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dfe9bfb32e
gc now verifies the contents of the stripes radix tree, important for persistent alloc info Signed-off-by: Kent Overstreet <kent.overstreet@linux.dev>
815 lines
24 KiB
C
815 lines
24 KiB
C
/* SPDX-License-Identifier: GPL-2.0 */
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#ifndef _BCACHEFS_H
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#define _BCACHEFS_H
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/*
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* SOME HIGH LEVEL CODE DOCUMENTATION:
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*
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* Bcache mostly works with cache sets, cache devices, and backing devices.
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*
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* Support for multiple cache devices hasn't quite been finished off yet, but
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* it's about 95% plumbed through. A cache set and its cache devices is sort of
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* like a md raid array and its component devices. Most of the code doesn't care
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* about individual cache devices, the main abstraction is the cache set.
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*
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* Multiple cache devices is intended to give us the ability to mirror dirty
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* cached data and metadata, without mirroring clean cached data.
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*
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* Backing devices are different, in that they have a lifetime independent of a
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* cache set. When you register a newly formatted backing device it'll come up
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* in passthrough mode, and then you can attach and detach a backing device from
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* a cache set at runtime - while it's mounted and in use. Detaching implicitly
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* invalidates any cached data for that backing device.
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*
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* A cache set can have multiple (many) backing devices attached to it.
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*
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* There's also flash only volumes - this is the reason for the distinction
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* between struct cached_dev and struct bcache_device. A flash only volume
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* works much like a bcache device that has a backing device, except the
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* "cached" data is always dirty. The end result is that we get thin
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* provisioning with very little additional code.
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*
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* Flash only volumes work but they're not production ready because the moving
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* garbage collector needs more work. More on that later.
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*
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* BUCKETS/ALLOCATION:
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*
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* Bcache is primarily designed for caching, which means that in normal
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* operation all of our available space will be allocated. Thus, we need an
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* efficient way of deleting things from the cache so we can write new things to
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* it.
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*
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* To do this, we first divide the cache device up into buckets. A bucket is the
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* unit of allocation; they're typically around 1 mb - anywhere from 128k to 2M+
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* works efficiently.
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*
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* Each bucket has a 16 bit priority, and an 8 bit generation associated with
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* it. The gens and priorities for all the buckets are stored contiguously and
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* packed on disk (in a linked list of buckets - aside from the superblock, all
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* of bcache's metadata is stored in buckets).
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*
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* The priority is used to implement an LRU. We reset a bucket's priority when
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* we allocate it or on cache it, and every so often we decrement the priority
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* of each bucket. It could be used to implement something more sophisticated,
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* if anyone ever gets around to it.
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*
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* The generation is used for invalidating buckets. Each pointer also has an 8
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* bit generation embedded in it; for a pointer to be considered valid, its gen
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* must match the gen of the bucket it points into. Thus, to reuse a bucket all
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* we have to do is increment its gen (and write its new gen to disk; we batch
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* this up).
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*
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* Bcache is entirely COW - we never write twice to a bucket, even buckets that
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* contain metadata (including btree nodes).
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*
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* THE BTREE:
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*
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* Bcache is in large part design around the btree.
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*
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* At a high level, the btree is just an index of key -> ptr tuples.
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*
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* Keys represent extents, and thus have a size field. Keys also have a variable
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* number of pointers attached to them (potentially zero, which is handy for
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* invalidating the cache).
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*
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* The key itself is an inode:offset pair. The inode number corresponds to a
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* backing device or a flash only volume. The offset is the ending offset of the
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* extent within the inode - not the starting offset; this makes lookups
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* slightly more convenient.
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*
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* Pointers contain the cache device id, the offset on that device, and an 8 bit
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* generation number. More on the gen later.
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*
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* Index lookups are not fully abstracted - cache lookups in particular are
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* still somewhat mixed in with the btree code, but things are headed in that
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* direction.
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*
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* Updates are fairly well abstracted, though. There are two different ways of
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* updating the btree; insert and replace.
