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Based on 1 normalized pattern(s): this program is free software you can redistribute it and or modify it under the terms of the gnu general public license as published by the free software foundation either version 2 or at your option any later version this program is distributed in the hope that it will be useful but without any warranty without even the implied warranty of merchantability or fitness for a particular purpose see the gnu general public license for more details you should have received a copy of the gnu general public license along with this program if not write to the free software foundation inc 59 temple place suite 330 boston ma 02111 1307 usa extracted by the scancode license scanner the SPDX license identifier GPL-2.0-or-later has been chosen to replace the boilerplate/reference in 42 file(s). Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Reviewed-by: Richard Fontana <rfontana@redhat.com> Reviewed-by: Allison Randal <allison@lohutok.net> Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org> Cc: linux-spdx@vger.kernel.org Link: https://lkml.kernel.org/r/20190524100845.259718220@linutronix.de Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
569 lines
21 KiB
C
569 lines
21 KiB
C
/* SPDX-License-Identifier: GPL-2.0-or-later */
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/*
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* Linux/PA-RISC Project (http://www.parisc-linux.org/)
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*
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* Floating-point emulation code
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* Copyright (C) 2001 Hewlett-Packard (Paul Bame) <bame@debian.org>
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*/
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/*
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* BEGIN_DESC
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*
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* File:
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* @(#) pa/spmath/float.h $Revision: 1.1 $
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*
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* Purpose:
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* <<please update with a synopis of the functionality provided by this file>>
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*
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* BE header: no
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*
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* Shipped: yes
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* /usr/conf/pa/spmath/float.h
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*
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* END_DESC
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*/
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#ifdef __NO_PA_HDRS
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PA header file -- do not include this header file for non-PA builds.
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#endif
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#include "fpbits.h"
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#include "hppa.h"
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/*
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* Want to pick up the FPU capability flags, not the PDC structures.
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* 'LOCORE' isn't really true in this case, but we don't want the C structures
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* so it suits our purposes
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*/
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#define LOCORE
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#include "fpu.h"
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/*
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* Declare the basic structures for the 3 different
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* floating-point precisions.
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*
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* Single number
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* +-------+-------+-------+-------+-------+-------+-------+-------+
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* |s| exp | mantissa |
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* +-------+-------+-------+-------+-------+-------+-------+-------+
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*/
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#define Sall(object) (object)
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#define Ssign(object) Bitfield_extract( 0, 1,object)
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#define Ssignedsign(object) Bitfield_signed_extract( 0, 1,object)
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#define Sexponent(object) Bitfield_extract( 1, 8,object)
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#define Smantissa(object) Bitfield_mask( 9, 23,object)
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#define Ssignaling(object) Bitfield_extract( 9, 1,object)
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#define Ssignalingnan(object) Bitfield_extract( 1, 9,object)
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#define Shigh2mantissa(object) Bitfield_extract( 9, 2,object)
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#define Sexponentmantissa(object) Bitfield_mask( 1, 31,object)
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#define Ssignexponent(object) Bitfield_extract( 0, 9,object)
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#define Shidden(object) Bitfield_extract( 8, 1,object)
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#define Shiddenoverflow(object) Bitfield_extract( 7, 1,object)
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#define Shiddenhigh7mantissa(object) Bitfield_extract( 8, 8,object)
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#define Shiddenhigh3mantissa(object) Bitfield_extract( 8, 4,object)
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#define Slow(object) Bitfield_mask( 31, 1,object)
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#define Slow4(object) Bitfield_mask( 28, 4,object)
