godot/editor/icons/VisualShaderNodeIntUniform.svg

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<svg xmlns="http://www.w3.org/2000/svg" width="14" height="14"><path fill="#cf68ea" d="M2 0a2 2 0 0 0-2 2v10a2 2 0 0 0 2 2h10a2 2 0 0 0 2-2V2a2 2 0 0 0-2-2zm4 2h5v2H6a1 1 0 0 0 0 2h2a3 3 0 1 1 0 6H3v-2h5a1 1 0 0 0 0-2H6a3 3 0 1 1 0-6z"/></svg>