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d26a5d4350
Move the contents of the media section at DocBooks/DocBook/device-drivers.tmpl to a new ReST book. For now, the contents is kept as-is. Next patches will fix the warnings and add cross-references that were removed due to the conversion. Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
415 lines
14 KiB
ReStructuredText
415 lines
14 KiB
ReStructuredText
==========
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Media core
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==========
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Video2Linux devices
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-------------------
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.. kernel-doc:: include/media/tuner.h
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.. kernel-doc:: include/media/tuner-types.h
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.. kernel-doc:: include/media/tveeprom.h
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.. kernel-doc:: include/media/v4l2-async.h
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.. kernel-doc:: include/media/v4l2-ctrls.h
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.. kernel-doc:: include/media/v4l2-dv-timings.h
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.. kernel-doc:: include/media/v4l2-event.h
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.. kernel-doc:: include/media/v4l2-flash-led-class.h
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.. kernel-doc:: include/media/v4l2-mc.h
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.. kernel-doc:: include/media/v4l2-mediabus.h
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.. kernel-doc:: include/media/v4l2-mem2mem.h
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.. kernel-doc:: include/media/v4l2-of.h
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.. kernel-doc:: include/media/v4l2-rect.h
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.. kernel-doc:: include/media/v4l2-subdev.h
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.. kernel-doc:: include/media/videobuf2-core.h
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.. kernel-doc:: include/media/videobuf2-v4l2.h
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.. kernel-doc:: include/media/videobuf2-memops.h
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Digital TV (DVB) devices
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------------------------
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Digital TV Common functions
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---------------------------
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.. kernel-doc:: drivers/media/dvb-core/dvb_math.h
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.. kernel-doc:: drivers/media/dvb-core/dvb_ringbuffer.h
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.. kernel-doc:: drivers/media/dvb-core/dvbdev.h
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Digital TV Frontend kABI
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------------------------
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Digital TV Frontend
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~~~~~~~~~~~~~~~~~~~
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The Digital TV Frontend kABI defines a driver-internal interface for
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registering low-level, hardware specific driver to a hardware independent
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frontend layer. It is only of interest for Digital TV device driver writers.
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The header file for this API is named dvb_frontend.h and located in
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drivers/media/dvb-core.
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Before using the Digital TV frontend core, the bridge driver should attach
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the frontend demod, tuner and SEC devices and call dvb_register_frontend(),
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in order to register the new frontend at the subsystem. At device
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detach/removal, the bridge driver should call dvb_unregister_frontend() to
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remove the frontend from the core and then dvb_frontend_detach() to free the
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memory allocated by the frontend drivers.
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The drivers should also call dvb_frontend_suspend() as part of their
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handler for the &device_driver.suspend(), and dvb_frontend_resume() as
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part of their handler for &device_driver.resume().
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few other optional functions are provided to handle some special cases.
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.. kernel-doc:: drivers/media/dvb-core/dvb_frontend.h
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Digital TV Demux kABI
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---------------------
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Digital TV Demux
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~~~~~~~~~~~~~~~~
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The Kernel Digital TV Demux kABI defines a driver-internal interface for
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registering low-level, hardware specific driver to a hardware independent
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demux layer. It is only of interest for Digital TV device driver writers.
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The header file for this kABI is named demux.h and located in
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drivers/media/dvb-core.
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The demux kABI should be implemented for each demux in the system. It is
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used to select the TS source of a demux and to manage the demux resources.
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When the demux client allocates a resource via the demux kABI, it receives
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a pointer to the kABI of that resource.
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Each demux receives its TS input from a DVB front-end or from memory, as
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set via this demux kABI. In a system with more than one front-end, the kABI
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can be used to select one of the DVB front-ends as a TS source for a demux,
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unless this is fixed in the HW platform.
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The demux kABI only controls front-ends regarding to their connections with
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demuxes; the kABI used to set the other front-end parameters, such as
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tuning, are devined via the Digital TV Frontend kABI.
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The functions that implement the abstract interface demux should be defined
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static or module private and registered to the Demux core for external
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access. It is not necessary to implement every function in the struct
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&dmx_demux. For example, a demux interface might support Section filtering,
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but not PES filtering. The kABI client is expected to check the value of any
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function pointer before calling the function: the value of NULL means
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that the function is not available.
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Whenever the functions of the demux API modify shared data, the
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possibilities of lost update and race condition problems should be
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addressed, e.g. by protecting parts of code with mutexes.
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Note that functions called from a bottom half context must not sleep.
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Even a simple memory allocation without using %GFP_ATOMIC can result in a
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kernel thread being put to sleep if swapping is needed. For example, the
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Linux Kernel calls the functions of a network device interface from a
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bottom half context. Thus, if a demux kABI function is called from network
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device code, the function must not sleep.
