mirror of
https://github.com/torvalds/linux.git
synced 2024-12-26 04:42:12 +00:00
cb07ad6368
Garbage collection thread starts to work when c->sectors_to_gc is negative value, otherwise nothing will happen even the gc thread is woken up by wake_up_gc(). force_wake_up_gc() sets c->sectors_to_gc to -1 before calling wake_up_gc(), then gc thread may have chance to run if no one else sets c->sectors_to_gc to a positive value before gc_should_run(). This routine can be called where the gc thread is woken up and required to run in force. Signed-off-by: Coly Li <colyli@suse.de> Signed-off-by: Jens Axboe <axboe@kernel.dk>
333 lines
11 KiB
C
333 lines
11 KiB
C
/* SPDX-License-Identifier: GPL-2.0 */
|
|
#ifndef _BCACHE_BTREE_H
|
|
#define _BCACHE_BTREE_H
|
|
|
|
/*
|
|
* THE BTREE:
|
|
*
|
|
* At a high level, bcache's btree is relatively standard b+ tree. All keys and
|
|
* pointers are in the leaves; interior nodes only have pointers to the child
|
|
* nodes.
|
|
*
|
|
* In the interior nodes, a struct bkey always points to a child btree node, and
|
|
* the key is the highest key in the child node - except that the highest key in
|
|
* an interior node is always MAX_KEY. The size field refers to the size on disk
|
|
* of the child node - this would allow us to have variable sized btree nodes
|
|
* (handy for keeping the depth of the btree 1 by expanding just the root).
|
|
*
|
|
* Btree nodes are themselves log structured, but this is hidden fairly
|
|
* thoroughly. Btree nodes on disk will in practice have extents that overlap
|
|
* (because they were written at different times), but in memory we never have
|
|
* overlapping extents - when we read in a btree node from disk, the first thing
|
|
* we do is resort all the sets of keys with a mergesort, and in the same pass
|
|
* we check for overlapping extents and adjust them appropriately.
|
|
*
|
|
* struct btree_op is a central interface to the btree code. It's used for
|
|
* specifying read vs. write locking, and the embedded closure is used for
|
|
* waiting on IO or reserve memory.
|
|
*
|
|
* BTREE CACHE:
|
|
*
|
|
* Btree nodes are cached in memory; traversing the btree might require reading
|
|
* in btree nodes which is handled mostly transparently.
|
|
*
|
|
* bch_btree_node_get() looks up a btree node in the cache and reads it in from
|
|
* disk if necessary. This function is almost never called directly though - the
|
|
* btree() macro is used to get a btree node, call some function on it, and
|
|
* unlock the node after the function returns.
|
|
*
|
|
* The root is special cased - it's taken out of the cache's lru (thus pinning
|
|
* it in memory), so we can find the root of the btree by just dereferencing a
|
|
* pointer instead of looking it up in the cache. This makes locking a bit
|
|
* tricky, since the root pointer is protected by the lock in the btree node it
|
|
* points to - the btree_root() macro handles this.
|
|
*
|
|
* In various places we must be able to allocate memory for multiple btree nodes
|
|
* in order to make forward progress. To do this we use the btree cache itself
|
|
* as a reserve; if __get_free_pages() fails, we'll find a node in the btree
|
|
* cache we can reuse. We can't allow more than one thread to be doing this at a
|
|
* time, so there's a lock, implemented by a pointer to the btree_op closure -
|
|
* this allows the btree_root() macro to implicitly release this lock.
|
|
*
|
|
* BTREE IO:
|
|
*
|
|
* Btree nodes never have to be explicitly read in; bch_btree_node_get() handles
|
|
* this.
|
|
*
|
|
* For writing, we have two btree_write structs embeddded in struct btree - one
|
|
* write in flight, and one being set up, and we toggle between them.
|
|
*
|
|
* Writing is done with a single function - bch_btree_write() really serves two
|
|
* different purposes and should be broken up into two different functions. When
|
|
* passing now = false, it merely indicates that the node is now dirty - calling
|
|
* it ensures that the dirty keys will be written at some point in the future.
