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Per listen(fd, backlog) rules, there is really no point accepting a SYN, sending a SYNACK, and dropping the following ACK packet if accept queue is full, because application is not draining accept queue fast enough. This behavior is fooling TCP clients that believe they established a flow, while there is nothing at server side. They might then send about 10 MSS (if using IW10) that will be dropped anyway while server is under stress. Signed-off-by: Eric Dumazet <edumazet@google.com> Acked-by: Neal Cardwell <ncardwell@google.com> Acked-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: David S. Miller <davem@davemloft.net> |
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.. | ||
ccids | ||
ackvec.c | ||
ackvec.h | ||
ccid.c | ||
ccid.h | ||
dccp.h | ||
diag.c | ||
feat.c | ||
feat.h | ||
input.c | ||
ipv4.c | ||
ipv6.c | ||
ipv6.h | ||
Kconfig | ||
Makefile | ||
minisocks.c | ||
options.c | ||
output.c | ||
probe.c | ||
proto.c | ||
qpolicy.c | ||
sysctl.c | ||
timer.c |