linux/drivers/media/platform/vsp1/vsp1_regs.h
Nobuhiro Iwamatsu 533ab2231d [media] v4l: vsp1: Fix VI6_DISP_IRQ_STA_LNE macro
LNE bit in VI6_DISP_IRQ_STA register are from the 0 bit to 4 bit.
This fixes bit position specified by VI6_DISP_IRQ_STA_LNE.

Signed-off-by: Nobuhiro Iwamatsu <nobuhiro.iwamatsu.yj@renesas.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
2015-01-27 10:38:24 -02:00

698 lines
23 KiB
C

/*
* vsp1_regs.h -- R-Car VSP1 Registers Definitions
*
* Copyright (C) 2013 Renesas Electronics Corporation
*
* Contact: Laurent Pinchart (laurent.pinchart@ideasonboard.com)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2
* as published by the Free Software Foundation.
*/
#ifndef __VSP1_REGS_H__
#define __VSP1_REGS_H__
/* -----------------------------------------------------------------------------
* General Control Registers
*/
#define VI6_CMD(n) (0x0000 + (n) * 4)
#define VI6_CMD_STRCMD (1 << 0)
#define VI6_CLK_DCSWT 0x0018
#define VI6_CLK_DCSWT_CSTPW_MASK (0xff << 8)
#define VI6_CLK_DCSWT_CSTPW_SHIFT 8
#define VI6_CLK_DCSWT_CSTRW_MASK (0xff << 0)
#define VI6_CLK_DCSWT_CSTRW_SHIFT 0
#define VI6_SRESET 0x0028
#define VI6_SRESET_SRTS(n) (1 << (n))
#define VI6_STATUS 0x0038
#define VI6_STATUS_SYS_ACT(n) (1 << ((n) + 8))
#define VI6_WPF_IRQ_ENB(n) (0x0048 + (n) * 12)
#define VI6_WFP_IRQ_ENB_DFEE (1 << 1)
#define VI6_WFP_IRQ_ENB_FREE (1 << 0)
#define VI6_WPF_IRQ_STA(n) (0x004c + (n) * 12)
#define VI6_WFP_IRQ_STA_DFE (1 << 1)
#define VI6_WFP_IRQ_STA_FRE (1 << 0)
#define VI6_DISP_IRQ_ENB 0x0078
#define VI6_DISP_IRQ_ENB_DSTE (1 << 8)
#define VI6_DISP_IRQ_ENB_MAEE (1 << 5)
#define VI6_DISP_IRQ_ENB_LNEE(n) (1 << (n))
#define VI6_DISP_IRQ_STA 0x007c
#define VI6_DISP_IRQ_STA_DSE (1 << 8)
#define VI6_DISP_IRQ_STA_MAE (1 << 5)
#define VI6_DISP_IRQ_STA_LNE(n) (1 << (n))
#define VI6_WPF_LINE_COUNT(n) (0x0084 + (n) * 4)
#define VI6_WPF_LINE_COUNT_MASK (0x1fffff << 0)
/* -----------------------------------------------------------------------------
* Display List Control Registers
*/
#define VI6_DL_CTRL 0x0100
#define VI6_DL_CTRL_AR_WAIT_MASK (0xffff << 16)
#define VI6_DL_CTRL_AR_WAIT_SHIFT 16
#define VI6_DL_CTRL_DC2 (1 << 12)
#define VI6_DL_CTRL_DC1 (1 << 8)
#define VI6_DL_CTRL_DC0 (1 << 4)
#define VI6_DL_CTRL_CFM0 (1 << 2)
#define VI6_DL_CTRL_NH0 (1 << 1)
#define VI6_DL_CTRL_DLE (1 << 0)
#define VI6_DL_HDR_ADDR(n) (0x0104 + (n) * 4)
#define VI6_DL_SWAP 0x0114
#define VI6_DL_SWAP_LWS (1 << 2)
#define VI6_DL_SWAP_WDS (1 << 1)
#define VI6_DL_SWAP_BTS (1 << 0)
#define VI6_DL_EXT_CTRL 0x011c
#define VI6_DL_EXT_CTRL_NWE (1 << 16)
#define VI6_DL_EXT_CTRL_POLINT_MASK (0x3f << 8)
#define VI6_DL_EXT_CTRL_POLINT_SHIFT 8
#define VI6_DL_EXT_CTRL_DLPRI (1 << 5)
#define VI6_DL_EXT_CTRL_EXPRI (1 << 4)
#define VI6_DL_EXT_CTRL_EXT (1 << 0)
#define VI6_DL_BODY_SIZE 0x0120
#define VI6_DL_BODY_SIZE_UPD (1 << 24)
