godot/.clang-tidy

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---
Checks: >-
-*,
cppcoreguidelines-pro-type-member-init,
modernize-redundant-void-arg,
modernize-use-bool-literals,
modernize-use-default-member-init,
modernize-use-nullptr,
readability-braces-around-statements,
readability-redundant-member-init
WarningsAsErrors: ''
HeaderFileExtensions: ['', h, hh, hpp, hxx, inc, glsl]
ImplementationFileExtensions: [c, cc, cpp, cxx, m, mm, java]
HeaderFilterRegex: (core|doc|drivers|editor|main|modules|platform|scene|servers|tests)/
FormatStyle: file
CheckOptions:
cppcoreguidelines-pro-type-member-init.IgnoreArrays: true
cppcoreguidelines-pro-type-member-init.UseAssignment: true
modernize-use-bool-literals.IgnoreMacros: false
modernize-use-default-member-init.IgnoreMacros: false
modernize-use-default-member-init.UseAssignment: true
...