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The main thing here is Ingo's big subdirectory documenting feature support for each architecture. Beyond that, it's the usual pile of fixes, tweaks, and small additions. -----BEGIN PGP SIGNATURE----- Version: GnuPG v1 iQIcBAABAgAGBQJVi0g2AAoJEI3ONVYwIuV6Me4QAIfa79z05ABSjlyWaKw46plH lULR9cyHdR59JVPHKjSOfT9/c+GOdoz6kkXQoe/TgVyj5fRB8seUW5GJXCASndkk aVd4c6yKFH1NISXsSdVQC0JbpgAURgcSR6x59It++fG3NINvXronFTWGMBHMLKcI A2hM2jNP914Dy5r4ipWZKzF1KxIlqK9kmLxlNoE6/LoQfBhh1dMdnyfuM11sguAy s5pr9JeCPbWC0RE7st/qEivXF4lpj6hd3XoYfM2Y+oukj5xEPQevLTLHOgtesnx9 guUAul5Sw27n+Dx8I0Qxf1n+5SkrijoAa72g5vAxTs+ilOey67qba012NaYSy7RK s15XOIZ/1JTS9JjkO7GR5NbG6AiIIAH5P+Y501ivCIrsWciTOgKj7cOzakIEV8/P NX4120Lh5lbBrWeYkl8WbgMO0Me8cThbALC+rncF/wjvGyREKyxNlZ9qvBqmHYjG 5Et2DT+rANaDmmblgMK3tX/zI1g3pN51e+CRF+Hzh1jZD3MZ/i+KS4qgfGFDzMIj uoniO5VfyD4zRbyv4Grg7XMpXiP8xFxKDypglYiXzzwlkarUgbMGOoFE7AkiPOKB t9gLPetbDsDyU/bSpzHlfObZp+q+pCxHPhyLS7hxEi3gBxYajIMbkpHHJugnE0+H TfkIhy6QQm1vAPTpRXaE =ODt8 -----END PGP SIGNATURE----- Merge tag 'docs-for-linus' of git://git.lwn.net/linux-2.6 Pull documentation updates from Jonathan Corbet: "The main thing here is Ingo's big subdirectory documenting feature support for each architecture. Beyond that, it's the usual pile of fixes, tweaks, and small additions" * tag 'docs-for-linus' of git://git.lwn.net/linux-2.6: (79 commits) doc:md: fix typo in md.txt. Documentation/mic/mpssd: don't build x86 userspace when cross compiling Documentation/prctl: don't build tsc tests when cross compiling Documentation/vDSO: don't build tests when cross compiling Doc:ABI/testing: Fix typo in sysfs-bus-fcoe Doc: Docbook: Change wikipedia's URL from http to https in scsi.tmpl Doc: Change wikipedia's URL from http to https Documentation/kernel-parameters: add missing pciserial to the earlyprintk Doc:pps: Fix typo in pps.txt kbuild : Fix documentation of INSTALL_HDR_PATH Documentation: filesystems: updated struct file_operations documentation in vfs.txt kbuild: edit explanation of clean-files variable Doc: ja_JP: Fix typo in HOWTO Move freefall program from Documentation/ to tools/ Documentation: ARM: EXYNOS: Describe boot loaders interface Doc:nfc: Fix typo in nfc-hci.txt vfs: Minor documentation fix Doc: networking: txtimestamp: fix printf format warning Documentation, intel_pstate: Improve legacy mode internal governors description Documentation: extend use case for EXPORT_SYMBOL_GPL() ...
975 lines
35 KiB
Plaintext
975 lines
35 KiB
Plaintext
Dynamic DMA mapping Guide
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=========================
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David S. Miller <davem@redhat.com>
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Richard Henderson <rth@cygnus.com>
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Jakub Jelinek <jakub@redhat.com>
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This is a guide to device driver writers on how to use the DMA API
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with example pseudo-code. For a concise description of the API, see
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DMA-API.txt.
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CPU and DMA addresses
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There are several kinds of addresses involved in the DMA API, and it's
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important to understand the differences.
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The kernel normally uses virtual addresses. Any address returned by
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kmalloc(), vmalloc(), and similar interfaces is a virtual address and can
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be stored in a "void *".
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The virtual memory system (TLB, page tables, etc.) translates virtual
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addresses to CPU physical addresses, which are stored as "phys_addr_t" or
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"resource_size_t". The kernel manages device resources like registers as
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physical addresses. These are the addresses in /proc/iomem. The physical
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address is not directly useful to a driver; it must use ioremap() to map
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the space and produce a virtual address.
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I/O devices use a third kind of address: a "bus address". If a device has
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registers at an MMIO address, or if it performs DMA to read or write system
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memory, the addresses used by the device are bus addresses. In some
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systems, bus addresses are identical to CPU physical addresses, but in
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general they are not. IOMMUs and host bridges can produce arbitrary
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mappings between physical and bus addresses.
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From a device's point of view, DMA uses the bus address space, but it may
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be restricted to a subset of that space. For example, even if a system
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supports 64-bit addresses for main memory and PCI BARs, it may use an IOMMU
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so devices only need to use 32-bit DMA addresses.