#define VI6_DL_BODY_SIZE_BS_MASK (0x1ffff << 0)
#define VI6_DL_BODY_SIZE_BS_SHIFT 0
/* -----------------------------------------------------------------------------
* RPF Control Registers
*/
#define VI6_RPF_OFFSET 0x100
#define VI6_RPF_SRC_BSIZE 0x0300
#define VI6_RPF_SRC_BSIZE_BHSIZE_MASK (0x1fff << 16)
#define VI6_RPF_SRC_BSIZE_BHSIZE_SHIFT 16
#define VI6_RPF_SRC_BSIZE_BVSIZE_MASK (0x1fff << 0)
#define VI6_RPF_SRC_BSIZE_BVSIZE_SHIFT 0
#define VI6_RPF_SRC_ESIZE 0x0304
#define VI6_RPF_SRC_ESIZE_EHSIZE_MASK (0x1fff << 16)
#define VI6_RPF_SRC_ESIZE_EHSIZE_SHIFT 16
#define VI6_RPF_SRC_ESIZE_EVSIZE_MASK (0x1fff << 0)
#define VI6_RPF_SRC_ESIZE_EVSIZE_SHIFT 0
#define VI6_RPF_INFMT 0x0308
#define VI6_RPF_INFMT_VIR (1 << 28)
#define VI6_RPF_INFMT_CIPM (1 << 16)
#define VI6_RPF_INFMT_SPYCS (1 << 15)
#define VI6_RPF_INFMT_SPUVS (1 << 14)
#define VI6_RPF_INFMT_CEXT_ZERO (0 << 12)
#define VI6_RPF_INFMT_CEXT_EXT (1 << 12)
#define VI6_RPF_INFMT_CEXT_ONE (2 << 12)
#define VI6_RPF_INFMT_CEXT_MASK (3 << 12)
#define VI6_RPF_INFMT_RDTM_BT601 (0 << 9)
#define VI6_RPF_INFMT_RDTM_BT601_EXT (1 << 9)
#define VI6_RPF_INFMT_RDTM_BT709 (2 << 9)
#define VI6_RPF_INFMT_RDTM_BT709_EXT (3 << 9)
#define VI6_RPF_INFMT_RDTM_MASK (7 << 9)
#define VI6_RPF_INFMT_CSC (1 << 8)
#define VI6_RPF_INFMT_RDFMT_MASK (0x7f << 0)
#define VI6_RPF_INFMT_RDFMT_SHIFT 0
#define VI6_RPF_DSWAP 0x030c
#define VI6_RPF_DSWAP_A_LLS (1 << 11)
#define VI6_RPF_DSWAP_A_LWS (1 << 10)
#define VI6_RPF_DSWAP_A_WDS (1 << 9)
#define VI6_RPF_DSWAP_A_BTS (1 << 8)
#define VI6_RPF_DSWAP_P_LLS (1 << 3)
#define VI6_RPF_DSWAP_P_LWS (1 << 2)
#define VI6_RPF_DSWAP_P_WDS (1 << 1)
#define VI6_RPF_DSWAP_P_BTS (1 << 0)
#define VI6_RPF_LOC 0x0310
#define VI6_RPF_LOC_HCOORD_MASK (0x1fff << 16)
#define VI6_RPF_LOC_HCOORD_SHIFT 16
#define VI6_RPF_LOC_VCOORD_MASK (0x1fff << 0)
#define VI6_RPF_LOC_VCOORD_SHIFT 0
#define VI6_RPF_ALPH_SEL 0x0314
#define VI6_RPF_ALPH_SEL_ASEL_PACKED (0 << 28)
#define VI6_RPF_ALPH_SEL_ASEL_8B_PLANE (1 << 28)
#define VI6_RPF_ALPH_SEL_ASEL_SELECT (2 << 28)
#define VI6_RPF_ALPH_SEL_ASEL_1B_PLANE (3 << 28)
#define VI6_RPF_ALPH_SEL_ASEL_FIXED (4 << 28)
#define VI6_RPF_ALPH_SEL_ASEL_MASK (7 << 28)
#define VI6_RPF_ALPH_SEL_ASEL_SHIFT 28
#define VI6_RPF_ALPH_SEL_IROP_MASK (0xf << 24)
#define VI6_RPF_ALPH_SEL_IROP_SHIFT 24
#define VI6_RPF_ALPH_SEL_BSEL (1 << 23)
#define VI6_RPF_ALPH_SEL_AEXT_ZERO (0 << 18)
#define VI6_RPF_ALPH_SEL_AEXT_EXT (1 << 18)
#define VI6_RPF_ALPH_SEL_AEXT_ONE (2 << 18)
#define VI6_RPF_ALPH_SEL_AEXT_MASK (3 << 18)
#define VI6_RPF_ALPH_SEL_ALPHA0_MASK (0xff << 8)
#define VI6_RPF_ALPH_SEL_ALPHA0_SHIFT 8
#define VI6_RPF_ALPH_SEL_ALPHA1_MASK (0xff << 0)
#define VI6_RPF_ALPH_SEL_ALPHA1_SHIFT 0
#define VI6_RPF_VRTCOL_SET 0x0318
#define VI6_RPF_VRTCOL_SET_LAYA_MASK (0xff << 24)
#define VI6_RPF_VRTCOL_SET_LAYA_SHIFT 24
#define VI6_RPF_VRTCOL_SET_LAYR_MASK (0xff << 16)
