godot/doc/classes/EditorExportPlatformPC.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="EditorExportPlatformPC" inherits="EditorExportPlatform" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Base class for the desktop platform exporter (Windows and Linux/BSD).
</brief_description>
<description>
The base class for the desktop platform exporters. These include Windows and Linux/BSD, but not macOS. See the classes inheriting this one for more details.
</description>
<tutorials>
<link title="Exporting for Windows">$DOCS_URL/tutorials/export/exporting_for_windows.html</link>
<link title="Exporting for Linux">$DOCS_URL/tutorials/export/exporting_for_linux.html</link>
</tutorials>
</class>