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Fix typo
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@ -108,7 +108,7 @@ GameDatabase.multiplierTabTree.gamespeed_total[0] = [...allGamespeed].filter(key
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GameDatabase.multiplierTabTree.gamespeed_total[1] = [...allGamespeed].filter(key => key !== "gamespeed_blackHoleCurr");
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// DT doesn't explicitly have an entry to TP, due to it being its own total entry, so we link them together
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GameDatabase.multiplierTabTree.DT_total[0][0].unshift("TP_total");
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GameDatabase.multiplierTabTree.DT_total[0].unshift("TP_total");
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// Additional data specification for dynamically-generated props
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const dimTypes = ["AD", "ID", "TD"];
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