#define VI6_RPF_VRTCOL_SET_LAYR_SHIFT 16
#define VI6_RPF_VRTCOL_SET_LAYG_MASK (0xff << 8)
#define VI6_RPF_VRTCOL_SET_LAYG_SHIFT 8
#define VI6_RPF_VRTCOL_SET_LAYB_MASK (0xff << 0)
#define VI6_RPF_VRTCOL_SET_LAYB_SHIFT 0
#define VI6_RPF_MSK_CTRL 0x031c
#define VI6_RPF_MSK_CTRL_MSK_EN (1 << 24)
#define VI6_RPF_MSK_CTRL_MGR_MASK (0xff << 16)
#define VI6_RPF_MSK_CTRL_MGR_SHIFT 16
#define VI6_RPF_MSK_CTRL_MGG_MASK (0xff << 8)
#define VI6_RPF_MSK_CTRL_MGG_SHIFT 8
#define VI6_RPF_MSK_CTRL_MGB_MASK (0xff << 0)
#define VI6_RPF_MSK_CTRL_MGB_SHIFT 0
#define VI6_RPF_MSK_SET0 0x0320
#define VI6_RPF_MSK_SET1 0x0324
#define VI6_RPF_MSK_SET_MSA_MASK (0xff << 24)
#define VI6_RPF_MSK_SET_MSA_SHIFT 24
#define VI6_RPF_MSK_SET_MSR_MASK (0xff << 16)
#define VI6_RPF_MSK_SET_MSR_SHIFT 16
#define VI6_RPF_MSK_SET_MSG_MASK (0xff << 8)
#define VI6_RPF_MSK_SET_MSG_SHIFT 8
#define VI6_RPF_MSK_SET_MSB_MASK (0xff << 0)
#define VI6_RPF_MSK_SET_MSB_SHIFT 0
#define VI6_RPF_CKEY_CTRL 0x0328
#define VI6_RPF_CKEY_CTRL_CV (1 << 4)
#define VI6_RPF_CKEY_CTRL_SAPE1 (1 << 1)
#define VI6_RPF_CKEY_CTRL_SAPE0 (1 << 0)
#define VI6_RPF_CKEY_SET0 0x032c
#define VI6_RPF_CKEY_SET1 0x0330
#define VI6_RPF_CKEY_SET_AP_MASK (0xff << 24)
#define VI6_RPF_CKEY_SET_AP_SHIFT 24
#define VI6_RPF_CKEY_SET_R_MASK (0xff << 16)
#define VI6_RPF_CKEY_SET_R_SHIFT 16
#define VI6_RPF_CKEY_SET_GY_MASK (0xff << 8)
#define VI6_RPF_CKEY_SET_GY_SHIFT 8
#define VI6_RPF_CKEY_SET_B_MASK (0xff << 0)
#define VI6_RPF_CKEY_SET_B_SHIFT 0
#define VI6_RPF_SRCM_PSTRIDE 0x0334
#define VI6_RPF_SRCM_PSTRIDE_Y_SHIFT 16
#define VI6_RPF_SRCM_PSTRIDE_C_SHIFT 0
#define VI6_RPF_SRCM_ASTRIDE 0x0338
#define VI6_RPF_SRCM_PSTRIDE_A_SHIFT 0
#define VI6_RPF_SRCM_ADDR_Y 0x033c
#define VI6_RPF_SRCM_ADDR_C0 0x0340
#define VI6_RPF_SRCM_ADDR_C1 0x0344
#define VI6_RPF_SRCM_ADDR_AI 0x0348
/* -----------------------------------------------------------------------------
* WPF Control Registers
*/
#define VI6_WPF_OFFSET 0x100
#define VI6_WPF_SRCRPF 0x1000
#define VI6_WPF_SRCRPF_VIRACT_DIS (0 << 28)
#define VI6_WPF_SRCRPF_VIRACT_SUB (1 << 28)
#define VI6_WPF_SRCRPF_VIRACT_MST (2 << 28)
#define VI6_WPF_SRCRPF_VIRACT_MASK (3 << 28)
#define VI6_WPF_SRCRPF_RPF_ACT_DIS(n) (0 << ((n) * 2))
#define VI6_WPF_SRCRPF_RPF_ACT_SUB(n) (1 << ((n) * 2))
#define VI6_WPF_SRCRPF_RPF_ACT_MST(n) (2 << ((n) * 2))
#define VI6_WPF_SRCRPF_RPF_ACT_MASK(n) (3 << ((n) * 2))
#define VI6_WPF_HSZCLIP 0x1004
#define VI6_WPF_VSZCLIP 0x1008
#define VI6_WPF_SZCLIP_EN (1 << 28)
#define VI6_WPF_SZCLIP_OFST_MASK (0xff << 16)
#define VI6_WPF_SZCLIP_OFST_SHIFT 16
#define VI6_WPF_SZCLIP_SIZE_MASK (0x1fff << 0)
#define VI6_WPF_SZCLIP_SIZE_SHIFT 0
#define VI6_WPF_OUTFMT 0x100c
#define VI6_WPF_OUTFMT_PDV_MASK (0xff << 24)
#define VI6_WPF_OUTFMT_PDV_SHIFT 24
#define VI6_WPF_OUTFMT_PXA (1 << 23)
#define VI6_WPF_OUTFMT_FLP (1 << 16)
#define VI6_WPF_OUTFMT_SPYCS (1 << 15)
