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Audio-related clocks need to be represented in the device tree. Update bindings to describe which clocks are needed, and DT files to include those clocks. Signed-off-by: Stephen Warren <swarren@nvidia.com>
68 lines
1.7 KiB
Plaintext
68 lines
1.7 KiB
Plaintext
NVIDIA Tegra audio complex
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Required properties:
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- compatible : "nvidia,tegra-audio-alc5632"
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- clocks : Must contain an entry for each entry in clock-names.
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- clock-names : Must include the following entries:
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"pll_a" (The Tegra clock of that name),
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"pll_a_out0" (The Tegra clock of that name),
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"mclk" (The Tegra cdev1/extern1 clock, which feeds the CODEC's mclk)
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- nvidia,model : The user-visible name of this sound complex.
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- nvidia,audio-routing : A list of the connections between audio components.
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Each entry is a pair of strings, the first being the connection's sink,
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the second being the connection's source. Valid names for sources and
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sinks are the ALC5632's pins:
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ALC5632 pins:
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* SPK_OUTP
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* SPK_OUTN
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* HP_OUT_L
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* HP_OUT_R
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* AUX_OUT_P
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* AUX_OUT_N
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* LINE_IN_L
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* LINE_IN_R
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* PHONE_P
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* PHONE_N
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* MIC1_P
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* MIC1_N
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* MIC2_P
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* MIC2_N
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* MICBIAS1
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* DMICDAT
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Board connectors:
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* Headset Stereophone
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* Int Spk
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* Headset Mic
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* Digital Mic
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- nvidia,i2s-controller : The phandle of the Tegra I2S controller
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- nvidia,audio-codec : The phandle of the ALC5632 audio codec
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Example:
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sound {
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compatible = "nvidia,tegra-audio-alc5632-paz00",
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"nvidia,tegra-audio-alc5632";
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nvidia,model = "Compal PAZ00";
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nvidia,audio-routing =
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"Int Spk", "SPK_OUTP",
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"Int Spk", "SPK_OUTN",
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"Headset Mic","MICBIAS1",
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"MIC1_N", "Headset Mic",
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"MIC1_P", "Headset Mic",
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"Headset Stereophone", "HP_OUT_R",
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"Headset Stereophone", "HP_OUT_L";
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nvidia,i2s-controller = <&tegra_i2s1>;
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nvidia,audio-codec = <&alc5632>;
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clocks = <&tegra_car 112>, <&tegra_car 113>, <&tegra_car 93>;
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clock-names = "pll_a", "pll_a_out0", "mclk";
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};
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