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*
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* BTREE_INSERT will just take a list of keys and insert them into the btree -
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* overwriting (possibly only partially) any extents they overlap with. This is
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* used to update the index after a write.
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*
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* BTREE_REPLACE is really cmpxchg(); it inserts a key into the btree iff it is
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* overwriting a key that matches another given key. This is used for inserting
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* data into the cache after a cache miss, and for background writeback, and for
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* the moving garbage collector.
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*
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* There is no "delete" operation; deleting things from the index is
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* accomplished by either by invalidating pointers (by incrementing a bucket's
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* gen) or by inserting a key with 0 pointers - which will overwrite anything
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* previously present at that location in the index.
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*
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* This means that there are always stale/invalid keys in the btree. They're
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* filtered out by the code that iterates through a btree node, and removed when
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* a btree node is rewritten.
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*
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* BTREE NODES:
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*
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* Our unit of allocation is a bucket, and we we can't arbitrarily allocate and
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* free smaller than a bucket - so, that's how big our btree nodes are.
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*
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* (If buckets are really big we'll only use part of the bucket for a btree node
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* - no less than 1/4th - but a bucket still contains no more than a single
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* btree node. I'd actually like to change this, but for now we rely on the
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* bucket's gen for deleting btree nodes when we rewrite/split a node.)
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*
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* Anyways, btree nodes are big - big enough to be inefficient with a textbook
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* btree implementation.
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*
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* The way this is solved is that btree nodes are internally log structured; we
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* can append new keys to an existing btree node without rewriting it. This
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* means each set of keys we write is sorted, but the node is not.
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*
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* We maintain this log structure in memory - keeping 1Mb of keys sorted would
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* be expensive, and we have to distinguish between the keys we have written and
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* the keys we haven't. So to do a lookup in a btree node, we have to search
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* each sorted set. But we do merge written sets together lazily, so the cost of
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* these extra searches is quite low (normally most of the keys in a btree node
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* will be in one big set, and then there'll be one or two sets that are much
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* smaller).
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*
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* This log structure makes bcache's btree more of a hybrid between a
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* conventional btree and a compacting data structure, with some of the
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* advantages of both.
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*
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* GARBAGE COLLECTION:
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*
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* We can't just invalidate any bucket - it might contain dirty data or
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* metadata. If it once contained dirty data, other writes might overwrite it
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* later, leaving no valid pointers into that bucket in the index.
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*
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* Thus, the primary purpose of garbage collection is to find buckets to reuse.
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* It also counts how much valid data it each bucket currently contains, so that
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* allocation can reuse buckets sooner when they've been mostly overwritten.
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*
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* It also does some things that are really internal to the btree
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* implementation. If a btree node contains pointers that are stale by more than
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* some threshold, it rewrites the btree node to avoid the bucket's generation
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* wrapping around. It also merges adjacent btree nodes if they're empty enough.
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*
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* THE JOURNAL:
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*
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* Bcache's journal is not necessary for consistency; we always strictly
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* order metadata writes so that the btree and everything else is consistent on
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* disk in the event of an unclean shutdown, and in fact bcache had writeback
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* caching (with recovery from unclean shutdown) before journalling was
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* implemented.
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*
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* Rather, the journal is purely a performance optimization; we can't complete a
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* write until we've updated the index on disk, otherwise the cache would be
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* inconsistent in the event of an unclean shutdown. This means that without the
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* journal, on random write workloads we constantly have to update all the leaf
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* nodes in the btree, and those writes will be mostly empty (appending at most
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* a few keys each) - highly inefficient in terms of amount of metadata writes,
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* and it puts more strain on the various btree resorting/compacting code.
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*
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* The journal is just a log of keys we've inserted; on startup we just reinsert
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* all the keys in the open journal entries. That means that when we're updating
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* a node in the btree, we can wait until a 4k block of keys fills up before
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* writing them out.
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*
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* For simplicity, we only journal updates to leaf nodes; updates to parent
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* nodes are rare enough (since our leaf nodes are huge) that it wasn't worth
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* the complexity to deal with journalling them (in particular, journal replay)
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* - updates to non leaf nodes just happen synchronously (see btree_split()).