#define VI6_WPF_OUTFMT_SPUVS (1 << 14)
#define VI6_WPF_OUTFMT_DITH_DIS (0 << 12)
#define VI6_WPF_OUTFMT_DITH_EN (3 << 12)
#define VI6_WPF_OUTFMT_DITH_MASK (3 << 12)
#define VI6_WPF_OUTFMT_WRTM_BT601 (0 << 9)
#define VI6_WPF_OUTFMT_WRTM_BT601_EXT (1 << 9)
#define VI6_WPF_OUTFMT_WRTM_BT709 (2 << 9)
#define VI6_WPF_OUTFMT_WRTM_BT709_EXT (3 << 9)
#define VI6_WPF_OUTFMT_WRTM_MASK (7 << 9)
#define VI6_WPF_OUTFMT_CSC (1 << 8)
#define VI6_WPF_OUTFMT_WRFMT_MASK (0x7f << 0)
#define VI6_WPF_OUTFMT_WRFMT_SHIFT 0
#define VI6_WPF_DSWAP 0x1010
#define VI6_WPF_DSWAP_P_LLS (1 << 3)
#define VI6_WPF_DSWAP_P_LWS (1 << 2)
#define VI6_WPF_DSWAP_P_WDS (1 << 1)
#define VI6_WPF_DSWAP_P_BTS (1 << 0)
#define VI6_WPF_RNDCTRL 0x1014
#define VI6_WPF_RNDCTRL_CBRM (1 << 28)
#define VI6_WPF_RNDCTRL_ABRM_TRUNC (0 << 24)
#define VI6_WPF_RNDCTRL_ABRM_ROUND (1 << 24)
#define VI6_WPF_RNDCTRL_ABRM_THRESH (2 << 24)
#define VI6_WPF_RNDCTRL_ABRM_MASK (3 << 24)
#define VI6_WPF_RNDCTRL_ATHRESH_MASK (0xff << 16)
#define VI6_WPF_RNDCTRL_ATHRESH_SHIFT 16
#define VI6_WPF_RNDCTRL_CLMD_FULL (0 << 12)
#define VI6_WPF_RNDCTRL_CLMD_CLIP (1 << 12)
#define VI6_WPF_RNDCTRL_CLMD_EXT (2 << 12)
#define VI6_WPF_RNDCTRL_CLMD_MASK (3 << 12)
#define VI6_WPF_DSTM_STRIDE_Y 0x101c
#define VI6_WPF_DSTM_STRIDE_C 0x1020
#define VI6_WPF_DSTM_ADDR_Y 0x1024
#define VI6_WPF_DSTM_ADDR_C0 0x1028
#define VI6_WPF_DSTM_ADDR_C1 0x102c
#define VI6_WPF_WRBCK_CTRL 0x1034
#define VI6_WPF_WRBCK_CTRL_WBMD (1 << 0)
/* -----------------------------------------------------------------------------
* DPR Control Registers
*/
#define VI6_DPR_RPF_ROUTE(n) (0x2000 + (n) * 4)
#define VI6_DPR_WPF_FPORCH(n) (0x2014 + (n) * 4)
#define VI6_DPR_WPF_FPORCH_FP_WPFN (5 << 8)
#define VI6_DPR_SRU_ROUTE 0x2024
#define VI6_DPR_UDS_ROUTE(n) (0x2028 + (n) * 4)
#define VI6_DPR_LUT_ROUTE 0x203c
#define VI6_DPR_CLU_ROUTE 0x2040
#define VI6_DPR_HST_ROUTE 0x2044
#define VI6_DPR_HSI_ROUTE 0x2048
#define VI6_DPR_BRU_ROUTE 0x204c
#define VI6_DPR_ROUTE_FXA_MASK (0xff << 8)
#define VI6_DPR_ROUTE_FXA_SHIFT 16
#define VI6_DPR_ROUTE_FP_MASK (0xff << 8)
#define VI6_DPR_ROUTE_FP_SHIFT 8
#define VI6_DPR_ROUTE_RT_MASK (0x3f << 0)
#define VI6_DPR_ROUTE_RT_SHIFT 0
#define VI6_DPR_HGO_SMPPT 0x2050
#define VI6_DPR_HGT_SMPPT 0x2054
#define VI6_DPR_SMPPT_TGW_MASK (7 << 8)
#define VI6_DPR_SMPPT_TGW_SHIFT 8
#define VI6_DPR_SMPPT_PT_MASK (0x3f << 0)
#define VI6_DPR_SMPPT_PT_SHIFT 0
#define VI6_DPR_NODE_RPF(n) (n)
#define VI6_DPR_NODE_SRU 16
#define VI6_DPR_NODE_UDS(n) (17 + (n))
#define VI6_DPR_NODE_LUT 22
#define VI6_DPR_NODE_BRU_IN(n) (23 + (n))
#define VI6_DPR_NODE_BRU_OUT 27
#define VI6_DPR_NODE_CLU 29
#define VI6_DPR_NODE_HST 30
#define VI6_DPR_NODE_HSI 31
#define VI6_DPR_NODE_LIF 55
#define VI6_DPR_NODE_WPF(n) (56 + (n))
#define VI6_DPR_NODE_UNUSED 63
/* -----------------------------------------------------------------------------
* SRU Control Registers