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Here's a picture and some examples:
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CPU CPU Bus
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Virtual Physical Address
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Address Address Space
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Space Space
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+-------+ +------+ +------+
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| | |MMIO | Offset | |
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| | Virtual |Space | applied | |
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C +-------+ --------> B +------+ ----------> +------+ A
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| | mapping | | by host | |
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+-----+ | | | | bridge | | +--------+
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| | | | +------+ | | | |
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| CPU | | | | RAM | | | | Device |
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| | | | | | | | | |
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+-----+ +-------+ +------+ +------+ +--------+
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| | Virtual |Buffer| Mapping | |
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X +-------+ --------> Y +------+ <---------- +------+ Z
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| | mapping | RAM | by IOMMU
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| | | |
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| | | |
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+-------+ +------+
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During the enumeration process, the kernel learns about I/O devices and
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their MMIO space and the host bridges that connect them to the system. For
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example, if a PCI device has a BAR, the kernel reads the bus address (A)
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from the BAR and converts it to a CPU physical address (B). The address B
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is stored in a struct resource and usually exposed via /proc/iomem. When a
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driver claims a device, it typically uses ioremap() to map physical address
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B at a virtual address (C). It can then use, e.g., ioread32(C), to access
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the device registers at bus address A.
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If the device supports DMA, the driver sets up a buffer using kmalloc() or
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a similar interface, which returns a virtual address (X). The virtual
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memory system maps X to a physical address (Y) in system RAM. The driver
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can use virtual address X to access the buffer, but the device itself
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cannot because DMA doesn't go through the CPU virtual memory system.
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In some simple systems, the device can do DMA directly to physical address
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Y. But in many others, there is IOMMU hardware that translates DMA
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addresses to physical addresses, e.g., it translates Z to Y. This is part
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of the reason for the DMA API: the driver can give a virtual address X to
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an interface like dma_map_single(), which sets up any required IOMMU
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mapping and returns the DMA address Z. The driver then tells the device to
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do DMA to Z, and the IOMMU maps it to the buffer at address Y in system
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RAM.
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So that Linux can use the dynamic DMA mapping, it needs some help from the
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drivers, namely it has to take into account that DMA addresses should be
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mapped only for the time they are actually used and unmapped after the DMA
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transfer.
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The following API will work of course even on platforms where no such
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hardware exists.
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Note that the DMA API works with any bus independent of the underlying
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microprocessor architecture. You should use the DMA API rather than the
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bus-specific DMA API, i.e., use the dma_map_*() interfaces rather than the
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pci_map_*() interfaces.
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First of all, you should make sure
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#include <linux/dma-mapping.h>
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is in your driver, which provides the definition of dma_addr_t. This type
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can hold any valid DMA address for the platform and should be used
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everywhere you hold a DMA address returned from the DMA mapping functions.
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What memory is DMA'able?
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The first piece of information you must know is what kernel memory can
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be used with the DMA mapping facilities. There has been an unwritten
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set of rules regarding this, and this text is an attempt to finally
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write them down.
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If you acquired your memory via the page allocator
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(i.e. __get_free_page*()) or the generic memory allocators
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(i.e. kmalloc() or kmem_cache_alloc()) then you may DMA to/from
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that memory using the addresses returned from those routines.
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This means specifically that you may _not_ use the memory/addresses
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returned from vmalloc() for DMA. It is possible to DMA to the
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_underlying_ memory mapped into a vmalloc() area, but this requires
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walking page tables to get the physical addresses, and then
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translating each of those pages back to a kernel address using
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something like __va(). [ EDIT: Update this when we integrate
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Gerd Knorr's generic code which does this. ]
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This rule also means that you may use neither kernel image addresses
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(items in data/text/bss segments), nor module image addresses, nor
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stack addresses for DMA. These could all be mapped somewhere entirely
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different than the rest of physical memory. Even if those classes of
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memory could physically work with DMA, you'd need to ensure the I/O
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buffers were cacheline-aligned. Without that, you'd see cacheline
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sharing problems (data corruption) on CPUs with DMA-incoherent caches.
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(The CPU could write to one word, DMA would write to a different one
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in the same cache line, and one of them could be overwritten.)
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Also, this means that you cannot take the return of a kmap()
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call and DMA to/from that. This is similar to vmalloc().
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What about block I/O and networking buffers? The block I/O and
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networking subsystems make sure that the buffers they use are valid
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for you to DMA from/to.
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DMA addressing limitations
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Does your device have any DMA addressing limitations? For example, is
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your device only capable of driving the low order 24-bits of address?
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If so, you need to inform the kernel of this fact.
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By default, the kernel assumes that your device can address the full
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32-bits. For a 64-bit capable device, this needs to be increased.
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And for a device with limitations, as discussed in the previous
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paragraph, it needs to be decreased.
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Special note about PCI: PCI-X specification requires PCI-X devices to
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support 64-bit addressing (DAC) for all transactions. And at least
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one platform (SGI SN2) requires 64-bit consistent allocations to
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operate correctly when the IO bus is in PCI-X mode.
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For correct operation, you must interrogate the kernel in your device
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probe routine to see if the DMA controller on the machine can properly
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support the DMA addressing limitation your device has. It is good
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style to do this even if your device holds the default setting,
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because this shows that you did think about these issues wrt. your
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device.
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The query is performed via a call to dma_set_mask_and_coherent():
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int dma_set_mask_and_coherent(struct device *dev, u64 mask);
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which will query the mask for both streaming and coherent APIs together.