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Demux Callback API
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------------------
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Demux Callback
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~~~~~~~~~~~~~~
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This kernel-space API comprises the callback functions that deliver filtered
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data to the demux client. Unlike the other DVB kABIs, these functions are
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provided by the client and called from the demux code.
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The function pointers of this abstract interface are not packed into a
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structure as in the other demux APIs, because the callback functions are
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registered and used independent of each other. As an example, it is possible
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for the API client to provide several callback functions for receiving TS
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packets and no callbacks for PES packets or sections.
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The functions that implement the callback API need not be re-entrant: when
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a demux driver calls one of these functions, the driver is not allowed to
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call the function again before the original call returns. If a callback is
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triggered by a hardware interrupt, it is recommended to use the Linux
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bottom half mechanism or start a tasklet instead of making the callback
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function call directly from a hardware interrupt.
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This mechanism is implemented by dmx_ts_cb() and dmx_section_cb()
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callbacks.
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.. kernel-doc:: drivers/media/dvb-core/demux.h
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Digital TV Conditional Access kABI
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----------------------------------
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.. kernel-doc:: drivers/media/dvb-core/dvb_ca_en50221.h
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Remote Controller devices
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-------------------------
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.. kernel-doc:: include/media/rc-core.h
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.. kernel-doc:: include/media/lirc_dev.h
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Media Controller devices
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------------------------
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Media Controller
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~~~~~~~~~~~~~~~~
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The media controller userspace API is documented in DocBook format in
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Documentation/DocBook/media/v4l/media-controller.xml. This document focus
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on the kernel-side implementation of the media framework.
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* Abstract media device model:
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Discovering a device internal topology, and configuring it at runtime, is one
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of the goals of the media framework. To achieve this, hardware devices are
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modelled as an oriented graph of building blocks called entities connected
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through pads.
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An entity is a basic media hardware building block. It can correspond to
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a large variety of logical blocks such as physical hardware devices
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(CMOS sensor for instance), logical hardware devices (a building block
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in a System-on-Chip image processing pipeline), DMA channels or physical
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connectors.
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A pad is a connection endpoint through which an entity can interact with
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other entities. Data (not restricted to video) produced by an entity
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flows from the entity's output to one or more entity inputs. Pads should
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not be confused with physical pins at chip boundaries.
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A link is a point-to-point oriented connection between two pads, either
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on the same entity or on different entities. Data flows from a source
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pad to a sink pad.
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* Media device:
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A media device is represented by a struct &media_device instance, defined in
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include/media/media-device.h. Allocation of the structure is handled by the
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media device driver, usually by embedding the &media_device instance in a
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larger driver-specific structure.
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Drivers register media device instances by calling
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__media_device_register() via the macro media_device_register()
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and unregistered by calling
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media_device_unregister().
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* Entities, pads and links:
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- Entities
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Entities are represented by a struct &media_entity instance, defined in
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include/media/media-entity.h. The structure is usually embedded into a
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higher-level structure, such as a v4l2_subdev or video_device instance,
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although drivers can allocate entities directly.
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Drivers initialize entity pads by calling
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media_entity_pads_init().
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Drivers register entities with a media device by calling
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media_device_register_entity()
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and unregistred by calling
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media_device_unregister_entity().
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- Interfaces
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Interfaces are represented by a struct &media_interface instance, defined in
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include/media/media-entity.h. Currently, only one type of interface is
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defined: a device node. Such interfaces are represented by a struct
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&media_intf_devnode.
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Drivers initialize and create device node interfaces by calling
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media_devnode_create()
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and remove them by calling:
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media_devnode_remove().
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- Pads
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Pads are represented by a struct &media_pad instance, defined in
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include/media/media-entity.h. Each entity stores its pads in a pads array
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managed by the entity driver. Drivers usually embed the array in a
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driver-specific structure.
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Pads are identified by their entity and their 0-based index in the pads
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array.
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Both information are stored in the &media_pad structure, making the
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&media_pad pointer the canonical way to store and pass link references.
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Pads have flags that describe the pad capabilities and state.
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%MEDIA_PAD_FL_SINK indicates that the pad supports sinking data.
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%MEDIA_PAD_FL_SOURCE indicates that the pad supports sourcing data.
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NOTE: One and only one of %MEDIA_PAD_FL_SINK and %MEDIA_PAD_FL_SOURCE must
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be set for each pad.
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- Links
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Links are represented by a struct &media_link instance, defined in
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include/media/media-entity.h. There are two types of links:
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1. pad to pad links:
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Associate two entities via their PADs. Each entity has a list that points
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to all links originating at or targeting any of its pads.
