godot/doc/classes/AudioEffectSpectrumAnalyzer.xml

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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioEffectSpectrumAnalyzer" inherits="AudioEffect" version="4.0">
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<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="buffer_length" type="float" setter="set_buffer_length" getter="get_buffer_length" default="2.0">
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</member>
<member name="fft_size" type="int" setter="set_fft_size" getter="get_fft_size" enum="AudioEffectSpectrumAnalyzer.FFTSize" default="2">
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</member>
<member name="tap_back_pos" type="float" setter="set_tap_back_pos" getter="get_tap_back_pos" default="0.01">
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</member>
</members>
<constants>
<constant name="FFT_SIZE_256" value="0" enum="FFTSize">
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</constant>
<constant name="FFT_SIZE_512" value="1" enum="FFTSize">
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</constant>
<constant name="FFT_SIZE_1024" value="2" enum="FFTSize">
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</constant>
<constant name="FFT_SIZE_2048" value="3" enum="FFTSize">
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</constant>
<constant name="FFT_SIZE_4096" value="4" enum="FFTSize">
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</constant>
<constant name="FFT_SIZE_MAX" value="5" enum="FFTSize">
Represents the size of the [enum FFTSize] enum.
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</constant>
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</constants>
</class>