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If you have some special requirements, then the following two separate
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queries can be used instead:
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The query for streaming mappings is performed via a call to
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dma_set_mask():
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int dma_set_mask(struct device *dev, u64 mask);
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The query for consistent allocations is performed via a call
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to dma_set_coherent_mask():
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int dma_set_coherent_mask(struct device *dev, u64 mask);
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Here, dev is a pointer to the device struct of your device, and mask
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is a bit mask describing which bits of an address your device
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supports. It returns zero if your card can perform DMA properly on
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the machine given the address mask you provided. In general, the
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device struct of your device is embedded in the bus-specific device
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struct of your device. For example, &pdev->dev is a pointer to the
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device struct of a PCI device (pdev is a pointer to the PCI device
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struct of your device).
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If it returns non-zero, your device cannot perform DMA properly on
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this platform, and attempting to do so will result in undefined
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behavior. You must either use a different mask, or not use DMA.
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This means that in the failure case, you have three options:
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1) Use another DMA mask, if possible (see below).
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2) Use some non-DMA mode for data transfer, if possible.
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3) Ignore this device and do not initialize it.
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It is recommended that your driver print a kernel KERN_WARNING message
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when you end up performing either #2 or #3. In this manner, if a user
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of your driver reports that performance is bad or that the device is not
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even detected, you can ask them for the kernel messages to find out
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exactly why.
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The standard 32-bit addressing device would do something like this:
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if (dma_set_mask_and_coherent(dev, DMA_BIT_MASK(32))) {
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dev_warn(dev, "mydev: No suitable DMA available\n");
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goto ignore_this_device;
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}
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Another common scenario is a 64-bit capable device. The approach here
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is to try for 64-bit addressing, but back down to a 32-bit mask that
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should not fail. The kernel may fail the 64-bit mask not because the
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platform is not capable of 64-bit addressing. Rather, it may fail in
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this case simply because 32-bit addressing is done more efficiently
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than 64-bit addressing. For example, Sparc64 PCI SAC addressing is
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more efficient than DAC addressing.
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Here is how you would handle a 64-bit capable device which can drive
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all 64-bits when accessing streaming DMA:
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int using_dac;
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if (!dma_set_mask(dev, DMA_BIT_MASK(64))) {
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using_dac = 1;
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} else if (!dma_set_mask(dev, DMA_BIT_MASK(32))) {
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using_dac = 0;
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} else {
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dev_warn(dev, "mydev: No suitable DMA available\n");
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goto ignore_this_device;
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}
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If a card is capable of using 64-bit consistent allocations as well,
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the case would look like this:
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int using_dac, consistent_using_dac;
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if (!dma_set_mask_and_coherent(dev, DMA_BIT_MASK(64))) {
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using_dac = 1;
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consistent_using_dac = 1;
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} else if (!dma_set_mask_and_coherent(dev, DMA_BIT_MASK(32))) {
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using_dac = 0;
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consistent_using_dac = 0;
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} else {
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dev_warn(dev, "mydev: No suitable DMA available\n");
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goto ignore_this_device;
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}
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The coherent mask will always be able to set the same or a smaller mask as
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the streaming mask. However for the rare case that a device driver only
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uses consistent allocations, one would have to check the return value from
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dma_set_coherent_mask().
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Finally, if your device can only drive the low 24-bits of
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address you might do something like:
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if (dma_set_mask(dev, DMA_BIT_MASK(24))) {
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dev_warn(dev, "mydev: 24-bit DMA addressing not available\n");
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goto ignore_this_device;
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}
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When dma_set_mask() or dma_set_mask_and_coherent() is successful, and
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returns zero, the kernel saves away this mask you have provided. The
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kernel will use this information later when you make DMA mappings.
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There is a case which we are aware of at this time, which is worth
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mentioning in this documentation. If your device supports multiple
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functions (for example a sound card provides playback and record
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functions) and the various different functions have _different_
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DMA addressing limitations, you may wish to probe each mask and
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only provide the functionality which the machine can handle. It
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is important that the last call to dma_set_mask() be for the
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most specific mask.
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Here is pseudo-code showing how this might be done:
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#define PLAYBACK_ADDRESS_BITS DMA_BIT_MASK(32)
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#define RECORD_ADDRESS_BITS DMA_BIT_MASK(24)
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struct my_sound_card *card;
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struct device *dev;
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...
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if (!dma_set_mask(dev, PLAYBACK_ADDRESS_BITS)) {
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card->playback_enabled = 1;
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} else {
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card->playback_enabled = 0;
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dev_warn(dev, "%s: Playback disabled due to DMA limitations\n",
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card->name);
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}
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if (!dma_set_mask(dev, RECORD_ADDRESS_BITS)) {
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card->record_enabled = 1;
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} else {
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card->record_enabled = 0;
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dev_warn(dev, "%s: Record disabled due to DMA limitations\n",
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card->name);
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}
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A sound card was used as an example here because this genre of PCI
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devices seems to be littered with ISA chips given a PCI front end,
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and thus retaining the 16MB DMA addressing limitations of ISA.
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Types of DMA mappings
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There are two types of DMA mappings:
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- Consistent DMA mappings which are usually mapped at driver
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initialization, unmapped at the end and for which the hardware should
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guarantee that the device and the CPU can access the data
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in parallel and will see updates made by each other without any
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explicit software flushing.
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Think of "consistent" as "synchronous" or "coherent".
