mirror of
https://github.com/IvarK/AntimatterDimensionsSourceCode.git
synced 2024-11-24 21:21:59 +00:00
Allow STD respec after 3 days
This commit is contained in:
parent
5e426adda1
commit
98f3b44a75
@ -8,6 +8,7 @@ export const ShopPurchaseData = {
|
||||
totalSTD: 0,
|
||||
spentSTD: 0,
|
||||
respecAvailable: false,
|
||||
lastRespec: "",
|
||||
|
||||
get availableSTD() {
|
||||
return this.totalSTD - this.spentSTD;
|
||||
@ -17,10 +18,21 @@ export const ShopPurchaseData = {
|
||||
return Cloud.loggedIn && this.availableSTD >= 0 && player.IAP.enabled;
|
||||
},
|
||||
|
||||
// We also allow for respecs if it's been at least 3 days since the last one
|
||||
get timeUntilRespec() {
|
||||
const msSinceLast = Date.now() - new Date(ShopPurchaseData.lastRespec).getTime();
|
||||
return TimeSpan.fromMilliseconds(3 * 86400 * 1000 - msSinceLast);
|
||||
},
|
||||
|
||||
get canRespec() {
|
||||
return this.respecAvailable || this.timeUntilRespec.totalDays <= 0;
|
||||
},
|
||||
|
||||
updateLocalSTD(newData) {
|
||||
this.totalSTD = newData.totalSTD;
|
||||
this.spentSTD = newData.spentSTD;
|
||||
this.respecAvailable = newData.respecAvailable;
|
||||
this.lastRespec = newData.lastRespec ?? 0;
|
||||
for (const key of Object.keys(GameDatabase.shopPurchases)) this[key] = newData[key] ?? 0;
|
||||
GameStorage.save();
|
||||
},
|
||||
@ -53,7 +65,7 @@ export const ShopPurchaseData = {
|
||||
},
|
||||
|
||||
async respecAll() {
|
||||
if (!this.respecAvailable) {
|
||||
if (!this.canRespec) {
|
||||
Modal.message.show(`You do not have a respec available. Making an STD purchase allows you to respec your upgrades
|
||||
once. You can only have at most one of these respecs, and they do not refund offline production purchases.`);
|
||||
return;
|
||||
|
@ -24,7 +24,8 @@ export default {
|
||||
creditsClosed: false,
|
||||
loggedIn: false,
|
||||
username: "",
|
||||
respecAvailable: false,
|
||||
canRespec: false,
|
||||
respecTimeStr: "",
|
||||
};
|
||||
},
|
||||
computed: {
|
||||
@ -36,7 +37,7 @@ export default {
|
||||
},
|
||||
respecText() {
|
||||
if (!this.loggedIn) return "Not logged in!";
|
||||
if (!this.respecAvailable) return "No respec available! (Purchase STDs to gain a respec)";
|
||||
if (!this.canRespec) return "No respec available! (Purchase STDs or wait 3 days since your last one)";
|
||||
return null;
|
||||
}
|
||||
},
|
||||
@ -49,7 +50,10 @@ export default {
|
||||
this.creditsClosed = GameEnd.creditsEverClosed;
|
||||
this.loggedIn = Cloud.loggedIn;
|
||||
this.username = Cloud.user?.displayName;
|
||||
this.respecAvailable = ShopPurchaseData.respecAvailable;
|
||||
this.canRespec = ShopPurchaseData.canRespec;
|
||||
if (!ShopPurchaseData.respecAvailable && !this.canRespec) {
|
||||
this.respecTimeStr = ShopPurchaseData.timeUntilRespec.toStringShort();
|
||||
}
|
||||
},
|
||||
showStore() {
|
||||
if (this.creditsClosed) return;
|
||||
@ -61,7 +65,7 @@ export default {
|
||||
Payments.cancelPurchase(false);
|
||||
},
|
||||
respec() {
|
||||
if (this.creditsClosed || !this.loggedIn || !this.respecAvailable) return;
|
||||
if (this.creditsClosed || !this.loggedIn || !this.canRespec) return;
|
||||
ShopPurchaseData.respecRequest();
|
||||
},
|
||||
toggleEnable() {
|
||||
@ -73,7 +77,7 @@ export default {
|
||||
return {
|
||||
"o-primary-btn--subtab-option": true,
|
||||
"o-pelle-disabled-pointer": this.creditsClosed,
|
||||
"o-primary-btn--disabled": !this.loggedIn || !this.respecAvailable
|
||||
"o-primary-btn--disabled": !this.loggedIn || !this.canRespec
|
||||
};
|
||||
}
|
||||
},
|
||||
@ -107,6 +111,9 @@ export default {
|
||||
Respec Shop
|
||||
</PrimaryButton>
|
||||
</div>
|
||||
<div v-if="!canRespec">
|
||||
Time until respec available: {{ respecTimeStr }}
|
||||
</div>
|
||||
<div
|
||||
v-if="loggedIn"
|
||||
class="c-login-info"
|
||||
|
Loading…
Reference in New Issue
Block a user