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As putting data which is read mostly together, we can avoid unnecessary cache line bouncing. Other architectures, such as ARM and x86, adopted the same idea. Acked-by: Catalin Marinas <catalin.marinas@arm.com> Signed-off-by: Jungseok Lee <jungseoklee85@gmail.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
46 lines
1.3 KiB
C
46 lines
1.3 KiB
C
/*
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* Copyright (C) 2012 ARM Ltd.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __ASM_CACHE_H
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#define __ASM_CACHE_H
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#include <asm/cachetype.h>
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#define L1_CACHE_SHIFT 6
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#define L1_CACHE_BYTES (1 << L1_CACHE_SHIFT)
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/*
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* Memory returned by kmalloc() may be used for DMA, so we must make
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* sure that all such allocations are cache aligned. Otherwise,
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* unrelated code may cause parts of the buffer to be read into the
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* cache before the transfer is done, causing old data to be seen by
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* the CPU.
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*/
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#define ARCH_DMA_MINALIGN L1_CACHE_BYTES
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#ifndef __ASSEMBLY__
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#define __read_mostly __attribute__((__section__(".data..read_mostly")))
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static inline int cache_line_size(void)
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{
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u32 cwg = cache_type_cwg();
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return cwg ? 4 << cwg : L1_CACHE_BYTES;
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}
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#endif /* __ASSEMBLY__ */
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#endif
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