Implement Firebase config management via GitHub Actions secrets

This commit is contained in:
Andrei Andreev 2023-04-20 23:01:58 +02:00
parent a0b9e36ed4
commit 0b1fa8723a
7 changed files with 72 additions and 16 deletions

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@ -1,5 +1,8 @@
name: Deploy master
env:
FIREBASE_CONFIG: ${{ secrets.FIREBASE_CONFIG }}
on:
push:
branches:

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@ -1,5 +1,8 @@
name: Deploy release
env:
FIREBASE_CONFIG: ${{ secrets.FIREBASE_CONFIG }}
on:
push:
branches:

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@ -5,3 +5,11 @@ const browserslist = require("browserslist-useragent-regexp");
const userAgentRegExp = browserslist.getUserAgentRegExp({ allowHigherVersions: true });
const checkFunction = `export const supportedBrowsers = ${userAgentRegExp};`;
fs.writeFileSync(path.resolve(__dirname, "../src/supported-browsers.js"), checkFunction);
const firebaseConfig = process.env.FIREBASE_CONFIG;
if (firebaseConfig) {
fs.writeFileSync(
path.resolve(__dirname, "../src/core/storage/firebase-config.js"),
`export const firebaseConfig = ${firebaseConfig};`
);
}

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@ -18,6 +18,7 @@ export default {
},
data() {
return {
cloudAvailable: false,
cloudEnabled: false,
forceCloudOverwrite: false,
showCloudModal: false,
@ -70,6 +71,7 @@ export default {
methods: {
update() {
const options = player.options;
this.cloudAvailable = Cloud.isAvailable;
this.cloudEnabled = options.cloudEnabled;
this.forceCloudOverwrite = options.forceCloudOverwrite;
this.showCloudModal = options.showCloudModal;
@ -209,7 +211,10 @@ export default {
</div>
<OpenModalHotkeysButton />
</div>
<h2 class="c-cloud-options-header">
<h2
v-if="cloudAvailable"
class="c-cloud-options-header"
>
<span v-if="hideGoogleName">Logged in to Google <i>(name hidden)</i></span>
<span v-else-if="loggedIn">Logged in as {{ userName }}</span>
<span v-else>Not logged in</span>
@ -218,7 +223,10 @@ export default {
<span v-if="cloudEnabled">Cloud Saving will occur automatically every 10 minutes.</span>
<span v-else>Cloud Saving has been disabled on this save.</span>
</div>
<div class="l-options-grid">
<div
v-if="cloudAvailable"
class="l-options-grid"
>
<div
v-if="!STEAM"
class="l-options-grid__row"

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@ -485,6 +485,7 @@ GameDatabase.tabs = [
name: "Shop",
newUIClass: "shop",
hideAt: 1.5,
condition: () => Cloud.isAvailable,
id: 10,
hidable: true,
subtabs: [

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@ -17,28 +17,26 @@ import { sha512_256 } from "js-sha512";
import { STEAM } from "@/env";
import { decodeBase64Binary } from "./base64-binary";
import { firebaseConfig } from "./firebase-config";
import { ProgressChecker } from "./progress-checker";
import { SteamRuntime } from "@/steam";
const firebaseConfig = {
apiKey: "AIzaSyDuRTTluAFufmvw1zxGH6fsyEHmmbu8IHI",
authDomain: "antimatter-dimensions-a00f2.firebaseapp.com",
databaseURL: "https://antimatter-dimensions-a00f2.firebaseio.com",
projectId: "antimatter-dimensions-a00f2",
storageBucket: "antimatter-dimensions-a00f2.appspot.com",
messagingSenderId: "904798020003",
appId: "1:904798020003:web:d1448dcb2dedd8b5",
};
const hasFirebaseConfig = firebaseConfig.apiKey !== null;
if (hasFirebaseConfig) {
initializeApp(firebaseConfig);
}
export const Cloud = {
provider: new GoogleAuthProvider(),
auth: getAuth(),
db: getDatabase(),
provider: hasFirebaseConfig ? new GoogleAuthProvider() : null,
auth: hasFirebaseConfig ? getAuth() : null,
db: hasFirebaseConfig ? getDatabase() : null,
user: null,
lastCloudHash: null,
get isAvailable() {
return hasFirebaseConfig;
},
resetTempState() {
this.lastCloudHash = null;
GameStorage.lastCloudSave = Date.now();
@ -50,6 +48,10 @@ export const Cloud = {
},
async login() {
if (!this.isAvailable) {
return;
}
try {
await signInWithPopup(this.auth, this.provider);
ShopPurchaseData.syncSTD();
@ -61,6 +63,10 @@ export const Cloud = {
},
async loginWithSteam(accountId, staticAccountId, screenName) {
if (!this.isAvailable) {
return;
}
if (this.loggedIn) {
Cloud.user.displayName = screenName;
return;
@ -115,6 +121,10 @@ export const Cloud = {
},
async saveCheck(forceModal = false) {
if (!this.isAvailable) {
return;
}
const saveId = GameStorage.currentSlot;
const cloudSave = await this.load();
if (cloudSave === null) {
@ -173,6 +183,10 @@ export const Cloud = {
},
async loadCheck() {
if (!this.isAvailable) {
return;
}
const save = await this.load();
if (save === null) {
if (player.options.hideGoogleName) GameUI.notify.info(`No cloud save for current Google Account`);
@ -258,11 +272,19 @@ export const Cloud = {
},
logout() {
if (!this.isAvailable) {
return;
}
signOut(this.auth);
ShopPurchaseData.clearLocalSTD();
},
init() {
if (!this.isAvailable) {
return;
}
getAuth().onAuthStateChanged(user => {
if (user) {
this.user = {

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@ -0,0 +1,11 @@
// Replace the following with your app's Firebase project configuration
// See: https://firebase.google.com/docs/web/learn-more#config-object
export const firebaseConfig = {
"apiKey": null,
"authDomain": null,
"databaseURL": null,
"projectId": null,
"storageBucket": null,
"messagingSenderId": null,
"appId": null,
};