godot/editor/icons/VisualShaderNodeTransformUniform.svg

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<svg height="14" viewBox="0 0 14 14" width="14" xmlns="http://www.w3.org/2000/svg"><path d="M2 0a2 2 0 0 0-2 2v10a2 2 0 0 0 2 2h10a2 2 0 0 0 2-2V2a2 2 0 0 0-2-2zM1 1h3v1H2v10h2v1H1zm9 0h3v12h-3v-1h2V2h-2zm1 10H9V6.414L7.707 7.707a1 1 0 0 1-1.414 0L5 6.414V11H3V4a1 1 0 0 1 1.707-.707L7 5.586l2.293-2.293A1 1 0 0 1 11 4z" fill="#ea686c"/></svg>