linux/Documentation/userspace-api/media/v4l/pixfmt-srggb10alaw8.rst
Mauro Carvalho Chehab 059b1c5b15 media: docs: use the new SPDX header for GFDL-1.1 on *.rst files
SPDX v3.10 gained support for GFDL-1.1 with no invariant sections:

	https://spdx.org/licenses/GFDL-1.1-no-invariants-or-later.html

So, remove the license text, replacing them by this new SPDX
license.

Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>
2020-09-01 14:13:30 +02:00

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.. SPDX-License-Identifier: GFDL-1.1-no-invariants-or-later
.. _V4L2-PIX-FMT-SBGGR10ALAW8:
.. _v4l2-pix-fmt-sgbrg10alaw8:
.. _v4l2-pix-fmt-sgrbg10alaw8:
.. _v4l2-pix-fmt-srggb10alaw8:
***********************************************************************************************************************************************
V4L2_PIX_FMT_SBGGR10ALAW8 ('aBA8'), V4L2_PIX_FMT_SGBRG10ALAW8 ('aGA8'), V4L2_PIX_FMT_SGRBG10ALAW8 ('agA8'), V4L2_PIX_FMT_SRGGB10ALAW8 ('aRA8'),
***********************************************************************************************************************************************
V4L2_PIX_FMT_SGBRG10ALAW8
V4L2_PIX_FMT_SGRBG10ALAW8
V4L2_PIX_FMT_SRGGB10ALAW8
10-bit Bayer formats compressed to 8 bits
Description
===========
These four pixel formats are raw sRGB / Bayer formats with 10 bits per
color compressed to 8 bits each, using the A-LAW algorithm. Each color
component consumes 8 bits of memory. In other respects this format is
similar to :ref:`V4L2-PIX-FMT-SRGGB8`.