add 'toimg' rust source, converts data to Unity textures

This commit is contained in:
Stefan 2021-08-17 09:45:29 +02:00
parent 04db178eb5
commit d4574fe724
3 changed files with 129 additions and 0 deletions

2
.gitignore vendored
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@ -13,3 +13,5 @@ fw_payload.*
*.bin *.bin
*.elf *.elf
*.img *.img
toimg/target
toimg/Cargo.lock

7
toimg/Cargo.toml Normal file
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@ -0,0 +1,7 @@
[package]
name = "toimg"
version = "0.1.0"
edition = "2018"
[dependencies]
image = "*"

120
toimg/src/main.rs Normal file
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@ -0,0 +1,120 @@
use std::env;
use std::path::PathBuf;
use std::io::prelude::*;
use std::fs::File;
use image::io::Reader as ImageReader;
fn main2() {
let args: Vec<String> = env::args().collect();
let input = &args[1];
let addr = &args[2].parse::<u32>().unwrap();
let fr = ImageReader::open(format!("{}.r.bmp", input)).unwrap().decode().unwrap();
let fr = fr.into_rgba8();
let fg = ImageReader::open(format!("{}.g.bmp", input)).unwrap().decode().unwrap();
let fg = fg.into_rgba8();
let fb = ImageReader::open(format!("{}.b.bmp", input)).unwrap().decode().unwrap();
let fb = fb.into_rgba8();
let fa = ImageReader::open(format!("{}.a.bmp", input)).unwrap().decode().unwrap();
let fa = fa.into_rgba8();
let addr = addr & !(0x3);
let idx = (addr >> 2) & 0x3;
let addr = addr >> 4;
let (x, y) = (addr & fr.width(), addr / fr.width());
let px = match idx {
0 => fr.get_pixel(x, y),
1 => fg.get_pixel(x, y),
2 => fb.get_pixel(x, y),
3 => fa.get_pixel(x, y),
_ => unimplemented!(),
};
let res = ((px.0[0] as u32) << 0) |
((px.0[1] as u32) << 8) |
((px.0[2] as u32) << 16) |
((px.0[3] as u32) << 24);
println!("r={} g={} b={} a={}", px.0[0] as u32, px.0[1] as u32, px.0[2] as u32, px.0[3] as u32);
println!("x{} y{} i{} => {:#x}", x, y, idx, res);
}
fn main() {
let args: Vec<String> = env::args().collect();
let input = PathBuf::from(&args[1]);
let width = args[2].parse::<u32>().unwrap();
let height = args[3].parse::<u32>().unwrap();
let file = File::open(&input).unwrap().bytes();
let mut fr = image::ImageBuffer::new(width, height);
let mut fg = image::ImageBuffer::new(width, height);
let mut fb = image::ImageBuffer::new(width, height);
let mut fa = image::ImageBuffer::new(width, height);
let mut idx_a = 0;
let mut idx_b = 0;
let mut idx = 0;
// for x in 0..width {
// for y in 0..height {
// for i in 0..4 {
// let f = match i {
// 0 => &mut fr,
// 1 => &mut fg,
// 2 => &mut fb,
// 3 => &mut fa,
// _ => unreachable!(),
// };
// let mut cur: &mut image::Rgba<u8> = f.get_pixel_mut(x, y);
// cur.0 = [0, 0, 0, 0];
// }
// }
// }
println!("Converting...");
for b in file {
if let Ok(b) = b {
let f = match idx_b {
0 => &mut fr,
1 => &mut fg,
2 => &mut fb,
3 => &mut fa,
_ => unreachable!(),
};
let x = idx % width;
let y = idx / width;
let mut cur: &mut image::Rgba<u8> = f.get_pixel_mut(x, y);
match idx_a {
0 => cur.0[0] = b,
1 => cur.0[1] = b,
2 => cur.0[2] = b,
3 => cur.0[3] = b,
_ => unreachable!(),
}
// f.set_pixel(x, y, cur);
idx_a += 1;
if idx_a == 4 {
idx_a = 0;
idx_b += 1;
if idx_b == 4 {
idx_b = 0;
idx += 1;
}
}
}
}
let y = idx / width;
println!("Saving result... (required size: x={} y={})", width, y + 1);
fr.save(input.clone().with_extension("r.bmp")).unwrap();
fg.save(input.clone().with_extension("g.bmp")).unwrap();
fb.save(input.clone().with_extension("b.bmp")).unwrap();
fa.save(input.clone().with_extension("a.bmp")).unwrap();
}