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#define Slow31(object) Bitfield_mask( 1, 31,object)
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#define Shigh31(object) Bitfield_extract( 0, 31,object)
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#define Ssignedhigh31(object) Bitfield_signed_extract( 0, 31,object)
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#define Shigh4(object) Bitfield_extract( 0, 4,object)
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#define Sbit24(object) Bitfield_extract( 24, 1,object)
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#define Sbit28(object) Bitfield_extract( 28, 1,object)
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#define Sbit29(object) Bitfield_extract( 29, 1,object)
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#define Sbit30(object) Bitfield_extract( 30, 1,object)
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#define Sbit31(object) Bitfield_mask( 31, 1,object)
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#define Deposit_ssign(object,value) Bitfield_deposit(value,0,1,object)
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#define Deposit_sexponent(object,value) Bitfield_deposit(value,1,8,object)
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#define Deposit_smantissa(object,value) Bitfield_deposit(value,9,23,object)
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#define Deposit_shigh2mantissa(object,value) Bitfield_deposit(value,9,2,object)
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#define Deposit_sexponentmantissa(object,value) \
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Bitfield_deposit(value,1,31,object)
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#define Deposit_ssignexponent(object,value) Bitfield_deposit(value,0,9,object)
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#define Deposit_slow(object,value) Bitfield_deposit(value,31,1,object)
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#define Deposit_shigh4(object,value) Bitfield_deposit(value,0,4,object)
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#define Is_ssign(object) Bitfield_mask( 0, 1,object)
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#define Is_ssignaling(object) Bitfield_mask( 9, 1,object)
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#define Is_shidden(object) Bitfield_mask( 8, 1,object)
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#define Is_shiddenoverflow(object) Bitfield_mask( 7, 1,object)
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#define Is_slow(object) Bitfield_mask( 31, 1,object)
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#define Is_sbit24(object) Bitfield_mask( 24, 1,object)
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#define Is_sbit28(object) Bitfield_mask( 28, 1,object)
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#define Is_sbit29(object) Bitfield_mask( 29, 1,object)
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#define Is_sbit30(object) Bitfield_mask( 30, 1,object)
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#define Is_sbit31(object) Bitfield_mask( 31, 1,object)
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/*
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* Double number.
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* +-------+-------+-------+-------+-------+-------+-------+-------+
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* |s| exponent | mantissa part 1 |
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* +-------+-------+-------+-------+-------+-------+-------+-------+
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*
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* +-------+-------+-------+-------+-------+-------+-------+-------+
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* | mantissa part 2 |
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* +-------+-------+-------+-------+-------+-------+-------+-------+
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*/
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#define Dallp1(object) (object)
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#define Dsign(object) Bitfield_extract( 0, 1,object)
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#define Dsignedsign(object) Bitfield_signed_extract( 0, 1,object)
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#define Dexponent(object) Bitfield_extract( 1, 11,object)
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#define Dmantissap1(object) Bitfield_mask( 12, 20,object)
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#define Dsignaling(object) Bitfield_extract( 12, 1,object)
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#define Dsignalingnan(object) Bitfield_extract( 1, 12,object)
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#define Dhigh2mantissa(object) Bitfield_extract( 12, 2,object)
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#define Dexponentmantissap1(object) Bitfield_mask( 1, 31,object)
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#define Dsignexponent(object) Bitfield_extract( 0, 12,object)
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#define Dhidden(object) Bitfield_extract( 11, 1,object)
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#define Dhiddenoverflow(object) Bitfield_extract( 10, 1,object)
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#define Dhiddenhigh7mantissa(object) Bitfield_extract( 11, 8,object)
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#define Dhiddenhigh3mantissa(object) Bitfield_extract( 11, 4,object)
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#define Dlowp1(object) Bitfield_mask( 31, 1,object)
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#define Dlow31p1(object) Bitfield_mask( 1, 31,object)
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#define Dhighp1(object) Bitfield_extract( 0, 1,object)
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#define Dhigh4p1(object) Bitfield_extract( 0, 4,object)
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#define Dhigh31p1(object) Bitfield_extract( 0, 31,object)
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#define Dsignedhigh31p1(object) Bitfield_signed_extract( 0, 31,object)
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#define Dbit3p1(object) Bitfield_extract( 3, 1,object)
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#define Deposit_dsign(object,value) Bitfield_deposit(value,0,1,object)
