mirror of
https://github.com/godotengine/godot.git
synced 2024-12-27 13:23:22 +00:00
50 lines
2.4 KiB
C
50 lines
2.4 KiB
C
|
/*************************************************************************/
|
||
|
/* position_2d.h */
|
||
|
/*************************************************************************/
|
||
|
/* This file is part of: */
|
||
|
/* GODOT ENGINE */
|
||
|
/* http://www.godotengine.org */
|
||
|
/*************************************************************************/
|
||
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||
|
/* */
|
||
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||
|
/* a copy of this software and associated documentation files (the */
|
||
|
/* "Software"), to deal in the Software without restriction, including */
|
||
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
||
|
/* the following conditions: */
|
||
|
/* */
|
||
|
/* The above copyright notice and this permission notice shall be */
|
||
|
/* included in all copies or substantial portions of the Software. */
|
||
|
/* */
|
||
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||
|
/*************************************************************************/
|
||
|
#ifndef POSITION_2D_H
|
||
|
#define POSITION_2D_H
|
||
|
|
||
|
|
||
|
#include "scene/2d/node_2d.h"
|
||
|
|
||
|
class Position2D : public Node2D {
|
||
|
|
||
|
OBJ_TYPE(Position2D,Node2D)
|
||
|
|
||
|
void _draw_cross();
|
||
|
protected:
|
||
|
|
||
|
void _notification(int p_what);
|
||
|
public:
|
||
|
|
||
|
virtual Rect2 get_item_rect() const;
|
||
|
Position2D();
|
||
|
};
|
||
|
|
||
|
#endif // POSITION_2D_H
|