linux/Documentation/devicetree/bindings/sound/nvidia,tegra-audio-alc5632.txt
Stephen Warren f9cd2b3bf4 ARM: tegra: add clocks property to sound nodes
Audio-related clocks need to be represented in the device tree. Update
bindings to describe which clocks are needed, and DT files to include
those clocks.

Signed-off-by: Stephen Warren <swarren@nvidia.com>
2013-04-04 17:17:42 -06:00

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NVIDIA Tegra audio complex
Required properties:
- compatible : "nvidia,tegra-audio-alc5632"
- clocks : Must contain an entry for each entry in clock-names.
- clock-names : Must include the following entries:
"pll_a" (The Tegra clock of that name),
"pll_a_out0" (The Tegra clock of that name),
"mclk" (The Tegra cdev1/extern1 clock, which feeds the CODEC's mclk)
- nvidia,model : The user-visible name of this sound complex.
- nvidia,audio-routing : A list of the connections between audio components.
Each entry is a pair of strings, the first being the connection's sink,
the second being the connection's source. Valid names for sources and
sinks are the ALC5632's pins:
ALC5632 pins:
* SPK_OUTP
* SPK_OUTN
* HP_OUT_L
* HP_OUT_R
* AUX_OUT_P
* AUX_OUT_N
* LINE_IN_L
* LINE_IN_R
* PHONE_P
* PHONE_N
* MIC1_P
* MIC1_N
* MIC2_P
* MIC2_N
* MICBIAS1
* DMICDAT
Board connectors:
* Headset Stereophone
* Int Spk
* Headset Mic
* Digital Mic
- nvidia,i2s-controller : The phandle of the Tegra I2S controller
- nvidia,audio-codec : The phandle of the ALC5632 audio codec
Example:
sound {
compatible = "nvidia,tegra-audio-alc5632-paz00",
"nvidia,tegra-audio-alc5632";
nvidia,model = "Compal PAZ00";
nvidia,audio-routing =
"Int Spk", "SPK_OUTP",
"Int Spk", "SPK_OUTN",
"Headset Mic","MICBIAS1",
"MIC1_N", "Headset Mic",
"MIC1_P", "Headset Mic",
"Headset Stereophone", "HP_OUT_R",
"Headset Stereophone", "HP_OUT_L";
nvidia,i2s-controller = <&tegra_i2s1>;
nvidia,audio-codec = <&alc5632>;
clocks = <&tegra_car 112>, <&tegra_car 113>, <&tegra_car 93>;
clock-names = "pll_a", "pll_a_out0", "mclk";
};