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caaf2ae712
Add a helper to iterate over all fences in a dma_fence_array object. v2 (Jason Ekstrand) - Return NULL from dma_fence_array_first if head == NULL. This matches the iterator behavior of dma_fence_chain_for_each in that it iterates zero times if head == NULL. - Return NULL from dma_fence_array_next if index > array->num_fences. Signed-off-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Christian König <christian.koenig@amd.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20210610210925.642582-2-jason@jlekstrand.net Signed-off-by: Christian König <christian.koenig@amd.com>
249 lines
6.8 KiB
C
249 lines
6.8 KiB
C
// SPDX-License-Identifier: GPL-2.0-only
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/*
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* dma-fence-array: aggregate fences to be waited together
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*
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* Copyright (C) 2016 Collabora Ltd
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* Copyright (C) 2016 Advanced Micro Devices, Inc.
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* Authors:
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* Gustavo Padovan <gustavo@padovan.org>
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* Christian König <christian.koenig@amd.com>
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*/
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#include <linux/export.h>
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#include <linux/slab.h>
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#include <linux/dma-fence-array.h>
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#define PENDING_ERROR 1
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static const char *dma_fence_array_get_driver_name(struct dma_fence *fence)
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{
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return "dma_fence_array";
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}
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static const char *dma_fence_array_get_timeline_name(struct dma_fence *fence)
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{
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return "unbound";
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}
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static void dma_fence_array_set_pending_error(struct dma_fence_array *array,
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int error)
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{
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/*
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* Propagate the first error reported by any of our fences, but only
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* before we ourselves are signaled.
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*/
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if (error)
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cmpxchg(&array->base.error, PENDING_ERROR, error);
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}
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static void dma_fence_array_clear_pending_error(struct dma_fence_array *array)
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{
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/* Clear the error flag if not actually set. */
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cmpxchg(&array->base.error, PENDING_ERROR, 0);
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}
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static void irq_dma_fence_array_work(struct irq_work *wrk)
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{
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struct dma_fence_array *array = container_of(wrk, typeof(*array), work);
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dma_fence_array_clear_pending_error(array);
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dma_fence_signal(&array->base);
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dma_fence_put(&array->base);
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}
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static void dma_fence_array_cb_func(struct dma_fence *f,
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struct dma_fence_cb *cb)
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{
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struct dma_fence_array_cb *array_cb =
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container_of(cb, struct dma_fence_array_cb, cb);
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struct dma_fence_array *array = array_cb->array;
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dma_fence_array_set_pending_error(array, f->error);
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if (atomic_dec_and_test(&array->num_pending))
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irq_work_queue(&array->work);
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else
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dma_fence_put(&array->base);
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}
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static bool dma_fence_array_enable_signaling(struct dma_fence *fence)
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{
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struct dma_fence_array *array = to_dma_fence_array(fence);
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struct dma_fence_array_cb *cb = (void *)(&array[1]);
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unsigned i;
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for (i = 0; i < array->num_fences; ++i) {
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cb[i].array = array;
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/*
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* As we may report that the fence is signaled before all
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* callbacks are complete, we need to take an additional
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* reference count on the array so that we do not free it too
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* early. The core fence handling will only hold the reference
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* until we signal the array as complete (but that is now
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* insufficient).