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The current default is to return consistent memory in the low 32
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bits of the DMA space. However, for future compatibility you should
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set the consistent mask even if this default is fine for your
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driver.
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Good examples of what to use consistent mappings for are:
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- Network card DMA ring descriptors.
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- SCSI adapter mailbox command data structures.
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- Device firmware microcode executed out of
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main memory.
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The invariant these examples all require is that any CPU store
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to memory is immediately visible to the device, and vice
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versa. Consistent mappings guarantee this.
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IMPORTANT: Consistent DMA memory does not preclude the usage of
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proper memory barriers. The CPU may reorder stores to
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consistent memory just as it may normal memory. Example:
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if it is important for the device to see the first word
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of a descriptor updated before the second, you must do
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something like:
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desc->word0 = address;
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wmb();
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desc->word1 = DESC_VALID;
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in order to get correct behavior on all platforms.
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Also, on some platforms your driver may need to flush CPU write
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buffers in much the same way as it needs to flush write buffers
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found in PCI bridges (such as by reading a register's value
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after writing it).
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- Streaming DMA mappings which are usually mapped for one DMA
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transfer, unmapped right after it (unless you use dma_sync_* below)
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and for which hardware can optimize for sequential accesses.
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Think of "streaming" as "asynchronous" or "outside the coherency
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domain".
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Good examples of what to use streaming mappings for are:
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- Networking buffers transmitted/received by a device.
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- Filesystem buffers written/read by a SCSI device.
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The interfaces for using this type of mapping were designed in
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such a way that an implementation can make whatever performance
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optimizations the hardware allows. To this end, when using
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such mappings you must be explicit about what you want to happen.
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Neither type of DMA mapping has alignment restrictions that come from
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the underlying bus, although some devices may have such restrictions.
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Also, systems with caches that aren't DMA-coherent will work better
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when the underlying buffers don't share cache lines with other data.
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Using Consistent DMA mappings.
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To allocate and map large (PAGE_SIZE or so) consistent DMA regions,
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you should do:
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dma_addr_t dma_handle;
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cpu_addr = dma_alloc_coherent(dev, size, &dma_handle, gfp);
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where device is a struct device *. This may be called in interrupt
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context with the GFP_ATOMIC flag.
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Size is the length of the region you want to allocate, in bytes.
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This routine will allocate RAM for that region, so it acts similarly to
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__get_free_pages() (but takes size instead of a page order). If your
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driver needs regions sized smaller than a page, you may prefer using
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the dma_pool interface, described below.
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The consistent DMA mapping interfaces, for non-NULL dev, will by
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default return a DMA address which is 32-bit addressable. Even if the
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device indicates (via DMA mask) that it may address the upper 32-bits,
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consistent allocation will only return > 32-bit addresses for DMA if
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the consistent DMA mask has been explicitly changed via
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dma_set_coherent_mask(). This is true of the dma_pool interface as
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well.
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dma_alloc_coherent() returns two values: the virtual address which you
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can use to access it from the CPU and dma_handle which you pass to the
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card.
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The CPU virtual address and the DMA address are both
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guaranteed to be aligned to the smallest PAGE_SIZE order which
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is greater than or equal to the requested size. This invariant
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exists (for example) to guarantee that if you allocate a chunk
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which is smaller than or equal to 64 kilobytes, the extent of the
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buffer you receive will not cross a 64K boundary.
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To unmap and free such a DMA region, you call:
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dma_free_coherent(dev, size, cpu_addr, dma_handle);
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|
|
|
where dev, size are the same as in the above call and cpu_addr and
|
|
dma_handle are the values dma_alloc_coherent() returned to you.
|
|
This function may not be called in interrupt context.
|
|
|
|
If your driver needs lots of smaller memory regions, you can write
|
|
custom code to subdivide pages returned by dma_alloc_coherent(),
|
|
or you can use the dma_pool API to do that. A dma_pool is like
|
|
a kmem_cache, but it uses dma_alloc_coherent(), not __get_free_pages().
|
|
Also, it understands common hardware constraints for alignment,
|
|
like queue heads needing to be aligned on N byte boundaries.
|
|
|
|
Create a dma_pool like this:
|
|
|
|
struct dma_pool *pool;
|
|
|
|
pool = dma_pool_create(name, dev, size, align, boundary);
|
|
|
|
The "name" is for diagnostics (like a kmem_cache name); dev and size
|
|
are as above. The device's hardware alignment requirement for this
|
|
type of data is "align" (which is expressed in bytes, and must be a
|
|
power of two). If your device has no boundary crossing restrictions,
|
|
pass 0 for boundary; passing 4096 says memory allocated from this pool
|
|
must not cross 4KByte boundaries (but at that time it may be better to
|
|
use dma_alloc_coherent() directly instead).
|
|
|
|
Allocate memory from a DMA pool like this:
|
|
|
|
cpu_addr = dma_pool_alloc(pool, flags, &dma_handle);
|
|
|
|
flags are GFP_KERNEL if blocking is permitted (not in_interrupt nor
|
|
holding SMP locks), GFP_ATOMIC otherwise. Like dma_alloc_coherent(),
|
|
this returns two values, cpu_addr and dma_handle.
|
|
|
|
Free memory that was allocated from a dma_pool like this:
|
|
|
|
dma_pool_free(pool, cpu_addr, dma_handle);
|
|
|
|
where pool is what you passed to dma_pool_alloc(), and cpu_addr and
|
|
dma_handle are the values dma_pool_alloc() returned. This function
|
|
may be called in interrupt context.