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*/
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#undef pr_fmt
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#define pr_fmt(fmt) "bcachefs: %s() " fmt "\n", __func__
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#include <linux/backing-dev-defs.h>
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#include <linux/bug.h>
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#include <linux/bio.h>
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#include <linux/closure.h>
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#include <linux/kobject.h>
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#include <linux/list.h>
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#include <linux/mutex.h>
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#include <linux/percpu-refcount.h>
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#include <linux/percpu-rwsem.h>
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#include <linux/rhashtable.h>
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#include <linux/rwsem.h>
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#include <linux/seqlock.h>
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#include <linux/shrinker.h>
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#include <linux/types.h>
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#include <linux/workqueue.h>
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#include <linux/zstd.h>
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#include "bcachefs_format.h"
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#include "fifo.h"
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#include "opts.h"
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#include "util.h"
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#define dynamic_fault(...) 0
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#define race_fault(...) 0
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#define bch2_fs_init_fault(name) \
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dynamic_fault("bcachefs:bch_fs_init:" name)
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#define bch2_meta_read_fault(name) \
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dynamic_fault("bcachefs:meta:read:" name)
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#define bch2_meta_write_fault(name) \
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dynamic_fault("bcachefs:meta:write:" name)
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#ifdef __KERNEL__
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#define bch2_fmt(_c, fmt) "bcachefs (%s): " fmt "\n", ((_c)->name)
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#else
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#define bch2_fmt(_c, fmt) fmt "\n"
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#endif
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#define bch_info(c, fmt, ...) \
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printk(KERN_INFO bch2_fmt(c, fmt), ##__VA_ARGS__)
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#define bch_notice(c, fmt, ...) \
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printk(KERN_NOTICE bch2_fmt(c, fmt), ##__VA_ARGS__)
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#define bch_warn(c, fmt, ...) \
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printk(KERN_WARNING bch2_fmt(c, fmt), ##__VA_ARGS__)
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#define bch_err(c, fmt, ...) \
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printk(KERN_ERR bch2_fmt(c, fmt), ##__VA_ARGS__)
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#define bch_err_ratelimited(c, fmt, ...) \
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printk_ratelimited(KERN_ERR bch2_fmt(c, fmt), ##__VA_ARGS__)
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#define bch_verbose(c, fmt, ...) \
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do { \
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if ((c)->opts.verbose_recovery) \
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bch_info(c, fmt, ##__VA_ARGS__); \
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} while (0)
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#define pr_verbose_init(opts, fmt, ...) \
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do { \
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if (opt_get(opts, verbose_init)) \
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pr_info(fmt, ##__VA_ARGS__); \
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} while (0)
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/* Parameters that are useful for debugging, but should always be compiled in: */
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#define BCH_DEBUG_PARAMS_ALWAYS() \
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BCH_DEBUG_PARAM(key_merging_disabled, \
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"Disables merging of extents") \
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BCH_DEBUG_PARAM(btree_gc_always_rewrite, \
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"Causes mark and sweep to compact and rewrite every " \
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"btree node it traverses") \
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BCH_DEBUG_PARAM(btree_gc_rewrite_disabled, \
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"Disables rewriting of btree nodes during mark and sweep")\
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BCH_DEBUG_PARAM(btree_shrinker_disabled, \
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"Disables the shrinker callback for the btree node cache")
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/* Parameters that should only be compiled in in debug mode: */
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#define BCH_DEBUG_PARAMS_DEBUG() \
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BCH_DEBUG_PARAM(expensive_debug_checks, \