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*/
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dma_fence_get(&array->base);
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if (dma_fence_add_callback(array->fences[i], &cb[i].cb,
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dma_fence_array_cb_func)) {
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int error = array->fences[i]->error;
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dma_fence_array_set_pending_error(array, error);
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dma_fence_put(&array->base);
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if (atomic_dec_and_test(&array->num_pending)) {
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dma_fence_array_clear_pending_error(array);
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return false;
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}
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}
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}
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return true;
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}
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static bool dma_fence_array_signaled(struct dma_fence *fence)
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{
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struct dma_fence_array *array = to_dma_fence_array(fence);
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if (atomic_read(&array->num_pending) > 0)
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return false;
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dma_fence_array_clear_pending_error(array);
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return true;
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}
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static void dma_fence_array_release(struct dma_fence *fence)
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{
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struct dma_fence_array *array = to_dma_fence_array(fence);
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unsigned i;
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for (i = 0; i < array->num_fences; ++i)
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dma_fence_put(array->fences[i]);
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kfree(array->fences);
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dma_fence_free(fence);
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}
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const struct dma_fence_ops dma_fence_array_ops = {
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.get_driver_name = dma_fence_array_get_driver_name,
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.get_timeline_name = dma_fence_array_get_timeline_name,
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.enable_signaling = dma_fence_array_enable_signaling,
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.signaled = dma_fence_array_signaled,
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.release = dma_fence_array_release,
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};
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EXPORT_SYMBOL(dma_fence_array_ops);
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/**
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* dma_fence_array_create - Create a custom fence array
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* @num_fences: [in] number of fences to add in the array
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* @fences: [in] array containing the fences
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* @context: [in] fence context to use
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* @seqno: [in] sequence number to use
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* @signal_on_any: [in] signal on any fence in the array
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*
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* Allocate a dma_fence_array object and initialize the base fence with
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* dma_fence_init().
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* In case of error it returns NULL.
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*
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* The caller should allocate the fences array with num_fences size
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* and fill it with the fences it wants to add to the object. Ownership of this
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* array is taken and dma_fence_put() is used on each fence on release.
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*
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* If @signal_on_any is true the fence array signals if any fence in the array
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* signals, otherwise it signals when all fences in the array signal.
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*/
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struct dma_fence_array *dma_fence_array_create(int num_fences,
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struct dma_fence **fences,
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u64 context, unsigned seqno,
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bool signal_on_any)
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{
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struct dma_fence_array *array;
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size_t size = sizeof(*array);
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/* Allocate the callback structures behind the array. */
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size += num_fences * sizeof(struct dma_fence_array_cb);
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array = kzalloc(size, GFP_KERNEL);
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if (!array)
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return NULL;
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spin_lock_init(&array->lock);
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dma_fence_init(&array->base, &dma_fence_array_ops, &array->lock,
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context, seqno);
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init_irq_work(&array->work, irq_dma_fence_array_work);
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array->num_fences = num_fences;
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atomic_set(&array->num_pending, signal_on_any ? 1 : num_fences);
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array->fences = fences;
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array->base.error = PENDING_ERROR;
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/*
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* dma_fence_array objects should never contain any other fence
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* containers or otherwise we run into recursion and potential kernel
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* stack overflow on operations on the dma_fence_array.
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*
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* The correct way of handling this is to flatten out the array by the
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* caller instead.
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*
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* Enforce this here by checking that we don't create a dma_fence_array
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* with any container inside.
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*/
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while (num_fences--)
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WARN_ON(dma_fence_is_container(fences[num_fences]));
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return array;
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}
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EXPORT_SYMBOL(dma_fence_array_create);
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/**
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* dma_fence_match_context - Check if all fences are from the given context
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* @fence: [in] fence or fence array
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* @context: [in] fence context to check all fences against
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*
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* Checks the provided fence or, for a fence array, all fences in the array
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* against the given context. Returns false if any fence is from a different
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* context.
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*/
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bool dma_fence_match_context(struct dma_fence *fence, u64 context)
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{
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struct dma_fence_array *array = to_dma_fence_array(fence);
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unsigned i;
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if (!dma_fence_is_array(fence))
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return fence->context == context;
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for (i = 0; i < array->num_fences; i++) {
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if (array->fences[i]->context != context)
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return false;
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}
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return true;
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}
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EXPORT_SYMBOL(dma_fence_match_context);
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struct dma_fence *dma_fence_array_first(struct dma_fence *head)
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{
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struct dma_fence_array *array;
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if (!head)
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return NULL;
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array = to_dma_fence_array(head);
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if (!array)
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return head;
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return array->fences[0];
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}
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EXPORT_SYMBOL(dma_fence_array_first);
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struct dma_fence *dma_fence_array_next(struct dma_fence *head,
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unsigned int index)
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{
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struct dma_fence_array *array = to_dma_fence_array(head);
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if (!array || index >= array->num_fences)
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return NULL;
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return array->fences[index];
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}
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EXPORT_SYMBOL(dma_fence_array_next);
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