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Problem statement: Recently Sagi Grimberg <sagi@grimberg.me> observed that kernel RDMA- enabled storage initiators don't handle delayed Send completion correctly. If Send completion is delayed beyond the end of a ULP transaction, the ULP may release resources that are still being used by the HCA to complete a long-running Send operation. This is a common design trait amongst our initiators. Most Send operations are faster than the ULP transaction they are part of. Waiting for a completion for these is typically unnecessary. Infrequently, a network partition or some other problem crops up where an ordering problem can occur. In NFS parlance, the RPC Reply arrives and completes the RPC, but the HCA is still retrying the Send WR that conveyed the RPC Call. In this case, the HCA can try to use memory that has been invalidated or DMA unmapped, and the connection is lost. If that memory has been re-used for something else (possibly not related to NFS), and the Send retransmission exposes that data on the wire. Thus we cannot assume that it is safe to release Send-related resources just because a ULP reply has arrived. After some analysis, we have determined that the completion housekeeping will not be difficult for xprtrdma: - Inline Send buffers are registered via the local DMA key, and are already left DMA mapped for the lifetime of a transport connection, thus no additional handling is necessary for those - Gathered Sends involving page cache pages _will_ need to DMA unmap those pages after the Send completes. But like inline send buffers, they are registered via the local DMA key, and thus will not need to be invalidated In addition, RPC completion will need to wait for Send completion in the latter case. However, nearly always, the Send that conveys the RPC Call will have completed long before the RPC Reply arrives, and thus no additional latency will be accrued. Design notes: In this patch, the rpcrdma_sendctx object is introduced, and a lock-free circular queue is added to manage a set of them per transport. The RPC client's send path already prevents sending more than one RPC Call at the same time. This allows us to treat the consumer side of the queue (rpcrdma_sendctx_get_locked) as if there is a single consumer thread. The producer side of the queue (rpcrdma_sendctx_put_locked) is invoked only from the Send completion handler, which is a single thread of execution (soft IRQ). The only care that needs to be taken is with the tail index, which is shared between the producer and consumer. Only the producer updates the tail index. The consumer compares the head with the tail to ensure that the a sendctx that is in use is never handed out again (or, expressed more conventionally, the queue is empty). When the sendctx queue empties completely, there are enough Sends outstanding that posting more Send operations can result in a Send Queue overflow. In this case, the ULP is told to wait and try again. This introduces strong Send Queue accounting to xprtrdma. As a final touch, Jason Gunthorpe <jgunthorpe@obsidianresearch.com> suggested a mechanism that does not require signaling every Send. We signal once every N Sends, and perform SGE unmapping of N Send operations during that one completion. Reported-by: Sagi Grimberg <sagi@grimberg.me> Suggested-by: Jason Gunthorpe <jgunthorpe@obsidianresearch.com> Signed-off-by: Chuck Lever <chuck.lever@oracle.com> Signed-off-by: Anna Schumaker <Anna.Schumaker@Netapp.com> |
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.. | ||
auth_gss | ||
xprtrdma | ||
addr.c | ||
auth_generic.c | ||
auth_null.c | ||
auth_unix.c | ||
auth.c | ||
backchannel_rqst.c | ||
cache.c | ||
clnt.c | ||
debugfs.c | ||
Kconfig | ||
Makefile | ||
netns.h | ||
rpc_pipe.c | ||
rpcb_clnt.c | ||
sched.c | ||
socklib.c | ||
stats.c | ||
sunrpc_syms.c | ||
sunrpc.h | ||
svc_xprt.c | ||
svc.c | ||
svcauth_unix.c | ||
svcauth.c | ||
svcsock.c | ||
sysctl.c | ||
timer.c | ||
xdr.c | ||
xprt.c | ||
xprtmultipath.c | ||
xprtsock.c |