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"Enables various runtime debugging checks that " \
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"significantly affect performance") \
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BCH_DEBUG_PARAM(debug_check_bkeys, \
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"Run bkey_debugcheck (primarily checking GC/allocation "\
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"information) when iterating over keys") \
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BCH_DEBUG_PARAM(verify_btree_ondisk, \
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"Reread btree nodes at various points to verify the " \
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"mergesort in the read path against modifications " \
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"done in memory") \
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BCH_DEBUG_PARAM(journal_seq_verify, \
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"Store the journal sequence number in the version " \
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"number of every btree key, and verify that btree " \
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"update ordering is preserved during recovery") \
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BCH_DEBUG_PARAM(inject_invalid_keys, \
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"Store the journal sequence number in the version " \
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"number of every btree key, and verify that btree " \
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"update ordering is preserved during recovery") \
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BCH_DEBUG_PARAM(test_alloc_startup, \
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"Force allocator startup to use the slowpath where it" \
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"can't find enough free buckets without invalidating" \
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"cached data") \
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BCH_DEBUG_PARAM(force_reconstruct_read, \
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"Force reads to use the reconstruct path, when reading" \
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"from erasure coded extents")
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#define BCH_DEBUG_PARAMS_ALL() BCH_DEBUG_PARAMS_ALWAYS() BCH_DEBUG_PARAMS_DEBUG()
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#ifdef CONFIG_BCACHEFS_DEBUG
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#define BCH_DEBUG_PARAMS() BCH_DEBUG_PARAMS_ALL()
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#else
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#define BCH_DEBUG_PARAMS() BCH_DEBUG_PARAMS_ALWAYS()
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#endif
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#define BCH_TIME_STATS() \
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x(btree_node_mem_alloc) \
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x(btree_gc) \
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x(btree_split) \
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x(btree_sort) \
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x(btree_read) \
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x(btree_lock_contended_read) \
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x(btree_lock_contended_intent) \
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x(btree_lock_contended_write) \
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x(data_write) \
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x(data_read) \
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x(data_promote) \
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x(journal_write) \
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x(journal_delay) \
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x(journal_blocked) \
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x(journal_flush_seq)
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enum bch_time_stats {
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#define x(name) BCH_TIME_##name,
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BCH_TIME_STATS()
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#undef x
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BCH_TIME_STAT_NR
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};
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#include "alloc_types.h"
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#include "btree_types.h"
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#include "buckets_types.h"
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#include "clock_types.h"
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#include "ec_types.h"
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#include "journal_types.h"
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#include "keylist_types.h"
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#include "quota_types.h"
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#include "rebalance_types.h"
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#include "replicas_types.h"
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#include "super_types.h"
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/* Number of nodes btree coalesce will try to coalesce at once */
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#define GC_MERGE_NODES 4U
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/* Maximum number of nodes we might need to allocate atomically: */
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#define BTREE_RESERVE_MAX (BTREE_MAX_DEPTH + (BTREE_MAX_DEPTH - 1))
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/* Size of the freelist we allocate btree nodes from: */
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#define BTREE_NODE_RESERVE BTREE_RESERVE_MAX
