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add pelle effects modal
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@ -56,6 +56,7 @@ import GlyphSetSaveDeleteModal from "@/components/modals/GlyphSetSaveDeleteModal
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import RealityGlyphCreationModal from "@/components/modals/RealityGlyphCreationModal";
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import EnslavedHintsModal from "@/components/modals/EnslavedHintsModal";
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import SingularityMilestonesModal from "@/components/modals/SingularityMilestonesModal";
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import PelleEffectsModal from "@/components/modals/PelleEffectsModal";
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export class Modal {
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@ -167,6 +168,7 @@ Modal.automatorScriptTemplate = new Modal(AutomatorScriptTemplate);
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Modal.shop = new Modal(StdStoreModal);
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Modal.studyString = new Modal(StudyStringModal);
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Modal.singularityMilestones = new Modal(SingularityMilestonesModal);
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Modal.pelleEffects = new Modal(PelleEffectsModal);
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Modal.sacrifice = new Modal(SacrificeModal);
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Modal.breakInfinity = new Modal(BreakInfinityModal);
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Modal.celestialQuote = new class extends Modal {
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@ -16,7 +16,6 @@ export default {
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"All infinity multipliers and infinity generation are disabled",
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"All eternity multipliers and eternity generation are disabled",
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"Black Hole is disabled",
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"Charged Infinity Upgrades are disabled",
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"All \"Start with X currency\" rewards are disabled",
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"All pre-doomed Dilated Time multipliers are disabled except the 2x buyable",
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"All Tachyon Particle multipliers are disabled",
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@ -34,6 +33,7 @@ export default {
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"Tickspeed Autobuyer is disabled until reacquired",
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"Time Theorem Autobuyer is disabled",
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"All Effarig effects are disabled",
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"Charged Infinity Upgrades are disabled",
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"Continumm is disabled",
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"Singularity rewards are disabled",
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"Glyph Alchemy effects are disabled",
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@ -78,13 +78,21 @@ export default {
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</script>
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<template>
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<div class="c-modal-message l-modal-content--centered">
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<div class="l-modal-content--centered">
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<ModalCloseButton
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v-if="modal.closeButton"
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class="c-modal__close-btn--tiny"
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@click="emitClose"
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/>
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<h1>List of disabled effects in Doomed</h1>
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<div class="pelle-effects-container">
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<p
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v-for="(nerf, idx) in nerfs"
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:key="idx"
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>
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{{ nerf }}
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</p>
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</div>
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<PrimaryButton
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class="o-primary-btn--width-medium c-modal-message__okay-btn c-modal__confirm-btn"
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@click="handleClick"
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@ -93,3 +101,14 @@ export default {
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</PrimaryButton>
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</div>
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</template>
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<style scoped>
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.pelle-effects-container {
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height: 40rem;
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overflow-y: scroll;
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}
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p {
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margin-bottom: 1rem;
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}
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</style>
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@ -1,13 +1,21 @@
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<template>
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<div class="l-pelle-celestial-tab">
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<div v-if="isDoomed">
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<button
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v-if="strikes.length"
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class="o-pelle-button"
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@click="toggleCompact"
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>
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{{ compact ? "Show all Strikes and Rifts" : "Condense Strikes and Rifts" }}
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</button>
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<div class="button-container">
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<button
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v-if="strikes.length"
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class="o-pelle-button"
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@click="toggleCompact"
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>
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{{ compact ? "Show all Strikes and Rifts" : "Condense Strikes and Rifts" }}
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</button>
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<button
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class="o-pelle-button"
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@click="showModal"
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>
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Show effects in Doomed Reality
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</button>
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</div>
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<div class="c-pelle-upgrade-container">
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<PelleStrike
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v-for="strike in strikes"
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@ -108,6 +116,9 @@ export default {
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Autobuyer.bigCrunch.mode = AUTO_CRUNCH_MODE.AMOUNT;
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disChargeAll();
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},
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showModal() {
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Modal.pelleEffects.show();
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}
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},
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computed: {
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rebuyables: () => PelleRebuyableUpgrade.all,
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@ -134,6 +145,7 @@ export default {
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border-radius: 5px;
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padding: 1rem;
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font-family: Typewriter;
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margin: 0 1rem;
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margin-bottom: 1rem;
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cursor: pointer;
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transition-duration: 0.12s;
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