|
|
|
|
Destroy a dma_pool by calling:
|
|
|
|
dma_pool_destroy(pool);
|
|
|
|
Make sure you've called dma_pool_free() for all memory allocated
|
|
from a pool before you destroy the pool. This function may not
|
|
be called in interrupt context.
|
|
|
|
DMA Direction
|
|
|
|
The interfaces described in subsequent portions of this document
|
|
take a DMA direction argument, which is an integer and takes on
|
|
one of the following values:
|
|
|
|
DMA_BIDIRECTIONAL
|
|
DMA_TO_DEVICE
|
|
DMA_FROM_DEVICE
|
|
DMA_NONE
|
|
|
|
You should provide the exact DMA direction if you know it.
|
|
|
|
DMA_TO_DEVICE means "from main memory to the device"
|
|
DMA_FROM_DEVICE means "from the device to main memory"
|
|
It is the direction in which the data moves during the DMA
|
|
transfer.
|
|
|
|
You are _strongly_ encouraged to specify this as precisely
|
|
as you possibly can.
|
|
|
|
If you absolutely cannot know the direction of the DMA transfer,
|
|
specify DMA_BIDIRECTIONAL. It means that the DMA can go in
|
|
either direction. The platform guarantees that you may legally
|
|
specify this, and that it will work, but this may be at the
|
|
cost of performance for example.
|
|
|
|
The value DMA_NONE is to be used for debugging. One can
|
|
hold this in a data structure before you come to know the
|
|
precise direction, and this will help catch cases where your
|
|
direction tracking logic has failed to set things up properly.
|
|
|
|
Another advantage of specifying this value precisely (outside of
|
|
potential platform-specific optimizations of such) is for debugging.
|
|
Some platforms actually have a write permission boolean which DMA
|
|
mappings can be marked with, much like page protections in the user
|
|
program address space. Such platforms can and do report errors in the
|
|
kernel logs when the DMA controller hardware detects violation of the
|
|
permission setting.
|
|
|
|
Only streaming mappings specify a direction, consistent mappings
|
|
implicitly have a direction attribute setting of
|
|
DMA_BIDIRECTIONAL.
|
|
|
|
The SCSI subsystem tells you the direction to use in the
|
|
'sc_data_direction' member of the SCSI command your driver is
|
|
working on.
|
|
|
|
For Networking drivers, it's a rather simple affair. For transmit
|
|
packets, map/unmap them with the DMA_TO_DEVICE direction
|
|
specifier. For receive packets, just the opposite, map/unmap them
|
|
with the DMA_FROM_DEVICE direction specifier.
|
|
|
|
Using Streaming DMA mappings
|
|
|
|
The streaming DMA mapping routines can be called from interrupt
|
|
context. There are two versions of each map/unmap, one which will
|
|
map/unmap a single memory region, and one which will map/unmap a
|
|
scatterlist.
|
|
|
|
To map a single region, you do:
|
|
|
|
struct device *dev = &my_dev->dev;
|
|
dma_addr_t dma_handle;
|
|
void *addr = buffer->ptr;
|
|
size_t size = buffer->len;
|
|
|
|
dma_handle = dma_map_single(dev, addr, size, direction);
|
|
if (dma_mapping_error(dev, dma_handle)) {
|
|
/*
|
|
* reduce current DMA mapping usage,
|
|
* delay and try again later or
|
|
* reset driver.
|
|
*/
|
|
goto map_error_handling;
|
|
}
|
|
|
|
and to unmap it:
|
|
|
|
dma_unmap_single(dev, dma_handle, size, direction);
|
|
|
|
You should call dma_mapping_error() as dma_map_single() could fail and return
|
|
error. Not all DMA implementations support the dma_mapping_error() interface.
|
|
However, it is a good practice to call dma_mapping_error() interface, which
|
|
will invoke the generic mapping error check interface. Doing so will ensure
|
|
that the mapping code will work correctly on all DMA implementations without
|
|
any dependency on the specifics of the underlying implementation. Using the
|
|
returned address without checking for errors could result in failures ranging
|
|
from panics to silent data corruption. A couple of examples of incorrect ways
|
|
to check for errors that make assumptions about the underlying DMA
|
|
implementation are as follows and these are applicable to dma_map_page() as
|
|
well.
|
|
|
|
Incorrect example 1:
|
|
dma_addr_t dma_handle;
|
|
|
|
dma_handle = dma_map_single(dev, addr, size, direction);
|
|
if ((dma_handle & 0xffff != 0) || (dma_handle >= 0x1000000)) {
|
|
goto map_error;
|
|
}
|
|
|
|
Incorrect example 2:
|
|
dma_addr_t dma_handle;
|
|
|
|
dma_handle = dma_map_single(dev, addr, size, direction);
|
|
if (dma_handle == DMA_ERROR_CODE) {
|
|
goto map_error;
|
|
}
|
|
|
|
You should call dma_unmap_single() when the DMA activity is finished, e.g.,
|
|
from the interrupt which told you that the DMA transfer is done.
|
|
|
|
Using CPU pointers like this for single mappings has a disadvantage:
|
|
you cannot reference HIGHMEM memory in this way. Thus, there is a
|
|
map/unmap interface pair akin to dma_{map,unmap}_single(). These
|
|
interfaces deal with page/offset pairs instead of CPU pointers.
