godot/doc/classes/PhysicsServer3DRenderingServerHandler.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="PhysicsServer3DRenderingServerHandler" inherits="Object" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A class used to provide [method PhysicsServer3DExtension._soft_body_update_rendering_server] with a rendering handler for soft bodies.
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="_set_aabb" qualifiers="virtual">
<return type="void" />
<param index="0" name="aabb" type="AABB" />
<description>
Called by the [PhysicsServer3D] to set the bounding box for the [SoftBody3D].
</description>
</method>
<method name="_set_normal" qualifiers="virtual">
<return type="void" />
<param index="0" name="vertex_id" type="int" />
<param index="1" name="normal" type="Vector3" />
<description>
Called by the [PhysicsServer3D] to set the normal for the [SoftBody3D] vertex at the index specified by [param vertex_id].
[b]Note:[/b] The [param normal] parameter used to be of type [code]const void*[/code] prior to Godot 4.2.
</description>
</method>
<method name="_set_vertex" qualifiers="virtual">
<return type="void" />
<param index="0" name="vertex_id" type="int" />
<param index="1" name="vertex" type="Vector3" />
<description>
Called by the [PhysicsServer3D] to set the position for the [SoftBody3D] vertex at the index specified by [param vertex_id].
[b]Note:[/b] The [param vertex] parameter used to be of type [code]const void*[/code] prior to Godot 4.2.
</description>
</method>
<method name="set_aabb">
<return type="void" />
<param index="0" name="aabb" type="AABB" />
<description>
Sets the bounding box for the [SoftBody3D].
</description>
</method>
<method name="set_normal">
<return type="void" />
<param index="0" name="vertex_id" type="int" />
<param index="1" name="normal" type="Vector3" />
<description>
Sets the normal for the [SoftBody3D] vertex at the index specified by [param vertex_id].
</description>
</method>
<method name="set_vertex">
<return type="void" />
<param index="0" name="vertex_id" type="int" />
<param index="1" name="vertex" type="Vector3" />
<description>
Sets the position for the [SoftBody3D] vertex at the index specified by [param vertex_id].
</description>
</method>
</methods>
</class>