|
|
*
|
|
* When passing now = true, bch_btree_write() causes a write to happen
|
|
* "immediately" (if there was already a write in flight, it'll cause the write
|
|
* to happen as soon as the previous write completes). It returns immediately
|
|
* though - but it takes a refcount on the closure in struct btree_op you passed
|
|
* to it, so a closure_sync() later can be used to wait for the write to
|
|
* complete.
|
|
*
|
|
* This is handy because btree_split() and garbage collection can issue writes
|
|
* in parallel, reducing the amount of time they have to hold write locks.
|
|
*
|
|
* LOCKING:
|
|
*
|
|
* When traversing the btree, we may need write locks starting at some level -
|
|
* inserting a key into the btree will typically only require a write lock on
|
|
* the leaf node.
|
|
*
|
|
* This is specified with the lock field in struct btree_op; lock = 0 means we
|
|
* take write locks at level <= 0, i.e. only leaf nodes. bch_btree_node_get()
|
|
* checks this field and returns the node with the appropriate lock held.
|
|
*
|
|
* If, after traversing the btree, the insertion code discovers it has to split
|
|
* then it must restart from the root and take new locks - to do this it changes
|
|
* the lock field and returns -EINTR, which causes the btree_root() macro to
|
|
* loop.
|
|
*
|
|
* Handling cache misses require a different mechanism for upgrading to a write
|
|
* lock. We do cache lookups with only a read lock held, but if we get a cache
|
|
* miss and we wish to insert this data into the cache, we have to insert a
|
|
* placeholder key to detect races - otherwise, we could race with a write and
|
|
* overwrite the data that was just written to the cache with stale data from
|
|
* the backing device.
|
|
*
|
|
* For this we use a sequence number that write locks and unlocks increment - to
|
|
* insert the check key it unlocks the btree node and then takes a write lock,
|
|
* and fails if the sequence number doesn't match.
|
|
*/
|
|
|
|
#include "bset.h"
|
|
#include "debug.h"
|
|
|
|
struct btree_write {
|
|
atomic_t *journal;
|
|
|
|
/* If btree_split() frees a btree node, it writes a new pointer to that
|
|
* btree node indicating it was freed; it takes a refcount on
|
|
* c->prio_blocked because we can't write the gens until the new
|
|
* pointer is on disk. This allows btree_write_endio() to release the
|
|
* refcount that btree_split() took.
|
|
*/
|
|
int prio_blocked;
|
|
};
|
|
|
|
struct btree {
|
|
/* Hottest entries first */
|
|
struct hlist_node hash;
|
|
|
|
/* Key/pointer for this btree node */
|
|
BKEY_PADDED(key);
|
|
|
|
/* Single bit - set when accessed, cleared by shrinker */
|
|
unsigned long accessed;
|
|
unsigned long seq;
|
|
struct rw_semaphore lock;
|
|
struct cache_set *c;
|
|
struct btree *parent;
|
|
|
|
struct mutex write_lock;
|
|
|
|
unsigned long flags;
|
|
uint16_t written; /* would be nice to kill */
|
|
uint8_t level;
|
|
|
|
struct btree_keys keys;
|
|
|
|
/* For outstanding btree writes, used as a lock - protects write_idx */
|
|
struct closure io;
|
|
struct semaphore io_mutex;
|
|
|
|
struct list_head list;
|
|
struct delayed_work work;
|
|
|
|
struct btree_write writes[2];
|
|
struct bio *bio;
|
|
};
|
|
|
|
#define BTREE_FLAG(flag) \
|
|
static inline bool btree_node_ ## flag(struct btree *b) \
|
|
{ return test_bit(BTREE_NODE_ ## flag, &b->flags); } \
|
|
\
|
|
static inline void set_btree_node_ ## flag(struct btree *b) \
|
|
{ set_bit(BTREE_NODE_ ## flag, &b->flags); }
|