*/
#define VI6_SRU_CTRL0 0x2200
#define VI6_SRU_CTRL0_PARAM0_MASK (0x1ff << 16)
#define VI6_SRU_CTRL0_PARAM0_SHIFT 16
#define VI6_SRU_CTRL0_PARAM1_MASK (0x1f << 8)
#define VI6_SRU_CTRL0_PARAM1_SHIFT 8
#define VI6_SRU_CTRL0_MODE_UPSCALE (4 << 4)
#define VI6_SRU_CTRL0_PARAM2 (1 << 3)
#define VI6_SRU_CTRL0_PARAM3 (1 << 2)
#define VI6_SRU_CTRL0_PARAM4 (1 << 1)
#define VI6_SRU_CTRL0_EN (1 << 0)
#define VI6_SRU_CTRL1 0x2204
#define VI6_SRU_CTRL1_PARAM5 0x7ff
#define VI6_SRU_CTRL2 0x2208
#define VI6_SRU_CTRL2_PARAM6_SHIFT 16
#define VI6_SRU_CTRL2_PARAM7_SHIFT 8
#define VI6_SRU_CTRL2_PARAM8_SHIFT 0
/* -----------------------------------------------------------------------------
* UDS Control Registers
*/
#define VI6_UDS_OFFSET 0x100
#define VI6_UDS_CTRL 0x2300
#define VI6_UDS_CTRL_AMD (1 << 30)
#define VI6_UDS_CTRL_FMD (1 << 29)
#define VI6_UDS_CTRL_BLADV (1 << 28)
#define VI6_UDS_CTRL_AON (1 << 25)
#define VI6_UDS_CTRL_ATHON (1 << 24)
#define VI6_UDS_CTRL_BC (1 << 20)
#define VI6_UDS_CTRL_NE_A (1 << 19)
#define VI6_UDS_CTRL_NE_RCR (1 << 18)
#define VI6_UDS_CTRL_NE_GY (1 << 17)
#define VI6_UDS_CTRL_NE_BCB (1 << 16)
#define VI6_UDS_CTRL_TDIPC (1 << 1)
#define VI6_UDS_SCALE 0x2304
#define VI6_UDS_SCALE_HMANT_MASK (0xf << 28)
#define VI6_UDS_SCALE_HMANT_SHIFT 28
#define VI6_UDS_SCALE_HFRAC_MASK (0xfff << 16)
#define VI6_UDS_SCALE_HFRAC_SHIFT 16
#define VI6_UDS_SCALE_VMANT_MASK (0xf << 12)
#define VI6_UDS_SCALE_VMANT_SHIFT 12
#define VI6_UDS_SCALE_VFRAC_MASK (0xfff << 0)
#define VI6_UDS_SCALE_VFRAC_SHIFT 0
#define VI6_UDS_ALPTH 0x2308
#define VI6_UDS_ALPTH_TH1_MASK (0xff << 8)
#define VI6_UDS_ALPTH_TH1_SHIFT 8
#define VI6_UDS_ALPTH_TH0_MASK (0xff << 0)
#define VI6_UDS_ALPTH_TH0_SHIFT 0
#define VI6_UDS_ALPVAL 0x230c
#define VI6_UDS_ALPVAL_VAL2_MASK (0xff << 16)
#define VI6_UDS_ALPVAL_VAL2_SHIFT 16
#define VI6_UDS_ALPVAL_VAL1_MASK (0xff << 8)
#define VI6_UDS_ALPVAL_VAL1_SHIFT 8
#define VI6_UDS_ALPVAL_VAL0_MASK (0xff << 0)
#define VI6_UDS_ALPVAL_VAL0_SHIFT 0
#define VI6_UDS_PASS_BWIDTH 0x2310
#define VI6_UDS_PASS_BWIDTH_H_MASK (0x7f << 16)
#define VI6_UDS_PASS_BWIDTH_H_SHIFT 16
#define VI6_UDS_PASS_BWIDTH_V_MASK (0x7f << 0)
#define VI6_UDS_PASS_BWIDTH_V_SHIFT 0
#define VI6_UDS_IPC 0x2318
#define VI6_UDS_IPC_FIELD (1 << 27)
#define VI6_UDS_IPC_VEDP_MASK (0xfff << 0)
#define VI6_UDS_IPC_VEDP_SHIFT 0
#define VI6_UDS_CLIP_SIZE 0x2324
#define VI6_UDS_CLIP_SIZE_HSIZE_MASK (0x1fff << 16)
#define VI6_UDS_CLIP_SIZE_HSIZE_SHIFT 16
#define VI6_UDS_CLIP_SIZE_VSIZE_MASK (0x1fff << 0)
#define VI6_UDS_CLIP_SIZE_VSIZE_SHIFT 0
#define VI6_UDS_FILL_COLOR 0x2328
#define VI6_UDS_FILL_COLOR_RFILC_MASK (0xff << 16)
#define VI6_UDS_FILL_COLOR_RFILC_SHIFT 16
#define VI6_UDS_FILL_COLOR_GFILC_MASK (0xff << 8)
#define VI6_UDS_FILL_COLOR_GFILC_SHIFT 8
#define VI6_UDS_FILL_COLOR_BFILC_MASK (0xff << 0)
#define VI6_UDS_FILL_COLOR_BFILC_SHIFT 0
