linux/include/uapi
Jonas Pfeil c778cc5df9 drm/vc4: Add fragment shader threading support
FS threading brings performance improvements of 0-20% in glmark2.

The validation code checks for thread switch signals and ensures that
the registers of the other thread are not touched, and that our clamps
are not live across thread switches.  It also checks that the
threading and branching instructions do not interfere.

(Original patch by Jonas, changes by anholt for style cleanup,
removing validation the kernel doesn't need to do, and adding the flag
for userspace).

v2: Minor style fixes from checkpatch.

Signed-off-by: Jonas Pfeil <pfeiljonas@gmx.de>
Signed-off-by: Eric Anholt <eric@anholt.net>
2016-11-16 13:25:26 -08:00
..
asm-generic generic syscalls: Wire up memory protection keys syscalls 2016-09-09 13:02:27 +02:00
drm drm/vc4: Add fragment shader threading support 2016-11-16 13:25:26 -08:00
linux Merge branch 'for-linus-4.9' of git://git.kernel.org/pub/scm/linux/kernel/git/mason/linux-btrfs 2016-10-14 17:44:56 -07:00
misc cxl: Use fixed width predefined types in data structure. 2016-08-09 16:52:01 +10:00
mtd
rdma qedr: Add support for QP verbs 2016-10-14 15:00:10 -04:00
scsi scsi: cxlflash: Transition to application close model 2016-08-23 22:23:41 -04:00
sound ASoC: Updates for v4.9 2016-09-30 18:40:40 +02:00
video
xen xen/evtchn: add IOCTL_EVTCHN_RESTRICT 2016-07-25 10:59:31 +01:00
Kbuild