|
|
Specifically:
|
|
|
|
struct device *dev = &my_dev->dev;
|
|
dma_addr_t dma_handle;
|
|
struct page *page = buffer->page;
|
|
unsigned long offset = buffer->offset;
|
|
size_t size = buffer->len;
|
|
|
|
dma_handle = dma_map_page(dev, page, offset, size, direction);
|
|
if (dma_mapping_error(dev, dma_handle)) {
|
|
/*
|
|
* reduce current DMA mapping usage,
|
|
* delay and try again later or
|
|
* reset driver.
|
|
*/
|
|
goto map_error_handling;
|
|
}
|
|
|
|
...
|
|
|
|
dma_unmap_page(dev, dma_handle, size, direction);
|
|
|
|
Here, "offset" means byte offset within the given page.
|
|
|
|
You should call dma_mapping_error() as dma_map_page() could fail and return
|
|
error as outlined under the dma_map_single() discussion.
|
|
|
|
You should call dma_unmap_page() when the DMA activity is finished, e.g.,
|
|
from the interrupt which told you that the DMA transfer is done.
|
|
|
|
With scatterlists, you map a region gathered from several regions by:
|
|
|
|
int i, count = dma_map_sg(dev, sglist, nents, direction);
|
|
struct scatterlist *sg;
|
|
|
|
for_each_sg(sglist, sg, count, i) {
|
|
hw_address[i] = sg_dma_address(sg);
|
|
hw_len[i] = sg_dma_len(sg);
|
|
}
|
|
|
|
where nents is the number of entries in the sglist.
|
|
|
|
The implementation is free to merge several consecutive sglist entries
|
|
into one (e.g. if DMA mapping is done with PAGE_SIZE granularity, any
|
|
consecutive sglist entries can be merged into one provided the first one
|
|
ends and the second one starts on a page boundary - in fact this is a huge
|
|
advantage for cards which either cannot do scatter-gather or have very
|
|
limited number of scatter-gather entries) and returns the actual number
|
|
of sg entries it mapped them to. On failure 0 is returned.
|
|
|
|
Then you should loop count times (note: this can be less than nents times)
|
|
and use sg_dma_address() and sg_dma_len() macros where you previously
|
|
accessed sg->address and sg->length as shown above.
|
|
|
|
To unmap a scatterlist, just call:
|
|
|
|
dma_unmap_sg(dev, sglist, nents, direction);
|
|
|
|
Again, make sure DMA activity has already finished.
|
|
|
|
PLEASE NOTE: The 'nents' argument to the dma_unmap_sg call must be
|
|
the _same_ one you passed into the dma_map_sg call,
|
|
it should _NOT_ be the 'count' value _returned_ from the
|
|
dma_map_sg call.
|
|
|
|
Every dma_map_{single,sg}() call should have its dma_unmap_{single,sg}()
|
|
counterpart, because the DMA address space is a shared resource and
|
|
you could render the machine unusable by consuming all DMA addresses.
|
|
|
|
If you need to use the same streaming DMA region multiple times and touch
|
|
the data in between the DMA transfers, the buffer needs to be synced
|
|
properly in order for the CPU and device to see the most up-to-date and
|
|
correct copy of the DMA buffer.
|
|
|
|
So, firstly, just map it with dma_map_{single,sg}(), and after each DMA
|
|
transfer call either:
|
|
|
|
dma_sync_single_for_cpu(dev, dma_handle, size, direction);
|
|
|
|
or:
|
|
|
|
dma_sync_sg_for_cpu(dev, sglist, nents, direction);
|
|
|
|
as appropriate.
|
|
|
|
Then, if you wish to let the device get at the DMA area again,
|
|
finish accessing the data with the CPU, and then before actually
|
|
giving the buffer to the hardware call either:
|
|
|
|
dma_sync_single_for_device(dev, dma_handle, size, direction);
|
|
|
|
or:
|
|
|
|
dma_sync_sg_for_device(dev, sglist, nents, direction);
|
|
|
|
as appropriate.
|
|
|
|
After the last DMA transfer call one of the DMA unmap routines
|
|
dma_unmap_{single,sg}(). If you don't touch the data from the first
|
|
dma_map_*() call till dma_unmap_*(), then you don't have to call the
|
|
dma_sync_*() routines at all.
|
|
|
|
Here is pseudo code which shows a situation in which you would need
|
|
to use the dma_sync_*() interfaces.
|
|
|
|
my_card_setup_receive_buffer(struct my_card *cp, char *buffer, int len)
|
|
{
|
|
dma_addr_t mapping;
|
|
|
|
mapping = dma_map_single(cp->dev, buffer, len, DMA_FROM_DEVICE);
|
|
if (dma_mapping_error(cp->dev, dma_handle)) {
|
|
/*
|
|
* reduce current DMA mapping usage,
|
|
* delay and try again later or
|
|
* reset driver.
|
|
*/
|
|
goto map_error_handling;
|
|
}
|
|
|
|
cp->rx_buf = buffer;
|
|
cp->rx_len = len;
|
|
cp->rx_dma = mapping;
|
|
|
|
give_rx_buf_to_card(cp);
|
|
}
|
|
|
|
...
