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a74f0fa082
TCP_NOTSENT_LOWAT socket option or sysctl was added in linux-3.12 as a step to enable bigger tcp sndbuf limits. It works reasonably well, but the following happens : Once the limit is reached, TCP stack generates an [E]POLLOUT event for every incoming ACK packet. This causes a high number of context switches. This patch implements the strategy David Miller added in sock_def_write_space() : - If TCP socket has a notsent_lowat constraint of X bytes, allow sendmsg() to fill up to X bytes, but send [E]POLLOUT only if number of notsent bytes is below X/2 This considerably reduces TCP_NOTSENT_LOWAT overhead, while allowing to keep the pipe full. Tested: 100 ms RTT netem testbed between A and B, 100 concurrent TCP_STREAM A:/# cat /proc/sys/net/ipv4/tcp_wmem 4096 262144 64000000 A:/# super_netperf 100 -H B -l 1000 -- -K bbr & A:/# grep TCP /proc/net/sockstat TCP: inuse 203 orphan 0 tw 19 alloc 414 mem 1364904 # This is about 54 MB of memory per flow :/ A:/# vmstat 5 5 procs -----------memory---------- ---swap-- -----io---- -system-- ------cpu----- r b swpd free buff cache si so bi bo in cs us sy id wa st 0 0 0 256220672 13532 694976 0 0 10 0 28 14 0 1 99 0 0 2 0 0 256320016 13532 698480 0 0 512 0 715901 5927 0 10 90 0 0 0 0 0 256197232 13532 700992 0 0 735 13 771161 5849 0 11 89 0 0 1 0 0 256233824 13532 703320 0 0 512 23 719650 6635 0 11 89 0 0 2 0 0 256226880 13532 705780 0 0 642 4 775650 6009 0 12 88 0 0 A:/# echo 2097152 >/proc/sys/net/ipv4/tcp_notsent_lowat A:/# grep TCP /proc/net/sockstat TCP: inuse 203 orphan 0 tw 19 alloc 414 mem 86411 # 3.5 MB per flow A:/# vmstat 5 5 # check that context switches have not inflated too much. procs -----------memory---------- ---swap-- -----io---- -system-- ------cpu----- r b swpd free buff cache si so bi bo in cs us sy id wa st 2 0 0 260386512 13592 662148 0 0 10 0 17 14 0 1 99 0 0 0 0 0 260519680 13592 604184 0 0 512 13 726843 12424 0 10 90 0 0 1 1 0 260435424 13592 598360 0 0 512 25 764645 12925 0 10 90 0 0 1 0 0 260855392 13592 578380 0 0 512 7 722943 13624 0 11 88 0 0 1 0 0 260445008 13592 601176 0 0 614 34 772288 14317 0 10 90 0 0 Signed-off-by: Eric Dumazet <edumazet@google.com> Acked-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
214 lines
5.3 KiB
C
214 lines
5.3 KiB
C
// SPDX-License-Identifier: GPL-2.0
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/*
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* SUCS NET3:
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*
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* Generic stream handling routines. These are generic for most
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* protocols. Even IP. Tonight 8-).
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* This is used because TCP, LLC (others too) layer all have mostly
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* identical sendmsg() and recvmsg() code.
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* So we (will) share it here.
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*
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* Authors: Arnaldo Carvalho de Melo <acme@conectiva.com.br>
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* (from old tcp.c code)
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* Alan Cox <alan@lxorguk.ukuu.org.uk> (Borrowed comments 8-))
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*/
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#include <linux/module.h>
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#include <linux/sched/signal.h>
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#include <linux/net.h>
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#include <linux/signal.h>
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#include <linux/tcp.h>
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#include <linux/wait.h>
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#include <net/sock.h>
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/**
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* sk_stream_write_space - stream socket write_space callback.
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* @sk: socket
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*
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* FIXME: write proper description
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*/
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void sk_stream_write_space(struct sock *sk)
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{
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struct socket *sock = sk->sk_socket;
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struct socket_wq *wq;
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if (__sk_stream_is_writeable(sk, 1) && sock) {
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clear_bit(SOCK_NOSPACE, &sock->flags);
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rcu_read_lock();
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wq = rcu_dereference(sk->sk_wq);
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if (skwq_has_sleeper(wq))
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wake_up_interruptible_poll(&wq->wait, EPOLLOUT |
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EPOLLWRNORM | EPOLLWRBAND);
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if (wq && wq->fasync_list && !(sk->sk_shutdown & SEND_SHUTDOWN))
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sock_wake_async(wq, SOCK_WAKE_SPACE, POLL_OUT);
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rcu_read_unlock();
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}
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}
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/**
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* sk_stream_wait_connect - Wait for a socket to get into the connected state
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* @sk: sock to wait on
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* @timeo_p: for how long to wait
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*
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* Must be called with the socket locked.
