godot/scene/gui/color_rect.h

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#ifndef COLORRECT_H
#define COLORRECT_H
#include "scene/gui/control.h"
class ColorFrame : public Control {
OBJ_TYPE(ColorFrame,Control)
Color color;
protected:
void _notification(int p_what);
static void _bind_methods();
public:
void set_frame_color(const Color& p_color);
Color get_frame_color() const;
ColorFrame();
};
#endif // COLORRECT_H