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e2e8115b54
The 'private' member of struct input_dev is a void*, so no need to cast it when assigning it to a struct iforce* variable. Signed-off-by: Jesper Juhl <jesper.juhl@gmail.com> Signed-off-by: Vojtech Pavlik <vojtech@suse.cz> Signed-off-by: Dmitry Torokhov <dtor@mail.ru> |
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.. | ||
gameport | ||
joystick | ||
keyboard | ||
misc | ||
mouse | ||
serio | ||
touchscreen | ||
evbug.c | ||
evdev.c | ||
input.c | ||
joydev.c | ||
Kconfig | ||
Makefile | ||
mousedev.c | ||
power.c | ||
tsdev.c |