|
|
|
|
my_card_interrupt_handler(int irq, void *devid, struct pt_regs *regs)
|
|
{
|
|
struct my_card *cp = devid;
|
|
|
|
...
|
|
if (read_card_status(cp) == RX_BUF_TRANSFERRED) {
|
|
struct my_card_header *hp;
|
|
|
|
/* Examine the header to see if we wish
|
|
* to accept the data. But synchronize
|
|
* the DMA transfer with the CPU first
|
|
* so that we see updated contents.
|
|
*/
|
|
dma_sync_single_for_cpu(&cp->dev, cp->rx_dma,
|
|
cp->rx_len,
|
|
DMA_FROM_DEVICE);
|
|
|
|
/* Now it is safe to examine the buffer. */
|
|
hp = (struct my_card_header *) cp->rx_buf;
|
|
if (header_is_ok(hp)) {
|
|
dma_unmap_single(&cp->dev, cp->rx_dma, cp->rx_len,
|
|
DMA_FROM_DEVICE);
|
|
pass_to_upper_layers(cp->rx_buf);
|
|
make_and_setup_new_rx_buf(cp);
|
|
} else {
|
|
/* CPU should not write to
|
|
* DMA_FROM_DEVICE-mapped area,
|
|
* so dma_sync_single_for_device() is
|
|
* not needed here. It would be required
|
|
* for DMA_BIDIRECTIONAL mapping if
|
|
* the memory was modified.
|
|
*/
|
|
give_rx_buf_to_card(cp);
|
|
}
|
|
}
|
|
}
|
|
|
|
Drivers converted fully to this interface should not use virt_to_bus() any
|
|
longer, nor should they use bus_to_virt(). Some drivers have to be changed a
|
|
little bit, because there is no longer an equivalent to bus_to_virt() in the
|
|
dynamic DMA mapping scheme - you have to always store the DMA addresses
|
|
returned by the dma_alloc_coherent(), dma_pool_alloc(), and dma_map_single()
|
|
calls (dma_map_sg() stores them in the scatterlist itself if the platform
|
|
supports dynamic DMA mapping in hardware) in your driver structures and/or
|
|
in the card registers.
|
|
|
|
All drivers should be using these interfaces with no exceptions. It
|
|
is planned to completely remove virt_to_bus() and bus_to_virt() as
|
|
they are entirely deprecated. Some ports already do not provide these
|
|
as it is impossible to correctly support them.
|
|
|
|
Handling Errors
|
|
|
|
DMA address space is limited on some architectures and an allocation
|
|
failure can be determined by:
|
|
|
|
- checking if dma_alloc_coherent() returns NULL or dma_map_sg returns 0
|
|
|
|
- checking the dma_addr_t returned from dma_map_single() and dma_map_page()
|
|
by using dma_mapping_error():
|
|
|
|
dma_addr_t dma_handle;
|
|
|
|
dma_handle = dma_map_single(dev, addr, size, direction);
|
|
if (dma_mapping_error(dev, dma_handle)) {
|
|
/*
|
|
* reduce current DMA mapping usage,
|
|
* delay and try again later or
|
|
* reset driver.
|
|
*/
|
|
goto map_error_handling;
|
|
}
|
|
|
|
- unmap pages that are already mapped, when mapping error occurs in the middle
|
|
of a multiple page mapping attempt. These example are applicable to
|
|
dma_map_page() as well.
|
|
|
|
Example 1:
|
|
dma_addr_t dma_handle1;
|
|
dma_addr_t dma_handle2;
|
|
|
|
dma_handle1 = dma_map_single(dev, addr, size, direction);
|
|
if (dma_mapping_error(dev, dma_handle1)) {
|
|
/*
|
|
* reduce current DMA mapping usage,
|
|
* delay and try again later or
|
|
* reset driver.
|
|
*/
|
|
goto map_error_handling1;
|
|
}
|
|
dma_handle2 = dma_map_single(dev, addr, size, direction);
|
|
if (dma_mapping_error(dev, dma_handle2)) {
|
|
/*
|
|
* reduce current DMA mapping usage,
|
|
* delay and try again later or
|
|
* reset driver.
|
|
*/
|
|
goto map_error_handling2;
|
|
}
|
|
|
|
...
|
|
|
|
map_error_handling2:
|
|
dma_unmap_single(dma_handle1);
|
|
map_error_handling1:
|
|
|
|
Example 2: (if buffers are allocated in a loop, unmap all mapped buffers when
|
|
mapping error is detected in the middle)
|
|
|
|
dma_addr_t dma_addr;
|
|
dma_addr_t array[DMA_BUFFERS];
|
|
int save_index = 0;
|
|
|
|
for (i = 0; i < DMA_BUFFERS; i++) {
|
|
|
|
...
|
|
|
|
dma_addr = dma_map_single(dev, addr, size, direction);
|
|
if (dma_mapping_error(dev, dma_addr)) {
|
|
/*
|
|
* reduce current DMA mapping usage,
|
|
* delay and try again later or
|
|
* reset driver.
|
|
*/
|
|
goto map_error_handling;
|
|
}
|
|
array[i].dma_addr = dma_addr;
|
|
save_index++;
|
|
}
|
|
|
|
...
|
|
|
|
map_error_handling:
|
|
|
|
for (i = 0; i < save_index; i++) {
|
|
|
|
...
