Merge branch 'GT-2565_ghidra1_nativeBuild' into patch

This commit is contained in:
ghidra1 2019-04-25 11:48:26 -04:00
commit 4f08d79732

View File

@ -15,38 +15,65 @@
apply plugin: 'cpp'
apply plugin: 'c'
// Unclear if we can rely on the VisualCpp plugin to identify the correct Visual Studio paths
project.ext.VISUAL_STUDIO_BASE_DIR = "C:\\Program Files (x86)\\Microsoft Visual Studio\\2017"
project.ext.WINDOWS_KITS_DIR = "C:/Program Files (x86)/Windows Kits/10"
/****************************************************************************
* Method for extracting value from <name>=<value> pairs
****************************************************************************/
ext.getEnvironmentValue = { envLines, name ->
String assignment = name + "="
for (String line : envLines) {
if (line.startsWith(assignment)) {
String[] parts = line.split("=")
String value = parts[1].trim()
// remove trailing \ if present
if (value.endsWith("\\")) {
value = value.substring(0, value.length()-1)
}
return value
}
}
return null
}
// Ok, this is stupid, but mac and linux can't handle files paths that start with c:
// These paths are actually only used when running on windows, but the paths gets evaulated
// as a file no matter what platform you run gradle on. So the best solution I can think of is as
// follows.
if (org.gradle.internal.os.OperatingSystem.current().isWindows()) {
project.ext.VISUAL_STUDIO_INSTALL_DIR = project.ext.VISUAL_STUDIO_BASE_DIR + "\\Professional"
if (!file(project.ext.VISUAL_STUDIO_INSTALL_DIR).exists()) {
project.ext.VISUAL_STUDIO_INSTALL_DIR = project.ext.VISUAL_STUDIO_BASE_DIR + "\\Community"
}
println "Visual Studio Path: ${VISUAL_STUDIO_INSTALL_DIR}"
// TODO: Use of this will require coping with VC version in path
project.ext.WINDOWS_KITS_DIR = "C:/Program Files (x86)/Windows Kits/10.0"
project.ext.VISUAL_STUDIO_VCVARS_CMD = "\"${VISUAL_STUDIO_INSTALL_DIR}\\VC\\Auxiliary\\Build\\vcvarsall.bat\" x86_amd64"
// TODO: force VisualCpp installDir and windowsSdkDir
// NOTE: Windows 7 targeting requires the use of the Windows 8.1 SDK and setting the
// WINVER property a value of "0x0601" which may be specified to the compiler/linker.
// If using a VS Solution this must be specified within the project file(s).
project.ext.WINVER = "0x0601"
// Rely on vcvars script to supply SDK versions
def c = VISUAL_STUDIO_VCVARS_CMD + " && env"
String envText = c.execute().text
String[] envLines = c.execute().text.split("\n")
project.ext.MSVC_SDK_VERSION = getEnvironmentValue(envLines, "WINDOWSSDKVERSION")
println "Visual Studio SDK Version: ${MSVC_SDK_VERSION}"
project.ext.MSVC_TOOLS_VERSION = getEnvironmentValue(envLines, "VCTOOLSVERSION")
println "Visual Studio VCTools Version: ${MSVC_TOOLS_VERSION}"
}
else {
project.ext.VISUAL_STUDIO_INSTALL_DIR = "/"
project.ext.WINDOWS_KITS_DIR = "/"
project.ext.VISUAL_STUDIO_VCVARS_CMD = "NA"
project.ext.MSVC_SDK_VERSION = "?"
project.ext.MSVC_TOOLS_VERSION = "?"
}
/****************************************************************************
* Defines the platforms we have to support in Ghidra. This model is used
* for all native builds and should be extended by each module as-needed.