2014-02-10 01:10:30 +00:00
|
|
|
/*************************************************************************/
|
|
|
|
/* scroll_bar.h */
|
|
|
|
/*************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
2017-08-27 12:16:55 +00:00
|
|
|
/* https://godotengine.org */
|
2014-02-10 01:10:30 +00:00
|
|
|
/*************************************************************************/
|
2021-01-01 19:13:46 +00:00
|
|
|
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
2014-02-10 01:10:30 +00:00
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/*************************************************************************/
|
2018-01-04 23:50:27 +00:00
|
|
|
|
2014-02-10 01:10:30 +00:00
|
|
|
#ifndef SCROLL_BAR_H
|
|
|
|
#define SCROLL_BAR_H
|
|
|
|
|
|
|
|
#include "scene/gui/range.h"
|
|
|
|
|
|
|
|
class ScrollBar : public Range {
|
2017-03-05 15:44:50 +00:00
|
|
|
GDCLASS(ScrollBar, Range);
|
2016-03-08 23:00:52 +00:00
|
|
|
|
2017-05-02 20:13:12 +00:00
|
|
|
enum HighlightStatus {
|
|
|
|
HIGHLIGHT_NONE,
|
|
|
|
HIGHLIGHT_DECR,
|
|
|
|
HIGHLIGHT_RANGE,
|
|
|
|
HIGHLIGHT_INCR,
|
2014-02-10 01:10:30 +00:00
|
|
|
};
|
2016-03-08 23:00:52 +00:00
|
|
|
|
2014-02-10 01:10:30 +00:00
|
|
|
static bool focus_by_default;
|
2016-03-08 23:00:52 +00:00
|
|
|
|
2014-02-10 01:10:30 +00:00
|
|
|
Orientation orientation;
|
|
|
|
Size2 size;
|
2021-02-09 17:24:36 +00:00
|
|
|
float custom_step = -1.0;
|
2016-03-08 23:00:52 +00:00
|
|
|
|
2020-02-19 19:12:07 +00:00
|
|
|
HighlightStatus highlight = HIGHLIGHT_NONE;
|
2016-03-08 23:00:52 +00:00
|
|
|
|
2014-02-10 01:10:30 +00:00
|
|
|
struct Drag {
|
2020-02-19 19:12:07 +00:00
|
|
|
bool active = false;
|
2021-02-09 17:24:36 +00:00
|
|
|
float pos_at_click = 0.0;
|
|
|
|
float value_at_click = 0.0;
|
2014-02-10 01:10:30 +00:00
|
|
|
} drag;
|
2016-03-08 23:00:52 +00:00
|
|
|
|
2014-02-10 01:10:30 +00:00
|
|
|
double get_grabber_size() const;
|
|
|
|
double get_grabber_min_size() const;
|
|
|
|
double get_area_size() const;
|
|
|
|
double get_area_offset() const;
|
|
|
|
double get_grabber_offset() const;
|
2016-03-08 23:00:52 +00:00
|
|
|
|
|
|
|
static void set_can_focus_by_default(bool p_can_focus);
|
2014-06-17 14:58:35 +00:00
|
|
|
|
2020-02-19 19:12:07 +00:00
|
|
|
Node *drag_node = nullptr;
|
2018-09-14 22:55:22 +00:00
|
|
|
NodePath drag_node_path;
|
2020-02-19 19:12:07 +00:00
|
|
|
bool drag_node_enabled = true;
|
2014-06-17 14:58:35 +00:00
|
|
|
|
2020-02-19 19:12:07 +00:00
|
|
|
Vector2 drag_node_speed = Vector2();
|
2018-09-14 22:55:22 +00:00
|
|
|
Vector2 drag_node_accum;
|
|
|
|
Vector2 drag_node_from;
|
|
|
|
Vector2 last_drag_node_accum;
|
2021-02-09 17:24:36 +00:00
|
|
|
float last_drag_node_time = 0.0;
|
|
|
|
float time_since_motion = 0.0;
|
2020-02-19 19:12:07 +00:00
|
|
|
bool drag_node_touching = false;
|
|
|
|
bool drag_node_touching_deaccel = false;
|
2021-02-09 17:24:36 +00:00
|
|
|
bool click_handled = false;
|
2014-06-19 05:23:03 +00:00
|
|
|
|
2020-02-19 19:12:07 +00:00
|
|
|
bool scrolling = false;
|
2021-02-09 17:24:36 +00:00
|
|
|
double target_scroll = 0.0;
|
2020-02-19 19:12:07 +00:00
|
|
|
bool smooth_scroll_enabled = false;
|
2017-08-19 14:23:45 +00:00
|
|
|
|
2018-09-14 22:55:22 +00:00
|
|
|
void _drag_node_exit();
|
|
|
|
void _drag_node_input(const Ref<InputEvent> &p_input);
|
2016-03-08 23:00:52 +00:00
|
|
|
|
2017-05-20 15:38:03 +00:00
|
|
|
void _gui_input(Ref<InputEvent> p_event);
|
2017-03-05 15:44:50 +00:00
|
|
|
|
2016-03-08 23:00:52 +00:00
|
|
|
protected:
|
2014-02-10 01:10:30 +00:00
|
|
|
void _notification(int p_what);
|
|
|
|
|
2016-03-08 23:00:52 +00:00
|
|
|
static void _bind_methods();
|
2014-02-10 01:10:30 +00:00
|
|
|
|
|
|
|
public:
|
|
|
|
void set_custom_step(float p_custom_step);
|
|
|
|
float get_custom_step() const;
|
|
|
|
|
2018-09-14 22:55:22 +00:00
|
|
|
void set_drag_node(const NodePath &p_path);
|
|
|
|
NodePath get_drag_node() const;
|
2020-02-19 19:12:07 +00:00
|
|
|
void set_drag_node_enabled(bool p_enable);
|
2014-06-17 14:58:35 +00:00
|
|
|
|
2017-08-19 14:23:45 +00:00
|
|
|
void set_smooth_scroll_enabled(bool p_enable);
|
|
|
|
bool is_smooth_scroll_enabled() const;
|
|
|
|
|
2020-07-10 10:34:39 +00:00
|
|
|
virtual Size2 get_minimum_size() const override;
|
2017-03-05 15:44:50 +00:00
|
|
|
ScrollBar(Orientation p_orientation = VERTICAL);
|
2014-02-10 01:10:30 +00:00
|
|
|
~ScrollBar();
|
|
|
|
};
|
|
|
|
|
|
|
|
class HScrollBar : public ScrollBar {
|
2017-03-05 15:44:50 +00:00
|
|
|
GDCLASS(HScrollBar, ScrollBar);
|
2016-03-08 23:00:52 +00:00
|
|
|
|
2017-03-05 15:44:50 +00:00
|
|
|
public:
|
2017-12-06 20:36:34 +00:00
|
|
|
HScrollBar() :
|
|
|
|
ScrollBar(HORIZONTAL) { set_v_size_flags(0); }
|
2014-02-10 01:10:30 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
class VScrollBar : public ScrollBar {
|
2017-03-05 15:44:50 +00:00
|
|
|
GDCLASS(VScrollBar, ScrollBar);
|
2016-03-08 23:00:52 +00:00
|
|
|
|
2017-03-05 15:44:50 +00:00
|
|
|
public:
|
2017-12-06 20:36:34 +00:00
|
|
|
VScrollBar() :
|
|
|
|
ScrollBar(VERTICAL) { set_h_size_flags(0); }
|
2014-02-10 01:10:30 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
#endif
|