GP-1232: Tidied help

This commit is contained in:
Dan 2021-08-23 16:58:25 -04:00
parent c7815b5829
commit 09089edc0f
3 changed files with 18 additions and 19 deletions

View File

@ -97,13 +97,11 @@
imports from the static image, anyway.</P>
<H3><A name="map_identically"></A>Map Identically</H3>
<P>
This action is available when both a trace and a program are opened. It maps the current trace
to the current program using identical addresses. This action ignores the module list. It is a suitable mapping when the current
program is loaded in the trace <EM>without relocation</EM>. It is also a fallback worth trying
in the absence of a module list.
</P>
<P>This action is available when both a trace and a program are opened. It maps the current
trace to the current program using identical addresses. This action ignores the module list. It
is a suitable mapping when the current program is loaded in the trace <EM>without
relocation</EM>. It is also a fallback worth trying in the absence of a module list.</P>
<H3><A name="map_modules"></A>Map Modules</H3>

View File

@ -28,9 +28,9 @@
automation, e.g., the <A href="help/topics/DebuggerBots/DebuggerBots.html#map_modules">Map
Modules</A> bot, or by higher-level user actions, e.g., the <A href=
"help/topics/DebuggerModulesPlugin/DebuggerModulesPlugin.html#map_modules">Map Modules</A>
action. This under-the-hood static mapping window displays the mappings table, allowing users or
developers to diagnose image mapping issues and manually add mappings, regardless of reported
modules and/or sections. For most users, there is no reason to access this window.</P>
action. This under-the-hood static mapping window displays the mappings table, allowing users
or developers to diagnose image mapping issues and manually add mappings, regardless of
reported modules and/or sections. For most users, there is no reason to access this window.</P>
<H2>Table Columns</H2>

View File

@ -50,10 +50,10 @@
<H2>Navigating Threads</H2>
<P>Selecting a thread in the table will navigate to (or "activate" or "focus")
that thread. Windows which are sensitive to the current thread will update. Notably, the <A
href="help/topics/DebuggerRegistersPlugin/DebuggerRegistersPlugin.html">Registers</A> window
will display the activated thread's register values. <A href=
<P>Selecting a thread in the table will navigate to (or "activate" or "focus") that thread.
Windows which are sensitive to the current thread will update. Notably, the <A href=
"help/topics/DebuggerRegistersPlugin/DebuggerRegistersPlugin.html">Registers</A> window will
display the activated thread's register values. <A href=
"help/topics/DebuggerListingPlugin/DebuggerListingPlugin.html">Listing</A> windows with
configured location tracking will re-compute that location with the thread's context and
navigate to it. The thread timeline plots all recorded threads. Threads which are alive will
@ -77,16 +77,17 @@
The state always reflects the present, or latest known, state.</LI>
<LI>Comment - a user-modifiable comment about the thread.</LI>
<LI>Plot - a graphical representation of the thread's lifespan. Unlike other column headers, clicking and dragging
in this one will navigate through time. To rearrange this column, hold SHIFT while dragging.</LI>
<LI>Plot - a graphical representation of the thread's lifespan. Unlike other column headers,
clicking and dragging in this one will navigate through time. To rearrange this column, hold
SHIFT while dragging.</LI>
</UL>
<H2>Navigating Time</H2>
<P>The user can navigate through time within the current trace by using the caret in the plot
column header. There are also actions for "stepping the trace" forward and backward. See the
<A href="help/topics/DebuggerTimePlugin/DebuggerTimePlugin.html">Time</A> window for a way to
column header. There are also actions for "stepping the trace" forward and backward. See the <A
href="help/topics/DebuggerTimePlugin/DebuggerTimePlugin.html">Time</A> window for a way to
display and navigate to specific events in the trace's timeline. Note that stepping away from
the present will prevent most windows from interacting with the live target. While some
components and scripts may interact with the target and record things "into the present," such