|
|
|
enum btree_flags {
|
|
BTREE_NODE_io_error,
|
|
BTREE_NODE_dirty,
|
|
BTREE_NODE_write_idx,
|
|
};
|
|
|
|
BTREE_FLAG(io_error);
|
|
BTREE_FLAG(dirty);
|
|
BTREE_FLAG(write_idx);
|
|
|
|
static inline struct btree_write *btree_current_write(struct btree *b)
|
|
{
|
|
return b->writes + btree_node_write_idx(b);
|
|
}
|
|
|
|
static inline struct btree_write *btree_prev_write(struct btree *b)
|
|
{
|
|
return b->writes + (btree_node_write_idx(b) ^ 1);
|
|
}
|
|
|
|
static inline struct bset *btree_bset_first(struct btree *b)
|
|
{
|
|
return b->keys.set->data;
|
|
}
|
|
|
|
static inline struct bset *btree_bset_last(struct btree *b)
|
|
{
|
|
return bset_tree_last(&b->keys)->data;
|
|
}
|
|
|
|
static inline unsigned int bset_block_offset(struct btree *b, struct bset *i)
|
|
{
|
|
return bset_sector_offset(&b->keys, i) >> b->c->block_bits;
|
|
}
|
|
|
|
static inline void set_gc_sectors(struct cache_set *c)
|
|
{
|
|
atomic_set(&c->sectors_to_gc, c->sb.bucket_size * c->nbuckets / 16);
|
|
}
|
|
|
|
void bkey_put(struct cache_set *c, struct bkey *k);
|
|
|
|
/* Looping macros */
|
|
|
|
#define for_each_cached_btree(b, c, iter) \
|
|
for (iter = 0; \
|
|
iter < ARRAY_SIZE((c)->bucket_hash); \
|
|
iter++) \
|
|
hlist_for_each_entry_rcu((b), (c)->bucket_hash + iter, hash)
|
|
|
|
/* Recursing down the btree */
|
|
|
|
struct btree_op {
|
|
/* for waiting on btree reserve in btree_split() */
|
|
wait_queue_entry_t wait;
|
|
|
|
/* Btree level at which we start taking write locks */
|
|
short lock;
|
|
|
|
unsigned int insert_collision:1;
|
|
};
|
|
|
|
static inline void bch_btree_op_init(struct btree_op *op, int write_lock_level)
|
|
{
|
|
memset(op, 0, sizeof(struct btree_op));
|
|
init_wait(&op->wait);
|
|
op->lock = write_lock_level;
|
|
}
|
|
|
|
static inline void rw_lock(bool w, struct btree *b, int level)
|
|
{
|
|
w ? down_write_nested(&b->lock, level + 1)
|
|
: down_read_nested(&b->lock, level + 1);
|
|
if (w)
|
|
b->seq++;
|
|
}
|
|
|
|
static inline void rw_unlock(bool w, struct btree *b)
|
|
{
|
|
if (w)
|
|
b->seq++;
|
|
(w ? up_write : up_read)(&b->lock);
|
|
}
|
|
|
|
void bch_btree_node_read_done(struct btree *b);
|
|
void __bch_btree_node_write(struct btree *b, struct closure *parent);
|
|
void bch_btree_node_write(struct btree *b, struct closure *parent);
|
|
|
|
void bch_btree_set_root(struct btree *b);
|
|
struct btree *__bch_btree_node_alloc(struct cache_set *c, struct btree_op *op,
|
|
int level, bool wait,
|
|
struct btree *parent);
|
|
struct btree *bch_btree_node_get(struct cache_set *c, struct btree_op *op,
|
|
struct bkey *k, int level, bool write,
|
|
struct btree *parent);
|
|
|
|
int bch_btree_insert_check_key(struct btree *b, struct btree_op *op,
|
|
struct bkey *check_key);
|
|
int bch_btree_insert(struct cache_set *c, struct keylist *keys,
|
|
atomic_t *journal_ref, struct bkey *replace_key);
|
|
|
|
int bch_gc_thread_start(struct cache_set *c);
|
|
void bch_initial_gc_finish(struct cache_set *c);
|
|
void bch_moving_gc(struct cache_set *c);
|
|
int bch_btree_check(struct cache_set *c);
|
|
void bch_initial_mark_key(struct cache_set *c, int level, struct bkey *k);
|
|
|
|
static inline void wake_up_gc(struct cache_set *c)
|
|
{
|
|
wake_up(&c->gc_wait);
|
|
}
|
|
|
|
static inline void force_wake_up_gc(struct cache_set *c)
|
|
{
|
|
/*
|
|
* Garbage collection thread only works when sectors_to_gc < 0,
|
|
* calling wake_up_gc() won't start gc thread if sectors_to_gc is
|
|
* not a nagetive value.
