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35ea11ff84
The functions in a header should not belong to another module. The prio functions belong to v4l2-common.c, so move them to v4l2-common.h. The ioctl functions belong to v4l2-ioctl.c, so create a new v4l2-ioctl.h header and move those functions to it. Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
396 lines
14 KiB
C
396 lines
14 KiB
C
/*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef usbvideo_h
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#define usbvideo_h
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#include <linux/videodev.h>
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#include <media/v4l2-common.h>
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#include <media/v4l2-ioctl.h>
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#include <linux/usb.h>
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#include <linux/mutex.h>
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/* Most helpful debugging aid */
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#define assert(expr) ((void) ((expr) ? 0 : (err("assert failed at line %d",__LINE__))))
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#define USBVIDEO_REPORT_STATS 1 /* Set to 0 to block statistics on close */
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/* Bit flags (options) */
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#define FLAGS_RETRY_VIDIOCSYNC (1 << 0)
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#define FLAGS_MONOCHROME (1 << 1)
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#define FLAGS_DISPLAY_HINTS (1 << 2)
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#define FLAGS_OVERLAY_STATS (1 << 3)
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#define FLAGS_FORCE_TESTPATTERN (1 << 4)
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#define FLAGS_SEPARATE_FRAMES (1 << 5)
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#define FLAGS_CLEAN_FRAMES (1 << 6)
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#define FLAGS_NO_DECODING (1 << 7)
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/* Bit flags for frames (apply to the frame where they are specified) */
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#define USBVIDEO_FRAME_FLAG_SOFTWARE_CONTRAST (1 << 0)
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/* Camera capabilities (maximum) */
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#define CAMERA_URB_FRAMES 32
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#define CAMERA_MAX_ISO_PACKET 1023 /* 1022 actually sent by camera */
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#define FRAMES_PER_DESC (CAMERA_URB_FRAMES)
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#define FRAME_SIZE_PER_DESC (CAMERA_MAX_ISO_PACKET)
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/* This macro restricts an int variable to an inclusive range */
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#define RESTRICT_TO_RANGE(v,mi,ma) { if ((v) < (mi)) (v) = (mi); else if ((v) > (ma)) (v) = (ma); }
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#define V4L_BYTES_PER_PIXEL 3 /* Because we produce RGB24 */
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/*
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* Use this macro to construct constants for different video sizes.
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* We have to deal with different video sizes that have to be
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* configured in the device or compared against when we receive
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* a data. Normally one would define a bunch of VIDEOSIZE_x_by_y
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* #defines and that's the end of story. However this solution
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* does not allow to convert between real pixel sizes and the
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* constant (integer) value that may be used to tag a frame or
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* whatever. The set of macros below constructs videosize constants
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* from the pixel size and allows to reconstruct the pixel size
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* from the combined value later.
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*/
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#define VIDEOSIZE(x,y) (((x) & 0xFFFFL) | (((y) & 0xFFFFL) << 16))
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#define VIDEOSIZE_X(vs) ((vs) & 0xFFFFL)
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#define VIDEOSIZE_Y(vs) (((vs) >> 16) & 0xFFFFL)
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typedef unsigned long videosize_t;
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/*
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* This macro checks if the camera is still operational. The 'uvd'
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* pointer must be valid, uvd->dev must be valid, we are not
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* removing the device and the device has not erred on us.
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*/
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#define CAMERA_IS_OPERATIONAL(uvd) (\
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(uvd != NULL) && \
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((uvd)->dev != NULL) && \
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((uvd)->last_error == 0) && \
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(!(uvd)->remove_pending))
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/*
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* We use macros to do YUV -> RGB conversion because this is
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* very important for speed and totally unimportant for size.
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*
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* YUV -> RGB Conversion
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* ---------------------
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*
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* B = 1.164*(Y-16) + 2.018*(V-128)
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* G = 1.164*(Y-16) - 0.813*(U-128) - 0.391*(V-128)
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* R = 1.164*(Y-16) + 1.596*(U-128)
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*
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* If you fancy integer arithmetics (as you should), hear this:
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*
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* 65536*B = 76284*(Y-16) + 132252*(V-128)
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* 65536*G = 76284*(Y-16) - 53281*(U-128) - 25625*(V-128)
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* 65536*R = 76284*(Y-16) + 104595*(U-128)
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*
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* Make sure the output values are within [0..255] range.
