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https://github.com/IvarK/AntimatterDimensionsSourceCode.git
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Fix poor/inconsistent text and styling
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58633846ed
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@ -31,6 +31,7 @@ input.t-amoled-metro {
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}
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.t-amoled-metro .c-tt-buy-button--locked:hover {
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color: black;
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background: var(--color-bad);
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border: 0.1rem solid var(--color-bad);
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}
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@ -31,6 +31,7 @@ input.t-amoled {
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}
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.t-amoled .c-tt-buy-button--locked:hover {
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color: black;
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background: var(--color-bad);
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border: 0.1rem solid var(--color-bad);
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}
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@ -120,7 +120,7 @@ export default {
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toMaxTooltip() {
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if (this.amount.lte(this.replicantiCap)) return null;
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return this.estimateToMax.lt(0.01)
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? "Currently increasing"
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? "Currently Increasing"
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: TimeSpan.fromSeconds(this.estimateToMax.toNumber()).toStringShort();
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}
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},
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@ -164,7 +164,8 @@ export const discordRichPresence = {
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hasReached: () => player.eternityChalls.eterc1 > 0,
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mainResource: () => `${format(player.eternityPoints, 2)} EP`,
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resourceList: [
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() => quantify("EC completion", Object.values(player.eternityChalls).reduce((sum, c) => sum + c, 0), 0, 0, formatInt)
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() => quantify("EC completion",
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Object.values(player.eternityChalls).reduce((sum, c) => sum + c, 0), 0, 0, formatInt)
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]
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},
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{
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@ -230,7 +231,8 @@ export const discordRichPresence = {
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// Imaginary Machines unlocked
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name: () => Ra.displayName,
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hasReached: () => MachineHandler.isIMUnlocked,
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mainResource: () => `${formatMachines(player.reality.realityMachines, player.reality.imaginaryMachines)} RM`,
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mainResource: () =>
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`${format(player.reality.realityMachines)} RM + ${format(player.reality.imaginaryMachines, 2)} iM`,
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resourceList: [
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() => `Best GL: ${formatInt(player.records.bestReality.glyphLevel)}`,
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() => `Ra Levels: ${Ra.pets.all.map(p => formatInt(p.level)).join("/")}`
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@ -239,13 +241,15 @@ export const discordRichPresence = {
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{
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name: () => Laitela.displayName,
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hasReached: () => Laitela.isUnlocked,
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mainResource: () => `${formatMachines(player.reality.realityMachines, player.reality.imaginaryMachines)} RM`,
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mainResource: () =>
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`${format(player.reality.realityMachines)} RM + ${format(player.reality.imaginaryMachines, 2)} iM`,
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resourceList: [
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() => `Best GL: ${formatInt(player.records.bestReality.glyphLevel)}`,
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() => quantify("Singularity", player.celestials.laitela.singularities, 2, 0, format)],
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},
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{
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// We can't use celestial displayName here like the others because that will cause the text scramble to get put on DRP
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// We can't use celestial displayName here like the others because that will cause
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// the text scramble to get put on DRP
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name: "Pelle",
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hasReached: () => Pelle.isDoomed,
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mainResource: () => quantify("Reality Shard", player.celestials.pelle.realityShards, 2),
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