|
|
* Therefore sectors_to_gc is set to -1 here, before waking up
|
|
* gc thread by calling wake_up_gc(). Then gc_should_run() will
|
|
* give a chance to permit gc thread to run. "Give a chance" means
|
|
* before going into gc_should_run(), there is still possibility
|
|
* that c->sectors_to_gc being set to other positive value. So
|
|
* this routine won't 100% make sure gc thread will be woken up
|
|
* to run.
|
|
*/
|
|
atomic_set(&c->sectors_to_gc, -1);
|
|
wake_up_gc(c);
|
|
}
|
|
|
|
#define MAP_DONE 0
|
|
#define MAP_CONTINUE 1
|
|
|
|
#define MAP_ALL_NODES 0
|
|
#define MAP_LEAF_NODES 1
|
|
|
|
#define MAP_END_KEY 1
|
|
|
|
typedef int (btree_map_nodes_fn)(struct btree_op *b_op, struct btree *b);
|
|
int __bch_btree_map_nodes(struct btree_op *op, struct cache_set *c,
|
|
struct bkey *from, btree_map_nodes_fn *fn, int flags);
|
|
|
|
static inline int bch_btree_map_nodes(struct btree_op *op, struct cache_set *c,
|
|
struct bkey *from, btree_map_nodes_fn *fn)
|
|
{
|
|
return __bch_btree_map_nodes(op, c, from, fn, MAP_ALL_NODES);
|
|
}
|
|
|
|
static inline int bch_btree_map_leaf_nodes(struct btree_op *op,
|
|
struct cache_set *c,
|
|
struct bkey *from,
|
|
btree_map_nodes_fn *fn)
|
|
{
|
|
return __bch_btree_map_nodes(op, c, from, fn, MAP_LEAF_NODES);
|
|
}
|
|
|
|
typedef int (btree_map_keys_fn)(struct btree_op *op, struct btree *b,
|
|
struct bkey *k);
|
|
int bch_btree_map_keys(struct btree_op *op, struct cache_set *c,
|
|
struct bkey *from, btree_map_keys_fn *fn, int flags);
|
|
|
|
typedef bool (keybuf_pred_fn)(struct keybuf *buf, struct bkey *k);
|
|
|
|
void bch_keybuf_init(struct keybuf *buf);
|
|
void bch_refill_keybuf(struct cache_set *c, struct keybuf *buf,
|
|
struct bkey *end, keybuf_pred_fn *pred);
|
|
bool bch_keybuf_check_overlapping(struct keybuf *buf, struct bkey *start,
|
|
struct bkey *end);
|
|
void bch_keybuf_del(struct keybuf *buf, struct keybuf_key *w);
|
|
struct keybuf_key *bch_keybuf_next(struct keybuf *buf);
|
|
struct keybuf_key *bch_keybuf_next_rescan(struct cache_set *c,
|
|
struct keybuf *buf,
|
|
struct bkey *end,
|
|
keybuf_pred_fn *pred);
|
|
void bch_update_bucket_in_use(struct cache_set *c, struct gc_stat *stats);
|
|
#endif
|