godot/core/io/packet_peer_dtls.h

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/**************************************************************************/
/* packet_peer_dtls.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef PACKET_PEER_DTLS_H
#define PACKET_PEER_DTLS_H
#include "core/crypto/crypto.h"
#include "core/io/packet_peer_udp.h"
class PacketPeerDTLS : public PacketPeer {
GDCLASS(PacketPeerDTLS, PacketPeer);
protected:
static PacketPeerDTLS *(*_create)(bool p_notify_postinitialize);
static void _bind_methods();
static bool available;
public:
enum Status {
STATUS_DISCONNECTED,
STATUS_HANDSHAKING,
STATUS_CONNECTED,
STATUS_ERROR,
STATUS_ERROR_HOSTNAME_MISMATCH
};
virtual void poll() = 0;
virtual Error connect_to_peer(Ref<PacketPeerUDP> p_base, const String &p_hostname, Ref<TLSOptions> p_options = Ref<TLSOptions>()) = 0;
virtual void disconnect_from_peer() = 0;
virtual Status get_status() const = 0;
static PacketPeerDTLS *create(bool p_notify_postinitialize = true);
static bool is_available();
PacketPeerDTLS() {}
};
VARIANT_ENUM_CAST(PacketPeerDTLS::Status);
#endif // PACKET_PEER_DTLS_H