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struct btree;
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enum gc_phase {
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GC_PHASE_NOT_RUNNING,
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GC_PHASE_START,
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GC_PHASE_SB,
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GC_PHASE_BTREE_EC,
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GC_PHASE_BTREE_EXTENTS,
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GC_PHASE_BTREE_INODES,
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GC_PHASE_BTREE_DIRENTS,
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GC_PHASE_BTREE_XATTRS,
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GC_PHASE_BTREE_ALLOC,
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GC_PHASE_BTREE_QUOTAS,
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GC_PHASE_PENDING_DELETE,
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GC_PHASE_ALLOC,
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};
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struct gc_pos {
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enum gc_phase phase;
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struct bpos pos;
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unsigned level;
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};
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struct io_count {
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u64 sectors[2][BCH_DATA_NR];
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};
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struct bch_dev {
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struct kobject kobj;
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struct percpu_ref ref;
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struct completion ref_completion;
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struct percpu_ref io_ref;
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struct completion io_ref_completion;
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struct bch_fs *fs;
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u8 dev_idx;
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/*
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* Cached version of this device's member info from superblock
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* Committed by bch2_write_super() -> bch_fs_mi_update()
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*/
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struct bch_member_cpu mi;
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__uuid_t uuid;
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char name[BDEVNAME_SIZE];
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struct bch_sb_handle disk_sb;
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int sb_write_error;
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struct bch_devs_mask self;
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/* biosets used in cloned bios for writing multiple replicas */
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struct bio_set replica_set;
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/*
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* Buckets:
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* Per-bucket arrays are protected by c->usage_lock, bucket_lock and
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* gc_lock, for device resize - holding any is sufficient for access:
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* Or rcu_read_lock(), but only for ptr_stale():
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*/
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struct bucket_array __rcu *buckets[2];
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unsigned long *buckets_dirty;
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unsigned long *buckets_written;
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/* most out of date gen in the btree */
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u8 *oldest_gens;
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struct rw_semaphore bucket_lock;
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struct bch_dev_usage __percpu *usage[2];
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/* Allocator: */
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struct task_struct __rcu *alloc_thread;
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/*
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* free: Buckets that are ready to be used
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*
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* free_inc: Incoming buckets - these are buckets that currently have
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* cached data in them, and we can't reuse them until after we write
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* their new gen to disk. After prio_write() finishes writing the new
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* gens/prios, they'll be moved to the free list (and possibly discarded
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* in the process)
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*/
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alloc_fifo free[RESERVE_NR];
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alloc_fifo free_inc;
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spinlock_t freelist_lock;
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u8 open_buckets_partial[OPEN_BUCKETS_COUNT];
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unsigned open_buckets_partial_nr;
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size_t fifo_last_bucket;
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/* last calculated minimum prio */
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u16 max_last_bucket_io[2];
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size_t inc_gen_needs_gc;