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#define Deposit_dexponent(object,value) Bitfield_deposit(value,1,11,object)
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#define Deposit_dmantissap1(object,value) Bitfield_deposit(value,12,20,object)
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#define Deposit_dhigh2mantissa(object,value) Bitfield_deposit(value,12,2,object)
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#define Deposit_dexponentmantissap1(object,value) \
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Bitfield_deposit(value,1,31,object)
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#define Deposit_dsignexponent(object,value) Bitfield_deposit(value,0,12,object)
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#define Deposit_dlowp1(object,value) Bitfield_deposit(value,31,1,object)
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#define Deposit_dhigh4p1(object,value) Bitfield_deposit(value,0,4,object)
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#define Is_dsign(object) Bitfield_mask( 0, 1,object)
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#define Is_dsignaling(object) Bitfield_mask( 12, 1,object)
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#define Is_dhidden(object) Bitfield_mask( 11, 1,object)
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#define Is_dhiddenoverflow(object) Bitfield_mask( 10, 1,object)
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#define Is_dlowp1(object) Bitfield_mask( 31, 1,object)
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#define Is_dhighp1(object) Bitfield_mask( 0, 1,object)
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#define Is_dbit3p1(object) Bitfield_mask( 3, 1,object)
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#define Dallp2(object) (object)
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#define Dmantissap2(object) (object)
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#define Dlowp2(object) Bitfield_mask( 31, 1,object)
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#define Dlow4p2(object) Bitfield_mask( 28, 4,object)
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#define Dlow31p2(object) Bitfield_mask( 1, 31,object)
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#define Dhighp2(object) Bitfield_extract( 0, 1,object)
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#define Dhigh31p2(object) Bitfield_extract( 0, 31,object)
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#define Dbit2p2(object) Bitfield_extract( 2, 1,object)
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#define Dbit3p2(object) Bitfield_extract( 3, 1,object)
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#define Dbit21p2(object) Bitfield_extract( 21, 1,object)
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#define Dbit28p2(object) Bitfield_extract( 28, 1,object)
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#define Dbit29p2(object) Bitfield_extract( 29, 1,object)
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#define Dbit30p2(object) Bitfield_extract( 30, 1,object)
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#define Dbit31p2(object) Bitfield_mask( 31, 1,object)
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#define Deposit_dlowp2(object,value) Bitfield_deposit(value,31,1,object)
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#define Is_dlowp2(object) Bitfield_mask( 31, 1,object)
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#define Is_dhighp2(object) Bitfield_mask( 0, 1,object)
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#define Is_dbit2p2(object) Bitfield_mask( 2, 1,object)
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#define Is_dbit3p2(object) Bitfield_mask( 3, 1,object)
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#define Is_dbit21p2(object) Bitfield_mask( 21, 1,object)
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#define Is_dbit28p2(object) Bitfield_mask( 28, 1,object)
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#define Is_dbit29p2(object) Bitfield_mask( 29, 1,object)
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#define Is_dbit30p2(object) Bitfield_mask( 30, 1,object)
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#define Is_dbit31p2(object) Bitfield_mask( 31, 1,object)
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/*
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* Quad number.
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* +-------+-------+-------+-------+-------+-------+-------+-------+
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* |s| exponent | mantissa part 1 |
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* +-------+-------+-------+-------+-------+-------+-------+-------+
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*
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* +-------+-------+-------+-------+-------+-------+-------+-------+
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* | mantissa part 2 |
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* +-------+-------+-------+-------+-------+-------+-------+-------+
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*
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* +-------+-------+-------+-------+-------+-------+-------+-------+
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* | mantissa part 3 |
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* +-------+-------+-------+-------+-------+-------+-------+-------+
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*
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* +-------+-------+-------+-------+-------+-------+-------+-------+
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* | mantissa part 4 |
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* +-------+-------+-------+-------+-------+-------+-------+-------+
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*/
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typedef struct
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{
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union
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{
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struct { unsigned qallp1; } u_qallp1;
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/* Not needed for now...
