linux/drivers/gpu/drm/radeon/cayman_blit_shaders.c
Alex Deucher 0c88a02ef6 drm/radeon/kms: add support for CP setup on cayman asics
Cayman asics have 3 ring buffers:
ring 0 supports both gfx and compute
rings 1 and 2 are compute only

At the moment we only support ring 0.

Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-03-03 11:51:13 +10:00

51 lines
1.9 KiB
C

/*
* Copyright 2010 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDER(S) AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Alex Deucher <alexander.deucher@amd.com>
*/
#include <linux/types.h>
#include <linux/kernel.h>
/*
* evergreen cards need to use the 3D engine to blit data which requires
* quite a bit of hw state setup. Rather than pull the whole 3D driver
* (which normally generates the 3D state) into the DRM, we opt to use
* statically generated state tables. The regsiter state and shaders
* were hand generated to support blitting functionality. See the 3D
* driver or documentation for descriptions of the registers and
* shader instructions.
*/
const u32 cayman_default_state[] =
{
/* XXX fill in additional blit state */
0xc0026900,
0x00000316,
0x0000000e, /* VGT_VERTEX_REUSE_BLOCK_CNTL */
0x00000010, /* */
};
const u32 cayman_default_size = ARRAY_SIZE(cayman_default_state);