godot/editor/export_template_manager.h

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#ifndef EXPORT_TEMPLATE_MANAGER_H
#define EXPORT_TEMPLATE_MANAGER_H
#include "editor/editor_settings.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/file_dialog.h"
#include "scene/gui/scroll_container.h"
class ExportTemplateVersion;
class ExportTemplateManager : public ConfirmationDialog {
GDCLASS(ExportTemplateManager, ConfirmationDialog)
ScrollContainer *installed_scroll;
VBoxContainer *installed_vb;
HBoxContainer *current_hb;
FileDialog *template_open;
ConfirmationDialog *remove_confirm;
String to_remove;
void _update_template_list();
void _download_template(const String &p_version);
void _uninstall_template(const String &p_version);
void _uninstall_template_confirm();
virtual void ok_pressed();
void _install_from_file(const String &p_file);
protected:
static void _bind_methods();
public:
void popup_manager();
ExportTemplateManager();
};
#endif // EXPORT_TEMPLATE_MANAGER_H