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Bitfield_extract( 0, 1,u_qsign,qsign)
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Bitfield_signed_extract( 0, 1,u_qsignedsign,qsignedsign)
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Bitfield_extract( 1, 15,u_qexponent,qexponent)
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Bitfield_extract(16, 16,u_qmantissap1,qmantissap1)
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Bitfield_extract(16, 1,u_qsignaling,qsignaling)
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Bitfield_extract(1, 16,u_qsignalingnan,qsignalingnan)
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Bitfield_extract(16, 2,u_qhigh2mantissa,qhigh2mantissa)
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Bitfield_extract( 1, 31,u_qexponentmantissap1,qexponentmantissap1)
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Bitfield_extract( 0, 16,u_qsignexponent,qsignexponent)
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Bitfield_extract(15, 1,u_qhidden,qhidden)
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Bitfield_extract(14, 1,u_qhiddenoverflow,qhiddenoverflow)
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Bitfield_extract(15, 8,u_qhiddenhigh7mantissa,qhiddenhigh7mantissa)
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Bitfield_extract(15, 4,u_qhiddenhigh3mantissa,qhiddenhigh3mantissa)
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Bitfield_extract(31, 1,u_qlowp1,qlowp1)
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Bitfield_extract( 1, 31,u_qlow31p1,qlow31p1)
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Bitfield_extract( 0, 1,u_qhighp1,qhighp1)
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Bitfield_extract( 0, 4,u_qhigh4p1,qhigh4p1)
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Bitfield_extract( 0, 31,u_qhigh31p1,qhigh31p1)
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*/
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} quad_u1;
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union
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{
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struct { unsigned qallp2; } u_qallp2;
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/* Not needed for now...
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Bitfield_extract(31, 1,u_qlowp2,qlowp2)
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Bitfield_extract( 1, 31,u_qlow31p2,qlow31p2)
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Bitfield_extract( 0, 1,u_qhighp2,qhighp2)
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Bitfield_extract( 0, 31,u_qhigh31p2,qhigh31p2)
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*/
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} quad_u2;
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union
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{
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struct { unsigned qallp3; } u_qallp3;
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/* Not needed for now...
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Bitfield_extract(31, 1,u_qlowp3,qlowp3)
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Bitfield_extract( 1, 31,u_qlow31p3,qlow31p3)
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Bitfield_extract( 0, 1,u_qhighp3,qhighp3)
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Bitfield_extract( 0, 31,u_qhigh31p3,qhigh31p3)
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*/
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} quad_u3;
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union
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{
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struct { unsigned qallp4; } u_qallp4;
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/* Not need for now...
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Bitfield_extract(31, 1,u_qlowp4,qlowp4)
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Bitfield_extract( 1, 31,u_qlow31p4,qlow31p4)
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Bitfield_extract( 0, 1,u_qhighp4,qhighp4)
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Bitfield_extract( 0, 31,u_qhigh31p4,qhigh31p4)
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*/
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} quad_u4;
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} quad_floating_point;
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/* Extension - An additional structure to hold the guard, round and
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* sticky bits during computations.
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*/
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#define Extall(object) (object)
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#define Extsign(object) Bitfield_extract( 0, 1,object)
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#define Exthigh31(object) Bitfield_extract( 0, 31,object)
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#define Extlow31(object) Bitfield_extract( 1, 31,object)
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#define Extlow(object) Bitfield_extract( 31, 1,object)
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/*
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* Single extended - The upper word is just like single precision,
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* but one additional word of mantissa is needed.
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*/
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#define Sextallp1(object) (object)
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#define Sextallp2(object) (object)
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#define Sextlowp1(object) Bitfield_extract( 31, 1,object)
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#define Sexthighp2(object) Bitfield_extract( 0, 1,object)
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#define Sextlow31p2(object) Bitfield_extract( 1, 31,object)
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#define Sexthiddenoverflow(object) Bitfield_extract( 4, 1,object)
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#define Is_sexthiddenoverflow(object) Bitfield_mask( 4, 1,object)
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/*
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* Double extended - The upper two words are just like double precision,
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* but two additional words of mantissa are needed.
