vruntime of the (on_rq && !0-lag) entity needs to be adjusted when
it gets re-weighted, and the calculations can be simplified based
on the fact that re-weight won't change the w-average of all the
entities. Please check the proofs in comments.
But adjusting vruntime can also cause position change in RB-tree
hence require re-queue to fix up which might be costly. This might
be avoided by deferring adjustment to the time the entity actually
leaves tree (dequeue/pick), but that will negatively affect task
selection and probably not good enough either.
Fixes: 147f3efaa2 ("sched/fair: Implement an EEVDF-like scheduling policy")
Signed-off-by: Abel Wu <wuyun.abel@bytedance.com>
Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Link: https://lkml.kernel.org/r/20231107090510.71322-2-wuyun.abel@bytedance.com