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size_t inc_gen_really_needs_gc;
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bool allocator_blocked;
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alloc_heap alloc_heap;
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/* Copying GC: */
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struct task_struct *copygc_thread;
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copygc_heap copygc_heap;
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struct bch_pd_controller copygc_pd;
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struct write_point copygc_write_point;
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u64 copygc_threshold;
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atomic64_t rebalance_work;
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struct journal_device journal;
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struct work_struct io_error_work;
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/* The rest of this all shows up in sysfs */
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atomic64_t cur_latency[2];
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struct bch2_time_stats io_latency[2];
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#define CONGESTED_MAX 1024
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atomic_t congested;
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u64 congested_last;
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struct io_count __percpu *io_done;
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};
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/*
|
|
* Flag bits for what phase of startup/shutdown the cache set is at, how we're
|
|
* shutting down, etc.:
|
|
*
|
|
* BCH_FS_UNREGISTERING means we're not just shutting down, we're detaching
|
|
* all the backing devices first (their cached data gets invalidated, and they
|
|
* won't automatically reattach).
|
|
*/
|
|
enum {
|
|
/* startup: */
|
|
BCH_FS_ALLOC_READ_DONE,
|
|
BCH_FS_ALLOCATOR_STARTED,
|
|
BCH_FS_INITIAL_GC_DONE,
|
|
BCH_FS_FSCK_DONE,
|
|
BCH_FS_STARTED,
|
|
|
|
/* shutdown: */
|
|
BCH_FS_EMERGENCY_RO,
|
|
BCH_FS_WRITE_DISABLE_COMPLETE,
|
|
|
|
/* errors: */
|
|
BCH_FS_ERROR,
|
|
|
|
/* misc: */
|
|
BCH_FS_BDEV_MOUNTED,
|
|
BCH_FS_FSCK_FIXED_ERRORS,
|
|
BCH_FS_FSCK_UNFIXED_ERRORS,
|
|
BCH_FS_FIXED_GENS,
|
|
BCH_FS_REBUILD_REPLICAS,
|
|
BCH_FS_HOLD_BTREE_WRITES,
|
|
};
|
|
|
|
struct btree_debug {
|
|
unsigned id;
|
|
struct dentry *btree;
|
|
struct dentry *btree_format;
|
|
struct dentry *failed;
|
|
};
|
|
|
|
enum bch_fs_state {
|
|
BCH_FS_STARTING = 0,
|
|
BCH_FS_STOPPING,
|
|
BCH_FS_RO,
|
|
BCH_FS_RW,
|
|
};
|
|
|
|
struct bch_fs {
|
|
struct closure cl;
|
|
|
|
struct list_head list;
|
|
struct kobject kobj;
|
|
struct kobject internal;
|
|
struct kobject opts_dir;
|
|
struct kobject time_stats;
|
|
unsigned long flags;
|
|
|
|
int minor;
|
|
struct device *chardev;
|
|
struct super_block *vfs_sb;
|
|
char name[40];
|
|
|
|
/* ro/rw, add/remove devices: */
|
|
struct mutex state_lock;
|
|
enum bch_fs_state state;
|
|
|
|
/* Counts outstanding writes, for clean transition to read-only */
|
|
struct percpu_ref writes;
|
|
struct work_struct read_only_work;
|
|
|
|
struct bch_dev __rcu *devs[BCH_SB_MEMBERS_MAX];
|
|
|
|
struct bch_replicas_cpu __rcu *replicas;
|
|
struct bch_replicas_cpu __rcu *replicas_gc;
|
|
struct mutex replicas_gc_lock;
|
|
|
|
struct bch_disk_groups_cpu __rcu *disk_groups;
|
|
|
|
struct bch_opts opts;
|
|
|
|
/* Updated by bch2_sb_update():*/
|
|
struct {
|
|
__uuid_t uuid;
|
|
__uuid_t user_uuid;
|
|
|
|
u16 encoded_extent_max;
|
|
|
|
u8 nr_devices;
|
|
u8 clean;
|
|
|
|
u8 encryption_type;
|
|
|
|
u64 time_base_lo;
|
|
u32 time_base_hi;
|
|
u32 time_precision;
|
|
u64 features;
|
|
} sb;
|
|
|
|
struct bch_sb_handle disk_sb;
|
|
|
|
unsigned short block_bits; /* ilog2(block_size) */
|
|
|
|
u16 btree_foreground_merge_threshold;
|
|
|
|
struct closure sb_write;
|
|
struct mutex sb_lock;
|
|
|
|
/* BTREE CACHE */
|
|
struct bio_set btree_bio;
|
|
|
|
struct btree_root btree_roots[BTREE_ID_NR];
|
|
bool btree_roots_dirty;
|
|
struct mutex btree_root_lock;
|
|
|
|
struct btree_cache btree_cache;
|
|
|
|
mempool_t btree_reserve_pool;
|
|
|
|
/*
|
|
* Cache of allocated btree nodes - if we allocate a btree node and
|
|
* don't use it, if we free it that space can't be reused until going
|
|
* _all_ the way through the allocator (which exposes us to a livelock
|
|
* when allocating btree reserves fail halfway through) - instead, we
|
|
* can stick them here:
|
|
*/
|
|
struct btree_alloc btree_reserve_cache[BTREE_NODE_RESERVE * 2];
|
|
unsigned btree_reserve_cache_nr;
|
|
struct mutex btree_reserve_cache_lock;
|
|
|
|
mempool_t btree_interior_update_pool;
|
|
struct list_head btree_interior_update_list;
|
|
struct mutex btree_interior_update_lock;
|
|
struct closure_waitlist btree_interior_update_wait;
|
|
|
|
mempool_t btree_iters_pool;
|
|
|
|
struct workqueue_struct *wq;
|
|
/* copygc needs its own workqueue for index updates.. */
|
|
struct workqueue_struct *copygc_wq;
|
|
|
|
/* ALLOCATION */
|
|
struct delayed_work pd_controllers_update;
|
|
unsigned pd_controllers_update_seconds;
|
|
|
|
struct bch_devs_mask rw_devs[BCH_DATA_NR];
|
|
|
|
u64 capacity; /* sectors */
|
|
|
|
/*
|
|
* When capacity _decreases_ (due to a disk being removed), we
|
|
* increment capacity_gen - this invalidates outstanding reservations
|
|
* and forces them to be revalidated
|
|
*/
|
|
u32 capacity_gen;
|
|
unsigned bucket_size_max;
|
|
|
|
atomic64_t sectors_available;
|
|
|
|
struct bch_fs_usage __percpu *usage[2];
|
|
|
|
struct percpu_rw_semaphore usage_lock;
|
|
|
|
struct closure_waitlist freelist_wait;
|
|
|
|
/*
|
|
* When we invalidate buckets, we use both the priority and the amount
|
|
* of good data to determine which buckets to reuse first - to weight
|
|
* those together consistently we keep track of the smallest nonzero
|
|
* priority of any bucket.