/* -----------------------------------------------------------------------------
* LUT Control Registers
*/
#define VI6_LUT_CTRL 0x2800
#define VI6_LUT_CTRL_EN (1 << 0)
/* -----------------------------------------------------------------------------
* CLU Control Registers
*/
#define VI6_CLU_CTRL 0x2900
/* -----------------------------------------------------------------------------
* HST Control Registers
*/
#define VI6_HST_CTRL 0x2a00
#define VI6_HST_CTRL_EN (1 << 0)
/* -----------------------------------------------------------------------------
* HSI Control Registers
*/
#define VI6_HSI_CTRL 0x2b00
#define VI6_HSI_CTRL_EN (1 << 0)
/* -----------------------------------------------------------------------------
* BRU Control Registers
*/
#define VI6_ROP_NOP 0
#define VI6_ROP_AND 1
#define VI6_ROP_AND_REV 2
#define VI6_ROP_COPY 3
#define VI6_ROP_AND_INV 4
#define VI6_ROP_CLEAR 5
#define VI6_ROP_XOR 6
#define VI6_ROP_OR 7
#define VI6_ROP_NOR 8
#define VI6_ROP_EQUIV 9
#define VI6_ROP_INVERT 10
#define VI6_ROP_OR_REV 11
#define VI6_ROP_COPY_INV 12
#define VI6_ROP_OR_INV 13
#define VI6_ROP_NAND 14
#define VI6_ROP_SET 15
#define VI6_BRU_INCTRL 0x2c00
#define VI6_BRU_INCTRL_NRM (1 << 28)
#define VI6_BRU_INCTRL_DnON (1 << (16 + (n)))
#define VI6_BRU_INCTRL_DITHn_OFF (0 << ((n) * 4))
#define VI6_BRU_INCTRL_DITHn_18BPP (1 << ((n) * 4))
#define VI6_BRU_INCTRL_DITHn_16BPP (2 << ((n) * 4))
#define VI6_BRU_INCTRL_DITHn_15BPP (3 << ((n) * 4))
#define VI6_BRU_INCTRL_DITHn_12BPP (4 << ((n) * 4))
#define VI6_BRU_INCTRL_DITHn_8BPP (5 << ((n) * 4))
#define VI6_BRU_INCTRL_DITHn_MASK (7 << ((n) * 4))
#define VI6_BRU_INCTRL_DITHn_SHIFT ((n) * 4)
#define VI6_BRU_VIRRPF_SIZE 0x2c04
#define VI6_BRU_VIRRPF_SIZE_HSIZE_MASK (0x1fff << 16)
#define VI6_BRU_VIRRPF_SIZE_HSIZE_SHIFT 16
#define VI6_BRU_VIRRPF_SIZE_VSIZE_MASK (0x1fff << 0)
#define VI6_BRU_VIRRPF_SIZE_VSIZE_SHIFT 0
#define VI6_BRU_VIRRPF_LOC 0x2c08
#define VI6_BRU_VIRRPF_LOC_HCOORD_MASK (0x1fff << 16)
#define VI6_BRU_VIRRPF_LOC_HCOORD_SHIFT 16
#define VI6_BRU_VIRRPF_LOC_VCOORD_MASK (0x1fff << 0)
#define VI6_BRU_VIRRPF_LOC_VCOORD_SHIFT 0
#define VI6_BRU_VIRRPF_COL 0x2c0c
#define VI6_BRU_VIRRPF_COL_A_MASK (0xff << 24)
#define VI6_BRU_VIRRPF_COL_A_SHIFT 24
#define VI6_BRU_VIRRPF_COL_RCR_MASK (0xff << 16)
#define VI6_BRU_VIRRPF_COL_RCR_SHIFT 16
#define VI6_BRU_VIRRPF_COL_GY_MASK (0xff << 8)
#define VI6_BRU_VIRRPF_COL_GY_SHIFT 8
#define VI6_BRU_VIRRPF_COL_BCB_MASK (0xff << 0)
#define VI6_BRU_VIRRPF_COL_BCB_SHIFT 0
#define VI6_BRU_CTRL(n) (0x2c10 + (n) * 8)
#define VI6_BRU_CTRL_RBC (1 << 31)
#define VI6_BRU_CTRL_DSTSEL_BRUIN(n) ((n) << 20)
#define VI6_BRU_CTRL_DSTSEL_VRPF (4 << 20)
#define VI6_BRU_CTRL_DSTSEL_MASK (7 << 20)
#define VI6_BRU_CTRL_SRCSEL_BRUIN(n) ((n) << 16)
#define VI6_BRU_CTRL_SRCSEL_VRPF (4 << 16)
#define VI6_BRU_CTRL_SRCSEL_MASK (7 << 16)
#define VI6_BRU_CTRL_CROP(rop) ((rop) << 4)
