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The standby logic used to be pretty dependent on the work requeueing behavior that changed when we switched to WQ_NON_REENTRANT. It was also very fragile. Restructure things so that: - We clear WRITE_PENDING when we set STANDBY. This ensures we will requeue work when we wake up later. - con_work backs off if STANDBY is set. There is nothing to do if we are in standby. - clear_standby() helper is called by both con_send() and con_keepalive(), the two actions that can wake us up again. Move the connect_seq++ logic here. Signed-off-by: Sage Weil <sage@newdream.net> |
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.. | ||
crush | ||
armor.c | ||
auth_none.c | ||
auth_none.h | ||
auth_x_protocol.h | ||
auth_x.c | ||
auth_x.h | ||
auth.c | ||
buffer.c | ||
ceph_common.c | ||
ceph_fs.c | ||
ceph_hash.c | ||
ceph_strings.c | ||
crypto.c | ||
crypto.h | ||
debugfs.c | ||
Kconfig | ||
Makefile | ||
messenger.c | ||
mon_client.c | ||
msgpool.c | ||
osd_client.c | ||
osdmap.c | ||
pagelist.c | ||
pagevec.c |