|
|
*/
|
|
struct bucket_clock bucket_clock[2];
|
|
|
|
struct io_clock io_clock[2];
|
|
|
|
/* ALLOCATOR */
|
|
spinlock_t freelist_lock;
|
|
u8 open_buckets_freelist;
|
|
u8 open_buckets_nr_free;
|
|
struct closure_waitlist open_buckets_wait;
|
|
struct open_bucket open_buckets[OPEN_BUCKETS_COUNT];
|
|
|
|
struct write_point btree_write_point;
|
|
struct write_point rebalance_write_point;
|
|
|
|
struct write_point write_points[WRITE_POINT_MAX];
|
|
struct hlist_head write_points_hash[WRITE_POINT_HASH_NR];
|
|
struct mutex write_points_hash_lock;
|
|
unsigned write_points_nr;
|
|
|
|
/* GARBAGE COLLECTION */
|
|
struct task_struct *gc_thread;
|
|
atomic_t kick_gc;
|
|
unsigned long gc_count;
|
|
|
|
/*
|
|
* Tracks GC's progress - everything in the range [ZERO_KEY..gc_cur_pos]
|
|
* has been marked by GC.
|
|
*
|
|
* gc_cur_phase is a superset of btree_ids (BTREE_ID_EXTENTS etc.)
|
|
*
|
|
* Protected by gc_pos_lock. Only written to by GC thread, so GC thread
|
|
* can read without a lock.
|
|
*/
|
|
seqcount_t gc_pos_lock;
|
|
struct gc_pos gc_pos;
|
|
|
|
/*
|
|
* The allocation code needs gc_mark in struct bucket to be correct, but
|
|
* it's not while a gc is in progress.
|
|
*/
|
|
struct rw_semaphore gc_lock;
|
|
|
|
/* IO PATH */
|
|
struct bio_set bio_read;
|
|
struct bio_set bio_read_split;
|
|
struct bio_set bio_write;
|
|
struct mutex bio_bounce_pages_lock;
|
|
mempool_t bio_bounce_pages;
|
|
struct rhashtable promote_table;
|
|
|
|
mempool_t compression_bounce[2];
|
|
mempool_t compress_workspace[BCH_COMPRESSION_NR];
|
|
mempool_t decompress_workspace;
|
|
ZSTD_parameters zstd_params;
|
|
|
|
struct crypto_shash *sha256;
|
|
struct crypto_sync_skcipher *chacha20;
|
|
struct crypto_shash *poly1305;
|
|
|
|
atomic64_t key_version;
|
|
|
|
/* REBALANCE */
|
|
struct bch_fs_rebalance rebalance;
|
|
|
|
/* STRIPES: */
|
|
GENRADIX(struct stripe) stripes[2];
|
|
struct mutex ec_stripe_create_lock;
|
|
|
|
ec_stripes_heap ec_stripes_heap;
|
|
spinlock_t ec_stripes_heap_lock;
|
|
|
|
/* ERASURE CODING */
|
|
struct list_head ec_new_stripe_list;
|
|
struct mutex ec_new_stripe_lock;
|
|
|
|
struct bio_set ec_bioset;
|
|
|
|
struct work_struct ec_stripe_delete_work;
|
|
struct llist_head ec_stripe_delete_list;
|
|
|
|
/* VFS IO PATH - fs-io.c */
|
|
struct bio_set writepage_bioset;
|
|
struct bio_set dio_write_bioset;
|
|
struct bio_set dio_read_bioset;
|
|
|
|
struct bio_list btree_write_error_list;
|
|
struct work_struct btree_write_error_work;