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*/
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#define LIMIT_RGB(x) (((x) < 0) ? 0 : (((x) > 255) ? 255 : (x)))
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#define YUV_TO_RGB_BY_THE_BOOK(my,mu,mv,mr,mg,mb) { \
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int mm_y, mm_yc, mm_u, mm_v, mm_r, mm_g, mm_b; \
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mm_y = (my) - 16; \
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mm_u = (mu) - 128; \
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mm_v = (mv) - 128; \
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mm_yc= mm_y * 76284; \
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mm_b = (mm_yc + 132252*mm_v ) >> 16; \
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mm_g = (mm_yc - 53281*mm_u - 25625*mm_v ) >> 16; \
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mm_r = (mm_yc + 104595*mm_u ) >> 16; \
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mb = LIMIT_RGB(mm_b); \
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mg = LIMIT_RGB(mm_g); \
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mr = LIMIT_RGB(mm_r); \
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}
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#define RING_QUEUE_SIZE (128*1024) /* Must be a power of 2 */
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#define RING_QUEUE_ADVANCE_INDEX(rq,ind,n) (rq)->ind = ((rq)->ind + (n)) & ((rq)->length-1)
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#define RING_QUEUE_DEQUEUE_BYTES(rq,n) RING_QUEUE_ADVANCE_INDEX(rq,ri,n)
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#define RING_QUEUE_PEEK(rq,ofs) ((rq)->queue[((ofs) + (rq)->ri) & ((rq)->length-1)])
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struct RingQueue {
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unsigned char *queue; /* Data from the Isoc data pump */
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int length; /* How many bytes allocated for the queue */
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int wi; /* That's where we write */
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int ri; /* Read from here until you hit write index */
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wait_queue_head_t wqh; /* Processes waiting */
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};
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enum ScanState {
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ScanState_Scanning, /* Scanning for header */
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ScanState_Lines /* Parsing lines */
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};
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/* Completion states of the data parser */
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enum ParseState {
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scan_Continue, /* Just parse next item */
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scan_NextFrame, /* Frame done, send it to V4L */
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scan_Out, /* Not enough data for frame */
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scan_EndParse /* End parsing */
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};
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enum FrameState {
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FrameState_Unused, /* Unused (no MCAPTURE) */
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FrameState_Ready, /* Ready to start grabbing */
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FrameState_Grabbing, /* In the process of being grabbed into */
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FrameState_Done, /* Finished grabbing, but not been synced yet */
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FrameState_Done_Hold, /* Are syncing or reading */
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FrameState_Error, /* Something bad happened while processing */
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};
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/*
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* Some frames may contain only even or odd lines. This type
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* specifies what type of deinterlacing is required.
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*/
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enum Deinterlace {
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Deinterlace_None=0,
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Deinterlace_FillOddLines,
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Deinterlace_FillEvenLines
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};
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#define USBVIDEO_NUMFRAMES 2 /* How many frames we work with */
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#define USBVIDEO_NUMSBUF 2 /* How many URBs linked in a ring */
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/* This structure represents one Isoc request - URB and buffer */
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struct usbvideo_sbuf {
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char *data;
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struct urb *urb;
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};
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struct usbvideo_frame {
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char *data; /* Frame buffer */
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unsigned long header; /* Significant bits from the header */
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videosize_t canvas; /* The canvas (max. image) allocated */
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videosize_t request; /* That's what the application asked for */
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unsigned short palette; /* The desired format */
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enum FrameState frameState;/* State of grabbing */
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enum ScanState scanstate; /* State of scanning */
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enum Deinterlace deinterlace;
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int flags; /* USBVIDEO_FRAME_FLAG_xxx bit flags */
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int curline; /* Line of frame we're working on */
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long seqRead_Length; /* Raw data length of frame */
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long seqRead_Index; /* Amount of data that has been already read */
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void *user; /* Additional data that user may need */
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};
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/* Statistics that can be overlaid on screen */
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struct usbvideo_statistics {
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unsigned long frame_num; /* Sequential number of the frame */
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unsigned long urb_count; /* How many URBs we received so far */
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unsigned long urb_length; /* Length of last URB */
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unsigned long data_count; /* How many bytes we received */