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*/
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int sk_stream_wait_connect(struct sock *sk, long *timeo_p)
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{
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DEFINE_WAIT_FUNC(wait, woken_wake_function);
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struct task_struct *tsk = current;
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int done;
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do {
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int err = sock_error(sk);
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if (err)
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return err;
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if ((1 << sk->sk_state) & ~(TCPF_SYN_SENT | TCPF_SYN_RECV))
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return -EPIPE;
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if (!*timeo_p)
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return -EAGAIN;
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if (signal_pending(tsk))
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return sock_intr_errno(*timeo_p);
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add_wait_queue(sk_sleep(sk), &wait);
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sk->sk_write_pending++;
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done = sk_wait_event(sk, timeo_p,
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!sk->sk_err &&
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!((1 << sk->sk_state) &
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~(TCPF_ESTABLISHED | TCPF_CLOSE_WAIT)), &wait);
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remove_wait_queue(sk_sleep(sk), &wait);
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sk->sk_write_pending--;
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} while (!done);
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return 0;
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}
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EXPORT_SYMBOL(sk_stream_wait_connect);
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/**
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* sk_stream_closing - Return 1 if we still have things to send in our buffers.
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* @sk: socket to verify
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*/
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static inline int sk_stream_closing(struct sock *sk)
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{
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return (1 << sk->sk_state) &
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(TCPF_FIN_WAIT1 | TCPF_CLOSING | TCPF_LAST_ACK);
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}
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void sk_stream_wait_close(struct sock *sk, long timeout)
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{
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if (timeout) {
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DEFINE_WAIT_FUNC(wait, woken_wake_function);
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add_wait_queue(sk_sleep(sk), &wait);
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do {
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if (sk_wait_event(sk, &timeout, !sk_stream_closing(sk), &wait))
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break;
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} while (!signal_pending(current) && timeout);
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remove_wait_queue(sk_sleep(sk), &wait);
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}
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}
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EXPORT_SYMBOL(sk_stream_wait_close);
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/**
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* sk_stream_wait_memory - Wait for more memory for a socket
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* @sk: socket to wait for memory
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* @timeo_p: for how long
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*/
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int sk_stream_wait_memory(struct sock *sk, long *timeo_p)
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{
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int err = 0;
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long vm_wait = 0;
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long current_timeo = *timeo_p;
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bool noblock = (*timeo_p ? false : true);
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DEFINE_WAIT_FUNC(wait, woken_wake_function);
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if (sk_stream_memory_free(sk))
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current_timeo = vm_wait = (prandom_u32() % (HZ / 5)) + 2;
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add_wait_queue(sk_sleep(sk), &wait);
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while (1) {
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sk_set_bit(SOCKWQ_ASYNC_NOSPACE, sk);
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if (sk->sk_err || (sk->sk_shutdown & SEND_SHUTDOWN))
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goto do_error;
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if (!*timeo_p) {
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if (noblock)
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set_bit(SOCK_NOSPACE, &sk->sk_socket->flags);
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goto do_nonblock;
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}
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if (signal_pending(current))
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goto do_interrupted;
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sk_clear_bit(SOCKWQ_ASYNC_NOSPACE, sk);
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if (sk_stream_memory_free(sk) && !vm_wait)
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break;
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set_bit(SOCK_NOSPACE, &sk->sk_socket->flags);
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sk->sk_write_pending++;
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sk_wait_event(sk, ¤t_timeo, sk->sk_err ||
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(sk->sk_shutdown & SEND_SHUTDOWN) ||
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(sk_stream_memory_free(sk) &&
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!vm_wait), &wait);
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sk->sk_write_pending--;
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if (vm_wait) {
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vm_wait -= current_timeo;
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current_timeo = *timeo_p;
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if (current_timeo != MAX_SCHEDULE_TIMEOUT &&
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(current_timeo -= vm_wait) < 0)
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current_timeo = 0;
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vm_wait = 0;
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}
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*timeo_p = current_timeo;
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}
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out:
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remove_wait_queue(sk_sleep(sk), &wait);
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return err;
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do_error:
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err = -EPIPE;
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goto out;
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do_nonblock:
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err = -EAGAIN;
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goto out;
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do_interrupted:
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err = sock_intr_errno(*timeo_p);
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goto out;
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}
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EXPORT_SYMBOL(sk_stream_wait_memory);
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int sk_stream_error(struct sock *sk, int flags, int err)
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{
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if (err == -EPIPE)
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err = sock_error(sk) ? : -EPIPE;
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if (err == -EPIPE && !(flags & MSG_NOSIGNAL))
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send_sig(SIGPIPE, current, 0);
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return err;
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}
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EXPORT_SYMBOL(sk_stream_error);
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void sk_stream_kill_queues(struct sock *sk)
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{
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/* First the read buffer. */
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__skb_queue_purge(&sk->sk_receive_queue);
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/* Next, the error queue. */
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__skb_queue_purge(&sk->sk_error_queue);
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/* Next, the write queue. */
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WARN_ON(!skb_queue_empty(&sk->sk_write_queue));
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/* Account for returned memory. */
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sk_mem_reclaim(sk);
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WARN_ON(sk->sk_wmem_queued);
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WARN_ON(sk->sk_forward_alloc);
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/* It is _impossible_ for the backlog to contain anything
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* when we get here. All user references to this socket
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* have gone away, only the net layer knows can touch it.
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*/
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}
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EXPORT_SYMBOL(sk_stream_kill_queues);
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