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*/
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#define Dextallp1(object) (object)
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#define Dextallp2(object) (object)
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#define Dextallp3(object) (object)
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#define Dextallp4(object) (object)
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#define Dextlowp2(object) Bitfield_extract( 31, 1,object)
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#define Dexthighp3(object) Bitfield_extract( 0, 1,object)
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#define Dextlow31p3(object) Bitfield_extract( 1, 31,object)
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#define Dexthiddenoverflow(object) Bitfield_extract( 10, 1,object)
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#define Is_dexthiddenoverflow(object) Bitfield_mask( 10, 1,object)
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#define Deposit_dextlowp4(object,value) Bitfield_deposit(value,31,1,object)
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/*
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* Declare the basic structures for the 3 different
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* fixed-point precisions.
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*
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* Single number
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* +-------+-------+-------+-------+-------+-------+-------+-------+
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* |s| integer |
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* +-------+-------+-------+-------+-------+-------+-------+-------+
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*/
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typedef int sgl_integer;
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/*
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* Double number.
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* +-------+-------+-------+-------+-------+-------+-------+-------+
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* |s| high integer |
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* +-------+-------+-------+-------+-------+-------+-------+-------+
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*
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* +-------+-------+-------+-------+-------+-------+-------+-------+
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* | low integer |
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* +-------+-------+-------+-------+-------+-------+-------+-------+
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*/
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struct dint {
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int wd0;
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unsigned int wd1;
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};
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struct dblwd {
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unsigned int wd0;
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unsigned int wd1;
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};
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/*
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* Quad number.
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* +-------+-------+-------+-------+-------+-------+-------+-------+
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* |s| integer part1 |
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* +-------+-------+-------+-------+-------+-------+-------+-------+
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*
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* +-------+-------+-------+-------+-------+-------+-------+-------+
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* | integer part 2 |
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* +-------+-------+-------+-------+-------+-------+-------+-------+
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*
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* +-------+-------+-------+-------+-------+-------+-------+-------+
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* | integer part 3 |
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* +-------+-------+-------+-------+-------+-------+-------+-------+
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*
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* +-------+-------+-------+-------+-------+-------+-------+-------+
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* | integer part 4 |
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* +-------+-------+-------+-------+-------+-------+-------+-------+
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*/
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struct quadwd {
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int wd0;
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unsigned int wd1;
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unsigned int wd2;
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unsigned int wd3;
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};
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typedef struct quadwd quad_integer;
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/* useful typedefs */
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typedef unsigned int sgl_floating_point;
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typedef struct dblwd dbl_floating_point;
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typedef struct dint dbl_integer;
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typedef struct dblwd dbl_unsigned;
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/*
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* Define the different precisions' parameters.
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*/
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#define SGL_BITLENGTH 32
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#define SGL_EMAX 127
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#define SGL_EMIN (-126)
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#define SGL_BIAS 127
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#define SGL_WRAP 192
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#define SGL_INFINITY_EXPONENT (SGL_EMAX+SGL_BIAS+1)
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#define SGL_THRESHOLD 32
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#define SGL_EXP_LENGTH 8
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#define SGL_P 24
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#define DBL_BITLENGTH 64
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#define DBL_EMAX 1023
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#define DBL_EMIN (-1022)
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#define DBL_BIAS 1023
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#define DBL_WRAP 1536
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#define DBL_INFINITY_EXPONENT (DBL_EMAX+DBL_BIAS+1)
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#define DBL_THRESHOLD 64
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#define DBL_EXP_LENGTH 11
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#define DBL_P 53
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#define QUAD_BITLENGTH 128
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#define QUAD_EMAX 16383
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#define QUAD_EMIN (-16382)
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#define QUAD_BIAS 16383
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#define QUAD_WRAP 24576
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#define QUAD_INFINITY_EXPONENT (QUAD_EMAX+QUAD_BIAS+1)
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#define QUAD_P 113
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/* Boolean Values etc. */
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#define FALSE 0
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#define TRUE (!FALSE)
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#define NOT !
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#define XOR ^
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/* other constants */
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#undef NULL
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#define NULL 0
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#define NIL 0
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#define SGL 0
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#define DBL 1
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#define BADFMT 2
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#define QUAD 3
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/* Types */
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typedef int boolean;
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typedef int FORMAT;
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typedef int VOID;
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/* Declare status register equivalent to FPUs architecture.