|
|
spinlock_t btree_write_error_lock;
|
|
|
|
/* ERRORS */
|
|
struct list_head fsck_errors;
|
|
struct mutex fsck_error_lock;
|
|
bool fsck_alloc_err;
|
|
|
|
/* FILESYSTEM */
|
|
atomic_long_t nr_inodes;
|
|
|
|
/* QUOTAS */
|
|
struct bch_memquota_type quotas[QTYP_NR];
|
|
|
|
/* DEBUG JUNK */
|
|
struct dentry *debug;
|
|
struct btree_debug btree_debug[BTREE_ID_NR];
|
|
#ifdef CONFIG_BCACHEFS_DEBUG
|
|
struct btree *verify_data;
|
|
struct btree_node *verify_ondisk;
|
|
struct mutex verify_lock;
|
|
#endif
|
|
|
|
u64 unused_inode_hint;
|
|
|
|
/*
|
|
* A btree node on disk could have too many bsets for an iterator to fit
|
|
* on the stack - have to dynamically allocate them
|
|
*/
|
|
mempool_t fill_iter;
|
|
|
|
mempool_t btree_bounce_pool;
|
|
|
|
struct journal journal;
|
|
|
|
u64 last_bucket_seq_cleanup;
|
|
|
|
/* The rest of this all shows up in sysfs */
|
|
atomic_long_t read_realloc_races;
|
|
atomic_long_t extent_migrate_done;
|
|
atomic_long_t extent_migrate_raced;
|
|
|
|
unsigned btree_gc_periodic:1;
|
|
unsigned copy_gc_enabled:1;
|
|
bool promote_whole_extents;
|
|
|
|
#define BCH_DEBUG_PARAM(name, description) bool name;
|
|
BCH_DEBUG_PARAMS_ALL()
|
|
#undef BCH_DEBUG_PARAM
|
|
|
|
struct bch2_time_stats times[BCH_TIME_STAT_NR];
|
|
};
|
|
|
|
static inline void bch2_set_ra_pages(struct bch_fs *c, unsigned ra_pages)
|
|
{
|
|
#ifndef NO_BCACHEFS_FS
|
|
if (c->vfs_sb)
|
|
c->vfs_sb->s_bdi->ra_pages = ra_pages;
|
|
#endif
|
|
}
|
|
|
|
static inline bool bch2_fs_running(struct bch_fs *c)
|
|
{
|
|
return c->state == BCH_FS_RO || c->state == BCH_FS_RW;
|
|
}
|
|
|
|
static inline unsigned bucket_bytes(const struct bch_dev *ca)
|
|
{
|
|
return ca->mi.bucket_size << 9;
|
|
}
|
|
|
|
static inline unsigned block_bytes(const struct bch_fs *c)
|
|
{
|
|
return c->opts.block_size << 9;
|
|
}
|
|
|
|
static inline struct timespec64 bch2_time_to_timespec(struct bch_fs *c, u64 time)
|
|
{
|
|
return ns_to_timespec64(time * c->sb.time_precision + c->sb.time_base_lo);
|
|
}
|
|
|
|
static inline s64 timespec_to_bch2_time(struct bch_fs *c, struct timespec64 ts)
|
|
{
|
|
s64 ns = timespec64_to_ns(&ts) - c->sb.time_base_lo;
|
|
|
|
if (c->sb.time_precision == 1)
|
|
return ns;
|
|
|
|
return div_s64(ns, c->sb.time_precision);
|
|
}
|
|
|
|
static inline s64 bch2_current_time(struct bch_fs *c)
|
|
{
|
|
struct timespec64 now;
|
|
|
|
ktime_get_real_ts64(&now);
|
|
return timespec_to_bch2_time(c, now);
|
|
}
|
|
|
|
#endif /* _BCACHEFS_H */
|