ghidra/GPL/nativePlatforms.gradle

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/* ###
* IP: Public Domain
*/
/****************************************************************************
* nativePlatforms.gradle
*
* This script defines the various platforms that Ghidra supports being built
* on. Utility methods are provided for determining the current platform, as
* well as querying and extracting information about the platform, such as
* operating system and architecture.
****************************************************************************/
/****************************************************************************
* Create a list containing all the platforms we support for building native
* artifacts. Each platform has the following fields:
* name: Ghidra's naming convention for the platform. This is used in the
native build tasks, and is the name of the os/ subdirectories.
* os: Gradle's NativePlatform operatingSystem property naming convention.
* arch: Gradle's NativePlatform architecture property naming convention.
****************************************************************************/
project.ext.PLATFORMS = [
[name: "win_x86_32", os: "windows", arch: "x86"],
[name: "win_x86_64", os: "windows", arch: "x86_64"],
[name: "linux_x86_64", os: "linux", arch: "x86_64"],
[name: "linux_arm_64", os: "linux", arch: "arm64"],
[name: "mac_x86_64", os: "osx", arch: "x86_64"],
[name: "mac_arm_64", os: "osx", arch: "arm64"]
]
/*********************************************************************************
* Returns the local platform name.
*********************************************************************************/
import org.gradle.nativeplatform.platform.internal.DefaultNativePlatform
ext.currentPlatformName = findProperty("currentPlatformName")
ext.getCurrentPlatformName = {
if (currentPlatformName) {
return currentPlatformName
}
def osGradle = DefaultNativePlatform.currentOperatingSystem.getName()
def osJvm = System.getProperty("os.name");
def os = osJvm
switch (osJvm) {
case ~/Windows.*/:
os = "win"
break
case ~/Linux.*/:
os = "linux"
break
case ~/Mac OS X.*/:
os = "mac"
break
default:
throw new GradleException("Unrecognized platform operating system: $os")
}
def archGradle = DefaultNativePlatform.currentArchitecture.getName()
def archJvm = System.getProperty("os.arch");
def arch = archJvm
switch (arch) {
case "x86":
case "i386":
arch = "x86_32"
break
case "x86_64":
case "amd64":
arch = "x86_64"
break
case "aarch64":
case "arm64":
arch = "arm_64"
break
default:
throw new GradleException("Unrecognized platform architecture: $arch" )
}
currentPlatformName = "${os}_${arch}".toString() // convert GStringImpl to String so .equals() works as expected
println "OS: " + osJvm + (osJvm != osGradle ? " (gradle: " + osGradle + ")" : "")
println "Arch: " + archJvm + (archJvm != archGradle ? " (gradle: " + archGradle + ")" : "")
println "Using platform: " + currentPlatformName
return currentPlatformName
}
/*********************************************************************************
* Returns true if the given platform is linux.
*********************************************************************************/
ext.isLinux = { platform_name ->
return platform_name.startsWith("linux")
}
/*********************************************************************************
* Returns true if the current platform is linux.
*********************************************************************************/
ext.isCurrentLinux = {
return isLinux(getCurrentPlatformName())
}
/*********************************************************************************
* Returns true if the given platform is macOS.
*********************************************************************************/
ext.isMac = { platform_name ->
return platform_name.startsWith("mac")
}
/*********************************************************************************
* Returns true if the current platform is macOS.
*********************************************************************************/
ext.isCurrentMac = {
return isMac(getCurrentPlatformName())
}
/*********************************************************************************
* Returns true if the given platform is Windows.
*********************************************************************************/
ext.isWindows = { platform_name ->
return platform_name.startsWith("win")
}
/*********************************************************************************
* Returns true if the current platform is Windows.
*********************************************************************************/
ext.isCurrentWindows = {
return isWindows(getCurrentPlatformName())
}
/*********************************************************************************
* Returns true if the given platform is x86.
*********************************************************************************/
ext.isX86_64 = { platform_name ->
return platform_name.contains("x86")
}
/*********************************************************************************
* Returns true if the current platform is x86.
*********************************************************************************/
ext.isCurrentX86_64 = {
return isX86_64(getCurrentPlatformName())
}
/*********************************************************************************
* Returns true if the given platform is ARM.
*********************************************************************************/
ext.isArm_64 = { platform_name ->
return platform_name.contains("arm")
}
/*********************************************************************************
* Returns true if the current platform is ARM.
*********************************************************************************/
ext.isCurrentArm_64 = {
return isArm_64(getCurrentPlatformName())
}
/****************************************************************************
* Establish Visual Studio configuration environment for Windows native builds
* NOTE: vsconfig.gradle path is relative to each GPL project module
****************************************************************************/
apply from: buildscript.sourceFile.getParent() + "/vsconfig.gradle"