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A given link is thus stored twice, once in the source entity and once in
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the target entity.
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Drivers create pad to pad links by calling:
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media_create_pad_link() and remove with media_entity_remove_links().
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2. interface to entity links:
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Associate one interface to a Link.
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Drivers create interface to entity links by calling:
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media_create_intf_link() and remove with media_remove_intf_links().
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NOTE:
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Links can only be created after having both ends already created.
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Links have flags that describe the link capabilities and state. The
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valid values are described at media_create_pad_link() and
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media_create_intf_link().
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Graph traversal:
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The media framework provides APIs to iterate over entities in a graph.
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To iterate over all entities belonging to a media device, drivers can use
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the media_device_for_each_entity macro, defined in
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include/media/media-device.h.
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struct media_entity *entity;
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media_device_for_each_entity(entity, mdev) {
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// entity will point to each entity in turn
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...
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}
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Drivers might also need to iterate over all entities in a graph that can be
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reached only through enabled links starting at a given entity. The media
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framework provides a depth-first graph traversal API for that purpose.
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Note that graphs with cycles (whether directed or undirected) are *NOT*
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supported by the graph traversal API. To prevent infinite loops, the graph
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traversal code limits the maximum depth to MEDIA_ENTITY_ENUM_MAX_DEPTH,
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currently defined as 16.
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Drivers initiate a graph traversal by calling
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media_entity_graph_walk_start()
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The graph structure, provided by the caller, is initialized to start graph
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traversal at the given entity.
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Drivers can then retrieve the next entity by calling
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media_entity_graph_walk_next()
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When the graph traversal is complete the function will return NULL.
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Graph traversal can be interrupted at any moment. No cleanup function call
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is required and the graph structure can be freed normally.
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Helper functions can be used to find a link between two given pads, or a pad
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connected to another pad through an enabled link
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media_entity_find_link() and media_entity_remote_pad()
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Use count and power handling:
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Due to the wide differences between drivers regarding power management
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needs, the media controller does not implement power management. However,
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the &media_entity structure includes a use_count field that media drivers
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can use to track the number of users of every entity for power management
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needs.
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The &media_entity.@use_count field is owned by media drivers and must not be
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touched by entity drivers. Access to the field must be protected by the
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&media_device.@graph_mutex lock.
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Links setup:
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Link properties can be modified at runtime by calling
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media_entity_setup_link()
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Pipelines and media streams:
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When starting streaming, drivers must notify all entities in the pipeline to
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prevent link states from being modified during streaming by calling
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media_entity_pipeline_start().
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The function will mark all entities connected to the given entity through
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enabled links, either directly or indirectly, as streaming.
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The &media_pipeline instance pointed to by the pipe argument will be stored
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in every entity in the pipeline. Drivers should embed the &media_pipeline
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structure in higher-level pipeline structures and can then access the
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pipeline through the &media_entity pipe field.
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Calls to media_entity_pipeline_start() can be nested. The pipeline pointer
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must be identical for all nested calls to the function.
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media_entity_pipeline_start() may return an error. In that case, it will
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clean up any of the changes it did by itself.
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When stopping the stream, drivers must notify the entities with
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media_entity_pipeline_stop().
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If multiple calls to media_entity_pipeline_start() have been made the same
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number of media_entity_pipeline_stop() calls are required to stop streaming.
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The &media_entity pipe field is reset to NULL on the last nested stop call.
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Link configuration will fail with -%EBUSY by default if either end of the
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link is a streaming entity. Links that can be modified while streaming must
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be marked with the %MEDIA_LNK_FL_DYNAMIC flag.
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If other operations need to be disallowed on streaming entities (such as
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changing entities configuration parameters) drivers can explicitly check the
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media_entity stream_count field to find out if an entity is streaming. This
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operation must be done with the media_device graph_mutex held.
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Link validation:
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Link validation is performed by media_entity_pipeline_start() for any
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entity which has sink pads in the pipeline. The
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&media_entity.@link_validate() callback is used for that purpose. In
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@link_validate() callback, entity driver should check that the properties of
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the source pad of the connected entity and its own sink pad match. It is up
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to the type of the entity (and in the end, the properties of the hardware)
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what matching actually means.
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Subsystems should facilitate link validation by providing subsystem specific
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helper functions to provide easy access for commonly needed information, and
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in the end provide a way to use driver-specific callbacks.
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.. kernel-doc:: include/media/media-device.h
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.. kernel-doc:: include/media/media-devnode.h
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.. kernel-doc:: include/media/media-entity.h
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