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*
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* 0 1 2 3 4 5 6 7 8 910 1 2 3 4 5 6 7 8 920 1 2 3 4 5 6 7 8 930 1
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* +-------+-------+-------+-------+-------+-------+-------+-------+
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* |V|Z|O|U|I|C| rsv | model | version |RM |rsv|T|r|V|Z|O|U|I|
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* +-------+-------+-------+-------+-------+-------+-------+-------+
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*/
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#define Cbit(object) Bitfield_extract( 5, 1,object)
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#define Tbit(object) Bitfield_extract( 25, 1,object)
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#define Roundingmode(object) Bitfield_extract( 21, 2,object)
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#define Invalidtrap(object) Bitfield_extract( 27, 1,object)
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#define Divisionbyzerotrap(object) Bitfield_extract( 28, 1,object)
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#define Overflowtrap(object) Bitfield_extract( 29, 1,object)
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#define Underflowtrap(object) Bitfield_extract( 30, 1,object)
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#define Inexacttrap(object) Bitfield_extract( 31, 1,object)
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#define Invalidflag(object) Bitfield_extract( 0, 1,object)
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#define Divisionbyzeroflag(object) Bitfield_extract( 1, 1,object)
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#define Overflowflag(object) Bitfield_extract( 2, 1,object)
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#define Underflowflag(object) Bitfield_extract( 3, 1,object)
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#define Inexactflag(object) Bitfield_extract( 4, 1,object)
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#define Allflags(object) Bitfield_extract( 0, 5,object)
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/* Definitions relevant to the status register */
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/* Rounding Modes */
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#define ROUNDNEAREST 0
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#define ROUNDZERO 1
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#define ROUNDPLUS 2
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#define ROUNDMINUS 3
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/* Exceptions */
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#define NOEXCEPTION 0x0
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#define INVALIDEXCEPTION 0x20
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#define DIVISIONBYZEROEXCEPTION 0x10
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#define OVERFLOWEXCEPTION 0x08
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#define UNDERFLOWEXCEPTION 0x04
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#define INEXACTEXCEPTION 0x02
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#define UNIMPLEMENTEDEXCEPTION 0x01
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/* New exceptions for the 2E Opcode */
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#define OPC_2E_INVALIDEXCEPTION 0x30
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#define OPC_2E_OVERFLOWEXCEPTION 0x18
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#define OPC_2E_UNDERFLOWEXCEPTION 0x0c
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#define OPC_2E_INEXACTEXCEPTION 0x12
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/* Declare exception registers equivalent to FPUs architecture
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*
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* 0 1 2 3 4 5 6 7 8 910 1 2 3 4 5 6 7 8 920 1 2 3 4 5 6 7 8 930 1
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* +-------+-------+-------+-------+-------+-------+-------+-------+
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* |excepttype | r1 | r2/ext | operation |parm |n| t/cond |
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* +-------+-------+-------+-------+-------+-------+-------+-------+
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*/
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#define Allexception(object) (object)
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#define Exceptiontype(object) Bitfield_extract( 0, 6,object)
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#define Instructionfield(object) Bitfield_mask( 6,26,object)
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#define Parmfield(object) Bitfield_extract( 23, 3,object)
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#define Rabit(object) Bitfield_extract( 24, 1,object)
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#define Ibit(object) Bitfield_extract( 25, 1,object)
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#define Set_exceptiontype(object,value) Bitfield_deposit(value, 0, 6,object)
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#define Set_parmfield(object,value) Bitfield_deposit(value, 23, 3,object)
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#define Set_exceptiontype_and_instr_field(exception,instruction,object) \
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object = exception << 26 | instruction
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/* Declare the condition field
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*
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* 0 1 2 3 4 5 6 7 8 910 1 2 3 4 5 6 7 8 920 1 2 3 4 5 6 7 8 930 1
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* +-------+-------+-------+-------+-------+-------+-------+-------+
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* | |G|L|E|U|X|
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* +-------+-------+-------+-------+-------+-------+-------+-------+
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*/
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#define Greaterthanbit(object) Bitfield_extract( 27, 1,object)
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#define Lessthanbit(object) Bitfield_extract( 28, 1,object)
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#define Equalbit(object) Bitfield_extract( 29, 1,object)
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#define Unorderedbit(object) Bitfield_extract( 30, 1,object)
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#define Exceptionbit(object) Bitfield_extract( 31, 1,object)