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unsigned long header_count; /* How many frame headers we found */
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unsigned long iso_skip_count; /* How many empty ISO packets received */
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unsigned long iso_err_count; /* How many bad ISO packets received */
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};
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struct usbvideo;
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struct uvd {
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struct video_device vdev; /* Must be the first field! */
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struct usb_device *dev;
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struct usbvideo *handle; /* Points back to the struct usbvideo */
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void *user_data; /* Camera-dependent data */
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int user_size; /* Size of that camera-dependent data */
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int debug; /* Debug level for usbvideo */
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unsigned char iface; /* Video interface number */
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unsigned char video_endp;
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unsigned char ifaceAltActive;
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unsigned char ifaceAltInactive; /* Alt settings */
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unsigned long flags; /* FLAGS_USBVIDEO_xxx */
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unsigned long paletteBits; /* Which palettes we accept? */
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unsigned short defaultPalette; /* What palette to use for read() */
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struct mutex lock;
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int user; /* user count for exclusive use */
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videosize_t videosize; /* Current setting */
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videosize_t canvas; /* This is the width,height of the V4L canvas */
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int max_frame_size; /* Bytes in one video frame */
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int uvd_used; /* Is this structure in use? */
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int streaming; /* Are we streaming Isochronous? */
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int grabbing; /* Are we grabbing? */
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int settingsAdjusted; /* Have we adjusted contrast etc.? */
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int last_error; /* What calamity struck us? */
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char *fbuf; /* Videodev buffer area */
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int fbuf_size; /* Videodev buffer size */
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int curframe;
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int iso_packet_len; /* Videomode-dependent, saves bus bandwidth */
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struct RingQueue dp; /* Isoc data pump */
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struct usbvideo_frame frame[USBVIDEO_NUMFRAMES];
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struct usbvideo_sbuf sbuf[USBVIDEO_NUMSBUF];
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volatile int remove_pending; /* If set then about to exit */
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struct video_picture vpic, vpic_old; /* Picture settings */
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struct video_capability vcap; /* Video capabilities */
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struct video_channel vchan; /* May be used for tuner support */
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struct usbvideo_statistics stats;
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char videoName[32]; /* Holds name like "video7" */
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};
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/*
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* usbvideo callbacks (virtual methods). They are set when usbvideo
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* services are registered. All of these default to NULL, except those
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* that default to usbvideo-provided methods.
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*/
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struct usbvideo_cb {
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int (*probe)(struct usb_interface *, const struct usb_device_id *);
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void (*userFree)(struct uvd *);
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void (*disconnect)(struct usb_interface *);
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int (*setupOnOpen)(struct uvd *);
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void (*videoStart)(struct uvd *);
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void (*videoStop)(struct uvd *);
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void (*processData)(struct uvd *, struct usbvideo_frame *);
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void (*postProcess)(struct uvd *, struct usbvideo_frame *);
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void (*adjustPicture)(struct uvd *);
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int (*getFPS)(struct uvd *);
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int (*overlayHook)(struct uvd *, struct usbvideo_frame *);
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int (*getFrame)(struct uvd *, int);
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int (*startDataPump)(struct uvd *uvd);
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void (*stopDataPump)(struct uvd *uvd);
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int (*setVideoMode)(struct uvd *uvd, struct video_window *vw);
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};
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struct usbvideo {
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int num_cameras; /* As allocated */
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struct usb_driver usbdrv; /* Interface to the USB stack */
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char drvName[80]; /* Driver name */
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struct mutex lock; /* Mutex protecting camera structures */
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struct usbvideo_cb cb; /* Table of callbacks (virtual methods) */
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struct video_device vdt; /* Video device template */
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struct uvd *cam; /* Array of camera structures */
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struct module *md_module; /* Minidriver module */
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};
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/*
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* This macro retrieves callback address from the struct uvd object.
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* No validity checks are done here, so be sure to check the
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* callback beforehand with VALID_CALLBACK.
