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While the h.264 standard only allows up to 16 reference frames, the CODA firmware needs two more buffers: one to hold the currently decoded frame and one for the display frame. Adding the framebuffer needed by the driver for VDOA operation brings the total to a maximum of 19 internal framebuffers. Lift the current maximum of 17 internal framebuffers to allow playback of high profile streams that require more than 14 reference frames. Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de> Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com> |
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.. | ||
coda_regs.h | ||
coda-bit.c | ||
coda-common.c | ||
coda-gdi.c | ||
coda-h264.c | ||
coda-jpeg.c | ||
coda.h | ||
imx-vdoa.c | ||
imx-vdoa.h | ||
Makefile | ||
trace.h |