics/physics_server_sw.h index bae2839b714..818922a9893 100644 --- a/servers/physics/physics_server_sw.h +++ b/servers/physics/physics_server_sw.h @@ -127,7 +127,7 @@ public: virtual void area_set_param(RID p_area, AreaParameter p_param, const Variant &p_value); virtual void area_set_transform(RID p_area, const Transform &p_transform); - virtual Variant area_get_param(RID p_parea, AreaParameter p_param) const; + virtual Variant area_get_param(RID p_area, AreaParameter p_param) const; virtual Transform area_get_transform(RID p_area) const; virtual void area_set_ray_pickable(RID p_area, bool p_enable); diff --git a/servers/physics/shape_sw.h b/servers/physics/shape_sw.h index aa1975b6554..52623c019d9 100644 --- a/servers/physics/shape_sw.h +++ b/servers/physics/shape_sw.h @@ -385,7 +385,7 @@ public: virtual void project_range(const Vector3 &p_normal, const Transform &p_transform, real_t &r_min, real_t &r_max) const; virtual Vector3 get_support(const Vector3 &p_normal) const; - virtual bool intersect_segment(const Vector3 &p_begin, const Vector3 &p_end, Vector3 &r_result, Vector3 &r_normal) const; + virtual bool intersect_segment(const Vector3 &p_begin, const Vector3 &p_end, Vector3 &r_point, Vector3 &r_normal) const; virtual bool intersect_point(const Vector3 &p_point) const; virtual Vector3 get_closest_point_to(const Vector3 &p_point) const; diff --git a/servers/physics_2d/broad_phase_2d_basic.cpp b/servers/physics_2d/broad_phase_2d_basic.cpp index a0bcd37fbc7..76094ad98cb 100644 --- a/servers/physics_2d/broad_phase_2d_basic.cpp +++ b/servers/physics_2d/broad_phase_2d_basic.cpp @@ -124,10 +124,10 @@ void BroadPhase2DBasic::set_pair_callback(PairCallback p_pair_callback, void *p_ pair_userdata = p_userdata; pair_callback = p_pair_callback; } -void BroadPhase2DBasic::set_unpair_callback(UnpairCallback p_pair_callback, void *p_userdata) { +void BroadPhase2DBasic::set_unpair_callback(UnpairCallback p_unpair_callback, void *p_userdata) { unpair_userdata = p_userdata; - unpair_callback = p_pair_callback; + unpair_callback = p_unpair_callback; } void BroadPhase2DBasic::update() { diff --git a/servers/physics_2d/broad_phase_2d_hash_grid.h b/servers/physics_2d/broad_phase_2d_hash_grid.h index 2234557857d..0cb3edb94fb 100644 --- a/servers/physics_2d/broad_phase_2d_hash_grid.h +++ b/servers/physics_2d/broad_phase_2d_hash_grid.h @@ -167,7 +167,7 @@ class BroadPhase2DHashGrid : public BroadPhase2DSW { void _check_motion(Element *p_elem); public: - virtual ID create(CollisionObject2DSW *p_object_, int p_subindex = 0); + virtual ID create(CollisionObject2DSW *p_object, int p_subindex = 0); virtual void move(ID p_id, const Rect2 &p_aabb); virtual void set_static(ID p_id, bool p_static); virtual void remove(ID p_id); diff --git a/servers/physics_2d/collision_object_2d_sw.h b/servers/physics_2d/collision_object_2d_sw.h index 5e29132e8da..ad8edb0b3dc 100644 --- a/servers/physics_2d/collision_object_2d_sw.h +++ b/servers/physics_2d/collision_object_2d_sw.h @@ -90,7 +90,7 @@ protected: void _set_static(bool p_static); virtual void _shapes_changed() = 0; - void _set_space(Space2DSW *space); + void _set_space(Space2DSW *p_space); CollisionObject2DSW(Type p_type); diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp index c698d614b8c..3805075ac36 100644 --- a/servers/physics_2d/physics_2d_server_sw.cpp +++ b/servers/physics_2d/physics_2d_server_sw.cpp @@ -722,11 +722,11 @@ uint32_t Physics2DServerSW::body_get_object_instance_id(RID p_body) const { return body->get_instance_id(); }; -void Physics2DServerSW::body_set_collision_layer(RID p_body, uint32_t p_flags) { +void Physics2DServerSW::body_set_collision_layer(RID p_body, uint32_t p_layer) { Body2DSW *body = body_owner.get(p_body); ERR_FAIL_COND(!body); - body->set_collision_layer(p_flags); + body->set_collision_layer(p_layer); }; uint32_t Physics2DServerSW::body_get_collision_layer(RID p_body) const { @@ -737,11 +737,11 @@ uint32_t Physics2DServerSW::body_get_collision_layer(RID p_body) const { return body->get_collision_layer(); }; -void Physics2DServerSW::body_set_collision_mask(RID p_body, uint32_t p_flags) { +void Physics2DServerSW::body_set_collision_mask(RID p_body, uint32_t