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*/
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#define GET_CALLBACK(uvd,cbName) ((uvd)->handle->cb.cbName)
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/*
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* This macro returns either callback pointer or NULL. This is safe
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* macro, meaning that most of components of data structures involved
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* may be NULL - this only results in NULL being returned. You may
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* wish to use this macro to make sure that the callback is callable.
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* However keep in mind that those checks take time.
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*/
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#define VALID_CALLBACK(uvd,cbName) ((((uvd) != NULL) && \
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((uvd)->handle != NULL)) ? GET_CALLBACK(uvd,cbName) : NULL)
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int RingQueue_Dequeue(struct RingQueue *rq, unsigned char *dst, int len);
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int RingQueue_Enqueue(struct RingQueue *rq, const unsigned char *cdata, int n);
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void RingQueue_WakeUpInterruptible(struct RingQueue *rq);
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void RingQueue_Flush(struct RingQueue *rq);
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static inline int RingQueue_GetLength(const struct RingQueue *rq)
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{
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return (rq->wi - rq->ri + rq->length) & (rq->length-1);
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}
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static inline int RingQueue_GetFreeSpace(const struct RingQueue *rq)
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{
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return rq->length - RingQueue_GetLength(rq);
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}
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void usbvideo_DrawLine(
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struct usbvideo_frame *frame,
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int x1, int y1,
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int x2, int y2,
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unsigned char cr, unsigned char cg, unsigned char cb);
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void usbvideo_HexDump(const unsigned char *data, int len);
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void usbvideo_SayAndWait(const char *what);
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void usbvideo_TestPattern(struct uvd *uvd, int fullframe, int pmode);
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/* Memory allocation routines */
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unsigned long usbvideo_kvirt_to_pa(unsigned long adr);
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int usbvideo_register(
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struct usbvideo **pCams,
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const int num_cams,
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const int num_extra,
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const char *driverName,
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const struct usbvideo_cb *cbTable,
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struct module *md,
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const struct usb_device_id *id_table);
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struct uvd *usbvideo_AllocateDevice(struct usbvideo *cams);
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int usbvideo_RegisterVideoDevice(struct uvd *uvd);
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void usbvideo_Deregister(struct usbvideo **uvt);
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int usbvideo_v4l_initialize(struct video_device *dev);
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void usbvideo_DeinterlaceFrame(struct uvd *uvd, struct usbvideo_frame *frame);
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/*
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* This code performs bounds checking - use it when working with
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* new formats, or else you may get oopses all over the place.
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* If pixel falls out of bounds then it gets shoved back (as close
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* to place of offence as possible) and is painted bright red.
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*
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* There are two important concepts: frame width, height and
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* V4L canvas width, height. The former is the area requested by
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* the application -for this very frame-. The latter is the largest
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* possible frame that we can serve (we advertise that via V4L ioctl).
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* The frame data is expected to be formatted as lines of length
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* VIDEOSIZE_X(fr->request), total VIDEOSIZE_Y(frame->request) lines.
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*/
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static inline void RGB24_PUTPIXEL(
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struct usbvideo_frame *fr,
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int ix, int iy,
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unsigned char vr,
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unsigned char vg,
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unsigned char vb)
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{
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register unsigned char *pf;
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int limiter = 0, mx, my;
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mx = ix;
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my = iy;
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if (mx < 0) {
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mx=0;
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limiter++;
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} else if (mx >= VIDEOSIZE_X((fr)->request)) {
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mx= VIDEOSIZE_X((fr)->request) - 1;
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limiter++;
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}
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if (my < 0) {
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my = 0;
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limiter++;
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} else if (my >= VIDEOSIZE_Y((fr)->request)) {
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my = VIDEOSIZE_Y((fr)->request) - 1;
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limiter++;
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}
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pf = (fr)->data + V4L_BYTES_PER_PIXEL*((iy)*VIDEOSIZE_X((fr)->request) + (ix));
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if (limiter) {
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*pf++ = 0;
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*pf++ = 0;
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*pf++ = 0xFF;
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} else {
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*pf++ = (vb);
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*pf++ = (vg);
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*pf++ = (vr);
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}
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}
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#endif /* usbvideo_h */
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