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When I wrote the first patch that added the rbtree support for message queue insertion, it sped up the case where the queue was very full drastically from the original code. It, however, slowed down the case where the queue was empty (not drastically though). This patch caches the last freed rbtree node struct so we can quickly reuse it when we get a new message. This is the common path for any queue that very frequently goes from 0 to 1 then back to 0 messages in queue. Andrew Morton didn't like that we were doing a GFP_ATOMIC allocation in msg_insert, so this patch attempts to speculatively allocate a new node struct outside of the spin lock when we know we need it, but will still fall back to a GFP_ATOMIC allocation if it has to. Once I added the caching, the necessary various ret = ; spin_unlock gyrations in mq_timedsend were getting pretty ugly, so this also slightly refactors that function to streamline the flow of the code and the function exit. Finally, while working on getting performance back I made sure that all of the node structs were always fully initialized when they were first used, rendering the use of kzalloc unnecessary and a waste of CPU cycles. The net result of all of this is: 1) We will avoid a GFP_ATOMIC allocation when possible, but fall back on it when necessary. 2) We will speculatively allocate a node struct using GFP_KERNEL if our cache is empty (and save the struct to our cache if it's still empty after we have obtained the spin lock). 3) The performance of the common queue empty case has significantly improved and is now much more in line with the older performance for this case. The performance changes are: Old mqueue new mqueue new mqueue + caching queue empty send/recv 305/288ns 349/318ns 310/322ns I don't think we'll ever be able to get the recv performance back, but that's because the old recv performance was a direct result and consequence of the old methods abysmal send performance. The recv path simply must do more so that the send path does not incur such a penalty under higher queue depths. As it turns out, the new caching code also sped up the various queue full cases relative to my last patch. That could be because of the difference between the syscall path in 3.3.4-rc5 and 3.3.4-rc6, or because of the change in code flow in the mq_timedsend routine. Regardless, I'll take it. It wasn't huge, and I *would* say it was within the margin for error, but after many repeated runs what I'm seeing is that the old numbers trend slightly higher (about 10 to 20ns depending on which test is the one running). [akpm@linux-foundation.org: checkpatch fixes] Signed-off-by: Doug Ledford <dledford@redhat.com> Cc: Frederic Weisbecker <fweisbec@gmail.com> Cc: Manfred Spraul <manfred@colorfullife.com> Cc: Stephen Rothwell <sfr@canb.auug.org.au> Cc: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org> |
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compat_mq.c | ||
compat.c | ||
ipc_sysctl.c | ||
ipcns_notifier.c | ||
Makefile | ||
mq_sysctl.c | ||
mqueue.c | ||
msg.c | ||
msgutil.c | ||
namespace.c | ||
sem.c | ||
shm.c | ||
syscall.c | ||
util.c | ||
util.h |