p_mask) { Body2DSW *body = body_owner.get(p_body); ERR_FAIL_COND(!body); - body->set_collision_mask(p_flags); + body->set_collision_mask(p_mask); }; uint32_t Physics2DServerSW::body_get_collision_mask(RID p_body) const { diff --git a/servers/physics_2d/physics_2d_server_sw.h b/servers/physics_2d/physics_2d_server_sw.h index 830ba91c98b..e767aad1da6 100644 --- a/servers/physics_2d/physics_2d_server_sw.h +++ b/servers/physics_2d/physics_2d_server_sw.h @@ -134,7 +134,7 @@ public: virtual void area_set_param(RID p_area, AreaParameter p_param, const Variant &p_value); virtual void area_set_transform(RID p_area, const Transform2D &p_transform); - virtual Variant area_get_param(RID p_parea, AreaParameter p_param) const; + virtual Variant area_get_param(RID p_area, AreaParameter p_param) const; virtual Transform2D area_get_transform(RID p_area) const; virtual void area_set_monitorable(RID p_area, bool p_monitorable); virtual void area_set_collision_mask(RID p_area, uint32_t p_mask); @@ -169,8 +169,8 @@ public: virtual void body_remove_shape(RID p_body, int p_shape_idx); virtual void body_clear_shapes(RID p_body); - virtual void body_set_shape_disabled(RID p_body, int p_shape, bool p_disabled); - virtual void body_set_shape_as_one_way_collision(RID p_body, int p_shape, bool p_enabled); + virtual void body_set_shape_disabled(RID p_body, int p_shape_idx, bool p_disabled); + virtual void body_set_shape_as_one_way_collision(RID p_body, int p_shape_idx, bool p_enable); virtual void body_attach_object_instance_id(RID p_body, uint32_t p_ID); virtual uint32_t body_get_object_instance_id(RID p_body) const; @@ -182,7 +182,7 @@ public: virtual uint32_t body_get_collision_layer(RID p_body) const; virtual void body_set_collision_mask(RID p_body, uint32_t p_mask); - virtual uint32_t body_get_collision_mask(RID p_) const; + virtual uint32_t body_get_collision_mask(RID p_body) const; virtual void body_set_param(RID p_body, BodyParameter p_param, real_t p_value); virtual real_t body_get_param(RID p_body, BodyParameter p_param) const; diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp index 7b0e5ab445c..27732b9c292 100644 --- a/servers/physics_2d_server.cpp +++ b/servers/physics_2d_server.cpp @@ -245,11 +245,11 @@ Dictionary Physics2DDirectSpaceState::_intersect_ray(const Vector2 &p_from, cons return d; } -Array Physics2DDirectSpaceState::_intersect_shape(const Ref &psq, int p_max_results) { +Array Physics2DDirectSpaceState::_intersect_shape(const Ref &p_shape_query, int p_max_results) { Vector sr; sr.resize(p_max_results); - int rc = intersect_shape(psq->shape, psq->transform, psq->motion, psq->margin, sr.ptr(), sr.size(), psq->exclude, psq->collision_layer, psq->object_type_mask); + int rc = intersect_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, sr.ptr(), sr.size(), p_shape_query->exclude, p_shape_query->collision_layer, p_shape_query->object_type_mask); Array ret; ret.resize(rc); for (int i = 0; i < rc; i++) { @@ -266,10 +266,10 @@ Array Physics2DDirectSpaceState::_intersect_shape(const Ref &psq) { +Array Physics2DDirectSpaceState::_cast_motion(const Ref &p_shape_query) { float closest_safe, closest_unsafe; - bool res = cast_motion(psq->shape, psq->transform, psq->motion, psq->margin, closest_safe, closest_unsafe, psq->exclude, psq->collision_layer, psq->object_type_mask); + bool res = cast_motion(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, closest_safe, closest_unsafe, p_shape_query->exclude, p_shape_query->collision_layer, p_shape_query->object_type_mask); if (!res) return Array(); Array ret; @@ -307,12 +307,12 @@ Array Physics2DDirectSpaceState::_intersect_point(const Vector2 &p_point, int p_ return r; } -Array Physics2DDirectSpaceState::_collide_shape(const Ref &psq, int p_max_results) { +Array Physics2DDirectSpaceState::_collide_shape(const Ref &p_shape_query, int p_max_results) { Vector ret; ret.resize(p_max_results * 2); int rc = 0; - bool res = collide_shape(psq->shape, psq->transform, psq->motion, psq->margin, ret.ptr(), p_max_results, rc, psq->exclude, psq->collision_layer, psq->object_type_mask); + bool res = collide_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, ret.ptr(), p_max_results, rc, p_shape_query->exclude, p_shape_query->collision_layer, p_shape_query->object_type_mask); if (!res) return Array(); Array r; @@ -321,11 +321,11 @@ Array Physics2DDirectSpaceState::_collide_shape(const Ref &psq) { +Dictionary Physics2DDirectSpaceState::_get_rest_info(const Ref &p_shape_query) { ShapeRestInfo sri; - bool res = rest_info(psq->shape, psq->transform, psq->motion, psq->margin, &sri, psq->exclude, psq->collision_layer, psq->object_type_mask); + bool res = rest_info(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, &sri, p_shape_query->exclude, p_shape_query->collision_layer, p_shape_query->object_type_mask); Dictionary r; if (!res) return r; diff --git a/servers/physics_server.cpp b/servers/physics_server.cpp index fbf104c6ac3..86bf6253ee0 100644 --- a/servers/physics_server.cpp +++ b/servers/physics_server.cpp @@ -270,11 +270,11 @@ Dictionary PhysicsDirectSpaceState::_intersect_ray(const Vector3 &p_from, const return d; } -Array PhysicsDirectSpaceState::_intersect_shape(const Ref &psq, int p_max_results) { +Array PhysicsDirectSpaceState::_intersect_shape(const Ref &p_shape_query, int p_max_results) { Vector sr; sr.resize(p_max_results); - int rc = intersect_shape(psq->shape, psq->transform, psq->margin, sr.ptr(), sr.size(), psq->exclude, psq->collision_layer, psq->object_type_mask); + int rc = intersect_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, sr.ptr(), sr.size(), p_shape_query->exclude, p_shape_query->collision_layer, p_shape_query->object_type_mask); Array ret; ret.resize(rc); for (int i = 0; i < rc; i++) { @@ -290,10 +290,10 @@ Array PhysicsDirectSpaceState::_intersect_shape(const Ref &psq, const Vector3 &p_motion) { +Array PhysicsDirectSpaceState::_cast_motion(const Ref &p_shape_query, const Vector3 &p_motion) { float closest_safe, closest_unsafe; - bool res = cast_motion(psq->shape, psq->transform, p_motion, psq->margin, closest_safe, closest_unsafe, psq->exclude, psq->collision_layer, psq->object_type_mask); + bool res = cast_motion(p_shape_query->shape, p_shape_query->transform, p_motion, p_shape_query->margin, closest_safe, closest_unsafe, p_shape_query->exclude, p_shape_query->collision_layer, p_shape_query->object_type_mask); if (!res) return Array(); Array ret; @@ -302,12 +302,12 @@ Array PhysicsDirectSpaceState::_cast_motion(const Ref &psq, int p_max_results) { +Array PhysicsDirectSpaceState::_collide_shape(const Ref &p_shape_query, int p_max_results) { Vector ret; ret.resize(p_max_results * 2); int rc = 0; - bool res = collide_shape(psq->shape, psq->transform, psq->margin, ret.ptr(), p_max_results, rc, psq->exclude, psq->collision_layer, psq->object_type_mask); + bool res = collide_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, ret.ptr(), p_max_results, rc, p_shape_query->exclude, p_shape_query->collision_layer, p_shape_query->object_type_mask); if (!res) return Array(); Array r; @@ -316,11 +316,11 @@ Array PhysicsDirectSpaceState::_collide_shape(const Ref &psq) { +Dictionary PhysicsDirectSpaceState::_get_rest_info(const Ref &p_shape_query) { ShapeRestInfo sri; - bool res = rest_info(psq->shape, psq->transform, psq->margin, &sri, psq->exclude, psq->collision_layer, psq->object_type_mask); + bool res = rest_info(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, &sri, p_shape_query->exclude, p_shape_query->collision_layer, p_shape_query->object_type_mask); Dictionary r; if (!res) return r; diff --git a/servers/visual/visual_server_canvas.cpp b/servers/visual/visual_server_canvas.cpp index 584f45412e0..dcc16794e74 100644 --- a/servers/visual/visual_server_canvas.cpp +++ b/servers/visual/visual_server_canvas.cpp @@ -392,14 +392,14 @@ void VisualServerCanvas::canvas_item_set_draw_behind_parent(RID p_item, bool p_e canvas_item->behind = p_enable; } -void VisualServerCanvas::canvas_item_add_line(RID p_item, const Point2 &p_from, const Point2 &p_to, const Color &p_colors, float p_width, bool p_antialiased) { +void VisualServerCanvas::canvas_item_add_line(RID p_item, const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width, bool p_antialiased) { Item *canvas_item = canvas_item_owner.getornull(p_item); ERR_FAIL_COND(!canvas_item); Item::CommandLine *line = memnew(Item::CommandLine); ERR_FAIL_COND(!line); - line->color = p_colors; + line->color = p_color; line->from = p_from; line->to = p_to; line->width = p_width; diff --git a/servers/visual/visual_server_canvas.h b/servers/visual/visual_server_canvas.h index 48e3186ece9..25d4973cb7b 100644 --- a/servers/visual/visual_server_canvas.h +++ b/servers/visual/visual_server_canvas.h @@ -171,7 +171,7 @@ public: void canvas_item_set_draw_behind_parent(RID p_item, bool p_enable); void canvas_item_add_line(RID p_item, const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width = 1.0, bool p_antialiased = false); - void canvas_item_add_polyline(RID p_item, const Vector &p_line, const Vector &p_colors, float p_width = 1.0, bool p_antialiased = false); + void canvas_item_add_polyline(RID p_item, const Vector &p_points, const Vector &p_colors, float p_width = 1.0, bool p_antialiased = false); void canvas_item_add_rect(RID p_item, const Rect2 &p_rect, const Color &p_color); void canvas_item_add_circle(RID p_item, const Point2 &p_pos, float p_radius, const Color &p_color); void canvas_item_add_texture_rect(RID p_item, const Rect2 &p_rect, RID p_texture, bool p_tile = false, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, RID p_normal_map = RID()); diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp index d0990f0bc85..5faf0e67caf 100644 --- a/servers/visual/visual_server_scene.cpp +++ b/servers/visual/visual_server_scene.cpp @@ -2645,11 +2645,11 @@ static float _get_normal_advance(const Vector3 &p_normal) { return 1.0 / normal.dot(unorm); } -void VisualServerScene::_bake_gi_probe_light(const GIProbeDataHeader *header, const GIProbeDataCell *cells, InstanceGIProbeData::LocalData *local_data, const uint32_t *leaves, int leaf_count, const InstanceGIProbeData::LightCache &light_cache, int sign) { +void VisualServerScene::_bake_gi_probe_light(const GIProbeDataHeader *header, const GIProbeDataCell *cells, InstanceGIProbeData::LocalData *local_data, const uint32_t *leaves, int p_leaf_count, const InstanceGIProbeData::LightCache &light_cache, int p_sign) { - int light_r = int(light_cache.color.r * light_cache.energy * 1024.0) * sign; - int light_g = int(light_cache.color.g * light_cache.energy * 1024.0) * sign; - int light_b = int(light_cache.color.b * light_cache.energy * 1024.0) * sign; + int light_r = int(light_cache.color.r * light_cache.energy * 1024.0) * p_sign; + int light_g = int(light_cache.color.g * light_cache.energy * 1024.0) * p_sign; + int light_b = int(light_cache.color.b * light_cache.energy * 1024.0) * p_sign; float limits[3] = { float(header->width), float(header->height), float(header->depth) }; Plane clip[3]; @@ -2685,7 +2685,7 @@ void VisualServerScene::_bake_gi_probe_light(const GIProbeDataHeader *header, co uint64_t us = OS::get_singleton()->get_ticks_usec(); - for (int i = 0; i < leaf_count; i++) { + for (int i = 0; i < p_leaf_count; i++) { uint32_t idx = leaves[i]; @@ -2750,7 +2750,7 @@ void VisualServerScene::_bake_gi_probe_light(const GIProbeDataHeader *header, co float local_radius = light_cache.radius * light_cache.transform.basis.get_axis(2).length(); - for (int i = 0; i < leaf_count; i++) { + for (int i = 0; i < p_leaf_count; i++) { uint32_t idx = leaves[i]; diff --git a/servers/visual/visual_server_scene.h b/servers/visual/visual_server_scene.h index a4895382a48..910e75c3e32 100644 --- a/servers/visual/visual_server_scene.h +++ b/servers/visual/visual_server_scene.h @@ -567,7 +567,7 @@ public: _FORCE_INLINE_ uint32_t _gi_bake_find_cell(const GIProbeDataCell *cells, int x, int y, int z, int p_cell_subdiv); void _bake_gi_downscale_light(int p_idx, int p_level, const GIProbeDataCell *p_cells, const GIProbeDataHeader *p_header, InstanceGIProbeData::LocalData *p_local_data, float p_propagate); void _bake_gi_probe_light(const GIProbeDataHeader *header, const GIProbeDataCell *cells, InstanceGIProbeData::LocalData *local_data, const uint32_t *leaves, int p_leaf_count, const InstanceGIProbeData::LightCache &light_cache, int p_sign); - void _bake_gi_probe(Instance *p_probe); + void _bake_gi_probe(Instance *p_gi_probe); bool _check_gi_probe(Instance *p_gi_probe); void _setup_gi_probe(Instance *p_instance);