Fix some minor UI bugs, fixes #3145

This commit is contained in:
SpectralFlame 2022-10-18 14:32:46 -05:00 committed by cyip92
parent 8d6eb3e9a7
commit 81a3cc5ba7
3 changed files with 24 additions and 21 deletions

View File

@ -4396,7 +4396,7 @@ br {
.c-autobuyer-box-row {
display: flex;
width: 90rem;
width: 96rem;
position: relative;
justify-content: center;
align-items: center;
@ -4472,7 +4472,7 @@ properly on certain themes. */
display: flex;
flex-grow: 1;
flex-wrap: wrap;
width: 91rem;
width: 97rem;
}
.c-small-autobuyer-input {

View File

@ -167,7 +167,7 @@ export default {
</div>
<div v-if="totalCountdown > 0">
You will regain all remaining achievements after {{ timeDisplayNoDecimals(totalCountdown) }} if Auto
Achievement stays enabled.
Achievement <span v-if="isAutoAchieveActive">stays enabled</span><span v-else>is turned on</span>.
</div>
<br>
</div>

View File

@ -20,23 +20,24 @@ export default {
<template>
<div class="l-reality-upgrade-grid">
The first row of upgrades can be purchased endlessly, but costs increase much faster above {{ format(1e30) }}
and {{ format(maxNumber, 1) }} Reality Machines.
<br>
The rest of the upgrades are one-time upgrades which have an unlocking requirement in addition
to costing Reality Machines.
<br>
These requirements, once completed, permanently unlock the ability to purchase the upgrades at any point.
<br>
Red upgrades are impossible to unlock this Reality, while yellow upgrades are still possible.
<br>
Locked upgrades show their requirement and effect by default; unlocked ones show
their effect, current bonus, and cost.
<br>
Hold shift to swap this behavior.
<br>
Every completed row of purchased upgrades increases your Glyph level by {{ formatInt(1) }}.
<br><br>
<div class="c-reality-upgrade-infotext">
The first row of upgrades can be purchased endlessly, but costs increase much faster above {{ format(1e30) }}
and {{ format(maxNumber, 1) }} Reality Machines.
<br>
The rest of the upgrades are one-time upgrades which have an unlocking requirement in addition
to costing Reality Machines.
<br>
These requirements, once completed, permanently unlock the ability to purchase the upgrades at any point.
<br>
Red upgrades are impossible to unlock this Reality, while yellow upgrades are still possible.
<br>
Locked upgrades show their requirement and effect by default; unlocked ones show
their effect, current bonus, and cost.
<br>
Hold shift to swap this behavior.
<br>
Every completed row of purchased upgrades increases your Glyph level by {{ formatInt(1) }}.
</div>
<div
v-for="row in 5"
:key="row"
@ -52,5 +53,7 @@ export default {
</template>
<style scoped>
.c-reality-upgrade-infotext {
margin-bottom: 1rem;
}
</style>