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/* An alias name for the status register */
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#define Fpustatus_register (*status)
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/**************************************************
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* Status register referencing and manipulation. *
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**************************************************/
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/* Rounding mode */
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#define Rounding_mode() Roundingmode(Fpustatus_register)
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#define Is_rounding_mode(rmode) \
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(Roundingmode(Fpustatus_register) == rmode)
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#define Set_rounding_mode(value) \
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Bitfield_deposit(value,21,2,Fpustatus_register)
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/* Boolean testing of the trap enable bits */
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#define Is_invalidtrap_enabled() Invalidtrap(Fpustatus_register)
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#define Is_divisionbyzerotrap_enabled() Divisionbyzerotrap(Fpustatus_register)
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#define Is_overflowtrap_enabled() Overflowtrap(Fpustatus_register)
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#define Is_underflowtrap_enabled() Underflowtrap(Fpustatus_register)
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#define Is_inexacttrap_enabled() Inexacttrap(Fpustatus_register)
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/* Set the indicated flags in the status register */
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#define Set_invalidflag() Bitfield_deposit(1,0,1,Fpustatus_register)
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#define Set_divisionbyzeroflag() Bitfield_deposit(1,1,1,Fpustatus_register)
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#define Set_overflowflag() Bitfield_deposit(1,2,1,Fpustatus_register)
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#define Set_underflowflag() Bitfield_deposit(1,3,1,Fpustatus_register)
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#define Set_inexactflag() Bitfield_deposit(1,4,1,Fpustatus_register)
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#define Clear_all_flags() Bitfield_deposit(0,0,5,Fpustatus_register)
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/* Manipulate the trap and condition code bits (tbit and cbit) */
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#define Set_tbit() Bitfield_deposit(1,25,1,Fpustatus_register)
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#define Clear_tbit() Bitfield_deposit(0,25,1,Fpustatus_register)
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#define Is_tbit_set() Tbit(Fpustatus_register)
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#define Is_cbit_set() Cbit(Fpustatus_register)
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#define Set_status_cbit(value) \
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Bitfield_deposit(value,5,1,Fpustatus_register)
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/*******************************
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* Condition field referencing *
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*******************************/
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#define Unordered(cond) Unorderedbit(cond)
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#define Equal(cond) Equalbit(cond)
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#define Lessthan(cond) Lessthanbit(cond)
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#define Greaterthan(cond) Greaterthanbit(cond)
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#define Exception(cond) Exceptionbit(cond)
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/* Defines for the extension */
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#define Ext_isone_sign(extent) (Extsign(extent))
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#define Ext_isnotzero(extent) \
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(Extall(extent))
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#define Ext_isnotzero_lower(extent) \
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(Extlow31(extent))
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#define Ext_leftshiftby1(extent) \
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Extall(extent) <<= 1
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#define Ext_negate(extent) \
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(int )Extall(extent) = 0 - (int )Extall(extent)
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#define Ext_setone_low(extent) Bitfield_deposit(1,31,1,extent)
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#define Ext_setzero(extent) Extall(extent) = 0
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typedef int operation;
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/* error messages */
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#define NONE 0
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#define UNDEFFPINST 1
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/* Function definitions: opcode, opclass */
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#define FTEST (1<<2) | 0
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#define FCPY (2<<2) | 0
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#define FABS (3<<2) | 0
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#define FSQRT (4<<2) | 0
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#define FRND (5<<2) | 0
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#define FCNVFF (0<<2) | 1
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#define FCNVXF (1<<2) | 1
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#define FCNVFX (2<<2) | 1
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#define FCNVFXT (3<<2) | 1
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#define FCMP (0<<2) | 2
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#define FADD (0<<2) | 3
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#define FSUB (1<<2) | 3
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#define FMPY (2<<2) | 3
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#define FDIV (3<<2) | 3
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#define FREM (4<<2) | 3
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