|
|
|
|
dma_unmap_single(array[i].dma_addr);
|
|
}
|
|
|
|
Networking drivers must call dev_kfree_skb() to free the socket buffer
|
|
and return NETDEV_TX_OK if the DMA mapping fails on the transmit hook
|
|
(ndo_start_xmit). This means that the socket buffer is just dropped in
|
|
the failure case.
|
|
|
|
SCSI drivers must return SCSI_MLQUEUE_HOST_BUSY if the DMA mapping
|
|
fails in the queuecommand hook. This means that the SCSI subsystem
|
|
passes the command to the driver again later.
|
|
|
|
Optimizing Unmap State Space Consumption
|
|
|
|
On many platforms, dma_unmap_{single,page}() is simply a nop.
|
|
Therefore, keeping track of the mapping address and length is a waste
|
|
of space. Instead of filling your drivers up with ifdefs and the like
|
|
to "work around" this (which would defeat the whole purpose of a
|
|
portable API) the following facilities are provided.
|
|
|
|
Actually, instead of describing the macros one by one, we'll
|
|
transform some example code.
|
|
|
|
1) Use DEFINE_DMA_UNMAP_{ADDR,LEN} in state saving structures.
|
|
Example, before:
|
|
|
|
struct ring_state {
|
|
struct sk_buff *skb;
|
|
dma_addr_t mapping;
|
|
__u32 len;
|
|
};
|
|
|
|
after:
|
|
|
|
struct ring_state {
|
|
struct sk_buff *skb;
|
|
DEFINE_DMA_UNMAP_ADDR(mapping);
|
|
DEFINE_DMA_UNMAP_LEN(len);
|
|
};
|
|
|
|
2) Use dma_unmap_{addr,len}_set() to set these values.
|
|
Example, before:
|
|
|
|
ringp->mapping = FOO;
|
|
ringp->len = BAR;
|
|
|
|
after:
|
|
|
|
dma_unmap_addr_set(ringp, mapping, FOO);
|
|
dma_unmap_len_set(ringp, len, BAR);
|
|
|
|
3) Use dma_unmap_{addr,len}() to access these values.
|
|
Example, before:
|
|
|
|
dma_unmap_single(dev, ringp->mapping, ringp->len,
|
|
DMA_FROM_DEVICE);
|
|
|
|
after:
|
|
|
|
dma_unmap_single(dev,
|
|
dma_unmap_addr(ringp, mapping),
|
|
dma_unmap_len(ringp, len),
|
|
DMA_FROM_DEVICE);
|
|
|
|
It really should be self-explanatory. We treat the ADDR and LEN
|
|
separately, because it is possible for an implementation to only
|
|
need the address in order to perform the unmap operation.
|
|
|
|
Platform Issues
|
|
|
|
If you are just writing drivers for Linux and do not maintain
|
|
an architecture port for the kernel, you can safely skip down
|
|
to "Closing".
|
|
|
|
1) Struct scatterlist requirements.
|
|
|
|
Don't invent the architecture specific struct scatterlist; just use
|
|
<asm-generic/scatterlist.h>. You need to enable
|
|
CONFIG_NEED_SG_DMA_LENGTH if the architecture supports IOMMUs
|
|
(including software IOMMU).
|
|
|
|
2) ARCH_DMA_MINALIGN
|
|
|
|
Architectures must ensure that kmalloc'ed buffer is
|
|
DMA-safe. Drivers and subsystems depend on it. If an architecture
|
|
isn't fully DMA-coherent (i.e. hardware doesn't ensure that data in
|
|
the CPU cache is identical to data in main memory),
|
|
ARCH_DMA_MINALIGN must be set so that the memory allocator
|
|
makes sure that kmalloc'ed buffer doesn't share a cache line with
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the others. See arch/arm/include/asm/cache.h as an example.
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|
|
|
Note that ARCH_DMA_MINALIGN is about DMA memory alignment
|
|
constraints. You don't need to worry about the architecture data
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|
alignment constraints (e.g. the alignment constraints about 64-bit
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|
objects).
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3) Supporting multiple types of IOMMUs
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|
|
|
If your architecture needs to support multiple types of IOMMUs, you
|
|
can use include/linux/asm-generic/dma-mapping-common.h. It's a
|
|
library to support the DMA API with multiple types of IOMMUs. Lots
|
|
of architectures (x86, powerpc, sh, alpha, ia64, microblaze and
|
|
sparc) use it. Choose one to see how it can be used. If you need to
|
|
support multiple types of IOMMUs in a single system, the example of
|
|
x86 or powerpc helps.
|
|
|
|
Closing
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|
|
|
This document, and the API itself, would not be in its current
|
|
form without the feedback and suggestions from numerous individuals.
|
|
We would like to specifically mention, in no particular order, the
|
|
following people:
|
|
|
|
Russell King <rmk@arm.linux.org.uk>
|
|
Leo Dagum <dagum@barrel.engr.sgi.com>
|
|
Ralf Baechle <ralf@oss.sgi.com>
|
|
Grant Grundler <grundler@cup.hp.com>
|
|
Jay Estabrook <Jay.Estabrook@compaq.com>
|
|
Thomas Sailer <sailer@ife.ee.ethz.ch>
|
|
Andrea Arcangeli <andrea@suse.de>
|
|
Jens Axboe <jens.axboe@oracle.com>
|
|
David Mosberger-Tang <davidm@hpl.hp.com>
|