#define VI6_BRU_CTRL_CROP_MASK (0xf << 4)
#define VI6_BRU_CTRL_AROP(rop) ((rop) << 0)
#define VI6_BRU_CTRL_AROP_MASK (0xf << 0)
#define VI6_BRU_BLD(n) (0x2c14 + (n) * 8)
#define VI6_BRU_BLD_CBES (1 << 31)
#define VI6_BRU_BLD_CCMDX_DST_A (0 << 28)
#define VI6_BRU_BLD_CCMDX_255_DST_A (1 << 28)
#define VI6_BRU_BLD_CCMDX_SRC_A (2 << 28)
#define VI6_BRU_BLD_CCMDX_255_SRC_A (3 << 28)
#define VI6_BRU_BLD_CCMDX_COEFX (4 << 28)
#define VI6_BRU_BLD_CCMDX_MASK (7 << 28)
#define VI6_BRU_BLD_CCMDY_DST_A (0 << 24)
#define VI6_BRU_BLD_CCMDY_255_DST_A (1 << 24)
#define VI6_BRU_BLD_CCMDY_SRC_A (2 << 24)
#define VI6_BRU_BLD_CCMDY_255_SRC_A (3 << 24)
#define VI6_BRU_BLD_CCMDY_COEFY (4 << 24)
#define VI6_BRU_BLD_CCMDY_MASK (7 << 24)
#define VI6_BRU_BLD_CCMDY_SHIFT 24
#define VI6_BRU_BLD_ABES (1 << 23)
#define VI6_BRU_BLD_ACMDX_DST_A (0 << 20)
#define VI6_BRU_BLD_ACMDX_255_DST_A (1 << 20)
#define VI6_BRU_BLD_ACMDX_SRC_A (2 << 20)
#define VI6_BRU_BLD_ACMDX_255_SRC_A (3 << 20)
#define VI6_BRU_BLD_ACMDX_COEFX (4 << 20)
#define VI6_BRU_BLD_ACMDX_MASK (7 << 20)
#define VI6_BRU_BLD_ACMDY_DST_A (0 << 16)
#define VI6_BRU_BLD_ACMDY_255_DST_A (1 << 16)
#define VI6_BRU_BLD_ACMDY_SRC_A (2 << 16)
#define VI6_BRU_BLD_ACMDY_255_SRC_A (3 << 16)
#define VI6_BRU_BLD_ACMDY_COEFY (4 << 16)
#define VI6_BRU_BLD_ACMDY_MASK (7 << 16)
#define VI6_BRU_BLD_COEFX_MASK (0xff << 8)
#define VI6_BRU_BLD_COEFX_SHIFT 8
#define VI6_BRU_BLD_COEFY_MASK (0xff << 0)
#define VI6_BRU_BLD_COEFY_SHIFT 0
#define VI6_BRU_ROP 0x2c30
#define VI6_BRU_ROP_DSTSEL_BRUIN(n) ((n) << 20)
#define VI6_BRU_ROP_DSTSEL_VRPF (4 << 20)
#define VI6_BRU_ROP_DSTSEL_MASK (7 << 20)
#define VI6_BRU_ROP_CROP(rop) ((rop) << 4)
#define VI6_BRU_ROP_CROP_MASK (0xf << 4)
#define VI6_BRU_ROP_AROP(rop) ((rop) << 0)
#define VI6_BRU_ROP_AROP_MASK (0xf << 0)
/* -----------------------------------------------------------------------------
* HGO Control Registers
*/
#define VI6_HGO_OFFSET 0x3000
#define VI6_HGO_SIZE 0x3004
#define VI6_HGO_MODE 0x3008
#define VI6_HGO_LB_TH 0x300c
#define VI6_HGO_LBn_H(n) (0x3010 + (n) * 8)
#define VI6_HGO_LBn_V(n) (0x3014 + (n) * 8)
#define VI6_HGO_R_HISTO 0x3030
#define VI6_HGO_R_MAXMIN 0x3130
#define VI6_HGO_R_SUM 0x3134
#define VI6_HGO_R_LB_DET 0x3138
#define VI6_HGO_G_HISTO 0x3140
#define VI6_HGO_G_MAXMIN 0x3240
#define VI6_HGO_G_SUM 0x3244
#define VI6_HGO_G_LB_DET 0x3248
#define VI6_HGO_B_HISTO 0x3250
#define VI6_HGO_B_MAXMIN 0x3350
#define VI6_HGO_B_SUM 0x3354
#define VI6_HGO_B_LB_DET 0x3358
#define VI6_HGO_REGRST 0x33fc
/* -----------------------------------------------------------------------------
* HGT Control Registers
*/
#define VI6_HGT_OFFSET 0x3400
#define VI6_HGT_SIZE 0x3404
#define VI6_HGT_MODE 0x3408
#define VI6_HGT_HUE_AREA(n) (0x340c + (n) * 4)
#define VI6_HGT_LB_TH 0x3424
#define VI6_HGT_LBn_H(n) (0x3438 + (n) * 8)
#define VI6_HGT_LBn_V(n) (0x342c + (n) * 8)
#define VI6_HGT_HISTO(m, n) (0x3450 + (m) * 128 + (n) * 4)
#define VI6_HGT_MAXMIN 0x3750
#define VI6_HGT_SUM 0x3754
#define VI6_HGT_LB_DET 0x3758
#define VI6_HGT_REGRST 0x37fc
/* -----------------------------------------------------------------------------
* LIF Control Registers
*/
#define VI6_LIF_CTRL 0x3b00
#define VI6_LIF_CTRL_OBTH_MASK (0x7ff << 16)
#define VI6_LIF_CTRL_OBTH_SHIFT 16
#define VI6_LIF_CTRL_CFMT (1 << 4)
#define VI6_LIF_CTRL_REQSEL (1 << 1)
#define VI6_LIF_CTRL_LIF_EN (1 << 0)
#define VI6_LIF_CSBTH 0x3b04
#define VI6_LIF_CSBTH_HBTH_MASK (0x7ff << 16)
#define VI6_LIF_CSBTH_HBTH_SHIFT 16
#define VI6_LIF_CSBTH_LBTH_MASK (0x7ff << 0)
#define VI6_LIF_CSBTH_LBTH_SHIFT 0
/* -----------------------------------------------------------------------------
* Security Control Registers
*/
#define VI6_SECURITY_CTRL0 0x3d00
#define VI6_SECURITY_CTRL1 0x3d04
/* -----------------------------------------------------------------------------
* RPF CLUT Registers
*/
#define VI6_CLUT_TABLE 0x4000
/* -----------------------------------------------------------------------------
* 1D LUT Registers
*/
#define VI6_LUT_TABLE 0x7000
/* -----------------------------------------------------------------------------
* 3D LUT Registers
*/
#define VI6_CLU_ADDR 0x7400
#define VI6_CLU_DATA 0x7404
/* -----------------------------------------------------------------------------
* Formats
*/
#define VI6_FMT_RGB_332 0x00
#define VI6_FMT_XRGB_4444 0x01
#define VI6_FMT_RGBX_4444 0x02
#define VI6_FMT_XRGB_1555 0x04
#define VI6_FMT_RGBX_5551 0x05
#define VI6_FMT_RGB_565 0x06
#define VI6_FMT_AXRGB_86666 0x07
#define VI6_FMT_RGBXA_66668 0x08
#define VI6_FMT_XRGBA_66668 0x09
#define VI6_FMT_ARGBX_86666 0x0a
#define VI6_FMT_AXRXGXB_8262626 0x0b
#define VI6_FMT_XRXGXBA_2626268 0x0c
#define VI6_FMT_ARXGXBX_8626262 0x0d
#define VI6_FMT_RXGXBXA_6262628 0x0e
#define VI6_FMT_XRGB_6666 0x0f
#define VI6_FMT_RGBX_6666 0x10
#define VI6_FMT_XRXGXB_262626 0x11
#define VI6_FMT_RXGXBX_626262 0x12
#define VI6_FMT_ARGB_8888 0x13
#define VI6_FMT_RGBA_8888 0x14
#define VI6_FMT_RGB_888 0x15
#define VI6_FMT_XRGXGB_763763 0x16
#define VI6_FMT_XXRGB_86666 0x17
#define VI6_FMT_BGR_888 0x18
#define VI6_FMT_ARGB_4444 0x19
#define VI6_FMT_RGBA_4444 0x1a
#define VI6_FMT_ARGB_1555 0x1b
#define VI6_FMT_RGBA_5551 0x1c
#define VI6_FMT_ABGR_4444 0x1d
#define VI6_FMT_BGRA_4444 0x1e
#define VI6_FMT_ABGR_1555 0x1f
#define VI6_FMT_BGRA_5551 0x20
#define VI6_FMT_XBXGXR_262626 0x21
#define VI6_FMT_ABGR_8888 0x22
#define VI6_FMT_XXRGB_88565 0x23
#define VI6_FMT_Y_UV_444 0x40
#define VI6_FMT_Y_UV_422 0x41
#define VI6_FMT_Y_UV_420 0x42
#define VI6_FMT_YUV_444 0x46
#define VI6_FMT_YUYV_422 0x47
#define VI6_FMT_YYUV_422 0x48
#define VI6_FMT_YUV_420 0x49
#define VI6_FMT_Y_U_V_444 0x4a
#define VI6_FMT_Y_U_V_422 0x4b
#define VI6_FMT_Y_U_V_420 0x4c
#endif /* __VSP1_REGS_H__ */